BetterEnd/src/main/java/org/betterx/betterend/blocks/MossyObsidian.java
2022-06-08 20:58:41 +02:00

68 lines
2.6 KiB
Java

package org.betterx.betterend.blocks;
import org.betterx.bclib.blocks.BaseBlock;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SnowLayerBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LayerLightEngine;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import java.util.Collections;
import java.util.List;
public class MossyObsidian extends BaseBlock {
public MossyObsidian() {
super(FabricBlockSettings.copyOf(Blocks.OBSIDIAN).hardness(3).randomTicks());
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
ItemStack tool = builder.getParameter(LootContextParams.TOOL);
if (tool != null && EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) {
return Collections.singletonList(new ItemStack(this));
}
return Collections.singletonList(new ItemStack(Blocks.OBSIDIAN));
}
@Override
@SuppressWarnings("deprecation")
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
if (random.nextInt(16) == 0 && !canSurvive(state, world, pos)) {
world.setBlockAndUpdate(pos, Blocks.OBSIDIAN.defaultBlockState());
}
}
@SuppressWarnings("deprecation")
public boolean canSurvive(BlockState state, LevelReader worldView, BlockPos pos) {
BlockPos blockPos = pos.above();
BlockState blockState = worldView.getBlockState(blockPos);
if (blockState.is(Blocks.SNOW) && blockState.getValue(SnowLayerBlock.LAYERS) == 1) {
return true;
} else if (blockState.getFluidState().getAmount() == 8) {
return false;
} else {
int i = LayerLightEngine.getLightBlockInto(
worldView,
state,
pos,
blockState,
blockPos,
Direction.UP,
blockState.getLightBlock(worldView, blockPos)
);
return i < 5;
}
}
}