package ru.betterend.blocks; import java.util.Collections; import java.util.List; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.Material; import net.minecraft.block.ShapeContext; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemPlacementContext; import net.minecraft.item.ItemStack; import net.minecraft.loot.context.LootContext; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.state.StateManager; import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.property.DirectionProperty; import net.minecraft.state.property.Properties; import net.minecraft.tag.BlockTags; import net.minecraft.util.BlockMirror; import net.minecraft.util.BlockRotation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.shape.VoxelShape; import net.minecraft.world.BlockView; import net.minecraft.world.World; import net.minecraft.world.WorldAccess; import ru.betterend.blocks.basis.BlockBase; import ru.betterend.client.render.ERenderLayer; import ru.betterend.interfaces.IRenderTypeable; import ru.betterend.util.BlocksHelper; public class BlockSilkMothNest extends BlockBase implements IRenderTypeable { public static final BooleanProperty ACTIVE = BlockProperties.ACTIVE; public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING; private static final VoxelShape TOP = createCuboidShape(6, 0, 6, 10, 16, 10); private static final VoxelShape BOTTOM = createCuboidShape(0, 0, 0, 16, 16, 16); public BlockSilkMothNest() { super(FabricBlockSettings.of(Material.WOOL).hardness(0.5F).resistance(0.1F).sounds(BlockSoundGroup.WOOL).nonOpaque()); this.setDefaultState(getDefaultState().with(ACTIVE, true)); } @Override protected void appendProperties(StateManager.Builder stateManager) { stateManager.add(ACTIVE, FACING); } @Override public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) { return state.get(ACTIVE) ? BOTTOM : TOP; } @Override public ERenderLayer getRenderLayer() { return ERenderLayer.CUTOUT; } @Override public BlockState getPlacementState(ItemPlacementContext ctx) { Direction dir = ctx.getPlayerFacing().getOpposite(); return this.getDefaultState().with(FACING, dir); } @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) { if (!state.get(ACTIVE)) { if (sideCoversSmallSquare(world, pos.up(), Direction.DOWN) || world.getBlockState(pos.up()).isIn(BlockTags.LEAVES)) { return state; } else { return Blocks.AIR.getDefaultState(); } } return state; } @Override public BlockState rotate(BlockState state, BlockRotation rotation) { return BlocksHelper.rotateHorizontal(state, rotation, FACING); } @Override public BlockState mirror(BlockState state, BlockMirror mirror) { return BlocksHelper.mirrorHorizontal(state, mirror, FACING); } @Override public List getDroppedStacks(BlockState state, LootContext.Builder builder) { return state.get(ACTIVE) ? Collections.singletonList(new ItemStack(this)) : Collections.emptyList(); } @Override public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) { if (!state.get(ACTIVE) && player.isCreative()) { BlocksHelper.setWithUpdate(world, pos.down(), Blocks.AIR); } BlockState up = world.getBlockState(pos.up()); if (up.isOf(this) && !up.get(ACTIVE)) { BlocksHelper.setWithUpdate(world, pos.up(), Blocks.AIR); } super.onBreak(world, pos, state, player); } }