BetterEnd/src/main/java/ru/betterend/blocks/EndLotusStemBlock.java
2021-12-07 14:53:33 +01:00

107 lines
4.2 KiB
Java

package ru.betterend.blocks;
import java.util.Map;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Direction.Axis;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.bclib.blocks.BaseBlock;
import ru.bclib.blocks.BlockProperties;
import ru.bclib.blocks.BlockProperties.TripleShape;
import ru.bclib.client.render.BCLRenderLayer;
import ru.bclib.interfaces.RenderLayerProvider;
import ru.bclib.util.BlocksHelper;
public class EndLotusStemBlock extends BaseBlock implements SimpleWaterloggedBlock, RenderLayerProvider {
public static final EnumProperty<Direction> FACING = BlockStateProperties.FACING;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
public static final BooleanProperty LEAF = BooleanProperty.create("leaf");
public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
private static final Map<Axis, VoxelShape> SHAPES = Maps.newEnumMap(Axis.class);
public EndLotusStemBlock() {
super(FabricBlockSettings.copyOf(Blocks.OAK_PLANKS));
this.registerDefaultState(defaultBlockState().setValue(WATERLOGGED, false)
.setValue(SHAPE, TripleShape.MIDDLE)
.setValue(LEAF, false)
.setValue(FACING, Direction.UP));
}
@Override
@SuppressWarnings("deprecation")
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
return state.getValue(LEAF) ? SHAPES.get(Axis.Y) : SHAPES.get(state.getValue(FACING).getAxis());
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(FACING, WATERLOGGED, SHAPE, LEAF);
}
@Override
@SuppressWarnings("deprecation")
public FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
LevelAccessor worldAccess = ctx.getLevel();
BlockPos blockPos = ctx.getClickedPos();
return this.defaultBlockState()
.setValue(WATERLOGGED, worldAccess.getFluidState(blockPos).getType() == Fluids.WATER)
.setValue(FACING, ctx.getClickedFace());
}
@Override
@SuppressWarnings("deprecation")
public BlockState rotate(BlockState state, Rotation rotation) {
return BlocksHelper.rotateHorizontal(state, rotation, FACING);
}
@Override
@SuppressWarnings("deprecation")
public BlockState mirror(BlockState state, Mirror mirror) {
return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
}
@Override
@SuppressWarnings("deprecation")
public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world, BlockPos pos, BlockPos posFrom) {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
}
return state;
}
@Override
public BCLRenderLayer getRenderLayer() {
return BCLRenderLayer.CUTOUT;
}
static {
SHAPES.put(Axis.X, Block.box(0, 6, 6, 16, 10, 10));
SHAPES.put(Axis.Y, Block.box(6, 0, 6, 10, 16, 10));
SHAPES.put(Axis.Z, Block.box(6, 6, 0, 10, 10, 16));
}
}