From 32612507f109cc7c25b987ee9047cdf5c80939a8 Mon Sep 17 00:00:00 2001 From: stfwi Date: Sun, 2 Aug 2020 17:25:18 +0200 Subject: [PATCH] 1.16 branched from develop. --- .gitattributes | 5 + Makefile | 96 + build.gradle | 120 ++ gradle.properties | 8 + gradle/wrapper/gradle-wrapper.jar | Bin 0 -> 54708 bytes gradle/wrapper/gradle-wrapper.properties | 5 + gradlew | 172 ++ gradlew.bat | 84 + meta/update.json | 5 +- readme.md | 42 + .../java/wile/engineersdecor/ModConfig.java | 707 ++++++++ .../java/wile/engineersdecor/ModContent.java | 1159 ++++++++++++ .../engineersdecor/ModEngineersDecor.java | 165 ++ .../engineersdecor/blocks/DecorBlock.java | 119 ++ .../wile/engineersdecor/blocks/EdBreaker.java | 360 ++++ .../wile/engineersdecor/blocks/EdChair.java | 192 ++ .../blocks/EdCraftingTable.java | 1609 +++++++++++++++++ .../blocks/EdDoubleGateBlock.java | 155 ++ .../wile/engineersdecor/blocks/EdDropper.java | 1016 +++++++++++ .../blocks/EdElectricalFurnace.java | 887 +++++++++ .../engineersdecor/blocks/EdFenceBlock.java | 29 + .../blocks/EdFloorGratingBlock.java | 72 + .../blocks/EdFluidAccumulator.java | 273 +++ .../engineersdecor/blocks/EdFluidBarrel.java | 411 +++++ .../engineersdecor/blocks/EdFluidFunnel.java | 464 +++++ .../wile/engineersdecor/blocks/EdFurnace.java | 1027 +++++++++++ .../engineersdecor/blocks/EdGlassBlock.java | 52 + .../engineersdecor/blocks/EdGroundBlock.java | 20 + .../engineersdecor/blocks/EdHatchBlock.java | 100 + .../wile/engineersdecor/blocks/EdHopper.java | 1002 ++++++++++ .../blocks/EdHorizontalSupportBlock.java | 129 ++ .../engineersdecor/blocks/EdLabeledCrate.java | 799 ++++++++ .../engineersdecor/blocks/EdLadderBlock.java | 98 + .../wile/engineersdecor/blocks/EdMilker.java | 774 ++++++++ .../blocks/EdMineralSmelter.java | 663 +++++++ .../engineersdecor/blocks/EdPipeValve.java | 277 +++ .../wile/engineersdecor/blocks/EdPlacer.java | 794 ++++++++ .../engineersdecor/blocks/EdSlabBlock.java | 18 + .../blocks/EdSlabSliceBlock.java | 19 + .../engineersdecor/blocks/EdSolarPanel.java | 231 +++ .../engineersdecor/blocks/EdStairsBlock.java | 22 + .../blocks/EdStraightPoleBlock.java | 41 + .../engineersdecor/blocks/EdTestBlock.java | 324 ++++ .../engineersdecor/blocks/EdTreeCutter.java | 261 +++ .../engineersdecor/blocks/EdWallBlock.java | 18 + .../blocks/EdWasteIncinerator.java | 726 ++++++++ .../engineersdecor/blocks/EdWindowBlock.java | 59 + .../engineersdecor/blocks/IDecorBlock.java | 15 + .../detail/ExternalObjects.java | 25 + .../engineersdecor/detail/ModRenderers.java | 168 ++ .../engineersdecor/detail/TreeCutting.java | 177 ++ .../engineersdecor/eapi/jei/JEIPlugin.java | 76 + .../libmc/blocks/SlabSliceBlock.java | 212 +++ .../libmc/blocks/StandardBlocks.java | 421 +++++ .../libmc/blocks/StandardFenceBlock.java | 193 ++ .../libmc/blocks/StandardStairsBlock.java | 55 + .../libmc/blocks/VariantSlabBlock.java | 199 ++ .../libmc/blocks/VariantWallBlock.java | 197 ++ .../libmc/datagen/AssetsDataGen.java | 48 + .../libmc/datagen/LootTableGen.java | 96 + .../libmc/detail/Auxiliaries.java | 305 ++++ .../engineersdecor/libmc/detail/Fluidics.java | 306 ++++ .../libmc/detail/Inventories.java | 348 ++++ .../libmc/detail/Networking.java | 303 ++++ .../libmc/detail/OptionalRecipeCondition.java | 197 ++ .../engineersdecor/libmc/detail/Overlay.java | 115 ++ .../libmc/detail/SidedProxy.java | 67 + .../libmc/detail/TooltipDisplay.java | 103 ++ src/main/resources/META-INF/mods.toml | 30 + .../blockstates/clinker_brick_block.json | 14 + .../blockstates/clinker_brick_slab.json | 16 + .../clinker_brick_stained_block.json | 14 + .../clinker_brick_stained_slab.json | 16 + .../clinker_brick_stained_stairs.json | 44 + .../blockstates/clinker_brick_stairs.json | 44 + .../blockstates/clinker_brick_wall.json | 13 + .../blockstates/concrete_wall.json | 13 + .../blockstates/dense_grit_dirt_block.json | 14 + .../blockstates/dense_grit_sand_block.json | 14 + .../blockstates/factory_dropper.json | 16 + .../blockstates/factory_hopper.json | 10 + .../blockstates/factory_placer.json | 10 + .../blockstates/fluid_barrel.json | 34 + .../blockstates/gas_concrete.json | 14 + .../blockstates/gas_concrete_slab.json | 16 + .../blockstates/gas_concrete_stairs.json | 44 + .../blockstates/gas_concrete_wall.json | 13 + .../blockstates/halfslab_clinker_brick.json | 19 + .../blockstates/halfslab_concrete.json | 19 + .../blockstates/halfslab_gas_concrete.json | 19 + .../blockstates/halfslab_rebar_concrete.json | 19 + .../halfslab_sheetmetal_aluminum.json | 19 + .../halfslab_sheetmetal_copper.json | 19 + .../blockstates/halfslab_sheetmetal_gold.json | 19 + .../blockstates/halfslab_sheetmetal_iron.json | 19 + .../halfslab_sheetmetal_steel.json | 19 + .../blockstates/halfslab_treated_wood.json | 19 + .../blockstates/iron_bulb_light.json | 10 + .../blockstates/iron_ceiling_edge_light.json | 10 + .../blockstates/iron_floor_edge_light.json | 10 + .../blockstates/iron_hatch.json | 21 + .../blockstates/iron_inset_light.json | 10 + .../blockstates/labeled_crate.json | 8 + .../blockstates/metal_rung_ladder.json | 8 + .../blockstates/metal_rung_steps.json | 8 + .../blockstates/panzerglass_block.json | 10 + .../blockstates/panzerglass_slab.json | 16 + .../passive_fluid_accumulator.json | 10 + .../blockstates/rebar_concrete.json | 14 + .../blockstates/rebar_concrete_slab.json | 16 + .../blockstates/rebar_concrete_stairs.json | 44 + .../blockstates/rebar_concrete_tile.json | 14 + .../blockstates/rebar_concrete_tile_slab.json | 16 + .../rebar_concrete_tile_stairs.json | 44 + .../blockstates/rebar_concrete_wall.json | 13 + .../blockstates/sign_danger.json | 10 + .../blockstates/sign_decor.json | 10 + .../blockstates/sign_defense.json | 10 + .../engineersdecor/blockstates/sign_exit.json | 10 + .../blockstates/sign_factoryarea.json | 10 + .../blockstates/sign_hotwire.json | 10 + .../blockstates/sign_mindstep.json | 10 + .../blockstates/slag_brick_block.json | 14 + .../blockstates/slag_brick_slab.json | 16 + .../blockstates/slag_brick_stairs.json | 44 + .../blockstates/slag_brick_wall.json | 13 + .../blockstates/small_block_breaker.json | 12 + .../blockstates/small_electrical_furnace.json | 12 + .../blockstates/small_fluid_funnel.json | 8 + .../blockstates/small_lab_furnace.json | 12 + .../blockstates/small_milking_machine.json | 20 + .../blockstates/small_mineral_smelter.json | 20 + .../blockstates/small_solar_panel.json | 9 + .../blockstates/small_tree_cutter.json | 12 + .../blockstates/small_waste_incinerator.json | 6 + .../blockstates/steel_double_t_support.json | 19 + .../blockstates/steel_floor_grating.json | 1 + .../blockstates/steel_framed_window.json | 10 + .../blockstates/steel_mesh_fence.json | 13 + .../blockstates/steel_mesh_fence_gate.json | 21 + .../blockstates/steel_table.json | 1 + .../blockstates/straight_pipe_valve.json | 8 + .../straight_pipe_valve_redstone.json | 14 + .../straight_pipe_valve_redstone_analog.json | 14 + .../blockstates/test_block.json | 10 + .../blockstates/thick_steel_pole.json | 10 + .../blockstates/thick_steel_pole_head.json | 10 + .../blockstates/thin_steel_pole.json | 10 + .../blockstates/thin_steel_pole_head.json | 10 + .../treated_wood_broad_windowsill.json | 10 + .../treated_wood_crafting_table.json | 8 + .../blockstates/treated_wood_ladder.json | 8 + .../blockstates/treated_wood_pole.json | 10 + .../blockstates/treated_wood_pole_head.json | 10 + .../treated_wood_pole_support.json | 10 + .../blockstates/treated_wood_side_table.json | 1 + .../blockstates/treated_wood_stool.json | 1 + .../blockstates/treated_wood_table.json | 1 + .../blockstates/treated_wood_window.json | 10 + .../blockstates/treated_wood_windowsill.json | 10 + .../assets/engineersdecor/lang/en_us.json | 274 +++ .../assets/engineersdecor/lang/ru_ru.json | 274 +++ .../assets/engineersdecor/lang/zh_cn.json | 274 +++ .../block/brick/clinker_brick_model0.json | 1 + .../block/brick/clinker_brick_model1.json | 1 + .../block/brick/clinker_brick_model2.json | 1 + .../block/brick/clinker_brick_model3.json | 1 + .../block/brick/clinker_brick_model4.json | 1 + .../block/brick/clinker_brick_model5.json | 1 + .../block/brick/clinker_brick_model6.json | 1 + .../block/brick/clinker_brick_model7.json | 1 + .../brick/clinker_brick_stained_model0.json | 1 + .../brick/clinker_brick_stained_model1.json | 1 + .../brick/clinker_brick_stained_model2.json | 1 + .../brick/clinker_brick_stained_model3.json | 1 + .../brick/clinker_brick_stained_model4.json | 1 + .../brick/clinker_brick_stained_model5.json | 1 + .../brick/clinker_brick_stained_model6.json | 1 + .../brick/clinker_brick_stained_model7.json | 1 + .../brick/clinker_brick_stained_stairs.json | 8 + .../clinker_brick_stained_stairs_inner.json | 8 + .../clinker_brick_stained_stairs_outer.json | 8 + .../block/brick/clinker_brick_stairs.json | 8 + .../brick/clinker_brick_stairs_inner.json | 8 + .../brick/clinker_brick_stairs_outer.json | 8 + .../brick/clinker_brick_wall_default.json | 7 + .../brick/clinker_brick_wall_inventory.json | 8 + .../block/brick/clinker_brick_wall_post.json | 8 + .../block/brick/clinker_brick_wall_side.json | 8 + .../models/block/brick/slag_brick_model0.json | 1 + .../models/block/brick/slag_brick_model1.json | 1 + .../models/block/brick/slag_brick_model2.json | 1 + .../models/block/brick/slag_brick_model3.json | 1 + .../models/block/brick/slag_brick_model4.json | 1 + .../models/block/brick/slag_brick_model5.json | 1 + .../models/block/brick/slag_brick_model6.json | 1 + .../models/block/brick/slag_brick_model7.json | 1 + .../models/block/brick/slag_brick_stairs.json | 8 + .../block/brick/slag_brick_stairs_inner.json | 8 + .../block/brick/slag_brick_stairs_outer.json | 8 + .../block/brick/slag_brick_wall_default.json | 7 + .../brick/slag_brick_wall_inventory.json | 8 + .../block/brick/slag_brick_wall_post.json | 8 + .../block/brick/slag_brick_wall_side.json | 8 + .../block/concrete/gas_concrete_model0.json | 1 + .../block/concrete/gas_concrete_model1.json | 1 + .../block/concrete/gas_concrete_model2.json | 1 + .../block/concrete/gas_concrete_model3.json | 1 + .../block/concrete/gas_concrete_model4.json | 1 + .../block/concrete/gas_concrete_model5.json | 1 + .../block/concrete/gas_concrete_model6.json | 1 + .../block/concrete/gas_concrete_model7.json | 1 + .../block/concrete/gas_concrete_stairs.json | 8 + .../concrete/gas_concrete_stairs_inner.json | 8 + .../concrete/gas_concrete_stairs_outer.json | 8 + .../concrete/gas_concrete_tile_model0.json | 1 + .../concrete/gas_concrete_wall_default.json | 7 + .../concrete/gas_concrete_wall_inventory.json | 7 + .../concrete/gas_concrete_wall_post.json | 7 + .../concrete/gas_concrete_wall_side.json | 7 + .../concrete/ie_concrete_wall_default.json | 7 + .../concrete/ie_concrete_wall_inventory.json | 7 + .../block/concrete/ie_concrete_wall_post.json | 7 + .../block/concrete/ie_concrete_wall_side.json | 7 + .../block/concrete/rebar_concrete_model0.json | 1 + .../block/concrete/rebar_concrete_model1.json | 1 + .../block/concrete/rebar_concrete_model2.json | 1 + .../block/concrete/rebar_concrete_model3.json | 1 + .../block/concrete/rebar_concrete_model4.json | 1 + .../block/concrete/rebar_concrete_model5.json | 1 + .../block/concrete/rebar_concrete_model6.json | 1 + .../block/concrete/rebar_concrete_model7.json | 1 + .../block/concrete/rebar_concrete_stairs.json | 8 + .../concrete/rebar_concrete_stairs_inner.json | 8 + .../concrete/rebar_concrete_stairs_outer.json | 8 + .../concrete/rebar_concrete_tile_model0.json | 1 + .../concrete/rebar_concrete_tile_model1.json | 1 + .../concrete/rebar_concrete_tile_model2.json | 1 + .../concrete/rebar_concrete_tile_model3.json | 1 + .../concrete/rebar_concrete_tile_model4.json | 1 + .../concrete/rebar_concrete_tile_model5.json | 1 + .../concrete/rebar_concrete_tile_model6.json | 1 + .../concrete/rebar_concrete_tile_model7.json | 1 + .../concrete/rebar_concrete_tile_stairs.json | 8 + .../rebar_concrete_tile_stairs_inner.json | 8 + .../rebar_concrete_tile_stairs_outer.json | 8 + .../concrete/rebar_concrete_wall_default.json | 7 + .../rebar_concrete_wall_inventory.json | 7 + .../concrete/rebar_concrete_wall_post.json | 7 + .../concrete/rebar_concrete_wall_side.json | 7 + .../metal_crafting_table_model.json | 171 ++ .../block/device/factory_dropper_model.json | 114 ++ .../device/factory_dropper_model_open.json | 109 ++ .../block/device/factory_hopper_model.json | 255 +++ .../device/factory_hopper_model_down.json | 260 +++ .../block/device/factory_hopper_model_up.json | 255 +++ .../block/device/factory_placer_model.json | 170 ++ .../device/small_block_breaker_model.json | 383 ++++ .../small_block_breaker_model_active.json | 461 +++++ .../device/small_fluid_funnel_model_s0.json | 296 +++ .../device/small_fluid_funnel_model_s1.json | 4 + .../device/small_fluid_funnel_model_s2.json | 4 + .../device/small_fluid_funnel_model_s3.json | 4 + .../device/small_milking_machine_model.json | 273 +++ .../small_milking_machine_model_active.json | 273 +++ .../small_milking_machine_model_filled.json | 4 + ...l_milking_machine_model_filled_active.json | 4 + .../device/small_solar_panel_model_exp0.json | 196 ++ .../device/small_solar_panel_model_exp1.json | 196 ++ .../device/small_solar_panel_model_exp2.json | 196 ++ .../device/small_solar_panel_model_exp3.json | 196 ++ .../device/small_solar_panel_model_exp4.json | 196 ++ .../block/device/small_tree_cutter_model.json | 222 +++ .../small_tree_cutter_model_active.json | 221 +++ .../steel_mesh_fence_gate_bottom_model.json | 267 +++ ...eel_mesh_fence_gate_bottom_model_open.json | 267 +++ .../steel_mesh_fence_gate_inventory.json | 319 ++++ .../steel_mesh_fence_gate_top_model.json | 220 +++ .../steel_mesh_fence_gate_top_model_open.json | 222 +++ .../fence/steel_mesh_fence_inventory.json | 427 +++++ .../block/fence/steel_mesh_fence_post.json | 22 + .../block/fence/steel_mesh_fence_side.json | 176 ++ .../small_electrical_furnace_model.json | 153 ++ .../small_electrical_furnace_model_lit.json | 7 + .../furnace/small_lab_furnace_model.json | 199 ++ .../furnace/small_lab_furnace_model_lit.json | 4 + .../furnace/small_mineral_smelter_model.json | 107 ++ .../small_mineral_smelter_model_s1.json | 6 + .../small_mineral_smelter_model_s2.json | 6 + .../small_mineral_smelter_model_s3.json | 6 + .../small_waste_incinerator_model.json | 36 + .../small_waste_incinerator_model_lit.json | 6 + .../framed_window_glasspane_submodel.json | 40 + .../furniture/steel_floor_grating_model.json | 201 ++ .../furniture/steel_framed_window_model.json | 117 ++ .../steel_framed_window_submodel.json | 68 + .../block/furniture/steel_table_model.json | 384 ++++ .../treated_wood_side_table_model.json | 207 +++ .../furniture/treated_wood_stool_model.json | 152 ++ .../furniture/treated_wood_table_model.json | 190 ++ .../furniture/treated_wood_window_model.json | 277 +++ .../treated_wood_window_submodel.json | 54 + .../treated_wood_windowsill_broad_model.json | 114 ++ .../treated_wood_windowsill_model.json | 89 + .../models/block/generic/directed_cube.json | 39 + .../block/generic/test_block_model.json | 12 + .../glass/panzerglass_block_inventory.json | 4 + .../block/glass/panzerglass_block_model.json | 1 + .../steel_double_t_support_model.json | 81 + ...steel_double_t_support_xconnect_model.json | 64 + ...e_t_support_xconnect_thick_pole_model.json | 63 + ...le_t_support_xconnect_thin_pole_model.json | 63 + .../block/ladder/metal_rung_ladder_model.json | 172 ++ .../block/ladder/metal_rung_steps_model.json | 172 ++ .../ladder/treated_wood_ladder_model.json | 100 + .../models/block/light/bulb_light_model.json | 267 +++ .../block/light/ceiling_edge_light_model.json | 96 + .../block/light/floor_edge_light_model.json | 69 + .../models/block/light/inset_light_model.json | 137 ++ .../block/misc/labeled_crate_model.json | 78 + .../block/pipe/fluid_barrel_model0.json | 432 +++++ .../block/pipe/fluid_barrel_model1.json | 4 + .../block/pipe/fluid_barrel_model2.json | 4 + .../block/pipe/fluid_barrel_model3.json | 6 + .../block/pipe/fluid_barrel_model4.json | 4 + .../pipe/passive_fluid_accumulator_model.json | 56 + .../block/pipe/straight_pipe_valve_model.json | 89 + ...ight_pipe_valve_redstone_analog_model.json | 6 + .../straight_pipe_valve_redstone_model.json | 6 + ...ight_pipe_valve_rs_connector_submodel.json | 44 + .../block/pole/straight_pole_head_model.json | 131 ++ .../block/pole/straight_pole_model.json | 71 + .../pole/straight_pole_support_model.json | 155 ++ .../straight_thick_metal_pole_head_model.json | 130 ++ .../pole/straight_thick_metal_pole_model.json | 81 + .../straight_thin_metal_pole_head_model.json | 137 ++ .../pole/straight_thin_metal_pole_model.json | 81 + .../pole/thick_steel_pole_head_model.json | 8 + .../block/pole/thick_steel_pole_model.json | 8 + .../pole/thin_steel_pole_head_model.json | 8 + .../block/pole/thin_steel_pole_model.json | 8 + .../pole/treated_wood_pole_head_model.json | 8 + .../block/pole/treated_wood_pole_model.json | 8 + .../pole/treated_wood_pole_support_model.json | 8 + .../models/block/sign/sign_danger_model.json | 4 + .../models/block/sign/sign_decor_model.json | 46 + .../models/block/sign/sign_defense_model.json | 4 + .../models/block/sign/sign_exit_model.json | 46 + .../block/sign/sign_factoryarea_model.json | 4 + .../models/block/sign/sign_hotwire_model.json | 4 + .../block/sign/sign_mindstep_model.json | 4 + .../block/sign/sign_rect14x14_model.json | 46 + .../block/sign/sign_triangular_model.json | 202 +++ .../generic/halfslab_inventory_model.json | 1 + .../block/slab/generic/halfslab_s0_model.json | 56 + .../block/slab/generic/halfslab_s1_model.json | 22 + .../block/slab/generic/halfslab_s2_model.json | 22 + .../block/slab/generic/halfslab_s3_model.json | 56 + .../block/slab/generic/halfslab_s4_model.json | 22 + .../block/slab/generic/halfslab_s5_model.json | 22 + .../block/slab/generic/halfslab_s6_model.json | 22 + .../block/slab/generic/halfslab_s7_model.json | 22 + .../block/slab/generic/halfslab_s8_model.json | 22 + .../block/slab/generic/halfslab_s9_model.json | 22 + .../block/slab/generic/halfslab_sa_model.json | 22 + .../block/slab/generic/halfslab_sb_model.json | 22 + .../block/slab/generic/halfslab_sc_model.json | 22 + .../block/slab/generic/halfslab_sd_model.json | 22 + .../block/slab/generic/halfslab_se_model.json | 22 + .../slab/generic/slab_inventory_model.json | 8 + .../block/slab/generic/slab_s0_model.json | 8 + .../block/slab/generic/slab_s1_model.json | 8 + .../block/slab/generic/slab_s2_model.json | 8 + .../clinker_brick_slab_s0v0_model.json | 1 + .../clinker_brick_slab_s0v1_model.json | 1 + .../clinker_brick_slab_s0v2_model.json | 1 + .../clinker_brick_slab_s0v3_model.json | 1 + .../clinker_brick_slab_s1v0_model.json | 1 + .../clinker_brick_slab_s1v1_model.json | 1 + .../clinker_brick_slab_s1v2_model.json | 1 + .../clinker_brick_slab_s1v3_model.json | 1 + .../clinker_brick_slab_s2v0_model.json | 1 + .../clinker_brick_slab_s2v1_model.json | 1 + .../clinker_brick_slab_s2v2_model.json | 1 + .../clinker_brick_slab_s2v3_model.json | 1 + ...clinker_brick_stained_slab_s0v0_model.json | 1 + ...clinker_brick_stained_slab_s0v1_model.json | 1 + ...clinker_brick_stained_slab_s0v2_model.json | 1 + ...clinker_brick_stained_slab_s0v3_model.json | 1 + ...clinker_brick_stained_slab_s1v0_model.json | 1 + ...clinker_brick_stained_slab_s1v1_model.json | 1 + ...clinker_brick_stained_slab_s1v2_model.json | 1 + ...clinker_brick_stained_slab_s1v3_model.json | 1 + ...clinker_brick_stained_slab_s2v0_model.json | 1 + ...clinker_brick_stained_slab_s2v1_model.json | 1 + ...clinker_brick_stained_slab_s2v2_model.json | 1 + ...clinker_brick_stained_slab_s2v3_model.json | 1 + .../gas_concrete_slab_s0v0_model.json | 1 + .../gas_concrete_slab_s0v1_model.json | 1 + .../gas_concrete_slab_s0v2_model.json | 1 + .../gas_concrete_slab_s0v3_model.json | 1 + .../gas_concrete_slab_s1v0_model.json | 1 + .../gas_concrete_slab_s1v1_model.json | 1 + .../gas_concrete_slab_s1v2_model.json | 1 + .../gas_concrete_slab_s1v3_model.json | 1 + .../gas_concrete_slab_s2v0_model.json | 1 + .../gas_concrete_slab_s2v1_model.json | 1 + .../gas_concrete_slab_s2v2_model.json | 1 + .../gas_concrete_slab_s2v3_model.json | 1 + .../specific/halfslab_concrete_s0_model.json | 1 + .../specific/halfslab_concrete_s1_model.json | 1 + .../specific/halfslab_concrete_s2_model.json | 1 + .../specific/halfslab_concrete_s3_model.json | 1 + .../specific/halfslab_concrete_s4_model.json | 1 + .../specific/halfslab_concrete_s5_model.json | 1 + .../specific/halfslab_concrete_s6_model.json | 1 + .../specific/halfslab_concrete_s7_model.json | 1 + .../specific/halfslab_concrete_s8_model.json | 1 + .../specific/halfslab_concrete_s9_model.json | 1 + .../specific/halfslab_concrete_sa_model.json | 1 + .../specific/halfslab_concrete_sb_model.json | 1 + .../specific/halfslab_concrete_sc_model.json | 1 + .../specific/halfslab_concrete_sd_model.json | 1 + .../specific/halfslab_concrete_se_model.json | 1 + .../halfslab_gas_concrete_s0_model.json | 1 + .../halfslab_gas_concrete_s1_model.json | 1 + .../halfslab_gas_concrete_s2_model.json | 1 + .../halfslab_gas_concrete_s3_model.json | 1 + .../halfslab_gas_concrete_s4_model.json | 1 + .../halfslab_gas_concrete_s5_model.json | 1 + .../halfslab_gas_concrete_s6_model.json | 1 + .../halfslab_gas_concrete_s7_model.json | 1 + .../halfslab_gas_concrete_s8_model.json | 1 + .../halfslab_gas_concrete_s9_model.json | 1 + .../halfslab_gas_concrete_sa_model.json | 1 + .../halfslab_gas_concrete_sb_model.json | 1 + .../halfslab_gas_concrete_sc_model.json | 1 + .../halfslab_gas_concrete_sd_model.json | 1 + .../halfslab_gas_concrete_se_model.json | 1 + .../halfslab_rebar_concrete_s0_model.json | 1 + .../halfslab_rebar_concrete_s1_model.json | 1 + .../halfslab_rebar_concrete_s2_model.json | 1 + .../halfslab_rebar_concrete_s3_model.json | 1 + .../halfslab_rebar_concrete_s4_model.json | 1 + .../halfslab_rebar_concrete_s5_model.json | 1 + .../halfslab_rebar_concrete_s6_model.json | 1 + .../halfslab_rebar_concrete_s7_model.json | 1 + .../halfslab_rebar_concrete_s8_model.json | 1 + .../halfslab_rebar_concrete_s9_model.json | 1 + .../halfslab_rebar_concrete_sa_model.json | 1 + .../halfslab_rebar_concrete_sb_model.json | 1 + .../halfslab_rebar_concrete_sc_model.json | 1 + .../halfslab_rebar_concrete_sd_model.json | 1 + .../halfslab_rebar_concrete_se_model.json | 1 + ...halfslab_sheetmetal_aluminum_s0_model.json | 1 + ...halfslab_sheetmetal_aluminum_s1_model.json | 1 + ...halfslab_sheetmetal_aluminum_s2_model.json | 1 + ...halfslab_sheetmetal_aluminum_s3_model.json | 1 + ...halfslab_sheetmetal_aluminum_s4_model.json | 1 + ...halfslab_sheetmetal_aluminum_s5_model.json | 1 + ...halfslab_sheetmetal_aluminum_s6_model.json | 1 + ...halfslab_sheetmetal_aluminum_s7_model.json | 1 + ...halfslab_sheetmetal_aluminum_s8_model.json | 1 + ...halfslab_sheetmetal_aluminum_s9_model.json | 1 + ...halfslab_sheetmetal_aluminum_sa_model.json | 1 + ...halfslab_sheetmetal_aluminum_sb_model.json | 1 + ...halfslab_sheetmetal_aluminum_sc_model.json | 1 + ...halfslab_sheetmetal_aluminum_sd_model.json | 1 + ...halfslab_sheetmetal_aluminum_se_model.json | 1 + .../halfslab_sheetmetal_copper_s0_model.json | 1 + .../halfslab_sheetmetal_copper_s1_model.json | 1 + .../halfslab_sheetmetal_copper_s2_model.json | 1 + .../halfslab_sheetmetal_copper_s3_model.json | 1 + .../halfslab_sheetmetal_copper_s4_model.json | 1 + .../halfslab_sheetmetal_copper_s5_model.json | 1 + .../halfslab_sheetmetal_copper_s6_model.json | 1 + .../halfslab_sheetmetal_copper_s7_model.json | 1 + .../halfslab_sheetmetal_copper_s8_model.json | 1 + .../halfslab_sheetmetal_copper_s9_model.json | 1 + .../halfslab_sheetmetal_copper_sa_model.json | 1 + .../halfslab_sheetmetal_copper_sb_model.json | 1 + .../halfslab_sheetmetal_copper_sc_model.json | 1 + .../halfslab_sheetmetal_copper_sd_model.json | 1 + .../halfslab_sheetmetal_copper_se_model.json | 1 + .../halfslab_sheetmetal_gold_s0_model.json | 1 + .../halfslab_sheetmetal_gold_s1_model.json | 1 + .../halfslab_sheetmetal_gold_s2_model.json | 1 + .../halfslab_sheetmetal_gold_s3_model.json | 1 + .../halfslab_sheetmetal_gold_s4_model.json | 1 + .../halfslab_sheetmetal_gold_s5_model.json | 1 + .../halfslab_sheetmetal_gold_s6_model.json | 1 + .../halfslab_sheetmetal_gold_s7_model.json | 1 + .../halfslab_sheetmetal_gold_s8_model.json | 1 + .../halfslab_sheetmetal_gold_s9_model.json | 1 + .../halfslab_sheetmetal_gold_sa_model.json | 1 + .../halfslab_sheetmetal_gold_sb_model.json | 1 + .../halfslab_sheetmetal_gold_sc_model.json | 1 + .../halfslab_sheetmetal_gold_sd_model.json | 1 + .../halfslab_sheetmetal_gold_se_model.json | 1 + .../halfslab_sheetmetal_iron_s0_model.json | 1 + .../halfslab_sheetmetal_iron_s1_model.json | 1 + .../halfslab_sheetmetal_iron_s2_model.json | 1 + .../halfslab_sheetmetal_iron_s3_model.json | 1 + .../halfslab_sheetmetal_iron_s4_model.json | 1 + .../halfslab_sheetmetal_iron_s5_model.json | 1 + .../halfslab_sheetmetal_iron_s6_model.json | 1 + .../halfslab_sheetmetal_iron_s7_model.json | 1 + .../halfslab_sheetmetal_iron_s8_model.json | 1 + .../halfslab_sheetmetal_iron_s9_model.json | 1 + .../halfslab_sheetmetal_iron_sa_model.json | 1 + .../halfslab_sheetmetal_iron_sb_model.json | 1 + .../halfslab_sheetmetal_iron_sc_model.json | 1 + .../halfslab_sheetmetal_iron_sd_model.json | 1 + .../halfslab_sheetmetal_iron_se_model.json | 1 + .../halfslab_sheetmetal_steel_s0_model.json | 1 + .../halfslab_sheetmetal_steel_s1_model.json | 1 + .../halfslab_sheetmetal_steel_s2_model.json | 1 + .../halfslab_sheetmetal_steel_s3_model.json | 1 + .../halfslab_sheetmetal_steel_s4_model.json | 1 + .../halfslab_sheetmetal_steel_s5_model.json | 1 + .../halfslab_sheetmetal_steel_s6_model.json | 1 + .../halfslab_sheetmetal_steel_s7_model.json | 1 + .../halfslab_sheetmetal_steel_s8_model.json | 1 + .../halfslab_sheetmetal_steel_s9_model.json | 1 + .../halfslab_sheetmetal_steel_sa_model.json | 1 + .../halfslab_sheetmetal_steel_sb_model.json | 1 + .../halfslab_sheetmetal_steel_sc_model.json | 1 + .../halfslab_sheetmetal_steel_sd_model.json | 1 + .../halfslab_sheetmetal_steel_se_model.json | 1 + .../halfslab_treated_wood_s0_model.json | 1 + .../halfslab_treated_wood_s1_model.json | 1 + .../halfslab_treated_wood_s2_model.json | 1 + .../halfslab_treated_wood_s3_model.json | 1 + .../halfslab_treated_wood_s4_model.json | 1 + .../halfslab_treated_wood_s5_model.json | 1 + .../halfslab_treated_wood_s6_model.json | 1 + .../halfslab_treated_wood_s7_model.json | 1 + .../halfslab_treated_wood_s8_model.json | 1 + .../halfslab_treated_wood_s9_model.json | 1 + .../halfslab_treated_wood_sa_model.json | 1 + .../halfslab_treated_wood_sb_model.json | 1 + .../halfslab_treated_wood_sc_model.json | 1 + .../halfslab_treated_wood_sd_model.json | 1 + .../halfslab_treated_wood_se_model.json | 1 + .../specific/panzerglass_slab_s0v0_model.json | 1 + .../specific/panzerglass_slab_s0v1_model.json | 1 + .../specific/panzerglass_slab_s0v2_model.json | 1 + .../specific/panzerglass_slab_s0v3_model.json | 1 + .../specific/panzerglass_slab_s1v0_model.json | 1 + .../specific/panzerglass_slab_s1v1_model.json | 1 + .../specific/panzerglass_slab_s1v2_model.json | 1 + .../specific/panzerglass_slab_s1v3_model.json | 1 + .../specific/panzerglass_slab_s2v0_model.json | 1 + .../specific/panzerglass_slab_s2v1_model.json | 1 + .../specific/panzerglass_slab_s2v2_model.json | 1 + .../specific/panzerglass_slab_s2v3_model.json | 1 + .../rebar_concrete_slab_s0v0_model.json | 1 + .../rebar_concrete_slab_s0v1_model.json | 1 + .../rebar_concrete_slab_s0v2_model.json | 1 + .../rebar_concrete_slab_s0v3_model.json | 1 + .../rebar_concrete_slab_s1v0_model.json | 1 + .../rebar_concrete_slab_s1v1_model.json | 1 + .../rebar_concrete_slab_s1v2_model.json | 1 + .../rebar_concrete_slab_s1v3_model.json | 1 + .../rebar_concrete_slab_s2v0_model.json | 1 + .../rebar_concrete_slab_s2v1_model.json | 1 + .../rebar_concrete_slab_s2v2_model.json | 1 + .../rebar_concrete_slab_s2v3_model.json | 1 + .../rebar_concrete_tile_slab_s0v0_model.json | 1 + .../rebar_concrete_tile_slab_s0v1_model.json | 1 + .../rebar_concrete_tile_slab_s0v2_model.json | 1 + .../rebar_concrete_tile_slab_s0v3_model.json | 1 + .../rebar_concrete_tile_slab_s1v0_model.json | 1 + .../rebar_concrete_tile_slab_s1v1_model.json | 1 + .../rebar_concrete_tile_slab_s1v2_model.json | 1 + .../rebar_concrete_tile_slab_s1v3_model.json | 1 + .../rebar_concrete_tile_slab_s2v0_model.json | 1 + .../rebar_concrete_tile_slab_s2v1_model.json | 1 + .../rebar_concrete_tile_slab_s2v2_model.json | 1 + .../rebar_concrete_tile_slab_s2v3_model.json | 1 + .../specific/slag_brick_slab_s0v0_model.json | 1 + .../specific/slag_brick_slab_s0v1_model.json | 1 + .../specific/slag_brick_slab_s0v2_model.json | 1 + .../specific/slag_brick_slab_s0v3_model.json | 1 + .../specific/slag_brick_slab_s1v0_model.json | 1 + .../specific/slag_brick_slab_s1v1_model.json | 1 + .../specific/slag_brick_slab_s1v2_model.json | 1 + .../specific/slag_brick_slab_s1v3_model.json | 1 + .../specific/slag_brick_slab_s2v0_model.json | 1 + .../specific/slag_brick_slab_s2v1_model.json | 1 + .../specific/slag_brick_slab_s2v2_model.json | 1 + .../specific/slag_brick_slab_s2v3_model.json | 1 + .../block/soil/dense_grit_dirt_model0.json | 1 + .../block/soil/dense_grit_dirt_model1.json | 1 + .../block/soil/dense_grit_dirt_model2.json | 1 + .../block/soil/dense_grit_dirt_model3.json | 1 + .../block/soil/dense_grit_dirt_model4.json | 1 + .../block/soil/dense_grit_dirt_model5.json | 1 + .../block/soil/dense_grit_dirt_model6.json | 1 + .../block/soil/dense_grit_dirt_model7.json | 1 + .../block/soil/dense_grit_sand_model0.json | 1 + .../block/soil/dense_grit_sand_model1.json | 1 + .../block/soil/dense_grit_sand_model2.json | 1 + .../block/soil/dense_grit_sand_model3.json | 1 + .../block/soil/dense_grit_sand_model4.json | 1 + .../block/soil/dense_grit_sand_model5.json | 1 + .../block/soil/dense_grit_sand_model6.json | 1 + .../block/soil/dense_grit_sand_model7.json | 1 + .../trapdoor/iron_hatch_model_closed.json | 231 +++ .../block/trapdoor/iron_hatch_model_open.json | 231 +++ .../models/block/wall/brick_wall_default.json | 9 + .../block/wall/brick_wall_inventory.json | 57 + .../models/block/wall/brick_wall_post.json | 22 + .../models/block/wall/brick_wall_side.json | 20 + .../block/wall/concrete_wall_default.json | 9 + .../block/wall/concrete_wall_inventory.json | 173 ++ .../models/block/wall/concrete_wall_post.json | 21 + .../models/block/wall/concrete_wall_side.json | 64 + .../models/item/clinker_brick_block.json | 1 + .../models/item/clinker_brick_slab.json | 1 + .../item/clinker_brick_stained_block.json | 1 + .../item/clinker_brick_stained_slab.json | 1 + .../item/clinker_brick_stained_stairs.json | 1 + .../models/item/clinker_brick_stairs.json | 1 + .../models/item/clinker_brick_wall.json | 1 + .../models/item/concrete_wall.json | 1 + .../models/item/dense_grit_dirt_block.json | 1 + .../models/item/dense_grit_sand_block.json | 1 + .../models/item/factory_dropper.json | 1 + .../models/item/factory_hopper.json | 1 + .../models/item/factory_placer.json | 1 + .../models/item/fluid_barrel.json | 1 + .../models/item/gas_concrete.json | 1 + .../models/item/gas_concrete_slab.json | 1 + .../models/item/gas_concrete_stairs.json | 1 + .../models/item/gas_concrete_tile.json | 1 + .../models/item/gas_concrete_tile_slab.json | 1 + .../models/item/gas_concrete_tile_stairs.json | 1 + .../models/item/gas_concrete_wall.json | 1 + .../models/item/halfslab_clinker_brick.json | 1 + .../models/item/halfslab_concrete.json | 1 + .../models/item/halfslab_gas_concrete.json | 1 + .../models/item/halfslab_rebar_concrete.json | 1 + .../item/halfslab_sheetmetal_aluminum.json | 1 + .../item/halfslab_sheetmetal_copper.json | 1 + .../models/item/halfslab_sheetmetal_gold.json | 1 + .../models/item/halfslab_sheetmetal_iron.json | 1 + .../item/halfslab_sheetmetal_steel.json | 1 + .../models/item/halfslab_treated_wood.json | 1 + .../models/item/iron_bulb_light.json | 1 + .../models/item/iron_ceiling_edge_light.json | 1 + .../models/item/iron_floor_edge_light.json | 1 + .../models/item/iron_hatch.json | 1 + .../models/item/iron_inset_light.json | 1 + .../models/item/labeled_crate.json | 1 + .../engineersdecor/models/item/manual.json | 34 + .../models/item/metal_rung_ladder.json | 1 + .../models/item/metal_rung_steps.json | 1 + .../models/item/panzerglass_block.json | 1 + .../models/item/panzerglass_slab.json | 1 + .../item/passive_fluid_accumulator.json | 1 + .../models/item/rebar_concrete.json | 1 + .../models/item/rebar_concrete_slab.json | 1 + .../models/item/rebar_concrete_stairs.json | 1 + .../models/item/rebar_concrete_tile.json | 1 + .../models/item/rebar_concrete_tile_slab.json | 1 + .../item/rebar_concrete_tile_stairs.json | 1 + .../models/item/rebar_concrete_wall.json | 1 + .../models/item/sign_danger.json | 1 + .../models/item/sign_decor.json | 1 + .../models/item/sign_defense.json | 1 + .../engineersdecor/models/item/sign_exit.json | 1 + .../models/item/sign_factoryarea.json | 1 + .../models/item/sign_hotwire.json | 1 + .../models/item/sign_mindstep.json | 1 + .../models/item/slag_brick_block.json | 1 + .../models/item/slag_brick_slab.json | 1 + .../models/item/slag_brick_stairs.json | 1 + .../models/item/slag_brick_wall.json | 1 + .../models/item/small_block_breaker.json | 1 + .../models/item/small_electrical_furnace.json | 1 + .../models/item/small_fluid_funnel.json | 1 + .../models/item/small_lab_furnace.json | 4 + .../models/item/small_milking_machine.json | 1 + .../models/item/small_mineral_smelter.json | 1 + .../models/item/small_solar_panel.json | 1 + .../models/item/small_tree_cutter.json | 1 + .../models/item/small_waste_incinerator.json | 1 + .../models/item/steel_double_t_support.json | 1 + .../models/item/steel_floor_grating.json | 1 + .../models/item/steel_framed_window.json | 1 + .../models/item/steel_mesh_fence.json | 1 + .../models/item/steel_mesh_fence_gate.json | 1 + .../models/item/steel_table.json | 1 + .../models/item/straight_pipe_valve.json | 1 + .../item/straight_pipe_valve_redstone.json | 1 + .../straight_pipe_valve_redstone_analog.json | 1 + .../models/item/test_block.json | 1 + .../models/item/thick_steel_pole.json | 1 + .../models/item/thick_steel_pole_head.json | 1 + .../models/item/thin_steel_pole.json | 1 + .../models/item/thin_steel_pole_head.json | 1 + .../item/treated_wood_broad_windowsill.json | 1 + .../item/treated_wood_crafting_table.json | 1 + .../models/item/treated_wood_ladder.json | 1 + .../models/item/treated_wood_pole.json | 1 + .../models/item/treated_wood_pole_head.json | 1 + .../item/treated_wood_pole_support.json | 1 + .../models/item/treated_wood_side_table.json | 1 + .../models/item/treated_wood_stool.json | 1 + .../models/item/treated_wood_table.json | 1 + .../models/item/treated_wood_window.json | 1 + .../models/item/treated_wood_windowsill.json | 1 + .../clinker_brick/clinker_brick_pole_side.png | Bin 0 -> 443 bytes .../clinker_brick_stained_texture0.png | Bin 0 -> 757 bytes .../clinker_brick_stained_texture1.png | Bin 0 -> 731 bytes .../clinker_brick_stained_texture2.png | Bin 0 -> 750 bytes .../clinker_brick_stained_texture3.png | Bin 0 -> 738 bytes .../clinker_brick_stained_texture4.png | Bin 0 -> 751 bytes .../clinker_brick_stained_texture5.png | Bin 0 -> 739 bytes .../clinker_brick_stained_texture6.png | Bin 0 -> 750 bytes .../clinker_brick_stained_texture7.png | Bin 0 -> 753 bytes .../clinker_brick/clinker_brick_texture0.png | Bin 0 -> 748 bytes .../clinker_brick/clinker_brick_texture1.png | Bin 0 -> 736 bytes .../clinker_brick/clinker_brick_texture2.png | Bin 0 -> 731 bytes .../clinker_brick/clinker_brick_texture3.png | Bin 0 -> 728 bytes .../clinker_brick/clinker_brick_texture4.png | Bin 0 -> 746 bytes .../clinker_brick/clinker_brick_texture5.png | Bin 0 -> 724 bytes .../clinker_brick/clinker_brick_texture6.png | Bin 0 -> 740 bytes .../clinker_brick/clinker_brick_texture7.png | Bin 0 -> 739 bytes .../block/clinker_brick/clinker_brick_top.png | Bin 0 -> 521 bytes .../clinker_brick/clinker_brick_wall0.png | Bin 0 -> 530 bytes .../clinker_brick/clinker_brick_wall1.png | Bin 0 -> 660 bytes .../clinker_brick/clinker_brick_wall2.png | Bin 0 -> 672 bytes .../clinker_brick/clinker_brick_wall3.png | Bin 0 -> 609 bytes .../clinker_brick/clinker_brick_wall4.png | Bin 0 -> 636 bytes .../clinker_brick/clinker_brick_wall5.png | Bin 0 -> 603 bytes .../clinker_brick/clinker_brick_wall6.png | Bin 0 -> 648 bytes .../clinker_brick/clinker_brick_wall7.png | Bin 0 -> 630 bytes .../block/concrete/gas_concrete_texture0.png | Bin 0 -> 601 bytes .../block/concrete/gas_concrete_texture1.png | Bin 0 -> 608 bytes .../block/concrete/gas_concrete_texture2.png | Bin 0 -> 609 bytes .../block/concrete/gas_concrete_texture3.png | Bin 0 -> 627 bytes .../block/concrete/gas_concrete_texture4.png | Bin 0 -> 609 bytes .../block/concrete/gas_concrete_texture5.png | Bin 0 -> 621 bytes .../block/concrete/gas_concrete_texture6.png | Bin 0 -> 630 bytes .../block/concrete/gas_concrete_texture7.png | Bin 0 -> 601 bytes .../concrete/rebar_concrete_texture0.png | Bin 0 -> 607 bytes .../concrete/rebar_concrete_texture1.png | Bin 0 -> 623 bytes .../concrete/rebar_concrete_texture2.png | Bin 0 -> 639 bytes .../concrete/rebar_concrete_texture3.png | Bin 0 -> 618 bytes .../concrete/rebar_concrete_texture4.png | Bin 0 -> 612 bytes .../concrete/rebar_concrete_texture5.png | Bin 0 -> 619 bytes .../concrete/rebar_concrete_texture6.png | Bin 0 -> 611 bytes .../concrete/rebar_concrete_texture7.png | Bin 0 -> 615 bytes .../concrete/rebar_concrete_tile_texture0.png | Bin 0 -> 510 bytes .../concrete/rebar_concrete_tile_texture1.png | Bin 0 -> 521 bytes .../concrete/rebar_concrete_tile_texture2.png | Bin 0 -> 532 bytes .../concrete/rebar_concrete_tile_texture3.png | Bin 0 -> 529 bytes .../concrete/rebar_concrete_tile_texture4.png | Bin 0 -> 515 bytes .../concrete/rebar_concrete_tile_texture5.png | Bin 0 -> 534 bytes .../concrete/rebar_concrete_tile_texture6.png | Bin 0 -> 518 bytes .../concrete/rebar_concrete_tile_texture7.png | Bin 0 -> 534 bytes .../metal_crafting_table_front.png | Bin 0 -> 433 bytes .../metal_crafting_table_side.png | Bin 0 -> 451 bytes .../metal_crafting_table_top.png | Bin 0 -> 629 bytes .../metal_crafting_table_tray.png | Bin 0 -> 487 bytes .../block/device/factory_dropper_bottom.png | Bin 0 -> 556 bytes .../block/device/factory_dropper_shutter.png | Bin 0 -> 410 bytes .../block/device/factory_dropper_side.png | Bin 0 -> 622 bytes .../block/device/factory_dropper_top.png | Bin 0 -> 527 bytes .../block/device/factory_hopper_bottom.png | Bin 0 -> 438 bytes .../block/device/factory_hopper_front.png | Bin 0 -> 531 bytes .../block/device/factory_hopper_side.png | Bin 0 -> 524 bytes .../block/device/factory_hopper_top.png | Bin 0 -> 505 bytes .../block/device/factory_placer_bottom.png | Bin 0 -> 478 bytes .../block/device/factory_placer_side.png | Bin 0 -> 652 bytes .../block/device/factory_placer_top.png | Bin 0 -> 527 bytes .../block/device/small_block_breaker_back.png | Bin 0 -> 573 bytes .../device/small_block_breaker_bottom.png | Bin 0 -> 543 bytes .../device/small_block_breaker_front.png | Bin 0 -> 450 bytes .../block/device/small_block_breaker_left.png | Bin 0 -> 489 bytes .../device/small_block_breaker_right.png | Bin 0 -> 488 bytes .../device/small_block_breaker_shaft.png | Bin 0 -> 423 bytes .../small_block_breaker_shaft_active.png | Bin 0 -> 672 bytes ...mall_block_breaker_shaft_active.png.mcmeta | 1 + .../block/device/small_block_breaker_top.png | Bin 0 -> 388 bytes .../device/small_fluid_funnel_bottom.png | Bin 0 -> 618 bytes .../device/small_fluid_funnel_side_s0.png | Bin 0 -> 572 bytes .../device/small_fluid_funnel_side_s1.png | Bin 0 -> 579 bytes .../device/small_fluid_funnel_side_s2.png | Bin 0 -> 575 bytes .../device/small_fluid_funnel_side_s3.png | Bin 0 -> 572 bytes .../block/device/small_fluid_funnel_top.png | Bin 0 -> 431 bytes .../device/small_milking_machine_back.png | Bin 0 -> 563 bytes .../device/small_milking_machine_front.png | Bin 0 -> 473 bytes .../small_milking_machine_front_filled.png | Bin 0 -> 483 bytes .../device/small_milking_machine_parts.png | Bin 0 -> 516 bytes .../device/small_milking_machine_side.png | Bin 0 -> 560 bytes .../small_milking_machine_topbottom.png | Bin 0 -> 581 bytes .../block/device/small_solar_panel_panel.png | Bin 0 -> 539 bytes .../block/device/small_solar_panel_parts.png | Bin 0 -> 412 bytes .../block/device/small_solar_panel_side.png | Bin 0 -> 282 bytes .../device/small_solar_panel_topbottom.png | Bin 0 -> 581 bytes .../block/device/tree_cutter_blade.png | Bin 0 -> 637 bytes .../block/device/tree_cutter_blade.png.mcmeta | 1 + .../block/device/tree_cutter_blade_off.png | Bin 0 -> 395 bytes .../block/device/tree_cutter_bottom.png | Bin 0 -> 527 bytes .../block/device/tree_cutter_side.png | Bin 0 -> 368 bytes .../textures/block/device/tree_cutter_top.png | Bin 0 -> 499 bytes .../textures/block/fence/steel_mesh_fence.png | Bin 0 -> 388 bytes .../block/fence/steel_mesh_pole_side.png | Bin 0 -> 342 bytes .../textures/block/fence/steel_mesh_top.png | Bin 0 -> 373 bytes .../furnace/small_electrical_furnace_back.png | Bin 0 -> 533 bytes .../small_electrical_furnace_back_lit.png | Bin 0 -> 893 bytes ...all_electrical_furnace_back_lit.png.mcmeta | 1 + .../small_electrical_furnace_bottom.png | Bin 0 -> 472 bytes .../small_electrical_furnace_front.png | Bin 0 -> 531 bytes .../small_electrical_furnace_front_lit.png | Bin 0 -> 876 bytes ...ll_electrical_furnace_front_lit.png.mcmeta | 1 + .../furnace/small_electrical_furnace_left.png | Bin 0 -> 522 bytes .../small_electrical_furnace_radiator.png | Bin 0 -> 448 bytes .../small_electrical_furnace_right.png | Bin 0 -> 517 bytes .../furnace/small_electrical_furnace_top.png | Bin 0 -> 484 bytes .../block/furnace/small_lab_furnace_back.png | Bin 0 -> 550 bytes .../furnace/small_lab_furnace_bottom.png | Bin 0 -> 489 bytes .../block/furnace/small_lab_furnace_front.png | Bin 0 -> 518 bytes .../small_lab_furnace_front_gloom_off.png | Bin 0 -> 184 bytes .../small_lab_furnace_front_gloom_on.png | Bin 0 -> 693 bytes ...mall_lab_furnace_front_gloom_on.png.mcmeta | 1 + .../furnace/small_lab_furnace_handles.png | Bin 0 -> 399 bytes .../block/furnace/small_lab_furnace_left.png | Bin 0 -> 533 bytes .../block/furnace/small_lab_furnace_right.png | Bin 0 -> 539 bytes .../block/furnace/small_lab_furnace_top.png | Bin 0 -> 503 bytes .../furnace/small_mineral_smelter_bottom.png | Bin 0 -> 543 bytes .../small_mineral_smelter_front_s0.png | Bin 0 -> 618 bytes .../small_mineral_smelter_front_s1.png | Bin 0 -> 728 bytes .../small_mineral_smelter_front_s1.png.mcmeta | 1 + .../small_mineral_smelter_front_s2.png | Bin 0 -> 940 bytes .../small_mineral_smelter_front_s2.png.mcmeta | 1 + .../small_mineral_smelter_front_s3.png | Bin 0 -> 957 bytes .../small_mineral_smelter_front_s3.png.mcmeta | 1 + .../furnace/small_mineral_smelter_side.png | Bin 0 -> 606 bytes .../furnace/small_mineral_smelter_top.png | Bin 0 -> 562 bytes .../small_waste_incinerator_bottom.png | Bin 0 -> 587 bytes .../furnace/small_waste_incinerator_side.png | Bin 0 -> 845 bytes .../small_waste_incinerator_side.png.mcmeta | 1 + .../furnace/small_waste_incinerator_top.png | Bin 0 -> 581 bytes .../furniture/steel_table_side_texture.png | Bin 0 -> 384 bytes .../furniture/steel_table_top_texture.png | Bin 0 -> 386 bytes .../glass/panzerglass_block_texture0.png | Bin 0 -> 591 bytes .../glass/panzerglass_block_texture1.png | Bin 0 -> 614 bytes .../glass/panzerglass_block_texture2.png | Bin 0 -> 616 bytes .../glass/panzerglass_block_texture3.png | Bin 0 -> 585 bytes .../panzerglass_block_texture_inventory.png | Bin 0 -> 658 bytes .../block/glass/window_glass_texture.png | Bin 0 -> 560 bytes .../steel_double_t_support_end_texture.png | Bin 0 -> 350 bytes .../steel_double_t_support_side_texture.png | Bin 0 -> 270 bytes .../steel_double_t_support_top_texture.png | Bin 0 -> 376 bytes .../light/lamp_glass_warm_square_texture.png | Bin 0 -> 506 bytes .../textures/block/material/steel_texture.png | Bin 0 -> 527 bytes .../textures/block/material/treated_wood.png | Bin 0 -> 520 bytes .../material/treated_wood_framed_texture.png | Bin 0 -> 553 bytes .../material/treated_wood_pole_texture.png | Bin 0 -> 596 bytes .../material/treated_wood_rough_texture.png | Bin 0 -> 553 bytes .../misc/labeled_crate_front_texture.png | Bin 0 -> 662 bytes .../block/misc/labeled_crate_side_texture.png | Bin 0 -> 672 bytes .../block/pipe/fluid_barrel_side0.png | Bin 0 -> 510 bytes .../block/pipe/fluid_barrel_side1.png | Bin 0 -> 525 bytes .../block/pipe/fluid_barrel_side2.png | Bin 0 -> 528 bytes .../block/pipe/fluid_barrel_side3.png | Bin 0 -> 527 bytes .../block/pipe/fluid_barrel_side4.png | Bin 0 -> 522 bytes .../textures/block/pipe/fluid_barrel_top.png | Bin 0 -> 482 bytes ...passive_fluid_accumulator_back_texture.png | Bin 0 -> 639 bytes ...assive_fluid_accumulator_front_texture.png | Bin 0 -> 680 bytes ...passive_fluid_accumulator_side_texture.png | Bin 0 -> 618 bytes .../pipe/straight_pipe_valve_end_texture.png | Bin 0 -> 456 bytes ...ipe_valve_side_redstone_analog_texture.png | Bin 0 -> 605 bytes ...ht_pipe_valve_side_redstone_cn_texture.png | Bin 0 -> 324 bytes ...aight_pipe_valve_side_redstone_texture.png | Bin 0 -> 591 bytes .../pipe/straight_pipe_valve_side_texture.png | Bin 0 -> 513 bytes .../pole/thick_steel_pole_side_texture.png | Bin 0 -> 402 bytes .../pole/thick_steel_pole_top_texture.png | Bin 0 -> 348 bytes .../pole/thin_steel_pole_side_texture.png | Bin 0 -> 342 bytes .../pole/thin_steel_pole_top_texture.png | Bin 0 -> 373 bytes .../pole/treated_wood_pole_side_texture.png | Bin 0 -> 444 bytes ...reated_wood_pole_support_edges_texture.png | Bin 0 -> 368 bytes .../treated_wood_pole_support_top_texture.png | Bin 0 -> 454 bytes .../pole/treated_wood_pole_top_texture.png | Bin 0 -> 452 bytes .../block/sign/engineersdecor-logo.png | Bin 0 -> 5496 bytes .../block/sign/sign_danger_texture.png | Bin 0 -> 1303 bytes .../block/sign/sign_defense_texture.png | Bin 0 -> 1550 bytes .../textures/block/sign/sign_exit_texture.png | Bin 0 -> 934 bytes .../block/sign/sign_factoryarea_texture.png | Bin 0 -> 1581 bytes .../block/sign/sign_hotwire_texture.png | Bin 0 -> 1164 bytes .../block/sign/sign_mindstep_texture.png | Bin 0 -> 1786 bytes .../block/slag_brick/slag_brick_pole_side.png | Bin 0 -> 450 bytes .../block/slag_brick/slag_brick_texture0.png | Bin 0 -> 734 bytes .../block/slag_brick/slag_brick_texture1.png | Bin 0 -> 707 bytes .../block/slag_brick/slag_brick_texture2.png | Bin 0 -> 728 bytes .../block/slag_brick/slag_brick_texture3.png | Bin 0 -> 748 bytes .../block/slag_brick/slag_brick_texture4.png | Bin 0 -> 723 bytes .../block/slag_brick/slag_brick_texture5.png | Bin 0 -> 729 bytes .../block/slag_brick/slag_brick_texture6.png | Bin 0 -> 751 bytes .../block/slag_brick/slag_brick_texture7.png | Bin 0 -> 742 bytes .../block/slag_brick/slag_brick_top.png | Bin 0 -> 506 bytes .../block/slag_brick/slag_brick_wall0.png | Bin 0 -> 692 bytes .../block/slag_brick/slag_brick_wall1.png | Bin 0 -> 682 bytes .../block/slag_brick/slag_brick_wall2.png | Bin 0 -> 684 bytes .../block/slag_brick/slag_brick_wall3.png | Bin 0 -> 706 bytes .../block/slag_brick/slag_brick_wall4.png | Bin 0 -> 687 bytes .../block/slag_brick/slag_brick_wall5.png | Bin 0 -> 693 bytes .../block/slag_brick/slag_brick_wall6.png | Bin 0 -> 697 bytes .../block/slag_brick/slag_brick_wall7.png | Bin 0 -> 711 bytes .../block/soil/dense_grit_dirt_texture0.png | Bin 0 -> 880 bytes .../block/soil/dense_grit_dirt_texture1.png | Bin 0 -> 866 bytes .../block/soil/dense_grit_dirt_texture2.png | Bin 0 -> 850 bytes .../block/soil/dense_grit_dirt_texture3.png | Bin 0 -> 809 bytes .../block/soil/dense_grit_dirt_texture4.png | Bin 0 -> 819 bytes .../block/soil/dense_grit_dirt_texture5.png | Bin 0 -> 868 bytes .../block/soil/dense_grit_dirt_texture6.png | Bin 0 -> 857 bytes .../block/soil/dense_grit_dirt_texture7.png | Bin 0 -> 862 bytes .../block/soil/dense_grit_sand_texture0.png | Bin 0 -> 862 bytes .../block/soil/dense_grit_sand_texture1.png | Bin 0 -> 844 bytes .../block/soil/dense_grit_sand_texture2.png | Bin 0 -> 836 bytes .../block/soil/dense_grit_sand_texture3.png | Bin 0 -> 869 bytes .../block/soil/dense_grit_sand_texture4.png | Bin 0 -> 836 bytes .../block/soil/dense_grit_sand_texture5.png | Bin 0 -> 840 bytes .../block/soil/dense_grit_sand_texture6.png | Bin 0 -> 859 bytes .../block/soil/dense_grit_sand_texture7.png | Bin 0 -> 856 bytes .../textures/gui/factory_dropper_gui.png | Bin 0 -> 20996 bytes .../textures/gui/factory_hopper_gui.png | Bin 0 -> 17059 bytes .../textures/gui/factory_placer_gui.png | Bin 0 -> 15570 bytes .../textures/gui/labeled_crate_gui.png | Bin 0 -> 16765 bytes .../textures/gui/metal_crafting_table_gui.png | Bin 0 -> 28670 bytes .../gui/small_electrical_furnace_gui.png | Bin 0 -> 24897 bytes .../textures/gui/small_lab_furnace_gui.png | Bin 0 -> 27149 bytes .../gui/small_waste_incinerator_gui.png | Bin 0 -> 23196 bytes .../engineersdecor/textures/item/manual.png | Bin 0 -> 664 bytes .../blocks/clinker_brick_block.json | 21 + .../blocks/clinker_brick_stained_block.json | 21 + .../blocks/clinker_brick_stained_stairs.json | 21 + .../blocks/clinker_brick_stairs.json | 21 + .../blocks/clinker_brick_wall.json | 21 + .../loot_tables/blocks/concrete_wall.json | 21 + .../blocks/dense_grit_sand_block.json | 21 + .../loot_tables/blocks/gas_concrete.json | 21 + .../blocks/gas_concrete_stairs.json | 21 + .../loot_tables/blocks/gas_concrete_wall.json | 21 + .../loot_tables/blocks/iron_bulb_light.json | 21 + .../blocks/iron_ceiling_edge_light.json | 21 + .../blocks/iron_floor_edge_light.json | 21 + .../loot_tables/blocks/iron_hatch.json | 21 + .../loot_tables/blocks/iron_inset_light.json | 21 + .../loot_tables/blocks/metal_rung_ladder.json | 21 + .../loot_tables/blocks/metal_rung_steps.json | 21 + .../loot_tables/blocks/panzerglass_block.json | 21 + .../blocks/passive_fluid_accumulator.json | 26 + .../loot_tables/blocks/rebar_concrete.json | 21 + .../blocks/rebar_concrete_stairs.json | 21 + .../blocks/rebar_concrete_tile.json | 21 + .../blocks/rebar_concrete_tile_stairs.json | 21 + .../blocks/rebar_concrete_wall.json | 21 + .../loot_tables/blocks/sign_danger.json | 21 + .../loot_tables/blocks/sign_decor.json | 21 + .../loot_tables/blocks/sign_defense.json | 21 + .../loot_tables/blocks/sign_exit.json | 21 + .../loot_tables/blocks/sign_factoryarea.json | 21 + .../loot_tables/blocks/sign_hotwire.json | 21 + .../loot_tables/blocks/slag_brick_block.json | 21 + .../loot_tables/blocks/slag_brick_stairs.json | 21 + .../loot_tables/blocks/slag_brick_wall.json | 21 + .../blocks/small_block_breaker.json | 26 + .../blocks/small_milking_machine.json | 26 + .../loot_tables/blocks/small_solar_panel.json | 26 + .../loot_tables/blocks/small_tree_cutter.json | 26 + .../blocks/steel_double_t_support.json | 21 + .../blocks/steel_floor_grating.json | 21 + .../blocks/steel_framed_window.json | 21 + .../loot_tables/blocks/steel_mesh_fence.json | 21 + .../blocks/steel_mesh_fence_gate.json | 21 + .../loot_tables/blocks/steel_table.json | 21 + .../blocks/straight_pipe_valve.json | 26 + .../blocks/straight_pipe_valve_redstone.json | 26 + .../straight_pipe_valve_redstone_analog.json | 26 + .../loot_tables/blocks/thick_steel_pole.json | 21 + .../blocks/thick_steel_pole_head.json | 21 + .../loot_tables/blocks/thin_steel_pole.json | 21 + .../blocks/thin_steel_pole_head.json | 21 + .../blocks/treated_wood_broad_windowsill.json | 21 + .../blocks/treated_wood_ladder.json | 21 + .../loot_tables/blocks/treated_wood_pole.json | 21 + .../blocks/treated_wood_pole_head.json | 21 + .../blocks/treated_wood_pole_support.json | 21 + .../blocks/treated_wood_side_table.json | 21 + .../blocks/treated_wood_stool.json | 21 + .../blocks/treated_wood_table.json | 21 + .../blocks/treated_wood_window.json | 21 + .../blocks/treated_wood_windowsill.json | 21 + .../engineersdecor_manual/book.json | 9 + .../en_us/categories/automation.json | 6 + .../en_us/categories/buildingblocks.json | 6 + .../en_us/categories/cosmetic.json | 6 + .../en_us/categories/crafting.json | 6 + .../en_us/categories/fluidics.json | 6 + .../en_us/categories/illumination.json | 6 + .../en_us/categories/power.json | 6 + .../en_us/categories/structural.json | 6 + .../entries/automation/factory_dropper.json | 58 + .../entries/automation/factory_hopper.json | 42 + .../entries/automation/factory_placer.json | 34 + .../automation/small_block_breaker.json | 18 + .../automation/small_milking_machine.json | 26 + .../entries/automation/small_tree_cutter.json | 18 + .../automation/small_waste_incinerator.json | 18 + .../en_us/entries/buildingblocks/bricks.json | 28 + .../entries/buildingblocks/concrete.json | 28 + .../en_us/entries/buildingblocks/doors.json | 18 + .../en_us/entries/buildingblocks/fences.json | 30 + .../en_us/entries/buildingblocks/glass.json | 18 + .../en_us/entries/buildingblocks/ladders.json | 20 + .../entries/buildingblocks/slab_slices.json | 19 + .../en_us/entries/buildingblocks/windows.json | 20 + .../en_us/entries/cosmetic/furniture.json | 32 + .../en_us/entries/cosmetic/signs.json | 18 + .../entries/crafting/crafting_table.json | 46 + .../en_us/entries/crafting/labeled_crate.json | 18 + .../crafting/small_electrical_furnace.json | 34 + .../entries/crafting/small_lab_furnace.json | 26 + .../crafting/small_mineral_smelter.json | 18 + .../fluidics/passive_fluid_accumulator.json | 18 + .../entries/fluidics/small_fluid_funnel.json | 18 + .../entries/fluidics/straight_pipe_valve.json | 18 + .../straight_pipe_valve_redstone.json | 18 + .../straight_pipe_valve_redstone_analog.json | 18 + .../entries/illumination/inset_lights.json | 20 + .../entries/power/small_solar_panel.json | 26 + .../entries/structural/floor_grating.json | 18 + .../entries/structural/steel_supports.json | 20 + .../entries/structural/wooden_supports.json | 20 + .../dependent/concrete_halfslab_recipe.json | 28 + .../dependent/concrete_wall_recipe.json | 28 + .../dense_grit_sand_block_recipe.json | 23 + .../dense_grit_sand_dirt_recipe.json | 23 + .../dependent/factory_dropper_recipe.json | 56 + .../dependent/factory_hopper_recipe.json | 56 + .../dependent/factory_placer_recipe.json | 56 + .../dependent/fluid_barrel_recipe.json | 56 + .../dependent/gas_concrete_block_recipe.json | 53 + .../dependent/halfslab_concrete_recipe.json | 28 + .../halfslab_concrete_recipe_decompose.json | 28 + .../halfslab_sheetmetal_aluminum_recipe.json | 28 + ..._sheetmetal_aluminum_recipe_decompose.json | 28 + .../halfslab_sheetmetal_copper_recipe.json | 28 + ...ab_sheetmetal_copper_recipe_decompose.json | 28 + .../halfslab_sheetmetal_gold_recipe.json | 28 + ...slab_sheetmetal_gold_recipe_decompose.json | 28 + .../halfslab_sheetmetal_iron_recipe.json | 28 + ...slab_sheetmetal_iron_recipe_decompose.json | 28 + .../halfslab_sheetmetal_steel_recipe.json | 28 + ...lab_sheetmetal_steel_recipe_decompose.json | 28 + .../halfslab_treated_wood_recipe.json | 28 + ...alfslab_treated_wood_recipe_decompose.json | 28 + .../recipes/dependent/iron_hatch_recipe.json | 53 + .../dependent/iron_inset_light_recipe.json | 56 + .../dependent/labeled_crate_recipe.json | 56 + .../dependent/metal_rung_ladder_recipe.json | 51 + .../dependent/metal_rung_steps_recipe.json | 52 + .../dependent/panzerglass_block_recipe.json | 55 + .../passive_fluid_accumulator_recipe.json | 56 + .../rebar_concrete_block_recipe.json | 54 + .../dependent/sign_hotwire_recipe.json | 55 + .../dependent/slag_brick_block_recipe.json | 55 + .../dependent/small_block_breaker_recipe.json | 59 + .../small_electrical_furnace_recipe.json | 57 + .../dependent/small_fluid_funnel_recipe.json | 56 + .../dependent/small_lab_furnace_recipe.json | 56 + .../small_milking_machine_recipe.json | 59 + .../small_mineral_smelter_recipe.json | 60 + .../dependent/small_solar_panel_recipe.json | 56 + .../dependent/small_tree_cutter_recipe.json | 59 + .../small_waste_incinerator_recipe.json | 56 + .../dependent/steel_framed_window_recipe.json | 54 + .../dependent/straight_pipe_valve_recipe.json | 51 + .../straight_pipe_valve_redstone_recipe.json | 44 + .../dependent/thin_steel_pole_recipe.json | 53 + .../dependent/treated_wood_floor_recipe.json | 28 + .../dependent/treated_wood_ladder_recipe.json | 53 + .../dependent/treated_wood_pole_recipe.json | 55 + .../treated_wood_side_table_recipe.json | 56 + .../dependent/treated_wood_stool_recipe.json | 55 + .../dependent/treated_wood_table_recipe.json | 56 + .../dependent/treated_wood_window_recipe.json | 55 + .../treated_wood_windowsill_recipe.json | 55 + .../clinker_brick_halfslab_recipe.json | 30 + .../independent/clinker_brick_recipe.json | 30 + .../clinker_brick_slab_recipe.json | 29 + .../clinker_brick_stained_block_recipe.json | 24 + ..._brick_stained_block_recipe_decompose.json | 23 + .../clinker_brick_stained_slab_recipe.json | 29 + ...r_brick_stained_slab_recipe_decompose.json | 28 + .../clinker_brick_stained_stairs_recipe.json | 31 + .../clinker_brick_stairs_recipe.json | 31 + ...clinker_brick_stairs_recipe_decompose.json | 30 + .../clinker_brick_wall_recipe.json | 31 + .../clinker_brick_wall_recipe_decompose.json | 30 + .../engineersdecor_manual_recipe.json | 29 + .../gas_concrete_halfslab_recipe.json | 30 + ...as_concrete_halfslab_recipe_decompose.json | 30 + .../independent/gas_concrete_slab_recipe.json | 29 + .../gas_concrete_slab_recipe_decompose.json | 28 + .../gas_concrete_stairs_recipe.json | 29 + .../gas_concrete_stairs_recipe_decompose.json | 30 + .../independent/gas_concrete_wall_recipe.json | 31 + .../gas_concrete_wall_recipe_decompose.json | 30 + .../independent/iron_bulb_light_recipe.json | 23 + .../iron_ceiling_edge_light_recipe.json | 23 + .../iron_floor_edge_light_recipe.json | 23 + .../iron_inset_light_recipe_backcycle.json | 23 + .../metal_crafting_table_recipe.json | 28 + .../independent/panzerglass_slab_recipe.json | 31 + .../rebar_concrete_halfslab_recipe.json | 30 + ...ar_concrete_halfslab_recipe_decompose.json | 30 + .../rebar_concrete_slab_recipe.json | 29 + .../rebar_concrete_slab_recipe_decompose.json | 30 + .../rebar_concrete_stairs_recipe.json | 29 + ...ebar_concrete_stairs_recipe_decompose.json | 30 + .../rebar_concrete_tile_recipe.json | 28 + .../rebar_concrete_tile_recipe_decompose.json | 28 + .../rebar_concrete_tile_slab_recipe.json | 31 + ...r_concrete_tile_slab_recipe_decompose.json | 30 + .../rebar_concrete_tile_stairs_recipe.json | 29 + ...concrete_tile_stairs_recipe_decompose.json | 30 + .../rebar_concrete_wall_recipe.json | 31 + .../rebar_concrete_wall_recipe_decompose.json | 30 + .../independent/sign_danger_recipe.json | 23 + .../independent/sign_defense_recipe.json | 23 + .../recipes/independent/sign_exit_recipe.json | 23 + .../independent/sign_factoryarea_recipe.json | 23 + .../sign_hotwire_recipe_wrapback.json | 23 + .../independent/slag_brick_slab_recipe.json | 31 + .../independent/slag_brick_stairs_recipe.json | 31 + .../slag_brick_stairs_recipe_decompose.json | 30 + .../independent/slag_brick_wall_recipe.json | 31 + .../slag_brick_wall_recipe_decompose.json | 30 + .../steel_double_t_support_recipe.json | 31 + .../steel_floor_grating_recipe.json | 31 + .../steel_mesh_fence_gate_recipe.json | 32 + .../independent/steel_mesh_fence_recipe.json | 33 + .../independent/steel_table_recipe.json | 34 + ...ght_pipe_valve_redstone_analog_recipe.json | 24 + ..._pipe_valve_redstone_recipe_backcycle.json | 24 + .../thick_steel_pole_head_recipe.json | 25 + .../independent/thick_steel_pole_recipe.json | 29 + .../thick_steel_pole_recipe_backcycle.json | 25 + .../thin_steel_pole_head_recipe.json | 25 + .../thin_steel_pole_recipe_backcycle.json | 25 + .../treated_wood_broad_windowsill.json | 27 + .../treated_wood_pole_head_recipe.json | 25 + .../treated_wood_pole_support_recipe.json | 25 + .../treated_wood_pole_wrapover_recipe.json | 25 + .../items/accepted_mineral_smelter_input.json | 63 + .../tags/items/brick_blocks.json | 7 + .../tags/items/brick_ingots.json | 7 + .../data/engineersdecor/tags/items/dirts.json | 7 + .../tags/items/luminescent_blocks.json | 7 + .../tags/items/plain_concretes.json | 37 + .../tags/items/plain_glass_blocks.json | 22 + .../tags/items/plain_glass_panes.json | 22 + .../data/forge/tags/blocks/dirt.json | 6 + .../resources/data/forge/tags/items/dirt.json | 6 + .../data/minecraft/tags/blocks/slabs.json | 12 + .../data/minecraft/tags/blocks/stairs.json | 11 + .../data/minecraft/tags/blocks/walls.json | 9 + .../data/minecraft/tags/items/slabs.json | 12 + .../data/minecraft/tags/items/stairs.json | 11 + .../data/minecraft/tags/items/walls.json | 9 + src/main/resources/logo.png | Bin 0 -> 5496 bytes src/main/resources/pack.mcmeta | 6 + 1178 files changed, 42198 insertions(+), 2 deletions(-) create mode 100644 .gitattributes create mode 100644 Makefile create mode 100644 build.gradle create mode 100644 gradle.properties create mode 100644 gradle/wrapper/gradle-wrapper.jar create mode 100644 gradle/wrapper/gradle-wrapper.properties create mode 100644 gradlew create mode 100644 gradlew.bat create mode 100644 readme.md create mode 100644 src/main/java/wile/engineersdecor/ModConfig.java create mode 100644 src/main/java/wile/engineersdecor/ModContent.java create mode 100644 src/main/java/wile/engineersdecor/ModEngineersDecor.java create mode 100644 src/main/java/wile/engineersdecor/blocks/DecorBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdBreaker.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdChair.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdCraftingTable.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdDoubleGateBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdDropper.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdElectricalFurnace.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdFenceBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdFloorGratingBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdFluidAccumulator.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdFluidBarrel.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdFluidFunnel.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdFurnace.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdGlassBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdGroundBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdHatchBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdHopper.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdHorizontalSupportBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdLabeledCrate.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdLadderBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdMilker.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdMineralSmelter.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdPipeValve.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdPlacer.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdSlabBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdSlabSliceBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdSolarPanel.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdStairsBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdStraightPoleBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdTestBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdTreeCutter.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdWallBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdWasteIncinerator.java create mode 100644 src/main/java/wile/engineersdecor/blocks/EdWindowBlock.java create mode 100644 src/main/java/wile/engineersdecor/blocks/IDecorBlock.java create mode 100644 src/main/java/wile/engineersdecor/detail/ExternalObjects.java create mode 100644 src/main/java/wile/engineersdecor/detail/ModRenderers.java create mode 100644 src/main/java/wile/engineersdecor/detail/TreeCutting.java create mode 100644 src/main/java/wile/engineersdecor/eapi/jei/JEIPlugin.java create mode 100644 src/main/java/wile/engineersdecor/libmc/blocks/SlabSliceBlock.java create mode 100644 src/main/java/wile/engineersdecor/libmc/blocks/StandardBlocks.java create mode 100644 src/main/java/wile/engineersdecor/libmc/blocks/StandardFenceBlock.java create mode 100644 src/main/java/wile/engineersdecor/libmc/blocks/StandardStairsBlock.java create mode 100644 src/main/java/wile/engineersdecor/libmc/blocks/VariantSlabBlock.java create mode 100644 src/main/java/wile/engineersdecor/libmc/blocks/VariantWallBlock.java create mode 100644 src/main/java/wile/engineersdecor/libmc/datagen/AssetsDataGen.java create mode 100644 src/main/java/wile/engineersdecor/libmc/datagen/LootTableGen.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/Auxiliaries.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/Fluidics.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/Inventories.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/Networking.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/OptionalRecipeCondition.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/Overlay.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/SidedProxy.java create mode 100644 src/main/java/wile/engineersdecor/libmc/detail/TooltipDisplay.java create mode 100644 src/main/resources/META-INF/mods.toml create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_stained_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_stained_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_stained_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/clinker_brick_wall.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/concrete_wall.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/dense_grit_dirt_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/dense_grit_sand_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/factory_dropper.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/factory_hopper.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/factory_placer.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/fluid_barrel.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/gas_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/gas_concrete_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/gas_concrete_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/gas_concrete_wall.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_clinker_brick.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_gas_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_rebar_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_sheetmetal_aluminum.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_sheetmetal_copper.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_sheetmetal_gold.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_sheetmetal_iron.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_sheetmetal_steel.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/halfslab_treated_wood.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/iron_bulb_light.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/iron_ceiling_edge_light.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/iron_floor_edge_light.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/iron_hatch.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/iron_inset_light.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/labeled_crate.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/metal_rung_ladder.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/metal_rung_steps.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/panzerglass_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/panzerglass_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/passive_fluid_accumulator.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete_tile.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete_tile_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete_tile_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/rebar_concrete_wall.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_danger.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_decor.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_defense.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_exit.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_factoryarea.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_hotwire.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/sign_mindstep.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/slag_brick_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/slag_brick_slab.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/slag_brick_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/slag_brick_wall.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_block_breaker.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_electrical_furnace.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_fluid_funnel.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_lab_furnace.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_milking_machine.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_mineral_smelter.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_solar_panel.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_tree_cutter.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/small_waste_incinerator.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/steel_double_t_support.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/steel_floor_grating.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/steel_framed_window.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/steel_mesh_fence.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/steel_mesh_fence_gate.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/steel_table.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/straight_pipe_valve.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/straight_pipe_valve_redstone.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/straight_pipe_valve_redstone_analog.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/test_block.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/thick_steel_pole.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/thick_steel_pole_head.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/thin_steel_pole.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/thin_steel_pole_head.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_broad_windowsill.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_crafting_table.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_ladder.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_pole.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_pole_head.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_pole_support.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_side_table.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_stool.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_table.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_window.json create mode 100644 src/main/resources/assets/engineersdecor/blockstates/treated_wood_windowsill.json create mode 100644 src/main/resources/assets/engineersdecor/lang/en_us.json create mode 100644 src/main/resources/assets/engineersdecor/lang/ru_ru.json create mode 100644 src/main/resources/assets/engineersdecor/lang/zh_cn.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_stairs_inner.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stained_stairs_outer.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stairs_inner.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_stairs_outer.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/clinker_brick_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_stairs_inner.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_stairs_outer.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/brick/slag_brick_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_stairs_inner.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_stairs_outer.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_tile_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/gas_concrete_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/ie_concrete_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/ie_concrete_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/ie_concrete_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/ie_concrete_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_stairs_inner.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_stairs_outer.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_stairs_inner.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_tile_stairs_outer.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/concrete/rebar_concrete_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/crafting_table/metal_crafting_table_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/factory_dropper_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/factory_dropper_model_open.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/factory_hopper_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/factory_hopper_model_down.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/factory_hopper_model_up.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/factory_placer_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_block_breaker_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_block_breaker_model_active.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_fluid_funnel_model_s0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_fluid_funnel_model_s1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_fluid_funnel_model_s2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_fluid_funnel_model_s3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_milking_machine_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_milking_machine_model_active.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_milking_machine_model_filled.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_milking_machine_model_filled_active.