package ru.betterend.blocks; import java.util.Collections; import java.util.List; import java.util.Random; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.BlockTags; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.DirectionProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import ru.bclib.blocks.BaseBlock; import ru.bclib.client.render.BCLRenderLayer; import ru.bclib.interfaces.IRenderTyped; import ru.bclib.util.BlocksHelper; import ru.bclib.util.MHelper; import ru.betterend.entity.SilkMothEntity; import ru.betterend.registry.EndEntities; import ru.betterend.registry.EndItems; public class SilkMothNestBlock extends BaseBlock implements IRenderTyped { public static final BooleanProperty ACTIVE = EndBlockProperties.ACTIVE; public static final DirectionProperty FACING = BlockStateProperties.HORIZONTAL_FACING; public static final IntegerProperty FULLNESS = EndBlockProperties.FULLNESS; private static final VoxelShape TOP = box(6, 0, 6, 10, 16, 10); private static final VoxelShape BOTTOM = box(0, 0, 0, 16, 16, 16); public SilkMothNestBlock() { super(FabricBlockSettings.of(Material.WOOL).hardness(0.5F).resistance(0.1F).sound(SoundType.WOOL).noOcclusion().randomTicks()); this.registerDefaultState(defaultBlockState().setValue(ACTIVE, true).setValue(FULLNESS, 0)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(ACTIVE, FACING, FULLNESS); } @Override public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { return state.getValue(ACTIVE) ? BOTTOM : TOP; } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public BlockState getStateForPlacement(BlockPlaceContext ctx) { Direction dir = ctx.getHorizontalDirection().getOpposite(); return this.defaultBlockState().setValue(FACING, dir); } @Override public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) { if (!state.getValue(ACTIVE)) { if (canSupportCenter(world, pos.above(), Direction.DOWN) || world.getBlockState(pos.above()).is(BlockTags.LEAVES)) { return state; } else { return Blocks.AIR.defaultBlockState(); } } return state; } @Override public BlockState rotate(BlockState state, Rotation rotation) { return BlocksHelper.rotateHorizontal(state, rotation, FACING); } @Override public BlockState mirror(BlockState state, Mirror mirror) { return BlocksHelper.mirrorHorizontal(state, mirror, FACING); } @Override public List getDrops(BlockState state, LootContext.Builder builder) { return state.getValue(ACTIVE) ? Collections.singletonList(new ItemStack(this)) : Collections.emptyList(); } @Override public void playerWillDestroy(Level world, BlockPos pos, BlockState state, Player player) { if (!state.getValue(ACTIVE) && player.isCreative()) { BlocksHelper.setWithUpdate(world, pos.below(), Blocks.AIR); } BlockState up = world.getBlockState(pos.above()); if (up.is(this) && !up.getValue(ACTIVE)) { BlocksHelper.setWithUpdate(world, pos.above(), Blocks.AIR); } super.playerWillDestroy(world, pos, state, player); } @Override public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) { if (!state.getValue(ACTIVE)) { return; } if (random.nextBoolean()) { return; } Direction dir = state.getValue(FACING); BlockPos spawn = pos.relative(dir); if (!world.getBlockState(spawn).isAir()) { return; } int count = world.getEntities(EndEntities.SILK_MOTH, new AABB(pos).inflate(16), (entity) -> { return true; }).size(); if (count > 6) { return; } SilkMothEntity moth = new SilkMothEntity(EndEntities.SILK_MOTH, world); moth.moveTo(spawn.getX() + 0.5, spawn.getY() + 0.5, spawn.getZ() + 0.5, dir.toYRot(), 0); moth.setDeltaMovement(new Vec3(dir.getStepX() * 0.4, 0, dir.getStepZ() * 0.4)); moth.setHive(world, pos); world.addFreshEntity(moth); world.playSound(null, pos, SoundEvents.BEEHIVE_EXIT, SoundSource.BLOCKS, 1, 1); } @Override public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) { if (hand == InteractionHand.MAIN_HAND) { ItemStack stack = player.getMainHandItem(); if (stack.is(FabricToolTags.SHEARS) && state.getValue(ACTIVE) && state.getValue(FULLNESS) == 3) { BlocksHelper.setWithUpdate(world, pos, state.setValue(FULLNESS, 0)); Direction dir = state.getValue(FACING); double px = pos.getX() + dir.getStepX() + 0.5; double py = pos.getY() + dir.getStepY() + 0.5; double pz = pos.getZ() + dir.getStepZ() + 0.5; ItemStack drop = new ItemStack(EndItems.SILK_FIBER, MHelper.randRange(1, 4, world.getRandom())); ItemEntity entity = new ItemEntity(world, px, py, pz, drop); world.addFreshEntity(entity); drop = new ItemStack(EndItems.SILK_MOTH_MATRIX, MHelper.randRange(1, 3, world.getRandom())); entity = new ItemEntity(world, px, py, pz, drop); world.addFreshEntity(entity); if (!player.isCreative()) { stack.setDamageValue(stack.getDamageValue() + 1); } return InteractionResult.SUCCESS; } } return InteractionResult.FAIL; } }