BetterEnd/src/main/java/ru/betterend/blocks/VentBubbleColumnBlock.java
2021-06-23 21:59:24 +02:00

134 lines
4.9 KiB
Java

package ru.betterend.blocks;
import java.util.Optional;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BucketPickup;
import net.minecraft.world.level.block.LiquidBlockContainer;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.bclib.util.BlocksHelper;
import ru.betterend.registry.EndBlocks;
public class VentBubbleColumnBlock extends Block implements BucketPickup, LiquidBlockContainer {
public VentBubbleColumnBlock() {
super(FabricBlockSettings.of(Material.BUBBLE_COLUMN).noOcclusion().noCollission().noDrops());
}
@Override
public ItemStack pickupBlock(LevelAccessor world, BlockPos pos, BlockState state) {
world.setBlock(pos, Blocks.AIR.defaultBlockState(), 11);
return new ItemStack(Items.WATER_BUCKET);
}
@Override
public RenderShape getRenderShape(BlockState state) {
return RenderShape.INVISIBLE;
}
@Override
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos.below());
return blockState.is(this) || blockState.is(EndBlocks.HYDROTHERMAL_VENT);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
return Shapes.empty();
}
@Override
public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) {
if (!state.canSurvive(world, pos)) {
return Blocks.WATER.defaultBlockState();
}
else {
BlockPos up = pos.above();
if (world.getBlockState(up).is(Blocks.WATER)) {
BlocksHelper.setWithoutUpdate(world, up, this);
world.getBlockTicks().scheduleTick(up, this, 5);
}
}
return state;
}
@Environment(EnvType.CLIENT)
public void animateTick(BlockState state, Level world, BlockPos pos, Random random) {
if (random.nextInt(4) == 0) {
double px = pos.getX() + random.nextDouble();
double py = pos.getY() + random.nextDouble();
double pz = pos.getZ() + random.nextDouble();
world.addAlwaysVisibleParticle(ParticleTypes.BUBBLE_COLUMN_UP, px, py, pz, 0, 0.04, 0);
}
if (random.nextInt(200) == 0) {
world.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.BUBBLE_COLUMN_UPWARDS_AMBIENT, SoundSource.BLOCKS, 0.2F + random.nextFloat() * 0.2F, 0.9F + random.nextFloat() * 0.15F, false);
}
}
@Environment(EnvType.CLIENT)
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
BlockState blockState = world.getBlockState(pos.above());
if (blockState.isAir()) {
entity.onAboveBubbleCol(false);
if (!world.isClientSide) {
ServerLevel serverWorld = (ServerLevel) world;
for (int i = 0; i < 2; ++i) {
serverWorld.sendParticles(ParticleTypes.SPLASH, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.0D, 0.0D, 1.0D);
serverWorld.sendParticles(ParticleTypes.BUBBLE, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.01D, 0.0D, 0.2D);
}
}
}
else {
entity.onInsideBubbleColumn(false);
}
}
@Override
public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
public FluidState getFluidState(BlockState state) {
return Fluids.WATER.getSource(false);
}
@Override
public Optional<SoundEvent> getPickupSound() {
return Fluids.WATER.getPickupSound();
}
}