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_solar_panel_model_exp0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_solar_panel_model_exp1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_solar_panel_model_exp2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_solar_panel_model_exp3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_solar_panel_model_exp4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_tree_cutter_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/device/small_tree_cutter_model_active.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_gate_bottom_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_gate_bottom_model_open.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_gate_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_gate_top_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_gate_top_model_open.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/fence/steel_mesh_fence_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_electrical_furnace_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_electrical_furnace_model_lit.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_lab_furnace_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_lab_furnace_model_lit.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_mineral_smelter_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_mineral_smelter_model_s1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_mineral_smelter_model_s2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_mineral_smelter_model_s3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_waste_incinerator_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furnace/small_waste_incinerator_model_lit.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/framed_window_glasspane_submodel.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/steel_floor_grating_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/steel_framed_window_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/steel_framed_window_submodel.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/steel_table_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_side_table_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_stool_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_table_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_window_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_window_submodel.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_windowsill_broad_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/furniture/treated_wood_windowsill_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/generic/directed_cube.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/generic/test_block_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/glass/panzerglass_block_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/glass/panzerglass_block_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/hsupport/steel_double_t_support_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/hsupport/steel_double_t_support_xconnect_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/hsupport/steel_double_t_support_xconnect_thick_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/hsupport/steel_double_t_support_xconnect_thin_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/ladder/metal_rung_ladder_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/ladder/metal_rung_steps_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/ladder/treated_wood_ladder_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/light/bulb_light_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/light/ceiling_edge_light_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/light/floor_edge_light_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/light/inset_light_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/misc/labeled_crate_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/fluid_barrel_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/fluid_barrel_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/fluid_barrel_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/fluid_barrel_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/fluid_barrel_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/passive_fluid_accumulator_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/straight_pipe_valve_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/straight_pipe_valve_redstone_analog_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/straight_pipe_valve_redstone_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pipe/straight_pipe_valve_rs_connector_submodel.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_pole_head_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_pole_support_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_thick_metal_pole_head_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_thick_metal_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_thin_metal_pole_head_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/straight_thin_metal_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/thick_steel_pole_head_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/thick_steel_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/thin_steel_pole_head_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/thin_steel_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/treated_wood_pole_head_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/treated_wood_pole_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/pole/treated_wood_pole_support_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_danger_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_decor_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_defense_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_exit_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_factoryarea_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_hotwire_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_mindstep_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_rect14x14_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/sign/sign_triangular_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_inventory_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/halfslab_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/slab_inventory_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/slab_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/slab_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/generic/slab_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/clinker_brick_stained_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/gas_concrete_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_concrete_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_gas_concrete_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_rebar_concrete_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_aluminum_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_copper_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_gold_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_iron_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_sheetmetal_steel_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s4_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s5_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s6_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s7_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s8_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_s9_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_sa_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_sb_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_sc_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_sd_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/halfslab_treated_wood_se_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/panzerglass_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/rebar_concrete_tile_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s0v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s0v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s0v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s0v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s1v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s1v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s1v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s1v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s2v0_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s2v1_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s2v2_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/slab/specific/slag_brick_slab_s2v3_model.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_dirt_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model0.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model1.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model2.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model3.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model4.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model5.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model6.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/soil/dense_grit_sand_model7.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/trapdoor/iron_hatch_model_closed.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/trapdoor/iron_hatch_model_open.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/brick_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/brick_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/brick_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/brick_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/concrete_wall_default.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/concrete_wall_inventory.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/concrete_wall_post.json create mode 100644 src/main/resources/assets/engineersdecor/models/block/wall/concrete_wall_side.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_stained_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_stained_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_stained_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/clinker_brick_wall.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/concrete_wall.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/dense_grit_dirt_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/dense_grit_sand_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/factory_dropper.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/factory_hopper.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/factory_placer.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/fluid_barrel.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete_tile.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete_tile_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete_tile_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/gas_concrete_wall.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_clinker_brick.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_gas_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_rebar_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_sheetmetal_aluminum.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_sheetmetal_copper.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_sheetmetal_gold.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_sheetmetal_iron.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_sheetmetal_steel.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/halfslab_treated_wood.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/iron_bulb_light.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/iron_ceiling_edge_light.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/iron_floor_edge_light.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/iron_hatch.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/iron_inset_light.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/labeled_crate.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/manual.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/metal_rung_ladder.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/metal_rung_steps.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/panzerglass_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/panzerglass_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/passive_fluid_accumulator.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete_tile.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete_tile_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete_tile_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/rebar_concrete_wall.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_danger.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_decor.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_defense.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_exit.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_factoryarea.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_hotwire.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/sign_mindstep.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/slag_brick_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/slag_brick_slab.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/slag_brick_stairs.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/slag_brick_wall.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_block_breaker.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_electrical_furnace.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_fluid_funnel.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_lab_furnace.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_milking_machine.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_mineral_smelter.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_solar_panel.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_tree_cutter.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/small_waste_incinerator.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/steel_double_t_support.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/steel_floor_grating.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/steel_framed_window.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/steel_mesh_fence.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/steel_mesh_fence_gate.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/steel_table.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/straight_pipe_valve.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/straight_pipe_valve_redstone.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/straight_pipe_valve_redstone_analog.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/test_block.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/thick_steel_pole.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/thick_steel_pole_head.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/thin_steel_pole.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/thin_steel_pole_head.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_broad_windowsill.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_crafting_table.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_ladder.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_pole.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_pole_head.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_pole_support.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_side_table.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_stool.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_table.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_window.json create mode 100644 src/main/resources/assets/engineersdecor/models/item/treated_wood_windowsill.json create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_pole_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_stained_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/clinker_brick/clinker_brick_wall7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/gas_concrete_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/concrete/rebar_concrete_tile_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/crafting_table/metal_crafting_table_front.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/crafting_table/metal_crafting_table_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/crafting_table/metal_crafting_table_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/crafting_table/metal_crafting_table_tray.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_dropper_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_dropper_shutter.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_dropper_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_dropper_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_hopper_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_hopper_front.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_hopper_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_hopper_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_placer_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_placer_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/factory_placer_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_back.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_front.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_left.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_right.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_shaft.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_shaft_active.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_shaft_active.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_block_breaker_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_fluid_funnel_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_fluid_funnel_side_s0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_fluid_funnel_side_s1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_fluid_funnel_side_s2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_fluid_funnel_side_s3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_fluid_funnel_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_milking_machine_back.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_milking_machine_front.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_milking_machine_front_filled.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_milking_machine_parts.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_milking_machine_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_milking_machine_topbottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_solar_panel_panel.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_solar_panel_parts.