Fixed Shingle Roof Wire Conduit collision shape (issue #202). Mineral Melter accepts input items only when empty (issue #198).
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532612c193
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5 changed files with 19 additions and 9 deletions
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@ -7,4 +7,4 @@ meta_download=https://www.curseforge.com/minecraft/mc-mods/engineers-decor/
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version_minecraft=1.18.1
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version_forge_minecraft=1.18.1-39.0.5
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version_jei=1.18.1:9.1.2.54
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version_engineersdecor=1.1.19
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version_engineersdecor=1.1.20
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@ -1,6 +1,7 @@
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{
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
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"1.18.1": {
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"1.1.20": "[F] Fixed Shingle Roof Wire Conduit collision shape (thx os, issue #202).\n[F] Mineral Melter accepts input items only when empty (issue #198, ty Archie).",
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"1.1.19": "[R] Release build.\n[F] Manual category RLs prefixed (issue #199, ty freopt).",
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"1.1.19-b3": "[F] Fixed rendering issue.",
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"1.1.19-b2": "[F] Fixed waterlogging.\n[F] Block entity parent saving corrected, ticker unified.\n[U] Forge/gradle update.",
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@ -50,7 +51,7 @@
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"1.1.2-b1": "[U] Ported to MC1.16.2."
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},
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"promos": {
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"1.18.1-recommended": "1.1.19",
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"1.18.1-latest": "1.1.19"
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"1.18.1-recommended": "1.1.20",
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"1.18.1-latest": "1.1.20"
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}
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}
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@ -11,6 +11,9 @@ Mod sources for Minecraft version 1.18.x.
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## Version history
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- v1.1.20 [F] Fixed Shingle Roof Wire Conduit collision shape (thx os, issue #202).
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[F] Mineral Melter accepts input items only when empty (issue #198, ty Archie).
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- v1.1.19 [R] Release build.
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[F] Manual category RLs prefixed (issue #199, ty freopt).
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@ -149,7 +149,7 @@ public class EdMineralSmelter
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boolean dirty = false;
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if(te.accepts_lava_container(stack)) {
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if(stack.sameItemStackIgnoreDurability(MineralSmelterTileEntity.BUCKET_STACK)) { // check how this works with item capabilities or so
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if(te.fluid_extraction_possible()) {
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if(te.bucket_extraction_possible()) {
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if(stack.getCount() > 1) {
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int target_stack_index = -1;
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for(int i=0; i<player.getInventory().getContainerSize(); ++i) {
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@ -279,7 +279,7 @@ public class EdMineralSmelter
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item_handler_ = Inventories.MappedItemHandler.createGenericHandler(
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main_inventory_,
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(index,stack)->((index==1) && (phase()!=PHASE_LAVA)),
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(index,stack)->((index==0) && accepts_input(stack)),
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(index,stack)->((index==0) && (progress_==0) && accepts_input(stack)),
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(index,stack)->{},
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(index,stack)->{ if(index!=0) reset_process(); }
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);
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@ -296,7 +296,7 @@ public class EdMineralSmelter
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return PHASE_WARMUP;
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}
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public boolean fluid_extraction_possible()
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public boolean bucket_extraction_possible()
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{ return tank_.getFluidAmount() >= MAX_BUCKET_EXTRACT_FLUID_LEVEL; }
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public int comparator_signal()
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@ -309,7 +309,7 @@ public class EdMineralSmelter
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{
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if(!main_inventory_.isEmpty()) {
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return false;
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} else if(fluid_extraction_possible()) {
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} else if(bucket_extraction_possible()) {
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return accepts_lava_container(stack);
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} else {
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if(stack.getItem().getTags().contains(new ResourceLocation(Auxiliaries.modid(), "accepted_mineral_smelter_input"))) return true;
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@ -424,7 +424,7 @@ public class EdMineralSmelter
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// That stays in the slot until its extracted or somone takes it out.
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if(istack.sameItem(BUCKET_STACK)) {
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if(!main_inventory_.getItem(1).sameItem(LAVA_BUCKET_STACK)) {
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if(fluid_extraction_possible()) {
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if(bucket_extraction_possible()) {
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reset_process();
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main_inventory_.setItem(1, LAVA_BUCKET_STACK);
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level.playSound(null, worldPosition, SoundEvents.BUCKET_FILL_LAVA, SoundSource.BLOCKS, 0.2f, 1.3f);
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@ -465,7 +465,7 @@ public class EdMineralSmelter
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} else {
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main_inventory_.setItem(0, MAGMA_STACK.copy());
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main_inventory_.setItem(1, MAGMA_STACK.copy());
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tank_.clear();
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tank_.drain(1000);
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}
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.5f, 1.1f);
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dirty = true;
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@ -491,7 +491,9 @@ public class EdMineralSmelter
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if(n > 0) {
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tank_.drain(n);
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if(tank_.isEmpty()) {
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final ItemStack prev = main_inventory_.getItem(0);
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reset_process();
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main_inventory_.setItem(0, prev);
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.3f, 0.7f);
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}
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}
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@ -72,6 +72,10 @@ public class EdRoofBlock extends StandardBlocks.HorizontalWaterLoggable
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public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context)
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{ return shape_cache_[state.getValue(HALF).ordinal()][state.getValue(HORIZONTAL_FACING).get3DDataValue()][state.getValue(SHAPE).ordinal()]; }
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@Override
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public VoxelShape getCollisionShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext selectionContext)
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{ return getShape(state, world, pos, selectionContext); }
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder)
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{ super.createBlockStateDefinition(builder); builder.add(SHAPE, HALF); }
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