BetterEnd/src/main/java/ru/betterend/blocks/entities/EBarrelBlockEntity.java
2021-04-12 21:38:22 +03:00

138 lines
No EOL
4.4 KiB
Java

package ru.betterend.blocks.entities;
import net.minecraft.core.Direction;
import net.minecraft.core.NonNullList;
import net.minecraft.core.Vec3i;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.ContainerHelper;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ChestMenu;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.BarrelBlock;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import ru.betterend.blocks.basis.EndBarrelBlock;
import ru.betterend.registry.EndBlockEntities;
public class EBarrelBlockEntity extends RandomizableContainerBlockEntity {
private NonNullList<ItemStack> inventory;
private int viewerCount;
private EBarrelBlockEntity(BlockEntityType<?> type) {
super(type);
this.inventory = NonNullList.withSize(27, ItemStack.EMPTY);
}
public EBarrelBlockEntity() {
this(EndBlockEntities.BARREL);
}
public CompoundTag save(CompoundTag tag) {
super.save(tag);
if (!this.trySaveLootTable(tag)) {
ContainerHelper.saveAllItems(tag, this.inventory);
}
return tag;
}
public void load(BlockState state, CompoundTag tag) {
super.load(state, tag);
this.inventory = NonNullList.withSize(this.getContainerSize(), ItemStack.EMPTY);
if (!this.tryLoadLootTable(tag)) {
ContainerHelper.loadAllItems(tag, this.inventory);
}
}
public int getContainerSize() {
return 27;
}
protected NonNullList<ItemStack> getItems() {
return this.inventory;
}
protected void setItems(NonNullList<ItemStack> list) {
this.inventory = list;
}
protected Component getDefaultName() {
return new TranslatableComponent("container.barrel");
}
protected AbstractContainerMenu createMenu(int syncId, Inventory playerInventory) {
return ChestMenu.threeRows(syncId, playerInventory, this);
}
public void startOpen(Player player) {
if (!player.isSpectator()) {
if (this.viewerCount < 0) {
this.viewerCount = 0;
}
++this.viewerCount;
BlockState blockState = this.getBlockState();
boolean bl = (Boolean) blockState.getValue(BarrelBlock.OPEN);
if (!bl) {
this.playSound(blockState, SoundEvents.BARREL_OPEN);
this.setOpen(blockState, true);
}
this.scheduleUpdate();
}
}
private void scheduleUpdate() {
this.level.getBlockTicks().scheduleTick(this.getBlockPos(), this.getBlockState().getBlock(), 5);
}
public void tick() {
int i = this.worldPosition.getX();
int j = this.worldPosition.getY();
int k = this.worldPosition.getZ();
this.viewerCount = ChestBlockEntity.getOpenCount(this.level, this, i, j, k);
if (this.viewerCount > 0) {
this.scheduleUpdate();
} else {
BlockState blockState = this.getBlockState();
if (!(blockState.getBlock() instanceof EndBarrelBlock)) {
this.setRemoved();
return;
}
boolean bl = (Boolean) blockState.getValue(BarrelBlock.OPEN);
if (bl) {
this.playSound(blockState, SoundEvents.BARREL_CLOSE);
this.setOpen(blockState, false);
}
}
}
public void stopOpen(Player player) {
if (!player.isSpectator()) {
--this.viewerCount;
}
}
private void setOpen(BlockState state, boolean open) {
this.level.setBlock(this.getBlockPos(), (BlockState) state.setValue(BarrelBlock.OPEN, open), 3);
}
private void playSound(BlockState blockState, SoundEvent soundEvent) {
Vec3i vec3i = ((Direction) blockState.getValue(BarrelBlock.FACING)).getNormal();
double d = (double) this.worldPosition.getX() + 0.5D + (double) vec3i.getX() / 2.0D;
double e = (double) this.worldPosition.getY() + 0.5D + (double) vec3i.getY() / 2.0D;
double f = (double) this.worldPosition.getZ() + 0.5D + (double) vec3i.getZ() / 2.0D;
this.level.playSound((Player) null, d, e, f, soundEvent, SoundSource.BLOCKS, 0.5F,
this.level.random.nextFloat() * 0.1F + 0.9F);
}
}