104 lines
4.2 KiB
Java
104 lines
4.2 KiB
Java
package ru.betterend.blocks;
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import java.util.EnumMap;
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import com.google.common.collect.Maps;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.FluidFillable;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.material.MaterialColor;
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import net.minecraft.world.level.block.ShapeContext;
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import net.minecraft.world.level.block.Waterloggable;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.item.ItemPlacementContext;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.WorldView;
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import ru.betterend.blocks.basis.AttachedBlock;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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public class SmaragdantCrystalShardBlock extends AttachedBlock
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implements IRenderTypeable, Waterloggable, FluidFillable {
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private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
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public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
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public SmaragdantCrystalShardBlock() {
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super(FabricBlockSettings.of(Material.STONE).materialColor(MaterialColor.COLOR_GREEN)
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.breakByTool(FabricToolTags.PICKAXES).sounds(SoundType.GLASS).luminance(15).requiresTool()
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.noCollision());
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
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super.createBlockStateDefinition(stateManager);
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stateManager.add(WATERLOGGED);
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
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return !state.getValue(WATERLOGGED);
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}
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@Override
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public boolean tryFillWithFluid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
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return !state.getValue(WATERLOGGED);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockState state = super.getPlacementState(ctx);
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if (state != null) {
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WorldView worldView = ctx.getLevel();
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BlockPos blockPos = ctx.getBlockPos();
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boolean water = worldView.getFluidState(blockPos).getFluid() == Fluids.WATER;
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return state.with(WATERLOGGED, water);
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}
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return null;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.getValue(WATERLOGGED) ? Fluids.WATER.getStill(false) : Fluids.EMPTY.defaultBlockState();
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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return BOUNDING_SHAPES.get(state.getValue(FACING));
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}
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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Direction direction = (Direction) state.getValue(FACING);
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BlockPos blockPos = pos.relative(direction.getOpposite());
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return world.getBlockState(blockPos).isSideSolidFullSquare(world, blockPos, direction);
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}
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static {
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BOUNDING_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0.125, 0.0, 0.125, 0.875F, 0.875F, 0.875F));
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BOUNDING_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0.125, 0.125, 0.125, 0.875F, 1.0, 0.875F));
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BOUNDING_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0.125, 0.125, 0.125, 0.875F, 0.875F, 1.0));
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BOUNDING_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0.125, 0.125, 0.0, 0.875F, 0.875F, 0.875F));
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BOUNDING_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0.125, 0.125, 0.125, 1.0, 0.875F, 0.875F));
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BOUNDING_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(0.0, 0.125, 0.125, 0.875F, 0.875F, 0.875F));
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}
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}
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