BetterEnd/src/main/java/ru/betterend/blocks/InfusionPedestal.java
2020-11-08 00:13:03 +03:00

71 lines
2.5 KiB
Java

package ru.betterend.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import ru.betterend.blocks.basis.BlockPedestal;
import ru.betterend.blocks.entities.InfusionPedestalEntity;
public class InfusionPedestal extends BlockPedestal {
private static final VoxelShape SHAPE_DEFAULT;
private static final VoxelShape SHAPE_PEDESTAL_TOP;
public InfusionPedestal() {
super(Blocks.OBSIDIAN);
this.height = 1.08F;
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult result = super.onUse(state, world, pos, player, hand, hit);
return result;
}
@Override
public BlockEntity createBlockEntity(BlockView world) {
return new InfusionPedestalEntity();
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
if (state.isOf(this)) {
switch(state.get(STATE)) {
case PEDESTAL_TOP: {
return SHAPE_PEDESTAL_TOP;
}
case DEFAULT: {
return SHAPE_DEFAULT;
}
default: {
return super.getOutlineShape(state, world, pos, context);
}
}
}
return super.getOutlineShape(state, world, pos, context);
}
static {
VoxelShape basinUp = Block.createCuboidShape(2, 3, 2, 14, 4, 14);
VoxelShape basinDown = Block.createCuboidShape(0, 0, 0, 16, 3, 16);
VoxelShape pedestalTop = Block.createCuboidShape(1, 9, 1, 15, 11, 15);
VoxelShape pedestalDefault = Block.createCuboidShape(1, 13, 1, 15, 15, 15);
VoxelShape pillar = Block.createCuboidShape(3, 0, 3, 13, 9, 13);
VoxelShape pillarDefault = Block.createCuboidShape(3, 4, 3, 13, 13, 13);
VoxelShape eyeDefault = Block.createCuboidShape(4, 15, 4, 12, 16, 12);
VoxelShape eyeTop = Block.createCuboidShape(4, 11, 4, 12, 12, 12);
VoxelShape basin = VoxelShapes.union(basinDown, basinUp);
SHAPE_DEFAULT = VoxelShapes.union(basin, pillarDefault, pedestalDefault, eyeDefault);
SHAPE_PEDESTAL_TOP = VoxelShapes.union(pillar, pedestalTop, eyeTop);
}
}