package ru.betterend.blocks; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.sound.SoundEvents; public class BlockSounds { public static final BlockSoundGroup TERRAIN_SOUND = new BlockSoundGroup(1.0F, 1.0F, SoundEvents.BLOCK_STONE_BREAK, SoundEvents.BLOCK_WART_BLOCK_STEP, SoundEvents.BLOCK_STONE_PLACE, SoundEvents.BLOCK_STONE_HIT, SoundEvents.BLOCK_STONE_FALL); }