BetterEnd/src/main/java/ru/betterend/mixin/client/MinecraftClientMixin.java
2021-04-19 21:22:11 +03:00

76 lines
2.4 KiB
Java

package ru.betterend.mixin.client;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.color.item.ItemColors;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.WinScreen;
import net.minecraft.client.main.GameConfig;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.Registry;
import net.minecraft.sounds.Music;
import net.minecraft.sounds.Musics;
import net.minecraft.world.level.Level;
import ru.betterend.interfaces.IColorProvider;
import ru.betterend.util.MHelper;
@Mixin(Minecraft.class)
public class MinecraftClientMixin {
@Shadow
public LocalPlayer player;
@Shadow
public Screen screen;
@Final
@Shadow
public Gui gui;
@Shadow
public ClientLevel level;
@Final
@Shadow
private BlockColors blockColors;
@Final
@Shadow
private ItemColors itemColors;
@Inject(method = "<init>*", at = @At("TAIL"))
private void be_onInit(GameConfig args, CallbackInfo info) {
Registry.BLOCK.forEach(block -> {
if (block instanceof IColorProvider) {
IColorProvider provider = (IColorProvider) block;
blockColors.register(provider.getProvider(), block);
itemColors.register(provider.getItemProvider(), block.asItem());
}
});
}
@Inject(method = "getSituationalMusic", at = @At("HEAD"), cancellable = true)
private void be_getEndMusic(CallbackInfoReturnable<Music> info) {
if (!(this.screen instanceof WinScreen) && this.player != null) {
if (this.player.level.dimension() == Level.END) {
if (this.gui.getBossOverlay().shouldPlayMusic() && MHelper.lengthSqr(this.player.getX(), this.player.getZ()) < 250000) {
info.setReturnValue(Musics.END_BOSS);
}
else {
Music sound = (Music) this.level.getBiomeManager().getNoiseBiomeAtPosition(this.player.blockPosition()).getBackgroundMusic().orElse(Musics.END);
info.setReturnValue(sound);
}
info.cancel();
}
}
}
}