package ru.betterend.registry; import java.util.List; import com.google.common.collect.Lists; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.block.DispenserBlock; import net.minecraft.block.dispenser.ItemDispenserBehavior; import net.minecraft.entity.EntityType; import net.minecraft.entity.EquipmentSlot; import net.minecraft.entity.SpawnReason; import net.minecraft.fluid.Fluids; import net.minecraft.item.ArmorItem; import net.minecraft.item.BlockItem; import net.minecraft.item.FishBucketItem; import net.minecraft.item.FoodComponent; import net.minecraft.item.FoodComponents; import net.minecraft.item.Item; import net.minecraft.item.Item.Settings; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraft.item.ShovelItem; import net.minecraft.item.SpawnEggItem; import net.minecraft.item.SwordItem; import net.minecraft.item.ToolItem; import net.minecraft.item.ToolMaterials; import net.minecraft.tag.Tag; import net.minecraft.util.Identifier; import net.minecraft.util.math.BlockPointer; import net.minecraft.util.math.Direction; import net.minecraft.util.registry.Registry; import ru.betterend.BetterEnd; import ru.betterend.config.ItemConfig; import ru.betterend.config.MainConfig; import ru.betterend.item.EndArmorMaterial; import ru.betterend.item.EndAxe; import ru.betterend.item.EndHammer; import ru.betterend.item.EndHoe; import ru.betterend.item.EndPickaxe; import ru.betterend.item.EndToolMaterial; import ru.betterend.item.EternalCrystal; import ru.betterend.item.GuideBook; import ru.betterend.item.ItemSpawnEgg; import ru.betterend.item.PatternedItem; import ru.betterend.tab.CreativeTabs; import ru.betterend.util.TagHelper; public class EndItems { private static final ItemConfig CONFIG = MainConfig.ITEM_CONFIG; private static final List MOD_BLOCKS = Lists.newArrayList(); private static final List MOD_ITEMS = Lists.newArrayList(); // Materials // public final static Item ENDER_DUST = registerItem("ender_dust"); public final static Item ENDER_SHARD = registerItem("ender_shard"); public final static Item TERMINITE_INGOT = registerItem("terminite_ingot"); public final static Item AETERNIUM_INGOT = registerItem("aeternium_ingot"); public final static Item END_LILY_LEAF = registerItem("end_lily_leaf"); public final static Item END_LILY_LEAF_DRIED = registerItem("end_lily_leaf_dried"); public final static Item CRYSTAL_SHARDS = registerItem("crystal_shards"); public final static Item RAW_AMBER = registerItem("raw_amber"); public final static Item AMBER_GEM = registerItem("amber_gem"); public final static Item GLOWING_BULB = registerItem("glowing_bulb"); public final static Item CRYSTALLINE_SULPHUR = registerItem("crystalline_sulphur"); public final static Item HYDRALUX_PETAL = registerItem("hydralux_petal"); public final static Item GELATINE = registerItem("gelatine"); // Armor // public static final Item TERMINITE_HELMET = registerItem("terminite_helmet", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.HEAD, makeItemSettings())); public static final Item TERMINITE_CHESTPLATE = registerItem("terminite_chestplate", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.CHEST, makeItemSettings())); public static final Item TERMINITE_LEGGINGS = registerItem("terminite_leggings", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.LEGS, makeItemSettings())); public static final Item TERMINITE_BOOTS = registerItem("terminite_boots", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.FEET, makeItemSettings())); public static final Item AETERNIUM_HELMET = registerItem("aeternium_helmet", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.HEAD, makeItemSettings())); public static final Item AETERNIUM_CHESTPLATE = registerItem("aeternium_chestplate", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.CHEST, makeItemSettings())); public static final Item AETERNIUM_LEGGINGS = registerItem("aeternium_leggings", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.LEGS, makeItemSettings())); public static final Item AETERNIUM_BOOTS = registerItem("aeternium_boots", new ArmorItem(EndArmorMaterial.AETERNIUM, EquipmentSlot.FEET, makeItemSettings())); public static final Item CRYSTALITE_HELMET = registerItem("crystalite_helmet", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.HEAD, makeItemSettings())); public static final Item CRYSTALITE_CHESTPLATE = registerItem("crystalite_chestplate", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.CHEST, makeItemSettings())); public static final Item CRYSTALITE_LEGGINGS = registerItem("crystalite_leggings", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.LEGS, makeItemSettings())); public static final Item CRYSTALITE_BOOTS = registerItem("crystalite_boots", new ArmorItem(EndArmorMaterial.CRYSTALITE, EquipmentSlot.FEET, makeItemSettings())); // Tools // public static final ToolItem TERMINITE_SHOVEL = registerTool("terminite_shovel", new ShovelItem(EndToolMaterial.TERMINITE, 1.5F, -3.0F, makeItemSettings())); public static final ToolItem TERMINITE_SWORD = registerTool("terminite_sword", new SwordItem(EndToolMaterial.TERMINITE, 3, -2.4F, makeItemSettings())); public static final ToolItem TERMINITE_PICKAXE = registerTool("terminite_pickaxe", new EndPickaxe(EndToolMaterial.TERMINITE, 1, -2.8F, makeItemSettings())); public static final ToolItem TERMINITE_AXE = registerTool("terminite_axe", new EndAxe(EndToolMaterial.TERMINITE, 6.0F, -3.0F, makeItemSettings())); public static final ToolItem TERMINITE_HOE = registerTool("terminite_hoe", new EndHoe(EndToolMaterial.TERMINITE, -3, 0.0F, makeItemSettings())); public static final ToolItem TERMINITE_HAMMER = registerTool("terminite_hammer", new EndHammer(EndToolMaterial.TERMINITE, 5.0F, -3.2F, 0.3D, makeItemSettings())); public static final ToolItem AETERNIUM_SHOVEL = registerTool("aeternium_shovel", new ShovelItem(EndToolMaterial.AETERNIUM, 1.5F, -3.0F, makeItemSettings())); public static final ToolItem AETERNIUM_SWORD = registerTool("aeternium_sword", new SwordItem(EndToolMaterial.AETERNIUM, 3, -2.4F, makeItemSettings())); public static final ToolItem AETERNIUM_PICKAXE = registerTool("aeternium_pickaxe", new EndPickaxe(EndToolMaterial.AETERNIUM, 1, -2.8F, makeItemSettings())); public static final ToolItem AETERNIUM_AXE = registerTool("aeternium_axe", new EndAxe(EndToolMaterial.AETERNIUM, 5.0F, -3.0F, makeItemSettings())); public static final ToolItem AETERNIUM_HOE = registerTool("aeternium_hoe", new EndHoe(EndToolMaterial.AETERNIUM, -3, 0.0F, makeItemSettings())); public static final ToolItem AETERNIUM_HAMMER = registerTool("aeternium_hammer", new EndHammer(EndToolMaterial.AETERNIUM, 6.0F, -3.0F, 0.3D, makeItemSettings())); public static final ToolItem IRON_HAMMER = registerTool("iron_hammer", new EndHammer(ToolMaterials.IRON, 5.0F, -3.2F, 0.2D, makeItemSettings())); public static final ToolItem GOLDEN_HAMMER = registerTool("golden_hammer", new EndHammer(ToolMaterials.GOLD, 4.5F, -3.4F, 0.3D, makeItemSettings())); public static final ToolItem DIAMOND_HAMMER = registerTool("diamond_hammer", new EndHammer(ToolMaterials.DIAMOND, 5.5F, -3.1F, 0.2D, makeItemSettings())); public static final ToolItem NETHERITE_HAMMER = registerTool("netherite_hammer", new EndHammer(ToolMaterials.NETHERITE, 5.0F, -3.0F, 0.2D, makeItemSettings())); // Food // public final static Item SHADOW_BERRY_RAW = registerFood("shadow_berry_raw", 4, 0.5F); public final static Item SHADOW_BERRY_COOKED = registerFood("shadow_berry_cooked", 6, 0.7F); public final static Item END_FISH_RAW = registerFood("end_fish_raw", FoodComponents.SALMON); public final static Item END_FISH_COOKED = registerFood("end_fish_cooked", FoodComponents.COOKED_SALMON); public final static Item BUCKET_END_FISH = registerItem("bucket_end_fish", new FishBucketItem(EndEntities.END_FISH, Fluids.WATER, makeItemSettings().maxCount(1))); public final static Item SWEET_BERRY_JELLY = registerFood("sweet_berry_jelly", 3, 0.75F); public final static Item SHADOW_BERRY_JELLY = registerFood("shadow_berry_jelly", 4, 0.75F); // Other // public static final Item ETERNAL_CRYSTAL = registerItem("eternal_crystal", new EternalCrystal()); public static final Item GUIDE_BOOK = EndItems.registerItem(GuideBook.BOOK_ID, new GuideBook()); protected static Item registerItem(String name) { return registerItem(BetterEnd.makeID(name), new PatternedItem(makeItemSettings())); } protected static Item registerItem(String name, Item item) { return registerItem(BetterEnd.makeID(name), item); } public static Item registerItem(Identifier id, Item item) { if (!(item instanceof BlockItem) && !CONFIG.getBoolean(id, "items", true)) { return item; } if (item != Items.AIR) { Registry.register(Registry.ITEM, id, item); if (item instanceof BlockItem) MOD_BLOCKS.add(item); else MOD_ITEMS.add(item); } return item; } protected static ToolItem registerTool(String name, ToolItem item) { Identifier id = BetterEnd.makeID(name); if (!CONFIG.getBoolean(id, "items", true)) { return item; } Registry.register(Registry.ITEM, id, item); MOD_ITEMS.add(item); if (item instanceof ShovelItem) { TagHelper.addTag((Tag.Identified) FabricToolTags.SHOVELS, item); } else if (item instanceof SwordItem) { TagHelper.addTag((Tag.Identified) FabricToolTags.SWORDS, item); } else if (item instanceof EndPickaxe) { TagHelper.addTag((Tag.Identified) FabricToolTags.PICKAXES, item); } else if (item instanceof EndAxe) { TagHelper.addTag((Tag.Identified) FabricToolTags.AXES, item); } else if (item instanceof EndHoe) { TagHelper.addTag((Tag.Identified) FabricToolTags.HOES, item); } else if (item instanceof EndHammer) { TagHelper.addTag((Tag.Identified) EndTags.HAMMERS, item); } return item; } public static Item registerEgg(String name, EntityType type, int background, int dots) { SpawnEggItem item = new ItemSpawnEgg(type, background, dots, makeItemSettings()); ItemDispenserBehavior behavior = new ItemDispenserBehavior() { public ItemStack dispenseSilently(BlockPointer pointer, ItemStack stack) { Direction direction = pointer.getBlockState().get(DispenserBlock.FACING); EntityType entityType = ((SpawnEggItem) stack.getItem()).getEntityType(stack.getTag()); entityType.spawnFromItemStack(pointer.getWorld(), stack, null, pointer.getBlockPos().offset(direction), SpawnReason.DISPENSER, direction != Direction.UP, false); stack.decrement(1); return stack; } }; DispenserBlock.registerBehavior(item, behavior); return registerItem(name, item); } public static Item registerFood(String name, int hunger, float saturation) { return registerFood(name, new FoodComponent.Builder().hunger(hunger).saturationModifier(saturation).build()); } public static Item registerFood(String name, FoodComponent foodComponent) { return registerItem(name, new PatternedItem(makeItemSettings().food(foodComponent))); } public static Settings makeItemSettings() { return new Item.Settings().group(CreativeTabs.TAB_ITEMS); } public static Settings makeBlockItemSettings() { return new Item.Settings().group(CreativeTabs.TAB_BLOCKS); } public static void register() {} public static List getModBlocks() { return MOD_BLOCKS; } public static List getModItems() { return MOD_ITEMS; } }