BetterEnd/src/main/java/ru/betterend/world/biome/BiomeDefinition.java
paulevsGitch a60a62cb6c Misic fix
2020-10-20 14:20:55 +03:00

242 lines
No EOL
7.8 KiB
Java

package ru.betterend.world.biome;
import java.util.List;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.client.sound.MusicType;
import net.minecraft.entity.EntityType;
import net.minecraft.particle.ParticleEffect;
import net.minecraft.sound.BiomeAdditionsSound;
import net.minecraft.sound.BiomeMoodSound;
import net.minecraft.sound.MusicSound;
import net.minecraft.sound.SoundEvent;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.Biome.Category;
import net.minecraft.world.biome.Biome.Precipitation;
import net.minecraft.world.biome.BiomeEffects.Builder;
import net.minecraft.world.biome.BiomeParticleConfig;
import net.minecraft.world.biome.GenerationSettings;
import net.minecraft.world.biome.SpawnSettings;
import net.minecraft.world.gen.GenerationStep.Feature;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import net.minecraft.world.gen.feature.ConfiguredStructureFeature;
import net.minecraft.world.gen.surfacebuilder.ConfiguredSurfaceBuilder;
import net.minecraft.world.gen.surfacebuilder.ConfiguredSurfaceBuilders;
import net.minecraft.world.gen.surfacebuilder.SurfaceBuilder;
import net.minecraft.world.gen.surfacebuilder.TernarySurfaceConfig;
import ru.betterend.BetterEnd;
import ru.betterend.util.MHelper;
import ru.betterend.world.features.EndFeature;
import ru.betterend.world.structures.EndStructureFeature;
import ru.betterend.world.surface.DoubleBlockSurfaceBuilder;
public class BiomeDefinition {
private final List<ConfiguredStructureFeature<?, ?>> structures = Lists.newArrayList();
private final List<FeatureInfo> features = Lists.newArrayList();
private final List<SpawnInfo> mobs = Lists.newArrayList();
private BiomeParticleConfig particleConfig;
private BiomeAdditionsSound additions;
private BiomeMoodSound mood;
private SoundEvent music;
private SoundEvent loop;
private int waterFogColor = 329011;
private int waterColor = 4159204;
private int fogColor = 10518688;
private float fogDensity = 1F;
private final Identifier id;
private float genChance = 1F;
private ConfiguredSurfaceBuilder<?> surface;
public BiomeDefinition(String name) {
this.id = BetterEnd.makeID(name);
}
public BiomeDefinition setSurface(Block surfaceBlock) {
this.surface = SurfaceBuilder.DEFAULT.withConfig(new TernarySurfaceConfig(
surfaceBlock.getDefaultState(),
Blocks.END_STONE.getDefaultState(),
Blocks.END_STONE.getDefaultState()
));
return this;
}
public BiomeDefinition setSurface(Block surfaceBlock1, Block surfaceBlock2) {
this.surface = DoubleBlockSurfaceBuilder.INSTANCE.setConfigUpper(new TernarySurfaceConfig(
surfaceBlock1.getDefaultState(),
Blocks.END_STONE.getDefaultState(),
Blocks.END_STONE.getDefaultState()
)).setConfigLower(new TernarySurfaceConfig(
surfaceBlock2.getDefaultState(),
Blocks.END_STONE.getDefaultState(),
Blocks.END_STONE.getDefaultState()
)).withConfig(new TernarySurfaceConfig(surfaceBlock1.getDefaultState(),
Blocks.END_STONE.getDefaultState(),
Blocks.END_STONE.getDefaultState()));
return this;
}
public BiomeDefinition setParticles(ParticleEffect particle, float probability) {
this.particleConfig = new BiomeParticleConfig(particle, probability);
return this;
}
public BiomeDefinition setGenChance(float genChance) {
this.genChance = genChance;
return this;
}
public BiomeDefinition addMobSpawn(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
Identifier eID = Registry.ENTITY_TYPE.getId(type);
if (eID != Registry.ENTITY_TYPE.getDefaultId()) {
SpawnInfo info = new SpawnInfo();
info.type = type;
info.weight = weight;
