BetterEnd/src/main/java/ru/betterend/blocks/MossyDragonBoneBlock.java
2021-06-13 17:16:15 +03:00

59 lines
2.5 KiB
Java

package ru.betterend.blocks;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SnowLayerBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LayerLightEngine;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import ru.bclib.blocks.BaseRotatedPillarBlock;
import ru.betterend.registry.EndBlocks;
@SuppressWarnings("deprecation")
public class MossyDragonBoneBlock extends BaseRotatedPillarBlock {
public MossyDragonBoneBlock() {
super(FabricBlockSettings.copyOf(Blocks.BONE_BLOCK).hardness(0.5F).randomTicks());
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
ItemStack tool = builder.getParameter(LootContextParams.TOOL);
if (tool != null && EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) {
return Collections.singletonList(new ItemStack(this));
}
return Collections.singletonList(new ItemStack(EndBlocks.DRAGON_BONE_BLOCK));
}
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
if (random.nextInt(16) == 0 && !canSurvive(state, world, pos)) {
world.setBlockAndUpdate(pos, Blocks.BONE_BLOCK.defaultBlockState().setValue(AXIS, state.getValue(AXIS)));
}
}
@Override
public boolean canSurvive(BlockState state, LevelReader worldView, BlockPos pos) {
BlockPos blockPos = pos.above();
BlockState blockState = worldView.getBlockState(blockPos);
if (blockState.is(Blocks.SNOW) && blockState.getValue(SnowLayerBlock.LAYERS) == 1) {
return true;
} else if (blockState.getFluidState().getAmount() == 8) {
return false;
} else {
int i = LayerLightEngine.getLightBlockInto(worldView, state, pos, blockState, blockPos, Direction.UP, blockState.getLightBlock(worldView, blockPos));
return i < 5;
}
}
}