109 lines
4.5 KiB
Java
109 lines
4.5 KiB
Java
package ru.betterend.mixin.common;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.ChorusFlowerBlock;
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import net.minecraft.world.level.block.ChorusPlantBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndTags;
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import ru.betterend.util.BlocksHelper;
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import ru.betterend.world.generator.GeneratorOptions;
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@Mixin(value = ChorusFlowerBlock.class, priority = 100)
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public abstract class ChorusFlowerBlockMixin extends Block {
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private static final VoxelShape SHAPE_FULL = Block.box(0, 0, 0, 16, 16, 16);
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private static final VoxelShape SHAPE_HALF = Block.box(0, 0, 0, 16, 4, 16);
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public ChorusFlowerBlockMixin(Properties settings) {
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super(settings);
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}
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@Final
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@Shadow
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private ChorusPlantBlock plant;
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@Inject(method = "canSurvive", at = @At("HEAD"), cancellable = true)
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private void be_canSurvive(BlockState state, LevelReader world, BlockPos pos, CallbackInfoReturnable<Boolean> info) {
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if (world.getBlockState(pos.below()).is(EndBlocks.CHORUS_NYLIUM)) {
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info.setReturnValue(true);
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info.cancel();
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}
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}
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@Inject(method = "randomTick", at = @At("HEAD"), cancellable = true)
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private void be_randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random, CallbackInfo info) {
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if (world.getBlockState(pos.below()).is(EndTags.END_GROUND)) {
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BlockPos up = pos.above();
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if (world.isEmptyBlock(up) && up.getY() < 256) {
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int i = state.getValue(ChorusFlowerBlock.AGE);
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if (i < 5) {
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this.placeGrownFlower(world, up, i + 1);
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if (GeneratorOptions.changeChorusPlant()) {
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BlocksHelper.setWithoutUpdate(world, pos, plant.defaultBlockState().setValue(ChorusPlantBlock.UP, true).setValue(ChorusPlantBlock.DOWN, true).setValue(BlocksHelper.ROOTS, true));
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}
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else {
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BlocksHelper.setWithoutUpdate(world, pos, plant.defaultBlockState().setValue(ChorusPlantBlock.UP, true).setValue(ChorusPlantBlock.DOWN, true));
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}
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info.cancel();
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}
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}
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}
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}
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@Inject(method = "generatePlant", at = @At("RETURN"), cancellable = true)
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private static void be_generatePlant(LevelAccessor world, BlockPos pos, Random random, int size, CallbackInfo info) {
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BlockState state = world.getBlockState(pos);
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if (GeneratorOptions.changeChorusPlant() && state.is(Blocks.CHORUS_PLANT)) {
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BlocksHelper.setWithoutUpdate(world, pos, state.setValue(BlocksHelper.ROOTS, true));
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}
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}
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@Shadow
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private static boolean allNeighborsEmpty(LevelReader world, BlockPos pos, @Nullable Direction exceptDirection) { return false; }
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@Shadow
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private void placeGrownFlower(Level world, BlockPos pos, int age) {}
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@Shadow
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private void placeDeadFlower(Level world, BlockPos pos) {}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
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if (GeneratorOptions.changeChorusPlant()) {
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return state.getValue(ChorusFlowerBlock.AGE) == 5 ? SHAPE_HALF : SHAPE_FULL;
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}
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else {
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return super.getShape(state, world, pos, context);
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}
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}
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@Inject(method = "placeDeadFlower", at = @At("HEAD"), cancellable = true)
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private void be_placeDeadFlower(Level world, BlockPos pos, CallbackInfo info) {
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BlockState down = world.getBlockState(pos.below());
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if (down.is(Blocks.CHORUS_PLANT) || down.is(EndTags.GEN_TERRAIN)) {
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world.setBlock(pos, this.defaultBlockState().setValue(BlockStateProperties.AGE_5, 5), 2);
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world.levelEvent(1034, pos, 0);
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}
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info.cancel();
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}
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}
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