BetterEnd/src/main/java/ru/betterend/blocks/complex/StoneMaterial.java
2021-07-21 16:04:24 +03:00

198 lines
No EOL
7.6 KiB
Java

package ru.betterend.blocks.complex;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.ItemTags;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.material.MaterialColor;
import ru.bclib.api.TagAPI;
import ru.bclib.blocks.BaseBlock;
import ru.bclib.blocks.BaseFurnaceBlock;
import ru.bclib.blocks.BaseRotatedPillarBlock;
import ru.bclib.blocks.BaseSlabBlock;
import ru.bclib.blocks.BaseStairsBlock;
import ru.bclib.blocks.BaseStoneButtonBlock;
import ru.bclib.blocks.BaseWallBlock;
import ru.bclib.blocks.StonePressurePlateBlock;
import ru.bclib.recipes.GridRecipe;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.EndPedestal;
import ru.betterend.blocks.FlowerPotBlock;
import ru.betterend.blocks.basis.StoneLanternBlock;
import ru.betterend.config.Configs;
import ru.betterend.recipe.CraftingRecipes;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
public class StoneMaterial {
public final Block stone;
public final Block polished;
public final Block tiles;
public final Block pillar;
public final Block stairs;
public final Block slab;
public final Block wall;
public final Block button;
public final Block pressurePlate;
public final Block pedestal;
public final Block lantern;
public final Block bricks;
public final Block brickStairs;
public final Block brickSlab;
public final Block brickWall;
public final Block furnace;
public final Block flowerPot;
public StoneMaterial(String name, MaterialColor color) {
FabricBlockSettings material = FabricBlockSettings.copyOf(Blocks.END_STONE).materialColor(color);
stone = EndBlocks.registerBlock(name, new BaseBlock(material));
polished = EndBlocks.registerBlock(name + "_polished", new BaseBlock(material));
tiles = EndBlocks.registerBlock(name + "_tiles", new BaseBlock(material));
pillar = EndBlocks.registerBlock(name + "_pillar", new BaseRotatedPillarBlock(material));
stairs = EndBlocks.registerBlock(name + "_stairs", new BaseStairsBlock(stone));
slab = EndBlocks.registerBlock(name + "_slab", new BaseSlabBlock(stone));
wall = EndBlocks.registerBlock(name + "_wall", new BaseWallBlock(stone));
button = EndBlocks.registerBlock(name + "_button", new BaseStoneButtonBlock(stone));
pressurePlate = EndBlocks.registerBlock(name + "_plate", new StonePressurePlateBlock(stone));
pedestal = EndBlocks.registerBlock(name + "_pedestal", new EndPedestal(stone));
lantern = EndBlocks.registerBlock(name + "_lantern", new StoneLanternBlock(stone));
bricks = EndBlocks.registerBlock(name + "_bricks", new BaseBlock(material));
brickStairs = EndBlocks.registerBlock(name + "_bricks_stairs", new BaseStairsBlock(bricks));
brickSlab = EndBlocks.registerBlock(name + "_bricks_slab", new BaseSlabBlock(bricks));
brickWall = EndBlocks.registerBlock(name + "_bricks_wall", new BaseWallBlock(bricks));
furnace = EndBlocks.registerBlock(name + "_furnace", new BaseFurnaceBlock(bricks));
flowerPot = EndBlocks.registerBlock(name + "_flower_pot", new FlowerPotBlock(bricks));
// Recipes //
GridRecipe.make(BetterEnd.MOD_ID, name + "_bricks", bricks)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("##", "##")
.addMaterial('#', stone)
.setGroup("end_bricks")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_polished", polished)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("##", "##")
.addMaterial('#', bricks)
.setGroup("end_tile")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_tiles", tiles)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("##", "##")
.addMaterial('#', polished)
.setGroup("end_small_tile")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_pillar", pillar)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("#", "#")
.addMaterial('#', slab)
.setGroup("end_pillar")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_stairs", stairs)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("# ", "## ", "###")
.addMaterial('#', stone)
.setGroup("end_stone_stairs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_slab", slab)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(6)
.setShape("###")
.addMaterial('#', stone)
.setGroup("end_stone_slabs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bricks_stairs", brickStairs)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(4)
.setShape("# ", "## ", "###")
.addMaterial('#', bricks)
.setGroup("end_stone_stairs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bricks_slab", brickSlab)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(6)
.setShape("###")
.addMaterial('#', bricks)
.setGroup("end_stone_slabs")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_wall", wall)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(6)
.setShape("###", "###")
.addMaterial('#', stone)
.setGroup("end_wall")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_bricks_wall", brickWall)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(6)
.setShape("###", "###")
.addMaterial('#', bricks)
.setGroup("end_wall")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_button", button)
.checkConfig(Configs.RECIPE_CONFIG)
.setList("#")
.addMaterial('#', stone)
.setGroup("end_stone_buttons")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_pressure_plate", pressurePlate)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("##")
.addMaterial('#', stone)
.setGroup("end_stone_plates")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_lantern", lantern)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("S", "#", "S")
.addMaterial('#', EndItems.CRYSTAL_SHARDS)
.addMaterial('S', slab, brickSlab)
.setGroup("end_stone_lanterns")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_furnace", furnace)
.checkConfig(Configs.RECIPE_CONFIG)
.setShape("###", "# #", "###")
.addMaterial('#', stone)
.setGroup("end_stone_ITEM_FURNACES")
.build();
GridRecipe.make(BetterEnd.MOD_ID, name + "_flower_pot", flowerPot)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(3)
.setShape("# #", " # ")
.addMaterial('#', bricks)
.setGroup("end_pots")
.build();
CraftingRecipes.registerPedestal(name + "_pedestal", pedestal, slab, pillar);
// Item Tags //
TagAPI.addTag(ItemTags.SLABS, slab, brickSlab);
TagAPI.addTag(ItemTags.STONE_BRICKS, bricks);
TagAPI.addTag(ItemTags.STONE_CRAFTING_MATERIALS, stone);
TagAPI.addTag(ItemTags.STONE_TOOL_MATERIALS, stone);
TagAPI.addTag(TagAPI.ITEM_FURNACES, furnace);
// Block Tags //
TagAPI.addTag(BlockTags.STONE_BRICKS, bricks);
TagAPI.addTag(BlockTags.WALLS, wall, brickWall);
TagAPI.addTag(BlockTags.SLABS, slab, brickSlab);
TagAPI.addTags(pressurePlate, BlockTags.PRESSURE_PLATES, BlockTags.STONE_PRESSURE_PLATES);
TagAPI.addTag(TagAPI.BLOCK_END_STONES, stone);
TagAPI.addTag(TagAPI.BLOCK_DRAGON_IMMUNE, stone, stairs, slab, wall);
TagAPI.addTag(TagAPI.BLOCK_GEN_TERRAIN, stone);
TagAPI.addTag(TagAPI.BLOCK_END_GROUND, stone);
}
}