package ru.betterend.blocks; import com.google.common.collect.Lists; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.client.renderer.block.model.BlockModel; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.SlimeBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.storage.loot.LootContext; import ru.bclib.client.render.BCLRenderLayer; import ru.bclib.interfaces.BlockModelProvider; import ru.bclib.interfaces.RenderLayerProvider; import ru.bclib.util.MHelper; import ru.betterend.noise.OpenSimplexNoise; import ru.betterend.registry.EndBlocks; import java.util.Collections; import java.util.List; public class UmbrellaTreeMembraneBlock extends SlimeBlock implements RenderLayerProvider, BlockModelProvider { public static final IntegerProperty COLOR = EndBlockProperties.COLOR; private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(0); public UmbrellaTreeMembraneBlock() { super(FabricBlockSettings.copyOf(Blocks.SLIME_BLOCK)); } @Override public BlockState getStateForPlacement(BlockPlaceContext ctx) { double px = ctx.getClickedPos().getX() * 0.1; double py = ctx.getClickedPos().getY() * 0.1; double pz = ctx.getClickedPos().getZ() * 0.1; return this.defaultBlockState().setValue(COLOR, MHelper.floor(NOISE.eval(px, py, pz) * 3.5 + 4)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(COLOR); } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.TRANSLUCENT; } @Override @SuppressWarnings("deprecation") public List getDrops(BlockState state, LootContext.Builder builder) { if (state.getValue(COLOR) > 0) { return Lists.newArrayList(new ItemStack(this)); } else { return MHelper.RANDOM.nextInt(4) == 0 ? Lists.newArrayList(new ItemStack(EndBlocks.UMBRELLA_TREE_SAPLING)) : Collections .emptyList(); } } @Override public boolean propagatesSkylightDown(BlockState state, BlockGetter world, BlockPos pos) { return state.getValue(COLOR) > 0; } @Environment(EnvType.CLIENT) public boolean skipRendering(BlockState state, BlockState stateFrom, Direction direction) { if (state.getValue(COLOR) > 0) { return super.skipRendering(state, stateFrom, direction); } else { return false; } } @Override @Environment(EnvType.CLIENT) public BlockModel getItemModel(ResourceLocation resourceLocation) { return getBlockModel(resourceLocation, defaultBlockState()); } }