package ru.betterend.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.ParticleRenderType; import net.minecraft.client.particle.SimpleAnimatedParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import ru.bclib.util.MHelper; @Environment(EnvType.CLIENT) public class ParticleBlackSpore extends SimpleAnimatedParticle { private double preVX; private double preVY; private double preVZ; private double nextVX; private double nextVY; private double nextVZ; protected ParticleBlackSpore(ClientLevel world, double x, double y, double z, double r, double g, double b, SpriteSet sprites) { super(world, x, y, z, sprites, 0); setSprite(sprites.get(random)); this.lifetime = MHelper.randRange(30, 60, random); this.quadSize = MHelper.randRange(0.05F, 0.15F, random); this.setColor(1, 1, 1); this.setAlpha(0); preVX = random.nextGaussian() * 0.015; preVY = 0; preVZ = random.nextGaussian() * 0.015; nextVX = random.nextGaussian() * 0.015; nextVY = random.nextFloat() * 0.02 + 0.01; nextVZ = random.nextGaussian() * 0.015; } @Override public void tick() { int ticks = this.age & 15; if (ticks == 0) { preVX = nextVX; preVY = nextVY; preVZ = nextVZ; nextVX = random.nextGaussian() * 0.015; nextVY = random.nextFloat() * 0.02 + 0.01; nextVZ = random.nextGaussian() * 0.015; } double delta = (double) ticks / 15.0; if (this.age <= 15) { this.setAlpha(this.age / 15F); } else if (this.age >= this.lifetime - 15) { this.setAlpha((this.lifetime - this.age) / 15F); } if (this.age >= this.lifetime) { this.remove(); } this.xd = Mth.lerp(delta, preVX, nextVX); this.yd = Mth.lerp(delta, preVY, nextVY); this.zd = Mth.lerp(delta, preVZ, nextVZ); super.tick(); } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT; } @Environment(EnvType.CLIENT) public static class FactoryBlackSpore implements ParticleProvider { private final SpriteSet sprites; public FactoryBlackSpore(SpriteSet sprites) { this.sprites = sprites; } @Override public Particle createParticle(SimpleParticleType type, ClientLevel world, double x, double y, double z, double vX, double vY, double vZ) { return new ParticleBlackSpore(world, x, y, z, 1, 1, 1, sprites); } } }