info.minGroupSize = minGroupSize;
info.maxGroupSize = maxGroupSize;
mobs.add(info);
}
return this;
}
public BiomeDefinition addStructureFeature(ConfiguredStructureFeature<?, ?> feature) {
structures.add(feature);
return this;
}
public BiomeDefinition addStructureFeature(EndStructureFeature feature) {
structures.add(feature.getFeatureConfigured());
return this;
}
public BiomeDefinition addFeature(EndFeature feature) {
FeatureInfo info = new FeatureInfo();
info.featureStep = feature.getFeatureStep();
info.feature = feature.getFeatureConfigured();
features.add(info);
return this;
}
public BiomeDefinition addFeature(Feature featureStep, ConfiguredFeature<?, ?> feature) {
FeatureInfo info = new FeatureInfo();
info.featureStep = featureStep;
info.feature = feature;
features.add(info);
return this;
}
public BiomeDefinition setFogColor(int r, int g, int b) {
r = MathHelper.clamp(r, 0, 255);
g = MathHelper.clamp(g, 0, 255);
b = MathHelper.clamp(b, 0, 255);
this.fogColor = MHelper.color(r, g, b);
return this;
}
public BiomeDefinition setFogDensity(float density) {
this.fogDensity = density;
return this;
}
public BiomeDefinition setWaterColor(int r, int g, int b) {
r = MathHelper.clamp(r, 0, 255);
g = MathHelper.clamp(g, 0, 255);
b = MathHelper.clamp(b, 0, 255);
this.waterColor = MHelper.color(r, g, b);
return this;
}
public BiomeDefinition setWaterFogColor(int r, int g, int b) {
r = MathHelper.clamp(r, 0, 255);
g = MathHelper.clamp(g, 0, 255);
b = MathHelper.clamp(b, 0, 255);
this.waterFogColor = MHelper.color(r, g, b);
return this;
}
public BiomeDefinition setLoop(SoundEvent loop) {
this.loop = loop;
return this;
}
public BiomeDefinition setMood(SoundEvent mood) {
this.mood = new BiomeMoodSound(mood, 6000, 8, 2.0D);
return this;
}
public BiomeDefinition setAdditions(SoundEvent additions) {
this.additions = new BiomeAdditionsSound(additions, 0.0111);
return this;
}
public BiomeDefinition setMusic(SoundEvent music) {
this.music = music;
return this;
}
public Biome build() {
SpawnSettings.Builder spawnSettings = new SpawnSettings.Builder();
GenerationSettings.Builder generationSettings = new GenerationSettings.Builder();
Builder effects = new Builder();
mobs.forEach((spawn) -> {
spawnSettings.spawn(spawn.type.getSpawnGroup(), new SpawnSettings.SpawnEntry(spawn.type, spawn.weight, spawn.minGroupSize, spawn.maxGroupSize));
});
generationSettings.surfaceBuilder(surface == null ? ConfiguredSurfaceBuilders.END : surface);
structures.forEach((structure) -> generationSettings.structureFeature(structure));
features.forEach((info) -> generationSettings.feature(info.featureStep, info.feature));
effects.skyColor(0).waterColor(waterColor).waterFogColor(waterFogColor).fogColor(fogColor);
if (loop != null) effects.loopSound(loop);
if (mood != null) effects.moodSound(mood);
if (additions != null) effects.additionsSound(additions);
if (particleConfig != null) effects.particleConfig(particleConfig);
effects.music(music != null ? new MusicSound(music, 600, 2400, true) : MusicType.END);
return new Biome.Builder()
.precipitation(Precipitation.NONE)
.category(Category.THEEND)
.depth(0.1F)
.scale(0.2F)
.temperature(2.0F)
.downfall(0.0F)
.effects(effects.build())
.spawnSettings(spawnSettings.build())
.generationSettings(generationSettings.build())
.build();
}
private static final class SpawnInfo {
EntityType<?> type;
int weight;
int minGroupSize;
int maxGroupSize;
}
private static final class FeatureInfo {
Feature featureStep;
ConfiguredFeature<?, ?> feature;
}
public Identifier getID() {
return id;
}
public float getFodDensity() {
return fogDensity;
}
public float getGenChance() {
return genChance;
}
}