package paulevs.wooden; public class Helper { public static final String MASK = "%name%"; public static final String[] BLOCKSTATES = new String[] { "%name%_bark.json", "%name%_button.json", "%name%_door.json", "%name%_fence.json", "%name%_gate.json", "%name%_ladder.json", "%name%_log.json", "%name%_planks.json", "%name%_plate.json", "%name%_slab.json", "%name%_stairs.json", "%name%_trapdoor.json", "barrel_%name%.json", "bar_stool_%name%.json", "chair_%name%.json", "chest_%name%.json", "crafting_table_%name%.json", "sign_%name%.json", "striped_bark_%name%.json", "striped_log_%name%.json", "taburet_%name%.json" }; public static final String[] BLOCKS = new String[] { "%name%_bark.json", "%name%_barrel.json", "%name%_barrel_open.json", "%name%_button.json", "%name%_button_inventory.json", "%name%_button_pressed.json", "%name%_crafting_table.json", "%name%_door_bottom.json", "%name%_door_bottom_hinge.json", "%name%_door_top.json", "%name%_door_top_hinge.json", "%name%_empty.json", "%name%_fence_gate_closed.json", "%name%_fence_gate_open.json", "%name%_fence_inventory.json", "%name%_fence_post.json", "%name%_fence_side.json", "%name%_half_slab.json", "%name%_inner_stairs.json", "%name%_ladder.json", "%name%_log.json", "%name%_outer_stairs.json", "%name%_planks.json", "%name%_pressure_plate_down.json", "%name%_pressure_plate_up.json", "%name%_stairs.json", "%name%_striped_bark.json", "%name%_striped_log.json", "%name%_trapdoor.json", "%name%_wall_gate_closed.json", "%name%_wall_gate_open.json" }; public static final String[] ITEMS = new String[] { "%name%_bark.json", "%name%_button.json", "%name%_door.json", "%name%_fence.json", "%name%_gate.json", "%name%_ladder.json", "%name%_log.json", "%name%_planks.json", "%name%_plate.json", "%name%_slab.json", "%name%_stairs.json", "%name%_trapdoor.json", "barrel_%name%.json", "bar_stool_%name%.json", "chair_%name%.json", "chest_%name%.json", "crafting_table_%name%.json", "sign_%name%.json", "striped_bark_%name%.json", "striped_log_%name%.json", "taburet_%name%.json" }; }