package ru.betterend.mixin.common; import net.minecraft.world.level.biome.BiomeSource; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator; import net.minecraft.world.level.levelgen.NoiseGeneratorSettings; import net.minecraft.world.level.levelgen.StructureSettings; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import ru.betterend.world.generator.GeneratorOptions; import ru.betterend.world.generator.TerrainGenerator; import java.util.function.Supplier; @Mixin(NoiseBasedChunkGenerator.class) public abstract class NoiseBasedChunkGeneratorMixin extends ChunkGenerator { @Final @Shadow protected Supplier settings; public NoiseBasedChunkGeneratorMixin(BiomeSource populationSource, BiomeSource biomeSource, StructureSettings structuresConfig, long worldSeed) { super(populationSource, biomeSource, structuresConfig, worldSeed); } @Inject(method = "(Lnet/minecraft/world/level/biome/BiomeSource;Lnet/minecraft/world/level/biome/BiomeSource;JLjava/util/function/Supplier;)V", at = @At("TAIL")) private void beOnInit(BiomeSource populationSource, BiomeSource biomeSource, long seed, Supplier settings, CallbackInfo info) { TerrainGenerator.initNoise(seed); } @Inject(method = "fillNoiseColumn([DIIII)V", at = @At("HEAD"), cancellable = true, allow = 2) private void be_fillNoiseColumn(double[] buffer, int x, int z, int k, int l, CallbackInfo info) { if (GeneratorOptions.useNewGenerator() && settings.get().stable(NoiseGeneratorSettings.END)) { TerrainGenerator.fillTerrainDensity(buffer, x, z, getBiomeSource()); info.cancel(); } } }