package ru.betterend.registry; import net.minecraft.sound.SoundEvent; import net.minecraft.util.registry.Registry; import ru.betterend.BetterEnd; public class EndSounds { // Music public static final SoundEvent MUSIC_FOGGY_MUSHROOMLAND = register("music", "foggy_mushroomland"); public static final SoundEvent MUSIC_CHORUS_FOREST = register("music", "chorus_forest"); public static final SoundEvent MUSIC_CRYSTAL_MOUNTAINS = register("music", "crystal_mountains"); public static final SoundEvent MUSIC_MEGALAKE = register("music", "megalake"); public static final SoundEvent DUST_WASTELANDS = register("music", "dust_wastelands"); public static final SoundEvent SHADOW_FOREST = register("music", "shadow_forest"); // Ambient public static final SoundEvent AMBIENT_FOGGY_MUSHROOMLAND = register("ambient", "foggy_mushroomland"); public static final SoundEvent AMBIENT_CHORUS_FOREST = register("ambient", "chorus_forest"); public static final SoundEvent AMBIENT_MEGALAKE = register("ambient", "megalake"); public static final SoundEvent AMBIENT_DUST_WASTELANDS = register("ambient", "dust_wastelands"); public static final SoundEvent AMBIENT_MEGALAKE_GROVE = register("ambient", "megalake_grove"); // Entity public static final SoundEvent ENTITY_DRAGONFLY = register("entity", "dragonfly"); public static final SoundEvent ENTITY_SHADOW_WALKER = register("entity", "shadow_walker"); public static final SoundEvent ENTITY_SHADOW_WALKER_DAMAGE = register("entity", "shadow_walker_damage"); public static final SoundEvent ENTITY_SHADOW_WALKER_DEATH = register("entity", "shadow_walker_death"); public static void register() {} private static SoundEvent register(String type, String id) { id = "betterend." + type + "." + id; return Registry.register(Registry.SOUND_EVENT, id, new SoundEvent(BetterEnd.makeID(id))); } }