BetterEnd/src/main/java/ru/betterend/blocks/basis/EndChestBlock.java
2021-04-12 21:38:22 +03:00

65 lines
2.1 KiB
Java

package ru.betterend.blocks.basis;
import java.io.Reader;
import java.util.List;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.loot.LootContext;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.Patterns;
import ru.betterend.registry.EndBlockEntities;
public class EndChestBlock extends ChestBlock implements BlockPatterned {
private final Block parent;
public EndChestBlock(Block source) {
super(FabricBlockSettings.copyOf(source).noOcclusion(), () -> {
return EndBlockEntities.CHEST;
});
this.parent = source;
}
@Override
public BlockEntity newBlockEntity(BlockGetter world)
{
return EndBlockEntities.CHEST.create();
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder)
{
List<ItemStack> drop = super.getDrops(state, builder);
drop.add(new ItemStack(this.asItem()));
return drop;
}
@Override
public String getStatesPattern(Reader data) {
ResourceLocation blockId = Registry.BLOCK.getKey(this);
ResourceLocation parentId = Registry.BLOCK.getKey(parent);
return Patterns.createJson(data, parentId.getPath(), blockId.getPath());
}
@Override
public String getModelPattern(String path) {
ResourceLocation blockId = Registry.BLOCK.getKey(this);
ResourceLocation parentId = Registry.BLOCK.getKey(parent);
if (path.contains("item")) {
return Patterns.createJson(Patterns.ITEM_CHEST, blockId.getPath());
}
return Patterns.createJson(Patterns.BLOCK_EMPTY, parentId.getPath());
}
@Override
public ResourceLocation statePatternId() {
return Patterns.STATE_SIMPLE;
}
}