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_solar_panel_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/small_solar_panel_topbottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/tree_cutter_blade.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/tree_cutter_blade.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/tree_cutter_blade_off.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/tree_cutter_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/tree_cutter_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/device/tree_cutter_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/fence/steel_mesh_fence.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/fence/steel_mesh_pole_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/fence/steel_mesh_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_back.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_back_lit.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_back_lit.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_front.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_front_lit.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_front_lit.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_left.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_radiator.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_right.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_electrical_furnace_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_back.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_front.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_front_gloom_off.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_front_gloom_on.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_front_gloom_on.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_handles.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_left.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_right.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_lab_furnace_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s1.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s2.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_front_s3.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_mineral_smelter_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_waste_incinerator_bottom.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_waste_incinerator_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_waste_incinerator_side.png.mcmeta create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furnace/small_waste_incinerator_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furniture/steel_table_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/furniture/steel_table_top_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/glass/panzerglass_block_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/glass/panzerglass_block_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/glass/panzerglass_block_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/glass/panzerglass_block_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/glass/panzerglass_block_texture_inventory.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/glass/window_glass_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/hsupport/steel_double_t_support_end_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/hsupport/steel_double_t_support_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/hsupport/steel_double_t_support_top_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/light/lamp_glass_warm_square_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/material/steel_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/material/treated_wood.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/material/treated_wood_framed_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/material/treated_wood_pole_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/material/treated_wood_rough_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/misc/labeled_crate_front_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/misc/labeled_crate_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/fluid_barrel_side0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/fluid_barrel_side1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/fluid_barrel_side2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/fluid_barrel_side3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/fluid_barrel_side4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/fluid_barrel_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/passive_fluid_accumulator_back_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/passive_fluid_accumulator_front_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/passive_fluid_accumulator_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/straight_pipe_valve_end_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/straight_pipe_valve_side_redstone_analog_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/straight_pipe_valve_side_redstone_cn_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/straight_pipe_valve_side_redstone_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pipe/straight_pipe_valve_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/thick_steel_pole_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/thick_steel_pole_top_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/thin_steel_pole_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/thin_steel_pole_top_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/treated_wood_pole_side_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/treated_wood_pole_support_edges_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/treated_wood_pole_support_top_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/pole/treated_wood_pole_top_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/engineersdecor-logo.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/sign_danger_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/sign_defense_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/sign_exit_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/sign_factoryarea_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/sign_hotwire_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/sign/sign_mindstep_texture.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_pole_side.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_top.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/slag_brick/slag_brick_wall7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_dirt_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture0.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture1.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture2.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture3.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture4.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture5.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture6.png create mode 100644 src/main/resources/assets/engineersdecor/textures/block/soil/dense_grit_sand_texture7.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/factory_dropper_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/factory_hopper_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/factory_placer_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/labeled_crate_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/metal_crafting_table_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/small_electrical_furnace_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/small_lab_furnace_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/gui/small_waste_incinerator_gui.png create mode 100644 src/main/resources/assets/engineersdecor/textures/item/manual.png create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/clinker_brick_block.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/clinker_brick_stained_block.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/clinker_brick_stained_stairs.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/clinker_brick_stairs.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/clinker_brick_wall.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/concrete_wall.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/dense_grit_sand_block.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/gas_concrete.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/gas_concrete_stairs.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/gas_concrete_wall.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/iron_bulb_light.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/iron_ceiling_edge_light.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/iron_floor_edge_light.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/iron_hatch.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/iron_inset_light.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/metal_rung_ladder.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/metal_rung_steps.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/panzerglass_block.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/passive_fluid_accumulator.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/rebar_concrete.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/rebar_concrete_stairs.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/rebar_concrete_tile.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/rebar_concrete_tile_stairs.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/rebar_concrete_wall.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/sign_danger.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/sign_decor.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/sign_defense.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/sign_exit.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/sign_factoryarea.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/sign_hotwire.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/slag_brick_block.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/slag_brick_stairs.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/slag_brick_wall.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/small_block_breaker.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/small_milking_machine.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/small_solar_panel.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/small_tree_cutter.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/steel_double_t_support.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/steel_floor_grating.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/steel_framed_window.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/steel_mesh_fence.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/steel_mesh_fence_gate.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/steel_table.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/straight_pipe_valve.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/straight_pipe_valve_redstone.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/straight_pipe_valve_redstone_analog.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/thick_steel_pole.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/thick_steel_pole_head.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/thin_steel_pole.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/thin_steel_pole_head.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_broad_windowsill.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_ladder.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_pole.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_pole_head.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_pole_support.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_side_table.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_stool.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_table.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_window.json create mode 100644 src/main/resources/data/engineersdecor/loot_tables/blocks/treated_wood_windowsill.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/book.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/automation.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/buildingblocks.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/cosmetic.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/crafting.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/fluidics.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/illumination.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/power.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/categories/structural.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/factory_dropper.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/factory_hopper.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/factory_placer.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/small_block_breaker.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/small_milking_machine.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/small_tree_cutter.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/automation/small_waste_incinerator.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/bricks.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/concrete.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/doors.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/fences.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/glass.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/ladders.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/slab_slices.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/buildingblocks/windows.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/cosmetic/furniture.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/cosmetic/signs.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/crafting/crafting_table.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/crafting/labeled_crate.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/crafting/small_electrical_furnace.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/crafting/small_lab_furnace.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/crafting/small_mineral_smelter.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/fluidics/passive_fluid_accumulator.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/fluidics/small_fluid_funnel.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/fluidics/straight_pipe_valve.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/fluidics/straight_pipe_valve_redstone.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/fluidics/straight_pipe_valve_redstone_analog.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/illumination/inset_lights.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/power/small_solar_panel.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/structural/floor_grating.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/structural/steel_supports.json create mode 100644 src/main/resources/data/engineersdecor/patchouli_books/engineersdecor_manual/en_us/entries/structural/wooden_supports.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/concrete_halfslab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/concrete_wall_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/dense_grit_sand_block_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/dense_grit_sand_dirt_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/factory_dropper_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/factory_hopper_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/factory_placer_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/fluid_barrel_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/gas_concrete_block_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_concrete_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_concrete_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_aluminum_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_aluminum_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_copper_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_copper_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_gold_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_gold_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_iron_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_iron_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_steel_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_sheetmetal_steel_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_treated_wood_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/halfslab_treated_wood_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/iron_hatch_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/iron_inset_light_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/labeled_crate_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/metal_rung_ladder_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/metal_rung_steps_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/panzerglass_block_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/passive_fluid_accumulator_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/rebar_concrete_block_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/sign_hotwire_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/slag_brick_block_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_block_breaker_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_electrical_furnace_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_fluid_funnel_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_lab_furnace_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_milking_machine_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_mineral_smelter_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_solar_panel_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_tree_cutter_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/small_waste_incinerator_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/steel_framed_window_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/straight_pipe_valve_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/straight_pipe_valve_redstone_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/thin_steel_pole_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_floor_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_ladder_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_pole_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_side_table_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_stool_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_table_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_window_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/dependent/treated_wood_windowsill_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_halfslab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stained_block_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stained_block_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stained_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stained_slab_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stained_stairs_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stairs_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_stairs_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_wall_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/clinker_brick_wall_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/engineersdecor_manual_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_halfslab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_halfslab_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_slab_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_stairs_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_stairs_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_wall_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/gas_concrete_wall_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/iron_bulb_light_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/iron_ceiling_edge_light_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/iron_floor_edge_light_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/iron_inset_light_recipe_backcycle.