package ru.betterend.blocks; import java.util.Random; import net.minecraft.block.BlockState; import net.minecraft.fluid.Fluids; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos.Mutable; import net.minecraft.util.math.Direction; import net.minecraft.world.StructureWorldAccess; import ru.betterend.blocks.BlockProperties.TripleShape; import ru.betterend.blocks.basis.BlockUnderwaterPlantWithAge; import ru.betterend.registry.EndBlocks; import ru.betterend.util.BlocksHelper; public class BlockEndLotusSeed extends BlockUnderwaterPlantWithAge { @Override public void grow(StructureWorldAccess world, Random random, BlockPos pos) { if (canGrow(world, pos)) { BlockState startLeaf = EndBlocks.END_LOTUS_STEM.getDefaultState().with(BlockEndLotusStem.LEAF, true); BlockState roots = EndBlocks.END_LOTUS_STEM.getDefaultState().with(BlockEndLotusStem.SHAPE, TripleShape.BOTTOM).with(BlockEndLotusStem.WATERLOGGED, true); BlockState stem = EndBlocks.END_LOTUS_STEM.getDefaultState(); BlockState flower = EndBlocks.END_LOTUS_FLOWER.getDefaultState(); BlocksHelper.setWithoutUpdate(world, pos, roots); Mutable bpos = new Mutable().set(pos); bpos.setY(bpos.getY() + 1); while (world.getFluidState(bpos).isStill()) { BlocksHelper.setWithoutUpdate(world, bpos, stem.with(BlockEndLotusStem.WATERLOGGED, true)); bpos.setY(bpos.getY() + 1); } int height = random.nextBoolean() ? 0 : random.nextBoolean() ? 1 : random.nextBoolean() ? 1 : -1; TripleShape shape = (height == 0) ? TripleShape.TOP : TripleShape.MIDDLE; Direction dir = BlocksHelper.randomHorizontal(random); BlockPos leafCenter = bpos.toImmutable().offset(dir); if (hasLeaf(world, leafCenter)) { generateLeaf(world, leafCenter); BlocksHelper.setWithoutUpdate(world, bpos, startLeaf.with(BlockEndLotusStem.SHAPE, shape).with(BlockEndLotusStem.FACING, dir)); } else { BlocksHelper.setWithoutUpdate(world, bpos, stem.with(BlockEndLotusStem.SHAPE, shape)); } bpos.setY(bpos.getY() + 1); for (int i = 1; i <= height; i++) { if (!world.isAir(bpos)) { bpos.setY(bpos.getY() - 1); BlocksHelper.setWithoutUpdate(world, bpos, flower); bpos.setY(bpos.getY() - 1); stem = world.getBlockState(bpos); BlocksHelper.setWithoutUpdate(world, bpos, stem.with(BlockEndLotusStem.SHAPE, TripleShape.TOP)); return; } BlocksHelper.setWithoutUpdate(world, bpos, stem); bpos.setY(bpos.getY() + 1); } if (!world.isAir(bpos) || height < 0) { bpos.setY(bpos.getY() - 1); } BlocksHelper.setWithoutUpdate(world, bpos, flower); bpos.setY(bpos.getY() - 1); stem = world.getBlockState(bpos); if (!stem.isOf(EndBlocks.END_LOTUS_STEM)) { stem = EndBlocks.END_LOTUS_STEM.getDefaultState(); if (!world.getBlockState(bpos.north()).getFluidState().isEmpty()) { stem = stem.with(BlockEndLotusStem.WATERLOGGED, true); } } if (world.getBlockState(bpos.offset(dir)).isOf(EndBlocks.END_LOTUS_LEAF)) { stem = stem.with(BlockEndLotusStem.LEAF, true).with(BlockEndLotusStem.FACING, dir); } BlocksHelper.setWithoutUpdate(world, bpos, stem.with(BlockEndLotusStem.SHAPE, TripleShape.TOP)); } } private boolean canGrow(StructureWorldAccess world, BlockPos pos) { Mutable bpos = new Mutable(); bpos.set(pos); while (world.getBlockState(bpos).getFluidState().getFluid().equals(Fluids.WATER.getStill())) { bpos.setY(bpos.getY() + 1); } return world.isAir(bpos) && world.isAir(bpos.up()); } private void generateLeaf(StructureWorldAccess world, BlockPos pos) { Mutable p = new Mutable(); BlockState leaf = EndBlocks.END_LOTUS_LEAF.getDefaultState(); BlocksHelper.setWithoutUpdate(world, pos, leaf.with(BlockEndLotusLeaf.SHAPE, TripleShape.BOTTOM)); for (Direction move: BlocksHelper.HORIZONTAL) { BlocksHelper.setWithoutUpdate(world, p.set(pos).move(move), leaf.with(BlockEndLotusLeaf.HORIZONTAL_FACING, move).with(BlockEndLotusLeaf.SHAPE, TripleShape.MIDDLE)); } for (int i = 0; i < 4; i ++) { Direction d1 = BlocksHelper.HORIZONTAL[i]; Direction d2 = BlocksHelper.HORIZONTAL[(i + 1) & 3]; BlocksHelper.setWithoutUpdate(world, p.set(pos).move(d1).move(d2), leaf.with(BlockEndLotusLeaf.HORIZONTAL_FACING, d1).with(BlockEndLotusLeaf.SHAPE, TripleShape.TOP)); } } private boolean hasLeaf(StructureWorldAccess world, BlockPos pos) { Mutable p = new Mutable(); p.setY(pos.getY()); int count = 0; for (int x = -1; x < 2; x ++) { p.setX(pos.getX() + x); for (int z = -1; z < 2; z ++) { p.setZ(pos.getZ() + z); if (world.isAir(p) && !world.getFluidState(p.down()).isEmpty()) count ++; } } return count == 9; } }