BetterEnd/src/main/java/ru/betterend/world/surface/UmbraSurfaceNoiseCondition.java
2021-12-08 21:11:24 +01:00

39 lines
1.4 KiB
Java

package ru.betterend.world.surface;
import ru.bclib.api.biomes.SurfaceNoiseCondition;
import ru.bclib.mixin.common.SurfaceRulesContextAccessor;
import ru.bclib.util.MHelper;
import ru.betterend.noise.OpenSimplexNoise;
public class UmbraSurfaceNoiseCondition extends SurfaceNoiseCondition {
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(1512);
private final double threshold;
public UmbraSurfaceNoiseCondition(double threshold){
this.threshold = threshold;
}
private static int lastX = Integer.MIN_VALUE;
private static int lastZ = Integer.MIN_VALUE;
private static double lastValue = 0;
@Override
public boolean test(SurfaceRulesContextAccessor context) {
final int x = context.getBlockX();
final int z = context.getBlockZ();
if (lastX==x && lastZ==z) return lastValue > threshold;
double value = NOISE.eval(x * 0.03, z * 0.03) + NOISE.eval(x * 0.1, z * 0.1) * 0.3 + MHelper.randRange(
-0.1,
0.1,
MHelper.RANDOM
);
lastX=x;
lastZ=z;
lastValue=value;
return value > threshold;
//int depth = (int) (NOISE.eval(x * 0.1, z * 0.1) * 20 + NOISE.eval(x * 0.5, z * 0.5) * 10 + 60);
//SurfaceBuilder.DEFAULT.apply(random, chunk, biome, x, z, height, noise + depth, defaultBlock, defaultFluid, seaLevel, seed, n, config);
}
}