package ru.betterend.recipe; import net.minecraft.block.Blocks; import net.minecraft.item.Item; import net.minecraft.item.Items; import ru.betterend.recipe.builders.RecipeBuilder; import ru.betterend.registry.BlockRegistry; import ru.betterend.registry.ItemRegistry; public class CraftingRecipes { public static void register() { RecipeBuilder.make("ender_pearl_to_block", BlockRegistry.ENDER_BLOCK) .setShape(new String[] { "OO", "OO" }) .addMaterial('O', Items.ENDER_PEARL) .build(); RecipeBuilder.make("ender_block_to_pearl", Items.ENDER_PEARL) .addMaterial('#', BlockRegistry.ENDER_BLOCK) .setOutputCount(4) .setList("#") .build(); RecipeBuilder.make("end_stone_smelter", BlockRegistry.END_STONE_SMELTER) .setShape(new String[] { "###", "V V", "###" }) .addMaterial('#', Blocks.END_STONE_BRICKS) .addMaterial('V', Items.BUCKET) .build(); String material = "terminite"; RecipeBuilder.make(material + "_block", BlockRegistry.TERMINITE_BLOCK) .setShape(new String[] { "III", "III", "III" }) .addMaterial('I', ItemRegistry.TERMINITE_INGOT) .build(); RecipeBuilder.make(material + "_block_to_ingot", ItemRegistry.TERMINITE_INGOT) .addMaterial('#', BlockRegistry.TERMINITE_BLOCK) .setOutputCount(9) .setList("#") .build(); registerHelmet(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HELMET); registerChestplate(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_CHESTPLATE); registerLeggings(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_LEGGINGS); registerBoots(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_BOOTS); registerShovel(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_SHOVEL); registerSword(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_SWORD); registerPickaxe(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_PICKAXE); registerAxe(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_AXE); registerHoe(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HOE); registerHammer(material, ItemRegistry.TERMINITE_INGOT, ItemRegistry.TERMINITE_HAMMER); material = "aeternium"; RecipeBuilder.make(material + "_block", BlockRegistry.AETERNIUM_BLOCK) .setShape(new String[] { "III", "III", "III" }) .addMaterial('I', ItemRegistry.AETERNIUM_INGOT) .build(); RecipeBuilder.make(material + "_block_to_ingot", ItemRegistry.AETERNIUM_INGOT) .addMaterial('#', BlockRegistry.AETERNIUM_BLOCK) .setOutputCount(9) .setList("#") .build(); registerHelmet(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HELMET); registerChestplate(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_CHESTPLATE); registerLeggings(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_LEGGINGS); registerBoots(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_BOOTS); registerShovel(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_SHOVEL); registerSword(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_SWORD); registerPickaxe(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_PICKAXE); registerAxe(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_AXE); registerHoe(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HOE); registerHammer(material, ItemRegistry.AETERNIUM_INGOT, ItemRegistry.AETERNIUM_HAMMER); registerHammer("iron", Items.IRON_INGOT, ItemRegistry.IRON_HAMMER); registerHammer("golden", Items.GOLD_INGOT, ItemRegistry.GOLDEN_HAMMER); registerHammer("diamond", Items.DIAMOND, ItemRegistry.DIAMOND_HAMMER); registerHammer("netherite", Items.NETHERITE_INGOT, ItemRegistry.NETHERITE_HAMMER); RecipeBuilder.make("blue_vine_seed_dye", Items.BLUE_DYE).setList("#").addMaterial('#', BlockRegistry.BLUE_VINE_SEED).build(); RecipeBuilder.make("creeping_moss_dye", Items.CYAN_DYE).setList("#").addMaterial('#', BlockRegistry.CREEPING_MOSS).build(); RecipeBuilder.make("umbrella_moss_dye", Items.YELLOW_DYE).setList("#").addMaterial('#', BlockRegistry.UMBRELLA_MOSS).build(); RecipeBuilder.make("umbrella_moss_tall_dye", Items.YELLOW_DYE).setList("#").addMaterial('#', BlockRegistry.UMBRELLA_MOSS_TALL).build(); RecipeBuilder.make("paper", Items.PAPER).setShape("###").addMaterial('#', ItemRegistry.END_LILY_LEAF_DRIED).setOutputCount(3).build(); RecipeBuilder.make("aurora_block", BlockRegistry.AURORA_CRYSTAL).setShape("##", "##").addMaterial('#', ItemRegistry.CRYSTAL_SHARDS).build(); } private static void registerHelmet(String name, Item material, Item result) { RecipeBuilder.make(name + "_helmet", result) .setShape(new String[] { "III", "I I" }) .addMaterial('I', material) .build(); } private static void registerChestplate(String name, Item material, Item result) { RecipeBuilder.make(name + "_chestplate", result) .setShape(new String[] { "I I", "III", "III" }) .addMaterial('I', material) .build(); } private static void registerLeggings(String name, Item material, Item result) { RecipeBuilder.make(name + "_leggings", result) .setShape(new String[] { "III", "I I", "I I" }) .addMaterial('I', material) .build(); } private static void registerBoots(String name, Item material, Item result) { RecipeBuilder.make(name + "_boots", result) .setShape(new String[] { "I I", "I I" }) .addMaterial('I', material) .build(); } private static void registerShovel(String name, Item material, Item result) { RecipeBuilder.make(name + "_shovel", result) .setShape(new String[] { "I", "#", "#" }) .addMaterial('I', material) .addMaterial('#', Items.STICK) .build(); } private static void registerSword(String name, Item material, Item result) { RecipeBuilder.make(name + "_sword", result) .setShape(new String[] { "I", "I", "#" }) .addMaterial('I', material) .addMaterial('#', Items.STICK) .build(); } private static void registerPickaxe(String name, Item material, Item result) { RecipeBuilder.make(name + "_pickaxe", result) .setShape(new String[] { "III", " # ", " # " }) .addMaterial('I', material) .addMaterial('#', Items.STICK) .build(); } private static void registerAxe(String name, Item material, Item result) { RecipeBuilder.make(name + "_axe", result) .setShape(new String[] { "II", "#I", "# " }) .addMaterial('I', material) .addMaterial('#', Items.STICK) .build(); } private static void registerHoe(String name, Item material, Item result) { RecipeBuilder.make(name + "_hoe", result) .setShape(new String[] { "II", "# ", "# " }) .addMaterial('I', material) .addMaterial('#', Items.STICK) .build(); } private static void registerHammer(String name, Item material, Item result) { RecipeBuilder.make(name + "_hammer", result) .setShape(new String[] { "I I", "I#I", " # " }) .addMaterial('I', material) .addMaterial('#', Items.STICK) .build(); } }