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/metal_crafting_table_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/panzerglass_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_halfslab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_halfslab_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_slab_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_stairs_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_stairs_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_tile_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_tile_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_tile_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_tile_slab_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_tile_stairs_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_tile_stairs_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_wall_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/rebar_concrete_wall_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/sign_danger_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/sign_defense_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/sign_exit_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/sign_factoryarea_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/sign_hotwire_recipe_wrapback.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/slag_brick_slab_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/slag_brick_stairs_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/slag_brick_stairs_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/slag_brick_wall_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/slag_brick_wall_recipe_decompose.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/steel_double_t_support_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/steel_floor_grating_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/steel_mesh_fence_gate_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/steel_mesh_fence_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/steel_table_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/straight_pipe_valve_redstone_analog_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/straight_pipe_valve_redstone_recipe_backcycle.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/thick_steel_pole_head_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/thick_steel_pole_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/thick_steel_pole_recipe_backcycle.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/thin_steel_pole_head_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/thin_steel_pole_recipe_backcycle.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/treated_wood_broad_windowsill.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/treated_wood_pole_head_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/treated_wood_pole_support_recipe.json create mode 100644 src/main/resources/data/engineersdecor/recipes/independent/treated_wood_pole_wrapover_recipe.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/accepted_mineral_smelter_input.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/brick_blocks.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/brick_ingots.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/dirts.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/luminescent_blocks.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/plain_concretes.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/plain_glass_blocks.json create mode 100644 src/main/resources/data/engineersdecor/tags/items/plain_glass_panes.json create mode 100644 src/main/resources/data/forge/tags/blocks/dirt.json create mode 100644 src/main/resources/data/forge/tags/items/dirt.json create mode 100644 src/main/resources/data/minecraft/tags/blocks/slabs.json create mode 100644 src/main/resources/data/minecraft/tags/blocks/stairs.json create mode 100644 src/main/resources/data/minecraft/tags/blocks/walls.json create mode 100644 src/main/resources/data/minecraft/tags/items/slabs.json create mode 100644 src/main/resources/data/minecraft/tags/items/stairs.json create mode 100644 src/main/resources/data/minecraft/tags/items/walls.json create mode 100644 src/main/resources/logo.png create mode 100644 src/main/resources/pack.mcmeta diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..f811f6a --- /dev/null +++ b/.gitattributes @@ -0,0 +1,5 @@ +# Disable autocrlf on generated files, they always generate with LF +# Add any extra files or paths here to make git stop saying they +# are changed when only line endings change. +src/generated/**/.cache/cache text eol=lf +src/generated/**/*.json text eol=lf diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..e6d72d6 --- /dev/null +++ b/Makefile @@ -0,0 +1,96 @@ +# @file Makefile +# @author Stefan Wilhelm (wile) +# @license MIT +# +# GNU Make makefile based build relay. +# Note for reviewers/clones: This file is a auxiliary script for my setup. +# It's not needed to build the mod. +# +MOD_JAR_PREFIX=engineersdecor- +MOD_JAR=$(filter-out %-sources.jar,$(wildcard build/libs/${MOD_JAR_PREFIX}*.jar)) + +ifeq ($(OS),Windows_NT) +GRADLE=gradlew.bat --no-daemon +GRADLE_STOP=gradlew.bat --stop +DJS=djs +else +GRADLE=./gradlew --no-daemon +GRADLE_STOP=./gradlew --stop +DJS=djs +endif +TASK=$(DJS) ../meta/lib/tasks.js + +wildcardr=$(foreach d,$(wildcard $1*),$(call wildcardr,$d/,$2) $(filter $(subst *,%,$2),$d)) + +# +# Targets +# +.PHONY: default mod data init clean clean-all mrproper all run install sanitize dist-check dist start-server assets + +default: mod + +all: clean clean-all mod | install + +mod: + @echo "[1.16] Building mod using gradle ..." + @$(GRADLE) build $(GRADLE_OPTS) + +assets: + @echo "[1.16] Running asset generators ..." + @$(TASK) assets + +data: + @echo "[1.16] Running data generators ..." + @$(TASK) datagen + +clean: + @echo "[1.16] Cleaning ..." + @rm -rf src/generated + @rm -rf mcmodsrepo + @rm -f build/libs/* + @$(GRADLE) clean + +clean-all: + @echo "[1.16] Cleaning using gradle ..." + @rm -rf mcmodsrepo + @rm -f dist/* + @rm -rf run/logs/ + @rm -rf run/crash-reports/ + @$(GRADLE) clean + +mrproper: clean-all + @rm -f meta/*.* + @rm -rf run/ + @rm -rf out/ + @rm -f .project + @rm -f .classpath + +init: + @echo "[1.16] Initialising eclipse workspace using gradle ..." + @$(GRADLE) eclipse + +sanitize: + @echo "[1.16] Running sanitising tasks ..." + @$(TASK) sanitize + @$(TASK) sync-languages + @$(TASK) version-check + @$(TASK) update-json + @git status -s . + +install: $(MOD_JAR) | + @$(TASK) install + +start-server: install + @$(TASK) start-server + +dist-check: + @echo "[1.16] Running dist checks ..." + @$(TASK) dist-check + +dist-files: clean-all init mod + @echo "[1.16] Distribution files ..." + @mkdir -p dist + @cp build/libs/$(MOD_JAR_PREFIX)* dist/ + @$(TASK) dist + +dist: sanitize dist-check dist-files diff --git a/build.gradle b/build.gradle new file mode 100644 index 0000000..1424b24 --- /dev/null +++ b/build.gradle @@ -0,0 +1,120 @@ +// @file build.gradle +// Engineer's decor mod gradle build relay (mc1.15.1) +import net.minecraftforge.gradle.common.task.SignJar +buildscript { + repositories { + maven { url = 'https://files.minecraftforge.net/maven' } + jcenter() + mavenCentral() + } + dependencies { + classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true + } +} +apply plugin: 'net.minecraftforge.gradle' +apply plugin: 'eclipse' +apply plugin: 'maven-publish' +sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' +//---------------------------------------------------------------------------------------------------------------------- +version = "${version_engineersdecor}" +group = "wile.engineersdecor" +archivesBaseName = "engineersdecor-${version_minecraft}" + +repositories { + maven { name = "Progwml6 maven"; url = "https://dvs1.progwml6.com/files/maven/" } // JEI files + maven { name = "ModMaven"; url = "https://modmaven.k-4u.nl" } // JEI files, fallback +} + +minecraft { + mappings channel: 'snapshot', version: "${version_fml_mappings}" + // accessTransformer = file('build/resources/main/META-INF/accesstransformer.cfg') + runs { + client { + workingDirectory project.file('run') + property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' + property 'forge.logging.console.level', 'debug' + mods { + engineersdecor { + source sourceSets.main + } + } + } + server { + workingDirectory project.file('run') + property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' + property 'forge.logging.console.level', 'debug' + mods { + engineersdecor { + source sourceSets.main + } + } + } + data { + workingDirectory project.file('run') + property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' + property 'forge.logging.console.level', 'debug' + args '--mod', 'engineersdecor', '--all', '--output', file('src/generated/resources/') + mods { + engineersdecor { + source sourceSets.main + } + } + } + } +} + +dependencies { + minecraft "net.minecraftforge:forge:${version_forge_minecraft}" + compileOnly fg.deobf("mezz.jei:jei-${version_jei}:api") + runtimeOnly fg.deobf("mezz.jei:jei-${version_jei}") +} + +processResources { + outputs.upToDateWhen { false } // thx to @tterrag for this hint + doLast { file("${sourceSets.main.output.resourcesDir}/.gitversion-engineersdecor").text = 'git log "-1" "--format=%h"'.execute().in.text.trim() } +} + +jar { + manifest { + attributes([ + "Specification-Title": "engineersdecor", + "Specification-Vendor": "wilechaote", + "Specification-Version": "1", // We are version 1 of ourselves + "Implementation-Title": project.name, + "Implementation-Version": "${version_engineersdecor}", + "Implementation-Vendor" :"wilechaote", + "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") + ]) + } +} + +def reobfFile = file("$buildDir/reobfJar/output.jar") +def reobfArtifact = artifacts.add('default', reobfFile) { type 'jar'; builtBy 'reobfJar' } + +def signing = { -> + def sp = new Properties() + sp.keystore_file = project.keystore_file + sp.keystore_alias = project.keystore_alias + sp.keystore_pass = project.keystore_pass + sp.keystore_keypass = project.keystore_keypass + sp.fingerprint_sha1 = project.fingerprint_sha1 + if(file("signing.properties").exists()) file("signing.properties").withInputStream { sp.load(it) } + return sp +}(); +task signJar(type: SignJar, dependsOn: jar) { + onlyIf { signing.hasProperty("keystore_file") } + if(signing.hasProperty("keystore_file")) { + keyStore = signing.getProperty("keystore_file") + alias = signing.getProperty("keystore_alias") + storePass = signing.getProperty("keystore_pass") + keyPass = signing.getProperty("keystore_keypass") + inputFile = jar.archivePath + outputFile = jar.archivePath + } +} +build.dependsOn signJar + +publishing { + publications { mavenJava(MavenPublication) { artifact reobfArtifact } } + repositories { maven { url "file:///${project.projectDir}/mcmodsrepo" } } +} diff --git a/gradle.properties b/gradle.properties new file mode 100644 index 0000000..394a45a --- /dev/null +++ b/gradle.properties @@ -0,0 +1,8 @@ +# @file gradle.properties +org.gradle.daemon=false +org.gradle.jvmargs=-Xmx8G +version_minecraft=1.16.1 +version_forge_minecraft=1.16.1-32.0.97 +version_fml_mappings=20200514-1.16 +version_jei=1.16.1:7.0.0.6 +version_engineersdecor=1.1.1-b6 diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000000000000000000000000000000000000..7a3265ee94c0ab25cf079ac8ccdf87f41d455d42 GIT binary patch literal 54708 zcmagFV|ZrKvM!pAZQHhO+qP}9lTNj?q^^Y^VFp)SH8qbSJ)2BQ2girk4u zvO<3q)c?v~^Z#E_K}1nTQbJ9gQ9<%vVRAxVj)8FwL5_iTdUB>&m3fhE=kRWl;g`&m z!W5kh{WsV%fO*%je&j+Lv4xxK~zsEYQls$Q-p&dwID|A)!7uWtJF-=Tm1{V@#x*+kUI$=%KUuf2ka zjiZ{oiL1MXE2EjciJM!jrjFNwCh`~hL>iemrqwqnX?T*MX;U>>8yRcZb{Oy+VKZos zLiFKYPw=LcaaQt8tj=eoo3-@bG_342HQ%?jpgAE?KCLEHC+DmjxAfJ%Og^$dpC8Xw zAcp-)tfJm}BPNq_+6m4gBgBm3+CvmL>4|$2N$^Bz7W(}fz1?U-u;nE`+9`KCLuqg} zwNstNM!J4Uw|78&Y9~9>MLf56to!@qGkJw5Thx%zkzj%Ek9Nn1QA@8NBXbwyWC>9H z#EPwjMNYPigE>*Ofz)HfTF&%PFj$U6mCe-AFw$U%-L?~-+nSXHHKkdgC5KJRTF}`G zE_HNdrE}S0zf4j{r_f-V2imSqW?}3w-4=f@o@-q+cZgaAbZ((hn))@|eWWhcT2pLpTpL!;_5*vM=sRL8 zqU##{U#lJKuyqW^X$ETU5ETeEVzhU|1m1750#f}38_5N9)B_2|v@1hUu=Kt7-@dhA zq_`OMgW01n`%1dB*}C)qxC8q;?zPeF_r;>}%JYmlER_1CUbKa07+=TV45~symC*g8 zW-8(gag#cAOuM0B1xG8eTp5HGVLE}+gYTmK=`XVVV*U!>H`~j4+ROIQ+NkN$LY>h4 zqpwdeE_@AX@PL};e5vTn`Ro(EjHVf$;^oiA%@IBQq>R7_D>m2D4OwwEepkg}R_k*M zM-o;+P27087eb+%*+6vWFCo9UEGw>t&WI17Pe7QVuoAoGHdJ(TEQNlJOqnjZ8adCb zI`}op16D@v7UOEo%8E-~m?c8FL1utPYlg@m$q@q7%mQ4?OK1h%ODjTjFvqd!C z-PI?8qX8{a@6d&Lb_X+hKxCImb*3GFemm?W_du5_&EqRq!+H?5#xiX#w$eLti-?E$;Dhu`{R(o>LzM4CjO>ICf z&DMfES#FW7npnbcuqREgjPQM#gs6h>`av_oEWwOJZ2i2|D|0~pYd#WazE2Bbsa}X@ zu;(9fi~%!VcjK6)?_wMAW-YXJAR{QHxrD5g(ou9mR6LPSA4BRG1QSZT6A?kelP_g- zH(JQjLc!`H4N=oLw=f3{+WmPA*s8QEeEUf6Vg}@!xwnsnR0bl~^2GSa5vb!Yl&4!> zWb|KQUsC$lT=3A|7vM9+d;mq=@L%uWKwXiO9}a~gP4s_4Yohc!fKEgV7WbVo>2ITbE*i`a|V!^p@~^<={#?Gz57 zyPWeM2@p>D*FW#W5Q`1`#5NW62XduP1XNO(bhg&cX`-LYZa|m-**bu|>}S;3)eP8_ zpNTnTfm8 ze+7wDH3KJ95p)5tlwk`S7mbD`SqHnYD*6`;gpp8VdHDz%RR_~I_Ar>5)vE-Pgu7^Y z|9Px+>pi3!DV%E%4N;ii0U3VBd2ZJNUY1YC^-e+{DYq+l@cGtmu(H#Oh%ibUBOd?C z{y5jW3v=0eV0r@qMLgv1JjZC|cZ9l9Q)k1lLgm))UR@#FrJd>w^`+iy$c9F@ic-|q zVHe@S2UAnc5VY_U4253QJxm&Ip!XKP8WNcnx9^cQ;KH6PlW8%pSihSH2(@{2m_o+m zr((MvBja2ctg0d0&U5XTD;5?d?h%JcRJp{_1BQW1xu&BrA3(a4Fh9hon-ly$pyeHq zG&;6q?m%NJ36K1Sq_=fdP(4f{Hop;_G_(i?sPzvB zDM}>*(uOsY0I1j^{$yn3#U(;B*g4cy$-1DTOkh3P!LQ;lJlP%jY8}Nya=h8$XD~%Y zbV&HJ%eCD9nui-0cw!+n`V~p6VCRqh5fRX z8`GbdZ@73r7~myQLBW%db;+BI?c-a>Y)m-FW~M=1^|<21_Sh9RT3iGbO{o-hpN%d6 z7%++#WekoBOP^d0$$|5npPe>u3PLvX_gjH2x(?{&z{jJ2tAOWTznPxv-pAv<*V7r$ z6&glt>7CAClWz6FEi3bToz-soY^{ScrjwVPV51=>n->c(NJngMj6TyHty`bfkF1hc zkJS%A@cL~QV0-aK4>Id!9dh7>0IV;1J9(myDO+gv76L3NLMUm9XyPauvNu$S<)-|F zZS}(kK_WnB)Cl`U?jsdYfAV4nrgzIF@+%1U8$poW&h^c6>kCx3;||fS1_7JvQT~CV zQ8Js+!p)3oW>Df(-}uqC`Tcd%E7GdJ0p}kYj5j8NKMp(KUs9u7?jQ94C)}0rba($~ zqyBx$(1ae^HEDG`Zc@-rXk1cqc7v0wibOR4qpgRDt#>-*8N3P;uKV0CgJE2SP>#8h z=+;i_CGlv+B^+$5a}SicVaSeaNn29K`C&=}`=#Nj&WJP9Xhz4mVa<+yP6hkrq1vo= z1rX4qg8dc4pmEvq%NAkpMK>mf2g?tg_1k2%v}<3`$6~Wlq@ItJ*PhHPoEh1Yi>v57 z4k0JMO)*=S`tKvR5gb-(VTEo>5Y>DZJZzgR+j6{Y`kd|jCVrg!>2hVjz({kZR z`dLlKhoqT!aI8=S+fVp(5*Dn6RrbpyO~0+?fy;bm$0jmTN|t5i6rxqr4=O}dY+ROd zo9Et|x}!u*xi~>-y>!M^+f&jc;IAsGiM_^}+4|pHRn{LThFFpD{bZ|TA*wcGm}XV^ zr*C6~@^5X-*R%FrHIgo-hJTBcyQ|3QEj+cSqp#>&t`ZzB?cXM6S(lRQw$I2?m5=wd z78ki`R?%;o%VUhXH?Z#(uwAn9$m`npJ=cA+lHGk@T7qq_M6Zoy1Lm9E0UUysN)I_x zW__OAqvku^>`J&CB=ie@yNWsaFmem}#L3T(x?a`oZ+$;3O-icj2(5z72Hnj=9Z0w% z<2#q-R=>hig*(t0^v)eGq2DHC%GymE-_j1WwBVGoU=GORGjtaqr0BNigOCqyt;O(S zKG+DoBsZU~okF<7ahjS}bzwXxbAxFfQAk&O@>LsZMsZ`?N?|CDWM(vOm%B3CBPC3o z%2t@%H$fwur}SSnckUm0-k)mOtht`?nwsDz=2#v=RBPGg39i#%odKq{K^;bTD!6A9 zskz$}t)sU^=a#jLZP@I=bPo?f-L}wpMs{Tc!m7-bi!Ldqj3EA~V;4(dltJmTXqH0r z%HAWKGutEc9vOo3P6Q;JdC^YTnby->VZ6&X8f{obffZ??1(cm&L2h7q)*w**+sE6dG*;(H|_Q!WxU{g)CeoT z(KY&bv!Usc|m+Fqfmk;h&RNF|LWuNZ!+DdX*L=s-=_iH=@i` z?Z+Okq^cFO4}_n|G*!)Wl_i%qiMBaH8(WuXtgI7EO=M>=i_+;MDjf3aY~6S9w0K zUuDO7O5Ta6+k40~xh~)D{=L&?Y0?c$s9cw*Ufe18)zzk%#ZY>Tr^|e%8KPb0ht`b( zuP@8#Ox@nQIqz9}AbW0RzE`Cf>39bOWz5N3qzS}ocxI=o$W|(nD~@EhW13Rj5nAp; zu2obEJa=kGC*#3=MkdkWy_%RKcN=?g$7!AZ8vBYKr$ePY(8aIQ&yRPlQ=mudv#q$q z4%WzAx=B{i)UdLFx4os?rZp6poShD7Vc&mSD@RdBJ=_m^&OlkEE1DFU@csgKcBifJ zz4N7+XEJhYzzO=86 z#%eBQZ$Nsf2+X0XPHUNmg#(sNt^NW1Y0|M(${e<0kW6f2q5M!2YE|hSEQ*X-%qo(V zHaFwyGZ0on=I{=fhe<=zo{=Og-_(to3?cvL4m6PymtNsdDINsBh8m>a%!5o3s(en) z=1I z6O+YNertC|OFNqd6P=$gMyvmfa`w~p9*gKDESFqNBy(~Zw3TFDYh}$iudn)9HxPBi zdokK@o~nu?%imcURr5Y~?6oo_JBe}t|pU5qjai|#JDyG=i^V~7+a{dEnO<(y>ahND#_X_fcEBNiZ)uc&%1HVtx8Ts z*H_Btvx^IhkfOB#{szN*n6;y05A>3eARDXslaE>tnLa>+`V&cgho?ED+&vv5KJszf zG4@G;7i;4_bVvZ>!mli3j7~tPgybF5|J6=Lt`u$D%X0l}#iY9nOXH@(%FFJLtzb%p zzHfABnSs;v-9(&nzbZytLiqqDIWzn>JQDk#JULcE5CyPq_m#4QV!}3421haQ+LcfO*>r;rg6K|r#5Sh|y@h1ao%Cl)t*u`4 zMTP!deC?aL7uTxm5^nUv#q2vS-5QbBKP|drbDXS%erB>fYM84Kpk^au99-BQBZR z7CDynflrIAi&ahza+kUryju5LR_}-Z27g)jqOc(!Lx9y)e z{cYc&_r947s9pteaa4}dc|!$$N9+M38sUr7h(%@Ehq`4HJtTpA>B8CLNO__@%(F5d z`SmX5jbux6i#qc}xOhumzbAELh*Mfr2SW99=WNOZRZgoCU4A2|4i|ZVFQt6qEhH#B zK_9G;&h*LO6tB`5dXRSBF0hq0tk{2q__aCKXYkP#9n^)@cq}`&Lo)1KM{W+>5mSed zKp~=}$p7>~nK@va`vN{mYzWN1(tE=u2BZhga5(VtPKk(*TvE&zmn5vSbjo zZLVobTl%;t@6;4SsZ>5+U-XEGUZGG;+~|V(pE&qqrp_f~{_1h@5ZrNETqe{bt9ioZ z#Qn~gWCH!t#Ha^n&fT2?{`}D@s4?9kXj;E;lWV9Zw8_4yM0Qg-6YSsKgvQ*fF{#Pq z{=(nyV>#*`RloBVCs;Lp*R1PBIQOY=EK4CQa*BD0MsYcg=opP?8;xYQDSAJBeJpw5 zPBc_Ft9?;<0?pBhCmOtWU*pN*;CkjJ_}qVic`}V@$TwFi15!mF1*m2wVX+>5p%(+R zQ~JUW*zWkalde{90@2v+oVlkxOZFihE&ZJ){c?hX3L2@R7jk*xjYtHi=}qb+4B(XJ z$gYcNudR~4Kz_WRq8eS((>ALWCO)&R-MXE+YxDn9V#X{_H@j616<|P(8h(7z?q*r+ zmpqR#7+g$cT@e&(%_|ipI&A%9+47%30TLY(yuf&*knx1wNx|%*H^;YB%ftt%5>QM= z^i;*6_KTSRzQm%qz*>cK&EISvF^ovbS4|R%)zKhTH_2K>jP3mBGn5{95&G9^a#4|K zv+!>fIsR8z{^x4)FIr*cYT@Q4Z{y}};rLHL+atCgHbfX*;+k&37DIgENn&=k(*lKD zG;uL-KAdLn*JQ?@r6Q!0V$xXP=J2i~;_+i3|F;_En;oAMG|I-RX#FwnmU&G}w`7R{ z788CrR-g1DW4h_`&$Z`ctN~{A)Hv_-Bl!