package ru.betterend.blocks; import java.io.Reader; import java.util.Map; import com.google.common.collect.Maps; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Material; import net.minecraft.block.MaterialColor; import net.minecraft.block.ShapeContext; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.util.Identifier; import net.minecraft.util.math.BlockPos; import net.minecraft.util.registry.Registry; import net.minecraft.util.shape.VoxelShape; import net.minecraft.world.BlockView; import ru.betterend.blocks.basis.EndLanternBlock; import ru.betterend.client.render.ERenderLayer; import ru.betterend.interfaces.IRenderTypeable; import ru.betterend.patterns.BlockPatterned; import ru.betterend.patterns.Patterns; public class BulbVineLanternBlock extends EndLanternBlock implements IRenderTypeable, BlockPatterned { private static final VoxelShape SHAPE_CEIL = Block.createCuboidShape(4, 4, 4, 12, 16, 12); private static final VoxelShape SHAPE_FLOOR = Block.createCuboidShape(4, 0, 4, 12, 12, 12); public BulbVineLanternBlock() { this(FabricBlockSettings.of(Material.METAL) .sounds(BlockSoundGroup.LANTERN) .hardness(1) .resistance(1) .breakByTool(FabricToolTags.PICKAXES) .materialColor(MaterialColor.LIGHT_GRAY) .requiresTool() .luminance(15)); } public BulbVineLanternBlock(FabricBlockSettings settings) { super(settings); } @Override public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) { return state.get(IS_FLOOR) ? SHAPE_FLOOR : SHAPE_CEIL; } @Override public ERenderLayer getRenderLayer() { return ERenderLayer.CUTOUT; } @Override public String getStatesPattern(Reader data) { Identifier blockId = Registry.BLOCK.getId(this); return Patterns.createJson(data, blockId.getPath(), blockId.getPath()); } @Override public String getModelPattern(String block) { Identifier blockId = Registry.BLOCK.getId(this); Map map = Maps.newHashMap(); map.put("%glow%", getGlowTexture()); map.put("%metal%", getMetalTexture(blockId)); if (block.contains("item") || block.contains("ceil")) { return Patterns.createJson(Patterns.BLOCK_BULB_LANTERN_CEIL, map); } else { return Patterns.createJson(Patterns.BLOCK_BULB_LANTERN_FLOOR, map); } } protected String getMetalTexture(Identifier blockId) { String name = blockId.getPath(); name = name.substring(0, name.indexOf('_')); return name + "_bulb_vine_lantern_metal"; } protected String getGlowTexture() { return "bulb_vine_lantern_bulb"; } @Override public Identifier statePatternId() { return Patterns.STATE_BULB_LANTERN; } }