BetterEnd/src/main/java/ru/betterend/entity/render/RendererEntityEndFish.java
2021-04-12 21:38:22 +03:00

56 lines
No EOL
2.3 KiB
Java

package ru.betterend.entity.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.MobRenderer;
import net.minecraft.client.renderer.entity.layers.EyesLayer;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import ru.betterend.BetterEnd;
import ru.betterend.entity.EndFishEntity;
import ru.betterend.entity.model.EndFishEntityModel;
public class RendererEntityEndFish extends MobRenderer<EndFishEntity, EndFishEntityModel> {
private static final ResourceLocation[] TEXTURE = new ResourceLocation[EndFishEntity.VARIANTS];
private static final RenderType[] GLOW = new RenderType[EndFishEntity.VARIANTS];
public RendererEntityEndFish(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new EndFishEntityModel(), 0.5f);
this.addLayer(new EyesLayer<EndFishEntity, EndFishEntityModel>(this) {
@Override
public RenderType renderType() {
return GLOW[0];
}
@Override
public void render(PoseStack matrices, MultiBufferSource vertexConsumers, int light, EndFishEntity entity,
float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw,
float headPitch) {
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(GLOW[entity.getVariant()]);
this.getParentModel().renderToBuffer(matrices, vertexConsumer, 15728640, OverlayTexture.NO_OVERLAY,
1.0F, 1.0F, 1.0F, 1.0F);
}
});
}
@Override
protected void scale(EndFishEntity entity, PoseStack matrixStack, float f) {
float scale = entity.getScale();
matrixStack.scale(scale, scale, scale);
}
@Override
public ResourceLocation getTextureLocation(EndFishEntity entity) {
return TEXTURE[entity.getVariant()];
}
static {
for (int i = 0; i < EndFishEntity.VARIANTS; i++) {
TEXTURE[i] = BetterEnd.makeID("textures/entity/end_fish/end_fish_" + i + ".png");
GLOW[i] = RenderType.eyes(BetterEnd.makeID("textures/entity/end_fish/end_fish_" + i + "_glow.png"));
}
}
}