145 lines
5 KiB
Java
145 lines
5 KiB
Java
package ru.betterend.blocks.basis;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.Lists;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.enchantment.EnchantmentHelper;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.BonemealableBlock;
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import net.minecraft.world.level.block.LiquidBlockContainer;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Fluid;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.level.storage.loot.LootContext;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndTags;
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public class UnderwaterPlantBlock extends BlockBaseNotFull implements IRenderTypeable, BonemealableBlock, LiquidBlockContainer {
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private static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 14, 12);
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public UnderwaterPlantBlock() {
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super(FabricBlockSettings.of(Material.WATER_PLANT)
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.breakByTool(FabricToolTags.SHEARS)
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.breakByHand(true)
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.sound(SoundType.WET_GRASS)
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.noCollission());
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}
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public UnderwaterPlantBlock(int light) {
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super(FabricBlockSettings.of(Material.WATER_PLANT)
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.breakByTool(FabricToolTags.SHEARS)
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.breakByHand(true)
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.luminance(light)
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.sound(SoundType.WET_GRASS)
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.noCollission());
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}
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public UnderwaterPlantBlock(Properties settings) {
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super(settings);
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
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Vec3 vec3d = state.getOffset(view, pos);
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return SHAPE.move(vec3d.x, vec3d.y, vec3d.z);
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}
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@Override
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public BlockBehaviour.OffsetType getOffsetType() {
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return BlockBehaviour.OffsetType.XZ;
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}
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@Override
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public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
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BlockState down = world.getBlockState(pos.below());
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state = world.getBlockState(pos);
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return isTerrain(down) && state.getFluidState().getType().equals(Fluids.WATER.getSource());
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}
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protected boolean isTerrain(BlockState state) {
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return state.is(EndTags.END_GROUND) || state.getBlock() == EndBlocks.ENDSTONE_DUST;
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}
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@Override
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public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
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if (!canSurvive(state, world, pos)) {
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world.destroyBlock(pos, true);
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return Blocks.WATER.defaultBlockState();
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}
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else {
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return state;
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}
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}
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@Override
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public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
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ItemStack tool = builder.getParameter(LootContextParams.TOOL);
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if (tool != null && tool.getItem().is(FabricToolTags.SHEARS) || EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) {
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return Lists.newArrayList(new ItemStack(this));
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}
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else {
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return Lists.newArrayList();
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}
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
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return true;
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}
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@Override
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public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) {
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return true;
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}
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@Override
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public void performBonemeal(ServerLevel world, Random random, BlockPos pos, BlockState state) {
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ItemEntity item = new ItemEntity(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this));
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world.addFreshEntity(item);
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}
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@Override
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public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
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return false;
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}
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@Override
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public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
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return false;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return Fluids.WATER.getSource(false);
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}
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}
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