1.12: Maintenance release v1.1.1.

This commit is contained in:
stfwi 2020-07-12 11:40:12 +02:00
parent 76b45ee401
commit 0f9e72cfcb
7 changed files with 13 additions and 8 deletions

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@ -4,4 +4,4 @@ org.gradle.jvmargs=-Xmx8G
version_minecraft=1.12.2
version_forge=14.23.5.2768
version_jei=4.10.0.198
version_engineersdecor=1.1.1-b1
version_engineersdecor=1.1.1

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@ -1,6 +1,7 @@
{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
"1.12.2": {
"1.1.1": "[R] Maintenance release.\n[F] Fixed Snow laying on Steel Mesh Fence (issue #107, thx TheTinyPebble).",
"1.1.1-b1": "[F] Fixed java related startup problem (issue #103, thx madmax3004, erebus42, StormbringerGTX, teagan75).",
"1.1.0": "[R] Maintenance Release build v1.1.0. Changes: * Compatibility fixes. * E-Furnace speed selection bug fixed. * Block Placer improvements. ~ v1.1.0-b3 [/] Version skipped for 1.12.2.",
"1.1.0-b2": "[F] Block Placer defers placements if collidable entities are in the way (issue #98, thx DrakoAlcarus).\n[F] Added Block verification during TE ticking in case devices are moved (issue #101, thx D0CTOR-ZED).",
@ -92,7 +93,7 @@
"1.0.0-b1": "[A] Initial structure.\n[A] Added clinker bricks and clinker brick stairs.\n[A] Added slag bricks and slag brick stairs.\n[A] Added metal rung ladder.\n[A] Added staggered metal steps ladder.\n[A] Added treated wood ladder.\n[A] Added treated wood pole.\n[A] Added treated wood table."
},
"promos": {
"1.12.2-recommended": "1.1.0",
"1.12.2-latest": "1.1.1-b1"
"1.12.2-recommended": "1.1.1",
"1.12.2-latest": "1.1.1"
}
}

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@ -10,6 +10,9 @@ Mod sources for Minecraft version 1.12.2.
----
## Version history
- v1.1.1 [R] Maintenance release.
[F] Fixed Snow laying on Steel Mesh Fence (issue #107, thx TheTinyPebble).
- v1.1.1-b1 [F] Fixed java related startup problem (issue #103, thx madmax3004, erebus42,
StormbringerGTX, teagan75).

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@ -56,7 +56,7 @@ public class BlockDecorFence extends BlockDecorWall
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing face)
{ return (face==EnumFacing.UP) ? (BlockFaceShape.SOLID) : ((face!=EnumFacing.DOWN) ? (BlockFaceShape.MIDDLE_POLE_THIN) : (BlockFaceShape.CENTER_SMALL)); }
{ return (face==EnumFacing.UP) ? (BlockFaceShape.CENTER) : ((face!=EnumFacing.DOWN) ? (BlockFaceShape.MIDDLE_POLE_THIN) : (BlockFaceShape.CENTER_SMALL)); }
@Override
protected BlockStateContainer createBlockState()

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@ -219,7 +219,7 @@ public class BlockDecorWall extends BlockDecor
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing face)
{ return (face==EnumFacing.UP) ? (BlockFaceShape.SOLID) : ((face!=EnumFacing.DOWN) ? (BlockFaceShape.MIDDLE_POLE_THICK) : (BlockFaceShape.CENTER_BIG)); }
{ return (face==EnumFacing.UP) ? (BlockFaceShape.CENTER) : ((face!=EnumFacing.DOWN) ? (BlockFaceShape.MIDDLE_POLE_THICK) : (BlockFaceShape.CENTER_BIG)); }
@Override
public boolean canBeConnectedTo(IBlockAccess world, BlockPos pos, EnumFacing facing)

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@ -2,7 +2,7 @@
org.gradle.daemon=false
org.gradle.jvmargs=-Xmx8G
version_minecraft=1.15.2
version_forge_minecraft=1.15.2-31.2.20
version_forge_minecraft=1.15.2-31.2.31
version_fml_mappings=20200514-1.15.1
version_jei=1.15.2:6.0.0.2
version_engineersdecor=1.1.1-b1

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@ -1,14 +1,15 @@
{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
"promos": {
"1.12.2-recommended": "1.1.0",
"1.12.2-latest": "1.1.1-b1",
"1.12.2-recommended": "1.1.1",
"1.12.2-latest": "1.1.1",
"1.14.4-recommended": "1.1.0",
"1.14.4-latest": "1.1.0",
"1.15.2-recommended": "1.1.0",
"1.15.2-latest": "1.1.0"
},
"1.12.2": {
"1.1.1": "[R] Maintenance release.\n[F] Fixed Snow laying on Steel Mesh Fence (issue #107, thx TheTinyPebble).",
"1.1.1-b1": "[F] Fixed java related startup problem (issue #103, thx madmax3004, erebus42, StormbringerGTX, teagan75).",
"1.1.0": "[R] Maintenance Release build v1.1.0. Changes: * Compatibility fixes. * E-Furnace speed selection bug fixed. * Block Placer improvements. ~ v1.1.0-b3 [/] Version skipped for 1.12.2.",
"1.1.0-b2": "[F] Block Placer defers placements if collidable entities are in the way (issue #98, thx DrakoAlcarus).\n[F] Added Block verification during TE ticking in case devices are moved (issue #101, thx D0CTOR-ZED).",