package ru.betterend.blocks; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BucketPickup; import net.minecraft.world.level.block.LiquidBlockContainer; import net.minecraft.world.level.block.RenderShape; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.material.Material; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import ru.bclib.util.BlocksHelper; import ru.betterend.registry.EndBlocks; import java.util.Optional; import java.util.Random; import net.minecraft.util.RandomSource; public class VentBubbleColumnBlock extends Block implements BucketPickup, LiquidBlockContainer { public VentBubbleColumnBlock() { super(FabricBlockSettings.of(Material.BUBBLE_COLUMN).noOcclusion().noCollission().noDrops()); } @Override public ItemStack pickupBlock(LevelAccessor world, BlockPos pos, BlockState state) { world.setBlock(pos, Blocks.AIR.defaultBlockState(), 11); return new ItemStack(Items.WATER_BUCKET); } @Override @SuppressWarnings("deprecation") public RenderShape getRenderShape(BlockState state) { return RenderShape.INVISIBLE; } @Override @SuppressWarnings("deprecation") public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { BlockState blockState = world.getBlockState(pos.below()); return blockState.is(this) || blockState.is(EndBlocks.HYDROTHERMAL_VENT); } @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override @SuppressWarnings("deprecation") public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) { if (!state.canSurvive(world, pos)) { return Blocks.WATER.defaultBlockState(); } else { BlockPos up = pos.above(); if (world.getBlockState(up).is(Blocks.WATER)) { BlocksHelper.setWithoutUpdate(world, up, this); world.scheduleTick(up, this, 5); } } return state; } @Environment(EnvType.CLIENT) public void animateTick(BlockState state, Level world, BlockPos pos, RandomSource random) { if (random.nextInt(4) == 0) { double px = pos.getX() + random.nextDouble(); double py = pos.getY() + random.nextDouble(); double pz = pos.getZ() + random.nextDouble(); world.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, px, py, pz, 0, 0.04, 0); } if (random.nextInt(200) == 0) { world.playLocalSound( pos.getX(), pos.getY(), pos.getZ(), SoundEvents.BUBBLE_COLUMN_UPWARDS_AMBIENT, SoundSource.BLOCKS, 0.2F + random.nextFloat() * 0.2F, 0.9F + random.nextFloat() * 0.15F, false ); } } @Environment(EnvType.CLIENT) @SuppressWarnings("deprecation") public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) { BlockState blockState = world.getBlockState(pos.above()); if (blockState.isAir()) { entity.onAboveBubbleCol(false); if (!world.isClientSide) { ServerLevel serverWorld = (ServerLevel) world; for (int i = 0; i < 2; ++i) { serverWorld.sendParticles( ParticleTypes.SPLASH, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.0D, 0.0D, 1.0D ); serverWorld.sendParticles( ParticleTypes.BUBBLE, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.01D, 0.0D, 0.2D ); } } } else { entity.onInsideBubbleColumn(false); } } @Override public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) { return false; } @Override public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) { return false; } @Override @SuppressWarnings("deprecation") public FluidState getFluidState(BlockState state) { return Fluids.WATER.getSource(false); } @Override public Optional getPickupSound() { return Fluids.WATER.getPickupSound(); } }