BetterEnd/src/main/java/ru/betterend/mixin/client/BackgroundRendererMixin.java
2021-03-20 09:06:55 +03:00

123 lines
4.1 KiB
Java

package ru.betterend.mixin.client;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.render.BackgroundRenderer;
import net.minecraft.client.render.Camera;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.fluid.FluidState;
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.Biome.Category;
import ru.betterend.client.ClientOptions;
import ru.betterend.registry.EndBiomes;
import ru.betterend.util.BackgroundInfo;
import ru.betterend.world.biome.EndBiome;
@Mixin(BackgroundRenderer.class)
public class BackgroundRendererMixin {
private static float lastFogDensity;
private static float fogDensity;
private static float lerp;
private static long time;
@Shadow
private static float red;
@Shadow
private static float green;
@Shadow
private static float blue;
@Inject(method = "render", at = @At("RETURN"))
private static void be_onRender(Camera camera, float tickDelta, ClientWorld world, int i, float f, CallbackInfo info) {
long l = Util.getMeasuringTimeMs() - time;
time += l;
lerp += l * 0.001F;
if (lerp > 1) lerp = 1;
FluidState fluidState = camera.getSubmergedFluidState();
if (fluidState.isEmpty() && world.getRegistryKey().equals(World.END)) {
Entity entity = camera.getFocusedEntity();
boolean skip = false;
if (entity instanceof LivingEntity) {
StatusEffectInstance effect = ((LivingEntity) entity).getStatusEffect(StatusEffects.NIGHT_VISION);
skip = effect != null && effect.getDuration() > 0;
}
if (!skip) {
red *= 4;
green *= 4;
blue *= 4;
}
}
BackgroundInfo.red = red;
BackgroundInfo.green = green;
BackgroundInfo.blue = blue;
}
@Inject(method = "applyFog", at = @At("HEAD"), cancellable = true)
private static void be_fogDensity(Camera camera, BackgroundRenderer.FogType fogType, float viewDistance, boolean thickFog, CallbackInfo info) {
Entity entity = camera.getFocusedEntity();
Biome biome = entity.world.getBiome(entity.getBlockPos());
FluidState fluidState = camera.getSubmergedFluidState();
if (ClientOptions.useFogDensity() && biome.getCategory() == Category.THEEND && fluidState.isEmpty()) {
EndBiome endBiome = EndBiomes.getRenderBiome(biome);
if (fogDensity == 0) {
fogDensity = endBiome.getFogDensity();
lastFogDensity = fogDensity;
}
if (lerp == 1) {
lastFogDensity = fogDensity;
fogDensity = endBiome.getFogDensity();
lerp = 0;
}
float fog = MathHelper.lerp(lerp, lastFogDensity, fogDensity);
BackgroundInfo.fog = fog;
float start = viewDistance * 0.75F / fog;
float end = viewDistance / fog;
if (entity instanceof LivingEntity) {
LivingEntity le = (LivingEntity) entity;
StatusEffectInstance effect = le.getStatusEffect(StatusEffects.BLINDNESS);
if (effect != null) {
int duration = effect.getDuration();
if (duration > 20) {
start = 0;
end *= 0.03F;
BackgroundInfo.blindness = 1;
}
else {
float delta = (float) duration / 20F;
BackgroundInfo.blindness = delta;
start = MathHelper.lerp(delta, start, 0);
end = MathHelper.lerp(delta, end, end * 0.03F);
}
}
else {
BackgroundInfo.blindness = 0;
}
}
RenderSystem.fogStart(start);
RenderSystem.fogEnd(end);
RenderSystem.fogMode(GlStateManager.FogMode.LINEAR);
RenderSystem.setupNvFogDistance();
info.cancel();
}
}
}