package org.betterx.betterend.blocks; import org.betterx.bclib.blocks.BaseAttachedBlock; import org.betterx.bclib.client.render.BCLRenderLayer; import org.betterx.bclib.interfaces.RenderLayerProvider; import org.betterx.bclib.util.MHelper; import org.betterx.betterend.interfaces.survives.SurvivesOnBrimstone; import org.betterx.betterend.registry.EndBlocks; import org.betterx.betterend.registry.EndItems; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.LiquidBlockContainer; import net.minecraft.world.level.block.SimpleWaterloggedBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.material.MapColor; import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import com.google.common.collect.Lists; import com.google.common.collect.Maps; import java.util.Collections; import java.util.EnumMap; import java.util.List; import org.jetbrains.annotations.Nullable; @SuppressWarnings("deprecation") public class SulphurCrystalBlock extends BaseAttachedBlock.Glass implements RenderLayerProvider, SimpleWaterloggedBlock, LiquidBlockContainer, SurvivesOnBrimstone { private static final EnumMap BOUNDING_SHAPES = Maps.newEnumMap(Direction.class); public static final IntegerProperty AGE = IntegerProperty.create("age", 0, 2); public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public SulphurCrystalBlock() { super(Properties.of() .mapColor(MapColor.COLOR_YELLOW) .sound(SoundType.GLASS) .requiresCorrectToolForDrops() .noCollission()); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { super.createBlockStateDefinition(stateManager); stateManager.add(AGE, WATERLOGGED); } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public List getDrops(BlockState state, LootParams.Builder builder) { final ItemStack tool = builder.getParameter(LootContextParams.TOOL); if (tool != null && !tool.isEmpty()) { final int fortuneLevel = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.BLOCK_FORTUNE, tool) + 1; final int age = state.getValue(AGE); final int min; final int max; if (age < 2) { min = 1; max = 1 + age * fortuneLevel; } else { min = fortuneLevel + 1; max = 2 + age * fortuneLevel; } if (tool.isCorrectToolForDrops(state) && EnchantmentHelper.hasSilkTouch(tool)) { final ItemStack drop = new ItemStack( EndBlocks.SULPHUR_CRYSTAL, MHelper.randRange(min, max, MHelper.RANDOM_SOURCE) ); return List.of(drop); } } if (state.getValue(AGE) < 2) return Collections.emptyList(); return Lists.newArrayList(new ItemStack( EndItems.CRYSTALLINE_SULPHUR, MHelper.randRange(1, 3, MHelper.RANDOM_SOURCE) )); } @Override public boolean canPlaceLiquid( @Nullable Player player, BlockGetter world, BlockPos pos, BlockState state, Fluid fluid ) { return !state.getValue(WATERLOGGED); } @Override public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) { return !state.getValue(WATERLOGGED); } @Override public BlockState getStateForPlacement(BlockPlaceContext ctx) { BlockState state = super.getStateForPlacement(ctx); if (state != null) { LevelReader worldView = ctx.getLevel(); BlockPos blockPos = ctx.getClickedPos(); boolean water = worldView.getFluidState(blockPos).getType() == Fluids.WATER; return state.setValue(WATERLOGGED, water); } return null; } @Override public FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : Fluids.EMPTY.defaultFluidState(); } @Override public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { return BOUNDING_SHAPES.get(state.getValue(FACING)); } @Override public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { Direction direction = state.getValue(FACING); BlockPos blockPos = pos.relative(direction.getOpposite()); return isTerrain(world.getBlockState(blockPos)); } static { BOUNDING_SHAPES.put(Direction.UP, Shapes.box(0.125, 0.0, 0.125, 0.875F, 0.5, 0.875F)); BOUNDING_SHAPES.put(Direction.DOWN, Shapes.box(0.125, 0.5, 0.125, 0.875F, 1.0, 0.875F)); BOUNDING_SHAPES.put(Direction.NORTH, Shapes.box(0.125, 0.125, 0.5, 0.875F, 0.875F, 1.0)); BOUNDING_SHAPES.put(Direction.SOUTH, Shapes.box(0.125, 0.125, 0.0, 0.875F, 0.875F, 0.5)); BOUNDING_SHAPES.put(Direction.WEST, Shapes.box(0.5, 0.125, 0.125, 1.0, 0.875F, 0.875F)); BOUNDING_SHAPES.put(Direction.EAST, Shapes.box(0.0, 0.125, 0.125, 0.5, 0.875F, 0.875F)); } }