BetterEnd/src/main/java/ru/betterend/util/BonemealUtil.java
2021-04-19 21:22:11 +03:00

152 lines
5.6 KiB
Java

package ru.betterend.util;
import java.util.List;
import java.util.Map;
import java.util.Random;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import ru.betterend.registry.EndBiomes;
import ru.betterend.registry.EndBlocks;
import ru.betterend.world.biome.EndBiome;
public class BonemealUtil {
private static final Map<ResourceLocation, Map<Block, GrassList>> GRASS_BIOMES = Maps.newHashMap();
private static final Map<Block, GrassList> GRASS_TYPES = Maps.newHashMap();
public static void init() {
addBonemealGrass(EndBlocks.END_MOSS, EndBlocks.CREEPING_MOSS);
addBonemealGrass(EndBlocks.END_MOSS, EndBlocks.UMBRELLA_MOSS);
addBonemealGrass(EndBlocks.END_MYCELIUM, EndBlocks.CREEPING_MOSS);
addBonemealGrass(EndBlocks.END_MYCELIUM, EndBlocks.UMBRELLA_MOSS);
addBonemealGrass(EndBlocks.CAVE_MOSS, EndBlocks.CAVE_GRASS);
addBonemealGrass(EndBlocks.CHORUS_NYLIUM, EndBlocks.CHORUS_GRASS);
addBonemealGrass(EndBlocks.CRYSTAL_MOSS, EndBlocks.CRYSTAL_GRASS);
addBonemealGrass(EndBlocks.SHADOW_GRASS, EndBlocks.SHADOW_PLANT);
addBonemealGrass(EndBlocks.PINK_MOSS, EndBlocks.BUSHY_GRASS);
addBonemealGrass(EndBlocks.AMBER_MOSS, EndBlocks.AMBER_GRASS);
addBonemealGrass(EndBlocks.JUNGLE_MOSS, EndBlocks.JUNGLE_GRASS);
addBonemealGrass(EndBlocks.JUNGLE_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS);
addBonemealGrass(EndBlocks.JUNGLE_MOSS, EndBlocks.SMALL_JELLYSHROOM, 0.1F);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.BLOOMING_COOKSONIA);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.VAIOLUSH_FERN);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.FRACTURN);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.SALTEAGO);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.CREEPING_MOSS, 0.1F);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.UMBRELLA_MOSS, 0.1F);
addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS, 0.1F);
addBonemealGrass(EndBlocks.RUTISCUS, EndBlocks.ORANGO);
addBonemealGrass(EndBlocks.RUTISCUS, EndBlocks.AERIDIUM, 0.2F);
addBonemealGrass(EndBlocks.RUTISCUS, EndBlocks.LUTEBUS, 0.2F);
addBonemealGrass(EndBlocks.RUTISCUS, EndBlocks.LAMELLARIUM);
addBonemealGrass(EndBiomes.LANTERN_WOODS, EndBlocks.RUTISCUS, EndBlocks.AERIDIUM, 0.2F);
addBonemealGrass(EndBiomes.LANTERN_WOODS, EndBlocks.RUTISCUS, EndBlocks.LAMELLARIUM);
addBonemealGrass(EndBiomes.LANTERN_WOODS, EndBlocks.RUTISCUS, EndBlocks.BOLUX_MUSHROOM, 0.05F);
addBonemealGrass(EndBlocks.SANGNUM, EndBlocks.GLOBULAGUS);
addBonemealGrass(EndBlocks.SANGNUM, EndBlocks.CLAWFERN);
addBonemealGrass(EndBlocks.SANGNUM, EndBlocks.SMALL_AMARANITA_MUSHROOM, 0.1F);
addBonemealGrass(EndBlocks.MOSSY_DRAGON_BONE, EndBlocks.GLOBULAGUS);
addBonemealGrass(EndBlocks.MOSSY_DRAGON_BONE, EndBlocks.CLAWFERN);
addBonemealGrass(EndBlocks.MOSSY_DRAGON_BONE, EndBlocks.SMALL_AMARANITA_MUSHROOM, 0.1F);
addBonemealGrass(EndBlocks.MOSSY_OBSIDIAN, EndBlocks.GLOBULAGUS);
addBonemealGrass(EndBlocks.MOSSY_OBSIDIAN, EndBlocks.CLAWFERN);
addBonemealGrass(EndBlocks.MOSSY_OBSIDIAN, EndBlocks.SMALL_AMARANITA_MUSHROOM, 0.1F);
}
public static void addBonemealGrass(Block terrain, Block plant) {
addBonemealGrass(terrain, plant, 1F);
}
public static void addBonemealGrass(Block terrain, Block plant, float chance) {
GrassList list = GRASS_TYPES.get(terrain);
if (list == null) {
list = new GrassList();
GRASS_TYPES.put(terrain, list);
}
list.addGrass(plant, chance);
}
public static void addBonemealGrass(EndBiome biome, Block terrain, Block plant) {
addBonemealGrass(biome, terrain, plant, 1F);
}
public static void addBonemealGrass(EndBiome biome, Block terrain, Block plant, float chance) {
Map<Block, GrassList> map = GRASS_BIOMES.get(biome.getID());
if (map == null) {
map = Maps.newHashMap();
GRASS_BIOMES.put(biome.getID(), map);
}
GrassList list = map.get(terrain);
if (list == null) {
list = new GrassList();
map.put(terrain, list);
}
list.addGrass(plant, chance);
}
public static Block getGrass(ResourceLocation biomeID, Block terrain, Random random) {
Map<Block, GrassList> map = GRASS_BIOMES.get(biomeID);
GrassList list = null;
if (map != null) {
list = map.get(terrain);
if (list == null) {
list = GRASS_TYPES.get(terrain);
}
}
else {
list = GRASS_TYPES.get(terrain);
}
return list == null ? null : list.getGrass(random);
}
private static final class GrassInfo {
final Block grass;
float chance;
public GrassInfo(Block grass, float chance) {
this.grass = grass;
this.chance = chance;
}
public float addChance(float chance) {
this.chance += chance;
return this.chance;
}
}
private static final class GrassList {
final List<GrassInfo> list = Lists.newArrayList();
float maxChance = 0;
public void addGrass(Block grass, float chance) {
GrassInfo info = new GrassInfo(grass, chance);
maxChance = info.addChance(maxChance);
list.add(info);
}
public Block getGrass(Random random) {
if (maxChance == 0 || list.isEmpty()) {
return null;
}
float chance = random.nextFloat() * maxChance;
for (GrassInfo info: list) {
if (chance <= info.chance) {
return info.grass;
}
}
return null;
}
}
}