package ru.betterend.entity.render; import net.minecraft.client.model.PlayerModel; import net.minecraft.client.renderer.entity.EntityRenderDispatcher; import net.minecraft.client.renderer.entity.HumanoidMobRenderer; import net.minecraft.resources.ResourceLocation; import ru.betterend.BetterEnd; import ru.betterend.entity.ShadowWalkerEntity; public class RendererEntityShadowWalker extends HumanoidMobRenderer> { private static final ResourceLocation TEXTURE = BetterEnd.makeID("textures/entity/shadow_walker.png"); public RendererEntityShadowWalker(EntityRenderDispatcher entityRenderDispatcher) { super(entityRenderDispatcher, new PlayerModel(0.0F, false), 0.5F); } @Override public ResourceLocation getTextureLocation(ShadowWalkerEntity zombieEntity) { return TEXTURE; } }