BetterEnd/src/main/java/ru/betterend/recipe/AnvilRecipes.java
2021-02-12 12:26:05 +03:00

66 lines
2.1 KiB
Java

package ru.betterend.recipe;
import net.minecraft.item.Items;
import ru.betterend.item.material.EndToolMaterial;
import ru.betterend.recipe.builders.AnvilRecipe;
import ru.betterend.registry.EndItems;
public class AnvilRecipes {
public static void register() {
AnvilRecipe.Builder.create("ender_pearl_to_dust")
.setInput(Items.ENDER_PEARL)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(4)
.setDamage(5)
.build();
AnvilRecipe.Builder.create("ender_shard_to_dust")
.setInput(EndItems.ENDER_SHARD)
.setOutput(EndItems.ENDER_DUST)
.setToolLevel(0)
.setDamage(3)
.build();
AnvilRecipe.Builder.create("aeternium_axe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD)
.setAnvilLevel(EndToolMaterial.AETERNIUM.getDurability())
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_pickaxe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD)
.setAnvilLevel(EndToolMaterial.AETERNIUM.getDurability())
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_shovel_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD)
.setAnvilLevel(EndToolMaterial.AETERNIUM.getDurability())
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hoe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD)
.setAnvilLevel(EndToolMaterial.AETERNIUM.getDurability())
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hammer_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HAMMER_HEAD)
.setAnvilLevel(EndToolMaterial.AETERNIUM.getDurability())
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_sword_blade")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SWORD_BLADE)
.setAnvilLevel(EndToolMaterial.AETERNIUM.getDurability())
.setToolLevel(4)
.setDamage(6)
.build();
}
}