package ru.betterend.blocks; import java.util.Objects; import java.util.Random; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.NetherPortalBlock; import net.minecraft.entity.Entity; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.server.world.ServerWorld; import net.minecraft.sound.SoundCategory; import net.minecraft.sound.SoundEvents; import net.minecraft.util.BlockRotation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction.Axis; import net.minecraft.util.math.Direction.AxisDirection; import net.minecraft.util.registry.Registry; import net.minecraft.world.Heightmap; import net.minecraft.world.World; import net.minecraft.world.WorldAccess; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.dimension.DimensionType; import ru.betterend.client.render.ERenderLayer; import ru.betterend.interfaces.IRenderTypeable; import ru.betterend.interfaces.TeleportingEntity; import ru.betterend.registry.EndParticles; public class EndPortalBlock extends NetherPortalBlock implements IRenderTypeable { public EndPortalBlock() { super(FabricBlockSettings.copyOf(Blocks.NETHER_PORTAL).resistance(Blocks.BEDROCK.getBlastResistance()).luminance(state -> 12)); } @Override @Environment(EnvType.CLIENT) public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) { if (random.nextInt(100) == 0) { world.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, SoundEvents.BLOCK_PORTAL_AMBIENT, SoundCategory.BLOCKS, 0.5F, random.nextFloat() * 0.4F + 0.8F, false); } double x = pos.getX() + random.nextDouble(); double y = pos.getY() + random.nextDouble(); double z = pos.getZ() + random.nextDouble(); int k = random.nextInt(2) * 2 - 1; if (!world.getBlockState(pos.west()).isOf(this) && !world.getBlockState(pos.east()).isOf(this)) { x = pos.getX() + 0.5D + 0.25D * k; } else { z = pos.getZ() + 0.5D + 0.25D * k; } world.addParticle(EndParticles.PORTAL_SPHERE, x, y, z, 0, 0, 0); } @Override public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {} @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) { return state; } @Override public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) { if (world instanceof ServerWorld && !entity.hasVehicle() && !entity.hasPassengers() && entity.canUsePortals()) { if (entity.hasNetherPortalCooldown()) return; boolean isOverworld = world.getRegistryKey().equals(World.OVERWORLD); ServerWorld destination = ((ServerWorld) world).getServer().getWorld(isOverworld ? World.END : World.OVERWORLD); BlockPos exitPos = this.findExitPos(destination, pos, entity); if (exitPos == null) return; if (entity instanceof ServerPlayerEntity) { ServerPlayerEntity player = (ServerPlayerEntity) entity; player.teleport(destination, exitPos.getX() + 0.5D, exitPos.getY(), exitPos.getZ() + 0.5D, entity.yaw, entity.pitch); player.resetNetherPortalCooldown(); } else { TeleportingEntity teleEntity = (TeleportingEntity) entity; teleEntity.beSetExitPos(exitPos); Entity teleported = entity.moveToWorld(destination); if (teleported != null) { teleported.resetNetherPortalCooldown(); } } } } @Override public ERenderLayer getRenderLayer() { return ERenderLayer.TRANSLUCENT; } private BlockPos findExitPos(ServerWorld world, BlockPos pos, Entity entity) { if (world == null) return null; Registry registry = world.getRegistryManager().getDimensionTypes(); double mult = Objects.requireNonNull(registry.get(DimensionType.THE_END_ID)).getCoordinateScale(); BlockPos.Mutable basePos; if (world.getRegistryKey().equals(World.OVERWORLD)) { basePos = pos.mutableCopy().set(pos.getX() / mult, pos.getY(), pos.getZ() / mult); } else { basePos = pos.mutableCopy().set(pos.getX() * mult, pos.getY(), pos.getZ() * mult); } Direction direction = Direction.EAST; BlockPos.Mutable checkPos = basePos.mutableCopy(); for (int step = 1; step < 128; step++) { for (int i = 0; i < (step >> 1); i++) { Chunk chunk = world.getChunk(checkPos); if (chunk != null) { int ceil = chunk.sampleHeightmap(Heightmap.Type.WORLD_SURFACE, checkPos.getX() & 15, checkPos.getZ() & 15); if (ceil > 5) { checkPos.setY(ceil); while (checkPos.getY() > 5) { BlockState state = world.getBlockState(checkPos); if (state.isOf(this)) { Axis axis = state.get(AXIS); checkPos = this.findCenter(world, checkPos, axis); Direction frontDir = Direction.from(axis, AxisDirection.POSITIVE).rotateYClockwise(); Direction entityDir = entity.getMovementDirection(); if (entityDir.getAxis().isVertical()) { entityDir = frontDir; } if (frontDir != entityDir && frontDir.getOpposite() != entityDir) { entity.applyRotation(BlockRotation.CLOCKWISE_90); entityDir = entityDir.rotateYClockwise(); } return checkPos.offset(entityDir); } checkPos.move(Direction.DOWN); } } } checkPos.move(direction); } direction = direction.rotateYClockwise(); } return null; } private BlockPos.Mutable findCenter(World world, BlockPos.Mutable pos, Direction.Axis axis) { return this.findCenter(world, pos, axis, 1); } private BlockPos.Mutable findCenter(World world, BlockPos.Mutable pos, Direction.Axis axis, int step) { if (step > 8) return pos; BlockState right, left; Direction rightDir, leftDir; rightDir = Direction.from(axis, AxisDirection.POSITIVE); leftDir = rightDir.getOpposite(); right = world.getBlockState(pos.offset(rightDir)); left = world.getBlockState(pos.offset(leftDir)); BlockState down = world.getBlockState(pos.down()); if (down.isOf(this)) { return findCenter(world, pos.move(Direction.DOWN), axis, step); } else if (right.isOf(this) && left.isOf(this)) { return pos; } else if (right.isOf(this)) { return findCenter(world, pos.move(rightDir), axis, ++step); } else if (left.isOf(this)) { return findCenter(world, pos.move(leftDir), axis, ++step); } return pos; } }