BetterEnd/src/main/java/ru/betterend/blocks/basis/TripleTerrainBlock.java
2021-04-29 18:08:18 +03:00

124 lines
4.3 KiB
Java

package ru.betterend.blocks.basis;
import java.util.Map;
import java.util.Random;
import com.google.common.collect.Maps;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.material.MaterialColor;
import net.minecraft.world.phys.BlockHitResult;
import ru.betterend.blocks.BlockProperties;
import ru.betterend.blocks.BlockProperties.TripleShape;
import ru.betterend.blocks.EndTerrainBlock;
import ru.betterend.patterns.Patterns;
public class TripleTerrainBlock extends EndTerrainBlock {
public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
public TripleTerrainBlock(MaterialColor color) {
super(color);
this.registerDefaultState(this.defaultBlockState().setValue(SHAPE, TripleShape.BOTTOM));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(SHAPE);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
Direction dir = ctx.getClickedFace();
TripleShape shape = dir == Direction.UP ? TripleShape.BOTTOM : dir == Direction.DOWN ? TripleShape.TOP : TripleShape.MIDDLE;
return this.defaultBlockState().setValue(SHAPE, shape);
}
@Override
public String getModelPattern(String block) {
String name = Registry.BLOCK.getKey(this).getPath();
if (block.endsWith("_middle")) {
return Patterns.createJson(Patterns.BLOCK_BASE, name + "_top", name + "_top");
}
Map<String, String> map = Maps.newHashMap();
map.put("%top%", "betterend:block/" + name + "_top");
map.put("%side%", "betterend:block/" + name + "_side");
map.put("%bottom%", "minecraft:block/end_stone");
return Patterns.createJson(Patterns.BLOCK_TOP_SIDE_BOTTOM, map);
}
@Override
public ResourceLocation statePatternId() {
return Patterns.STATE_TRIPLE_ROTATED_TOP;
}
@Override
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
TripleShape shape = state.getValue(SHAPE);
if (shape == TripleShape.BOTTOM) {
return super.use(state, world, pos, player, hand, hit);
}
return InteractionResult.FAIL;
}
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
TripleShape shape = state.getValue(SHAPE);
if (shape == TripleShape.BOTTOM) {
super.randomTick(state, world, pos, random);
return;
}
else if (random.nextInt(16) == 0) {
boolean bottom = canStayBottom(world, pos);
if (shape == TripleShape.TOP) {
if (!bottom) {
world.setBlockAndUpdate(pos, Blocks.END_STONE.defaultBlockState());
}
}
else {
boolean top = canStay(state, world, pos) || isMiddle(world.getBlockState(pos.above()));
if (!top && !bottom) {
world.setBlockAndUpdate(pos, Blocks.END_STONE.defaultBlockState());
}
else if (top && !bottom) {
world.setBlockAndUpdate(pos, state.setValue(SHAPE, TripleShape.BOTTOM));
}
else if (!top && bottom) {
world.setBlockAndUpdate(pos, state.setValue(SHAPE, TripleShape.TOP));
}
}
}
}
protected boolean canStayBottom(LevelReader world, BlockPos pos) {
BlockPos blockPos = pos.below();
BlockState blockState = world.getBlockState(blockPos);
if (isMiddle(blockState)) {
return true;
}
else if (blockState.getFluidState().getAmount() == 8) {
return false;
}
else {
return !blockState.isFaceSturdy(world, blockPos, Direction.UP);
}
}
protected boolean isMiddle(BlockState state) {
return state.is(this) && state.getValue(SHAPE) == TripleShape.MIDDLE;
}
}