%+pfif8wN32rMD zJDs$eVWBYQx1&2sCdB0!vU5~uf)=vy*{}t{2VBpcz<+~h0wb7F3?V^44*&83Z2#F` z32!rd4>uc63rQP$3lTH3zb-47IGR}f)8kZ4JvX#toIpXH`L%NnPDE~$QI1)0)|HS4 zVcITo$$oWWwCN@E-5h>N?Hua!N9CYb6f8vTFd>h3q5Jg-lCI6y%vu{Z_Uf z$MU{{^o~;nD_@m2|E{J)q;|BK7rx%`m``+OqZAqAVj-Dy+pD4-S3xK?($>wn5bi90CFAQ+ACd;&m6DQB8_o zjAq^=eUYc1o{#+p+ zn;K<)Pn*4u742P!;H^E3^Qu%2dM{2slouc$AN_3V^M7H_KY3H)#n7qd5_p~Za7zAj|s9{l)RdbV9e||_67`#Tu*c<8!I=zb@ z(MSvQ9;Wrkq6d)!9afh+G`!f$Ip!F<4ADdc*OY-y7BZMsau%y?EN6*hW4mOF%Q~bw z2==Z3^~?q<1GTeS>xGN-?CHZ7a#M4kDL zQxQr~1ZMzCSKFK5+32C%+C1kE#(2L=15AR!er7GKbp?Xd1qkkGipx5Q~FI-6zt< z*PTpeVI)Ngnnyaz5noIIgNZtb4bQdKG{Bs~&tf)?nM$a;7>r36djllw%hQxeCXeW^ z(i6@TEIuxD<2ulwLTt|&gZP%Ei+l!(%p5Yij6U(H#HMkqM8U$@OKB|5@vUiuY^d6X zW}fP3;Kps6051OEO(|JzmVU6SX(8q>*yf*x5QoxDK={PH^F?!VCzES_Qs>()_y|jg6LJlJWp;L zKM*g5DK7>W_*uv}{0WUB0>MHZ#oJZmO!b3MjEc}VhsLD~;E-qNNd?x7Q6~v zR=0$u>Zc2Xr}>x_5$-s#l!oz6I>W?lw;m9Ae{Tf9eMX;TI-Wf_mZ6sVrMnY#F}cDd z%CV*}fDsXUF7Vbw>PuDaGhu631+3|{xp<@Kl|%WxU+vuLlcrklMC!Aq+7n~I3cmQ! z`e3cA!XUEGdEPSu``&lZEKD1IKO(-VGvcnSc153m(i!8ohi`)N2n>U_BemYJ`uY>8B*Epj!oXRLV}XK}>D*^DHQ7?NY*&LJ9VSo`Ogi9J zGa;clWI8vIQqkngv2>xKd91K>?0`Sw;E&TMg&6dcd20|FcTsnUT7Yn{oI5V4@Ow~m zz#k~8TM!A9L7T!|colrC0P2WKZW7PNj_X4MfESbt<-soq*0LzShZ}fyUx!(xIIDwx zRHt^_GAWe0-Vm~bDZ(}XG%E+`XhKpPlMBo*5q_z$BGxYef8O!ToS8aT8pmjbPq)nV z%x*PF5ZuSHRJqJ!`5<4xC*xb2vC?7u1iljB_*iUGl6+yPyjn?F?GOF2_KW&gOkJ?w z3e^qc-te;zez`H$rsUCE0<@7PKGW?7sT1SPYWId|FJ8H`uEdNu4YJjre`8F*D}6Wh z|FQ`xf7yiphHIAkU&OYCn}w^ilY@o4larl?^M7&8YI;hzBIsX|i3UrLsx{QDKwCX< zy;a>yjfJ6!sz`NcVi+a!Fqk^VE^{6G53L?@Tif|j!3QZ0fk9QeUq8CWI;OmO-Hs+F zuZ4sHLA3{}LR2Qlyo+{d@?;`tpp6YB^BMoJt?&MHFY!JQwoa0nTSD+#Ku^4b{5SZVFwU9<~APYbaLO zu~Z)nS#dxI-5lmS-Bnw!(u15by(80LlC@|ynj{TzW)XcspC*}z0~8VRZq>#Z49G`I zgl|C#H&=}n-ajxfo{=pxPV(L*7g}gHET9b*s=cGV7VFa<;Htgjk>KyW@S!|z`lR1( zGSYkEl&@-bZ*d2WQ~hw3NpP=YNHF^XC{TMG$Gn+{b6pZn+5=<()>C!N^jncl0w6BJ zdHdnmSEGK5BlMeZD!v4t5m7ct7{k~$1Ie3GLFoHjAH*b?++s<|=yTF+^I&jT#zuMx z)MLhU+;LFk8bse|_{j+d*a=&cm2}M?*arjBPnfPgLwv)86D$6L zLJ0wPul7IenMvVAK$z^q5<^!)7aI|<&GGEbOr=E;UmGOIa}yO~EIr5xWU_(ol$&fa zR5E(2vB?S3EvJglTXdU#@qfDbCYs#82Yo^aZN6`{Ex#M)easBTe_J8utXu(fY1j|R z9o(sQbj$bKU{IjyhosYahY{63>}$9_+hWxB3j}VQkJ@2$D@vpeRSldU?&7I;qd2MF zSYmJ>zA(@N_iK}m*AMPIJG#Y&1KR)6`LJ83qg~`Do3v^B0>fU&wUx(qefuTgzFED{sJ65!iw{F2}1fQ3= ziFIP{kezQxmlx-!yo+sC4PEtG#K=5VM9YIN0z9~c4XTX?*4e@m;hFM!zVo>A`#566 z>f&3g94lJ{r)QJ5m7Xe3SLau_lOpL;A($wsjHR`;xTXgIiZ#o&vt~ zGR6KdU$FFbLfZCC3AEu$b`tj!9XgOGLSV=QPIYW zjI!hSP#?8pn0@ezuenOzoka8!8~jXTbiJ6+ZuItsWW03uzASFyn*zV2kIgPFR$Yzm zE<$cZlF>R8?Nr2_i?KiripBc+TGgJvG@vRTY2o?(_Di}D30!k&CT`>+7ry2!!iC*X z<@=U0_C#16=PN7bB39w+zPwDOHX}h20Ap);dx}kjXX0-QkRk=cr};GYsjSvyLZa-t zzHONWddi*)RDUH@RTAsGB_#&O+QJaaL+H<<9LLSE+nB@eGF1fALwjVOl8X_sdOYme z0lk!X=S(@25=TZHR7LlPp}fY~yNeThMIjD}pd9+q=j<_inh0$>mIzWVY+Z9p<{D^#0Xk+b_@eNSiR8;KzSZ#7lUsk~NGMcB8C2c=m2l5paHPq`q{S(kdA7Z1a zyfk2Y;w?^t`?@yC5Pz9&pzo}Hc#}mLgDmhKV|PJ3lKOY(Km@Fi2AV~CuET*YfUi}u zfInZnqDX(<#vaS<^fszuR=l)AbqG{}9{rnyx?PbZz3Pyu!eSJK`uwkJU!ORQXy4x83r!PNgOyD33}}L=>xX_93l6njNTuqL8J{l%*3FVn3MG4&Fv*`lBXZ z?=;kn6HTT^#SrPX-N)4EZiIZI!0ByXTWy;;J-Tht{jq1mjh`DSy7yGjHxIaY%*sTx zuy9#9CqE#qi>1misx=KRWm=qx4rk|}vd+LMY3M`ow8)}m$3Ggv&)Ri*ON+}<^P%T5 z_7JPVPfdM=Pv-oH<tecoE}(0O7|YZc*d8`Uv_M*3Rzv7$yZnJE6N_W=AQ3_BgU_TjA_T?a)U1csCmJ&YqMp-lJe`y6>N zt++Bi;ZMOD%%1c&-Q;bKsYg!SmS^#J@8UFY|G3!rtyaTFb!5@e(@l?1t(87ln8rG? z--$1)YC~vWnXiW3GXm`FNSyzu!m$qT=Eldf$sMl#PEfGmzQs^oUd=GIQfj(X=}dw+ zT*oa0*oS%@cLgvB&PKIQ=Ok?>x#c#dC#sQifgMwtAG^l3D9nIg(Zqi;D%807TtUUCL3_;kjyte#cAg?S%e4S2W>9^A(uy8Ss0Tc++ZTjJw1 z&Em2g!3lo@LlDyri(P^I8BPpn$RE7n*q9Q-c^>rfOMM6Pd5671I=ZBjAvpj8oIi$! zl0exNl(>NIiQpX~FRS9UgK|0l#s@#)p4?^?XAz}Gjb1?4Qe4?j&cL$C8u}n)?A@YC zfmbSM`Hl5pQFwv$CQBF=_$Sq zxsV?BHI5bGZTk?B6B&KLdIN-40S426X3j_|ceLla*M3}3gx3(_7MVY1++4mzhH#7# zD>2gTHy*%i$~}mqc#gK83288SKp@y3wz1L_e8fF$Rb}ex+`(h)j}%~Ld^3DUZkgez zOUNy^%>>HHE|-y$V@B}-M|_{h!vXpk01xaD%{l{oQ|~+^>rR*rv9iQen5t?{BHg|% zR`;S|KtUb!X<22RTBA4AAUM6#M?=w5VY-hEV)b`!y1^mPNEoy2K)a>OyA?Q~Q*&(O zRzQI~y_W=IPi?-OJX*&&8dvY0zWM2%yXdFI!D-n@6FsG)pEYdJbuA`g4yy;qrgR?G z8Mj7gv1oiWq)+_$GqqQ$(ZM@#|0j7})=#$S&hZwdoijFI4aCFLVI3tMH5fLreZ;KD zqA`)0l~D2tuIBYOy+LGw&hJ5OyE+@cnZ0L5+;yo2pIMdt@4$r^5Y!x7nHs{@>|W(MzJjATyWGNwZ^4j+EPU0RpAl-oTM@u{lx*i0^yyWPfHt6QwPvYpk9xFMWfBFt!+Gu6TlAmr zeQ#PX71vzN*_-xh&__N`IXv6`>CgV#eA_%e@7wjgkj8jlKzO~Ic6g$cT`^W{R{606 zCDP~+NVZ6DMO$jhL~#+!g*$T!XW63#(ngDn#Qwy71yj^gazS{e;3jGRM0HedGD@pt z?(ln3pCUA(ekqAvvnKy0G@?-|-dh=eS%4Civ&c}s%wF@0K5Bltaq^2Os1n6Z3%?-Q zAlC4goQ&vK6TpgtzkHVt*1!tBYt-`|5HLV1V7*#45Vb+GACuU+QB&hZ=N_flPy0TY zR^HIrdskB#<$aU;HY(K{a3(OQa$0<9qH(oa)lg@Uf>M5g2W0U5 zk!JSlhrw8quBx9A>RJ6}=;W&wt@2E$7J=9SVHsdC?K(L(KACb#z)@C$xXD8^!7|uv zZh$6fkq)aoD}^79VqdJ!Nz-8$IrU(_-&^cHBI;4 z^$B+1aPe|LG)C55LjP;jab{dTf$0~xbXS9!!QdcmDYLbL^jvxu2y*qnx2%jbL%rB z{aP85qBJe#(&O~Prk%IJARcdEypZ)vah%ZZ%;Zk{eW(U)Bx7VlzgOi8)x z`rh4l`@l_Ada7z&yUK>ZF;i6YLGwI*Sg#Fk#Qr0Jg&VLax(nNN$u-XJ5=MsP3|(lEdIOJ7|(x3iY;ea)5#BW*mDV%^=8qOeYO&gIdJVuLLN3cFaN=xZtFB=b zH{l)PZl_j^u+qx@89}gAQW7ofb+k)QwX=aegihossZq*+@PlCpb$rpp>Cbk9UJO<~ zDjlXQ_Ig#W0zdD3&*ei(FwlN#3b%FSR%&M^ywF@Fr>d~do@-kIS$e%wkIVfJ|Ohh=zc zF&Rnic^|>@R%v?@jO}a9;nY3Qrg_!xC=ZWUcYiA5R+|2nsM*$+c$TOs6pm!}Z}dfM zGeBhMGWw3$6KZXav^>YNA=r6Es>p<6HRYcZY)z{>yasbC81A*G-le8~QoV;rtKnkx z;+os8BvEe?0A6W*a#dOudsv3aWs?d% z0oNngyVMjavLjtjiG`!007#?62ClTqqU$@kIY`=x^$2e>iqIy1>o|@Tw@)P)B8_1$r#6>DB_5 zmaOaoE~^9TolgDgooKFuEFB#klSF%9-~d2~_|kQ0Y{Ek=HH5yq9s zDq#1S551c`kSiWPZbweN^A4kWiP#Qg6er1}HcKv{fxb1*BULboD0fwfaNM_<55>qM zETZ8TJDO4V)=aPp_eQjX%||Ud<>wkIzvDlpNjqW>I}W!-j7M^TNe5JIFh#-}zAV!$ICOju8Kx)N z0vLtzDdy*rQN!7r>Xz7rLw8J-(GzQlYYVH$WK#F`i_i^qVlzTNAh>gBWKV@XC$T-` z3|kj#iCquDhiO7NKum07i|<-NuVsX}Q}mIP$jBJDMfUiaWR3c|F_kWBMw0_Sr|6h4 zk`_r5=0&rCR^*tOy$A8K;@|NqwncjZ>Y-75vlpxq%Cl3EgH`}^^~=u zoll6xxY@a>0f%Ddpi;=cY}fyG!K2N-dEyXXmUP5u){4VnyS^T4?pjN@Ot4zjL(Puw z_U#wMH2Z#8Pts{olG5Dy0tZj;N@;fHheu>YKYQU=4Bk|wcD9MbA`3O4bj$hNRHwzb zSLcG0SLV%zywdbuwl(^E_!@&)TdXge4O{MRWk2RKOt@!8E{$BU-AH(@4{gxs=YAz9LIob|Hzto0}9cWoz6Tp2x0&xi#$ zHh$dwO&UCR1Ob2w00-2eG7d4=cN(Y>0R#$q8?||q@iTi+7-w-xR%uMr&StFIthC<# zvK(aPduwuNB}oJUV8+Zl)%cnfsHI%4`;x6XW^UF^e4s3Z@S<&EV8?56Wya;HNs0E> z`$0dgRdiUz9RO9Au3RmYq>K#G=X%*_dUbSJHP`lSfBaN8t-~@F>)BL1RT*9I851A3 z<-+Gb#_QRX>~av#Ni<#zLswtu-c6{jGHR>wflhKLzC4P@b%8&~u)fosoNjk4r#GvC zlU#UU9&0Hv;d%g72Wq?Ym<&&vtA3AB##L}=ZjiTR4hh7J)e>ei} zt*u+>h%MwN`%3}b4wYpV=QwbY!jwfIj#{me)TDOG`?tI!%l=AwL2G@9I~}?_dA5g6 zCKgK(;6Q0&P&K21Tx~k=o6jwV{dI_G+Ba*Zts|Tl6q1zeC?iYJTb{hel*x>^wb|2RkHkU$!+S4OU4ZOKPZjV>9OVsqNnv5jK8TRAE$A&^yRwK zj-MJ3Pl?)KA~fq#*K~W0l4$0=8GRx^9+?w z!QT8*-)w|S^B0)ZeY5gZPI2G(QtQf?DjuK(s^$rMA!C%P22vynZY4SuOE=wX2f8$R z)A}mzJi4WJnZ`!bHG1=$lwaxm!GOnRbR15F$nRC-M*H<*VfF|pQw(;tbSfp({>9^5 zw_M1-SJ9eGF~m(0dvp*P8uaA0Yw+EkP-SWqu zqal$hK8SmM7#Mrs0@OD+%_J%H*bMyZiWAZdsIBj#lkZ!l2c&IpLu(5^T0Ge5PHzR} zn;TXs$+IQ_&;O~u=Jz+XE0wbOy`=6>m9JVG} zJ~Kp1e5m?K3x@@>!D)piw^eMIHjD4RebtR`|IlckplP1;r21wTi8v((KqNqn%2CB< zifaQc&T}*M&0i|LW^LgdjIaX|o~I$`owHolRqeH_CFrqCUCleN130&vH}dK|^kC>) z-r2P~mApHotL4dRX$25lIcRh_*kJaxi^%ZN5-GAAMOxfB!6flLPY-p&QzL9TE%ho( zRwftE3sy5<*^)qYzKkL|rE>n@hyr;xPqncY6QJ8125!MWr`UCWuC~A#G1AqF1@V$kv>@NBvN&2ygy*{QvxolkRRb%Ui zsmKROR%{*g*WjUUod@@cS^4eF^}yQ1>;WlGwOli z+Y$(8I`0(^d|w>{eaf!_BBM;NpCoeem2>J}82*!em=}}ymoXk>QEfJ>G(3LNA2-46 z5PGvjr)Xh9>aSe>vEzM*>xp{tJyZox1ZRl}QjcvX2TEgNc^(_-hir@Es>NySoa1g^ zFow_twnHdx(j?Q_3q51t3XI7YlJ4_q&(0#)&a+RUy{IcBq?)eaWo*=H2UUVIqtp&lW9JTJiP&u zw8+4vo~_IJXZIJb_U^&=GI1nSD%e;P!c{kZALNCm5c%%oF+I3DrA63_@4)(v4(t~JiddILp7jmoy+>cD~ivwoctFfEL zP*#2Rx?_&bCpX26MBgp^4G>@h`Hxc(lnqyj!*t>9sOBcXN(hTwEDpn^X{x!!gPX?1 z*uM$}cYRwHXuf+gYTB}gDTcw{TXSOUU$S?8BeP&sc!Lc{{pEv}x#ELX>6*ipI1#>8 zKes$bHjiJ1OygZge_ak^Hz#k;=od1wZ=o71ba7oClBMq>Uk6hVq|ePPt)@FM5bW$I z;d2Or@wBjbTyZj|;+iHp%Bo!Vy(X3YM-}lasMItEV_QrP-Kk_J4C>)L&I3Xxj=E?| zsAF(IfVQ4w+dRRnJ>)}o^3_012YYgFWE)5TT=l2657*L8_u1KC>Y-R{7w^ShTtO;VyD{dezY;XD@Rwl_9#j4Uo!1W&ZHVe0H>f=h#9k>~KUj^iUJ%@wU{Xuy z3FItk0<;}6D02$u(RtEY#O^hrB>qgxnOD^0AJPGC9*WXw_$k%1a%-`>uRIeeAIf3! zbx{GRnG4R$4)3rVmg63gW?4yIWW_>;t3>4@?3}&ct0Tk}<5ljU>jIN1 z&+mzA&1B6`v(}i#vAzvqWH~utZzQR;fCQGLuCN|p0hey7iCQ8^^dr*hi^wC$bTk`8M(JRKtQuXlSf$d(EISvuY0dM z7&ff;p-Ym}tT8^MF5ACG4sZmAV!l;0h&Mf#ZPd--_A$uv2@3H!y^^%_&Iw$*p79Uc5@ZXLGK;edg%)6QlvrN`U7H@e^P*0Atd zQB%>4--B1!9yeF(3vk;{>I8+2D;j`zdR8gd8dHuCQ_6|F(5-?gd&{YhLeyq_-V--4 z(SP#rP=-rsSHJSHDpT1{dMAb7-=9K1-@co_!$dG^?c(R-W&a_C5qy2~m3@%vBGhgnrw|H#g9ABb7k{NE?m4xD?;EV+fPdE>S2g$U(&_zGV+TPvaot>W_ zf8yY@)yP8k$y}UHVgF*uxtjW2zX4Hc3;W&?*}K&kqYpi%FHarfaC$ETHpSoP;A692 zR*LxY1^BO1ry@7Hc9p->hd==U@cuo*CiTnozxen;3Gct=?{5P94TgQ(UJoBb`7z@BqY z;q&?V2D1Y%n;^Dh0+eD)>9<}=A|F5{q#epBu#sf@lRs`oFEpkE%mrfwqJNFCpJC$| zy6#N;GF8XgqX(m2yMM2yq@TxStIR7whUIs2ar$t%Avh;nWLwElVBSI#j`l2$lb-!y zK|!?0hJ1T-wL{4uJhOFHp4?@28J^Oh61DbeTeSWub(|dL-KfxFCp0CjQjV`WaPW|U z=ev@VyC>IS@{ndzPy||b3z-bj5{Y53ff}|TW8&&*pu#?qs?)#&M`ACfb;%m+qX{Or zb+FNNHU}mz!@!EdrxmP_6eb3Cah!mL0ArL#EA1{nCY-!jL8zzz7wR6wAw(8K|IpW; zUvH*b1wbuRlwlUt;dQhx&pgsvJcUpm67rzkNc}2XbC6mZAgUn?VxO6YYg=M!#e=z8 zjX5ZLyMyz(VdPVyosL0}ULO!Mxu>hh`-MItnGeuQ;wGaU0)gIq3ZD=pDc(Qtk}APj z#HtA;?idVKNF)&0r|&w#l7DbX%b91b2;l2=L8q#}auVdk{RuYn3SMDo1%WW0tD*62 zaIj65Y38;?-~@b82AF!?Nra2;PU)t~qYUhl!GDK3*}%@~N0GQH7zflSpfP-ydOwNe zOK~w((+pCD&>f!b!On);5m+zUBFJtQ)mV^prS3?XgPybC2%2LiE5w+S4B|lP z+_>3$`g=%P{IrN|1Oxz30R{kI`}ZL!r|)RS@8Do;ZD3_=PbBrrP~S@EdsD{V+`!4v z{MSF}j!6odl33rA+$odIMaK%ersg%xMz>JQ^R+!qNq$5S{KgmGN#gAApX*3ib)TDsVVi>4ypIX|Ik4d6E}v z=8+hs9J=k3@Eiga^^O|ESMQB-O6i+BL*~*8coxjGs{tJ9wXjGZ^Vw@j93O<&+bzAH z9+N^ALvDCV<##cGoo5fX;wySGGmbH zHsslio)cxlud=iP2y=nM>v8vBn*hJ0KGyNOy7dr8yJKRh zywBOa4Lhh58y06`5>ESYXqLt8ZM1axd*UEp$wl`APU}C9m1H8-ModG!(wfSUQ%}rT3JD*ud~?WJdM}x>84)Cra!^J9wGs6^G^ze~eV(d&oAfm$ z_gwq4SHe=<#*FN}$5(0d_NumIZYaqs|MjFtI_rJb^+ZO?*XQ*47mzLNSL7~Nq+nw8 zuw0KwWITC43`Vx9eB!0Fx*CN9{ea$xjCvtjeyy>yf!ywxvv6<*h0UNXwkEyRxX{!e$TgHZ^db3r;1qhT)+yt@|_!@ zQG2aT`;lj>qjY`RGfQE?KTt2mn=HmSR>2!E38n8PlFs=1zsEM}AMICb z86Dbx(+`!hl$p=Z)*W~+?_HYp+CJacrCS-Fllz!7E>8*!E(yCh-cWbKc7)mPT6xu= zfKpF3I+p%yFXkMIq!ALiXF89-aV{I6v+^k#!_xwtQ*Nl#V|hKg=nP=fG}5VB8Ki7) z;19!on-iq&Xyo#AowvpA)RRgF?YBdDc$J8*)2Wko;Y?V6XMOCqT(4F#U2n1jg*4=< z8$MfDYL|z731iEKB3WW#kz|c3qh7AXjyZ}wtSg9xA(ou-pLoxF{4qk^KS?!d3J0!! zqE#R9NYGUyy>DEs%^xW;oQ5Cs@fomcrsN}rI2Hg^6y9kwLPF`K3llX00aM_r)c?ay zevlHA#N^8N+AI=)vx?4(=?j^ba^{umw140V#g58#vtnh8i7vRs*UD=lge;T+I zl1byCNr5H%DF58I2(rk%8hQ;zuCXs=sipbQy?Hd;umv4!fav@LE4JQ^>J{aZ=!@Gc~p$JudMy%0{=5QY~S8YVP zaP6gRqfZ0>q9nR3p+Wa8icNyl0Zn4k*bNto-(+o@-D8cd1Ed7`}dN3%wezkFxj_#_K zyV{msOOG;n+qbU=jBZk+&S$GEwJ99zSHGz8hF1`Xxa^&l8aaD8OtnIVsdF0cz=Y)? zP$MEdfKZ}_&#AC)R%E?G)tjrKsa-$KW_-$QL}x$@$NngmX2bHJQG~77D1J%3bGK!- zl!@kh5-uKc@U4I_Er;~epL!gej`kdX>tSXVFP-BH#D-%VJOCpM(-&pOY+b#}lOe)Z z0MP5>av1Sy-dfYFy%?`p`$P|`2yDFlv(8MEsa++Qv5M?7;%NFQK0E`Ggf3@2aUwtBpCoh`D}QLY%QAnJ z%qcf6!;cjOTYyg&2G27K(F8l^RgdV-V!~b$G%E=HP}M*Q*%xJV3}I8UYYd)>*nMvw zemWg`K6Rgy+m|y!8&*}=+`STm(dK-#b%)8nLsL&0<8Zd^|# z;I2gR&e1WUS#v!jX`+cuR;+yi(EiDcRCouW0AHNd?;5WVnC_Vg#4x56#0FOwTH6_p z#GILFF0>bb_tbmMM0|sd7r%l{U!fI0tGza&?65_D7+x9G zf3GA{c|mnO(|>}y(}%>|2>p0X8wRS&Eb0g)rcICIctfD_I9Wd+hKuEqv?gzEZBxG-rG~e!-2hqaR$Y$I@k{rLyCccE}3d)7Fn3EvfsEhA|bnJ374&pZDq&i zr(9#eq(g8^tG??ZzVk(#jU+-ce`|yiQ1dgrJ)$|wk?XLEqv&M+)I*OZ*oBCizjHuT zjZ|mW=<1u$wPhyo#&rIO;qH~pu4e3X;!%BRgmX%?&KZ6tNl386-l#a>ug5nHU2M~{fM2jvY*Py< zbR&^o&!T19G6V-pV@CB)YnEOfmrdPG%QByD?=if99ihLxP6iA8$??wUPWzptC{u5H z38Q|!=IW`)5Gef4+pz|9fIRXt>nlW)XQvUXBO8>)Q=$@gtwb1iEkU4EOWI4`I4DN5 zTC-Pk6N>2%7Hikg?`Poj5lkM0T_i zoCXfXB&}{TG%IB)ENSfI_Xg3=lxYc6-P059>oK;L+vGMy_h{y9soj#&^q5E!pl(Oq zl)oCBi56u;YHkD)d`!iOAhEJ0A^~T;uE9~Yp0{E%G~0q|9f34F!`P56-ZF{2hSaWj zio%9RR%oe~he22r@&j_d(y&nAUL*ayBY4#CWG&gZ8ybs#UcF?8K#HzziqOYM-<`C& z1gD?j)M0bp1w*U>X_b1@ag1Fx=d*wlr zEAcpmI#5LtqcX95LeS=LXlzh*l;^yPl_6MKk)zPuTz_p8ynQ5;oIOUAoPED=+M6Q( z8YR!DUm#$zTM9tbNhxZ4)J0L&Hpn%U>wj3z<=g;`&c_`fGufS!o|1%I_sA&;14bRC z3`BtzpAB-yl!%zM{Aiok8*X%lDNrPiAjBnzHbF0=Ua*3Lxl(zN3Thj2x6nWi^H7Jlwd2fxIvnI-SiC%*j z2~wIWWKT^5fYipo-#HSrr;(RkzzCSt?THVEH2EPvV-4c#Gu4&1X% z<1zTAM7ZM(LuD@ZPS?c30Ur`;2w;PXPVevxT)Ti25o}1JL>MN5i1^(aCF3 zbp>RI?X(CkR9*Hnv!({Ti@FBm;`Ip%e*D2tWEOc62@$n7+gWb;;j}@G()~V)>s}Bd zw+uTg^ibA(gsp*|&m7Vm=heuIF_pIukOedw2b_uO8hEbM4l=aq?E-7M_J`e(x9?{5 zpbgu7h}#>kDQAZL;Q2t?^pv}Y9Zlu=lO5e18twH&G&byq9XszEeXt$V93dQ@Fz2DV zs~zm*L0uB`+o&#{`uVYGXd?)Fv^*9mwLW4)IKoOJ&(8uljK?3J`mdlhJF1aK;#vlc zJdTJc2Q>N*@GfafVw45B03)Ty8qe>Ou*=f#C-!5uiyQ^|6@Dzp9^n-zidp*O`YuZ|GO28 zO0bqi;)fspT0dS2;PLm(&nLLV&&=Ingn(0~SB6Fr^AxPMO(r~y-q2>gRWv7{zYW6c zfiuqR)Xc41A7Eu{V7$-yxYT-opPtqQIJzMVkxU)cV~N0ygub%l9iHT3eQtB>nH0c` zFy}Iwd9vocxlm!P)eh0GwKMZ(fEk92teSi*fezYw3qRF_E-EcCh-&1T)?beW?9Q_+pde8&UW*(avPF4P}M#z*t~KlF~#5TT!&nu z>FAKF8vQl>Zm(G9UKi4kTqHj`Pf@Z@Q(bmZkseb1^;9k*`a9lKXceKX#dMd@ds`t| z2~UPsbn2R0D9Nm~G*oc@(%oYTD&yK)scA?36B7mndR9l*hNg!3?6>CR+tF1;6sr?V zzz8FBrZ@g4F_!O2igIGZcWd zRe_0*{d6cyy9QQ(|Ct~WTM1pC3({5qHahk*M*O}IPE6icikx48VZ?!0Oc^FVoq`}eu~ zpRq0MYHaBA-`b_BVID}|oo-bem76;B2zo7j7yz(9JiSY6JTjKz#+w{9mc{&#x}>E? zSS3mY$_|scfP3Mo_F5x;r>y&Mquy*Q1b3eF^*hg3tap~%?@ASeyodYa=dF&k=ZyWy z3C+&C95h|9TAVM~-8y(&xcy0nvl}6B*)j0FOlSz%+bK-}S4;F?P`j55*+ZO0Ogk7D z5q30zE@Nup4lqQoG`L%n{T?qn9&WC94%>J`KU{gHIq?n_L;75kkKyib;^?yXUx6BO zju%DyU(l!Vj(3stJ>!pMZ*NZFd60%oSAD1JUXG0~2GCXpB0Am(YPyhzQda-e)b^+f zzFaEZdVTJRJXPJo%w z$?T;xq^&(XjmO>0bNGsT|1{1UqGHHhasPC;H!oX52(AQ7h9*^npOIRdQbNrS0X5#5G?L4V}WsAYcpq-+JNXhSl)XbxZ)L@5Q+?wm{GAU z9a7X8hAjAo;4r_eOdZfXGL@YpmT|#qECEcPTQ;nsjIkQ;!0}g?T>Zr*Fg}%BZVA)4 zCAzvWr?M&)KEk`t9eyFi_GlPV9a2kj9G(JgiZadd_&Eb~#DyZ%2Zcvrda_A47G&uW z^6TnBK|th;wHSo8ivpScU?AM5HDu2+ayzExMJc@?4{h-c`!b($ExB`ro#vkl<;=BA z961c*n(4OR!ebT*7UV7sqL;rZ3+Z)BYs<1I|9F|TOKebtLPxahl|ZXxj4j!gjj!3*+iSb5Zni&EKVt$S{0?2>A}d@3PSF3LUu)5 z*Y#a1uD6Y!$=_ghsPrOqX!OcIP`IW};tZzx1)h_~mgl;0=n zdP|Te_7)~R?c9s>W(-d!@nzQyxqakrME{Tn@>0G)kqV<4;{Q?Z-M)E-|IFLTc}WQr z1Qt;u@_dN2kru_9HMtz8MQx1aDYINH&3<+|HA$D#sl3HZ&YsjfQBv~S>4=u z7gA2*X6_cI$2}JYLIq`4NeXTz6Q3zyE717#>RD&M?0Eb|KIyF;xj;+3#DhC-xOj~! z$-Kx#pQ)_$eHE3Zg?V>1z^A%3jW0JBnd@z`kt$p@lch?A9{j6hXxt$(3|b>SZiBxOjA%LsIPii{=o(B`yRJ>OK;z_ELTi8xHX)il z--qJ~RWsZ%9KCNuRNUypn~<2+mQ=O)kd59$Lul?1ev3c&Lq5=M#I{ zJby%%+Top_ocqv!jG6O6;r0Xwb%vL6SP{O(hUf@8riADSI<|y#g`D)`x^vHR4!&HY`#TQMqM`Su}2(C|KOmG`wyK>uh@3;(prdL{2^7T3XFGznp{-sNLLJH@mh* z^vIyicj9yH9(>~I-Ev7p=yndfh}l!;3Q65}K}()(jp|tC;{|Ln1a+2kbctWEX&>Vr zXp5=#pw)@-O6~Q|><8rd0>H-}0Nsc|J6TgCum{XnH2@hFB09FsoZ_ow^Nv@uGgz3# z<6dRDt1>>-!kN58&K1HFrgjTZ^q<>hNI#n8=hP&pKAL4uDcw*J66((I?!pE0fvY6N zu^N=X8lS}(=w$O_jlE(;M9F={-;4R(K5qa=P#ZVW>}J&s$d0?JG8DZJwZcx3{CjLg zJA>q-&=Ekous)vT9J>fbnZYNUtvox|!Rl@e^a6ue_4-_v=(sNB^I1EPtHCFEs!>kK6B@-MS!(B zST${=v9q6q8YdSwk4}@c6cm$`qZ86ipntH8G~51qIlsYQ)+2_Fg1@Y-ztI#aa~tFD_QUxb zU-?g5B}wU@`tnc_l+B^mRogRghXs!7JZS=A;In1|f(1T(+xfIi zvjccLF$`Pkv2w|c5BkSj>>k%`4o6#?ygojkV78%zzz`QFE6nh{(SSJ9NzVdq>^N>X zpg6+8u7i(S>c*i*cO}poo7c9%i^1o&3HmjY!s8Y$5aO(!>u1>-eai0;rK8hVzIh8b zL53WCXO3;=F4_%CxMKRN^;ggC$;YGFTtHtLmX%@MuMxvgn>396~ zEp>V(dbfYjBX^!8CSg>P2c5I~HItbe(dl^Ax#_ldvCh;D+g6-%WD|$@S6}Fvv*eHc zaKxji+OG|_KyMe2D*fhP<3VP0J1gTgs6JZjE{gZ{SO-ryEhh;W237Q0 z{yrDobsM6S`bPMUzr|lT|99m6XDI$RzW4tQ$|@C2RjhBYPliEXFV#M*5G4;Kb|J8E z0IH}-d^S-53kFRZ)ZFrd2%~Sth-6BN?hnMa_PC4gdWyW3q-xFw&L^x>j<^^S$y_3_ zdZxouw%6;^mg#jG@7L!g9Kdw}{w^X9>TOtHgxLLIbfEG^Qf;tD=AXozE6I`XmOF=# zGt$Wl+7L<8^VI-eSK%F%dqXieK^b!Z3yEA$KL}X@>fD9)g@=DGt|=d(9W%8@Y@!{PI@`Nd zyF?Us(0z{*u6|X?D`kKSa}}Q*HP%9BtDEA^buTlI5ihwe)CR%OR46b+>NakH3SDbZmB2X>c8na&$lk zYg$SzY+EXtq2~$Ep_x<~+YVl<-F&_fbayzTnf<7?Y-un3#+T~ahT+eW!l83sofNt; zZY`eKrGqOux)+RMLgGgsJdcA3I$!#zy!f<$zL0udm*?M5w=h$Boj*RUk8mDPVUC1RC8A`@7PgoBIU+xjB7 z25vky+^7k_|1n1&jKNZkBWUu1VCmS}a|6_+*;fdUZAaIR4G!wv=bAZEXBhcjch6WH zdKUr&>z^P%_LIx*M&x{!w|gij?nigT8)Ol3VicXRL0tU}{vp2fi!;QkVc#I38op3O z=q#WtNdN{x)OzmH;)j{cor)DQ;2%m>xMu_KmTisaeCC@~rQwQTfMml7FZ_ zU2AR8yCY_CT$&IAn3n#Acf*VKzJD8-aphMg(12O9cv^AvLQ9>;f!4mjyxq_a%YH2+{~=3TMNE1 z#r3@ynnZ#p?RCkPK36?o{ILiHq^N5`si(T_cKvO9r3^4pKG0AgDEB@_72(2rvU^-; z%&@st2+HjP%H)u50t81p>(McL{`dTq6u-{JM|d=G1&h-mtjc2{W0%*xuZVlJpUSP-1=U6@5Q#g(|nTVN0icr-sdD~DWR=s}`$#=Wa zt5?|$`5`=TWZevaY9J9fV#Wh~Fw@G~0vP?V#Pd=|nMpSmA>bs`j2e{)(827mU7rxM zJ@ku%Xqhq!H)It~yXm=)6XaPk=$Rpk*4i4*aSBZe+h*M%w6?3&0>>|>GHL>^e4zR!o%aGzUn40SR+TdN%=Dbn zsRfXzGcH#vjc-}7v6yRhl{V5PhE-r~)dnmNz=sDt?*1knNZ>xI5&vBwrosF#qRL-Y z;{W)4W&cO0XMKy?{^d`Xh(2B?j0ioji~G~p5NQJyD6vouyoFE9w@_R#SGZ1DR4GnN z{b=sJ^8>2mq3W;*u2HeCaKiCzK+yD!^i6QhTU5npwO+C~A#5spF?;iuOE>o&p3m1C zmT$_fH8v+5u^~q^ic#pQN_VYvU>6iv$tqx#Sulc%|S7f zshYrWq7IXCiGd~J(^5B1nGMV$)lo6FCTm1LshfcOrGc?HW7g>pV%#4lFbnt#94&Rg{%Zbg;Rh?deMeOP(du*)HryI zCdhO$3|SeaWK<>(jSi%qst${Z(q@{cYz7NA^QO}eZ$K@%YQ^Dt4CXzmvx~lLG{ef8 zyckIVSufk>9^e_O7*w2z>Q$8me4T~NQDq=&F}Ogo#v1u$0xJV~>YS%mLVYqEf~g*j zGkY#anOI9{(f4^v21OvYG<(u}UM!-k;ziH%GOVU1`$0VuO@Uw2N{$7&5MYjTE?Er) zr?oZAc~Xc==KZx-pmoh9KiF_JKU7u0#b_}!dWgC>^fmbVOjuiP2FMq5OD9+4TKg^2 z>y6s|sQhI`=fC<>BnQYV433-b+jBi+N6unz%6EQR%{8L#=4sktI>*3KhX+qAS>+K#}y5KnJ8YuOuzG(Ea5;$*1P$-9Z+V4guyJ#s) zRPH(JPN;Es;H72%c8}(U)CEN}Xm>HMn{n!d(=r*YP0qo*^APwwU5YTTeHKy#85Xj< zEboiH=$~uIVMPg!qbx~0S=g&LZ*IyTJG$hTN zv%2>XF``@S9lnLPC?|myt#P)%7?%e_j*aU4TbTyxO|3!h%=Udp;THL+^oPp<6;TLlIOa$&xeTG_a*dbRDy+(&n1T=MU z+|G5{2UprrhN^AqODLo$9Z2h(3^wtdVIoSk@}wPajVgIoZipRft}^L)2Y@mu;X-F{LUw|s7AQD-0!otW#W9M@A~08`o%W;Bq-SOQavG*e-sy8) zwtaucR0+64B&Pm++-m56MQ$@+t{_)7l-|`1kT~1s!swfc4D9chbawUt`RUOdoxU|j z$NE$4{Ysr@2Qu|K8pD37Yv&}>{_I5N49a@0<@rGHEs}t zwh_+9T0oh@ptMbjy*kbz<&3>LGR-GNsT8{x1g{!S&V7{5tPYX(GF>6qZh>O&F)%_I zkPE-pYo3dayjNQAG+xrI&yMZy590FA1unQ*k*Zfm#f9Z5GljOHBj-B83KNIP1a?<^1vOhDJkma0o- zs(TP=@e&s6fRrU(R}{7eHL*(AElZ&80>9;wqj{|1YQG=o2Le-m!UzUd?Xrn&qd8SJ0mmEYtW;t(;ncW_j6 zGWh4y|KMK^s+=p#%fWxjXo434N`MY<8W`tNH-aM6x{@o?D3GZM&+6t4V3I*3fZd{a z0&D}DI?AQl{W*?|*%M^D5{E>V%;=-r&uQ>*e)cqVY52|F{ptA*`!iS=VKS6y4iRP6 zKUA!qpElT5vZvN}U5k-IpeNOr6KF`-)lN1r^c@HnT#RlZbi(;yuvm9t-Noh5AfRxL@j5dU-X37(?S)hZhRDbf5cbhDO5nSX@WtApyp` zT$5IZ*4*)h8wShkPI45stQH2Y7yD*CX^Dh@B%1MJSEn@++D$AV^ttKXZdQMU`rxiR z+M#45Z2+{N#uR-hhS&HAMFK@lYBWOzU^Xs-BlqQDyN4HwRtP2$kks@UhAr@wlJii%Rq?qy25?Egs z*a&iAr^rbJWlv+pYAVUq9lor}#Cm|D$_ev2d2Ko}`8kuP(ljz$nv3OCDc7zQp|j6W zbS6949zRvj`bhbO(LN3}Pq=$Ld3a_*9r_24u_n)1)}-gRq?I6pdHPYHgIsn$#XQi~ z%&m_&nnO9BKy;G%e~fa7i9WH#MEDNQ8WCXhqqI+oeE5R7hLZT_?7RWVzEGZNz4*Po ze&*a<^Q*ze72}UM&$c%FuuEIN?EQ@mnILwyt;%wV-MV+|d%>=;3f0(P46;Hwo|Wr0 z>&FS9CCb{?+lDpJMs`95)C$oOQ}BSQEv0Dor%-Qj0@kqlIAm1-qSY3FCO2j$br7_w zlpRfAWz3>Gh~5`Uh?ER?@?r0cXjD0WnTx6^AOFii;oqM?|M9QjHd*GK3WwA}``?dK15`ZvG>_nB2pSTGc{n2hYT6QF^+&;(0c`{)*u*X7L_ zaxqyvVm$^VX!0YdpSNS~reC+(uRqF2o>jqIJQkC&X>r8|mBHvLaduM^Mh|OI60<;G zDHx@&jUfV>cYj5+fAqvv(XSmc(nd@WhIDvpj~C#jhZ6@M3cWF2HywB1yJv2#=qoY| zIiaxLsSQa7w;4YE?7y&U&e6Yp+2m(sb5q4AZkKtey{904rT08pJpanm->Z75IdvW^ z!kVBy|CIUZn)G}92_MgoLgHa?LZJDp_JTbAEq8>6a2&uKPF&G!;?xQ*+{TmNB1H)_ z-~m@CTxDry_-rOM2xwJg{fcZ41YQDh{DeI$4!m8c;6XtFkFyf`fOsREJ`q+Bf4nS~ zKDYs4AE7Gugv?X)tu4<-M8ag{`4pfQ14z<(8MYQ4u*fl*DCpq66+Q1-gxNCQ!c$me zyTrmi7{W-MGP!&S-_qJ%9+e08_9`wWGG{i5yLJ;8qbt-n_0*Q371<^u@tdz|;>fPW zE=&q~;wVD_4IQ^^jyYX;2shIMiYdvIpIYRT>&I@^{kL9Ka2ECG>^l>Ae!GTn{r~o= z|I9=J#wNe)zYRqGZ7Q->L{dfewyC$ZYcLaoNormZ3*gfM=da*{heC)&46{yTS!t10 zn_o0qUbQOs$>YuY>YHi|NG^NQG<_@jD&WnZcW^NTC#mhVE7rXlZ=2>mZkx{bc=~+2 z{zVH=Xs0`*K9QAgq9cOtfQ^BHh-yr=qX8hmW*0~uCup89IJMvWy%#yt_nz@6dTS)L{O3vXye< zW4zUNb6d|Tx`XIVwMMgqnyk?c;Kv`#%F0m^<$9X!@}rI##T{iXFC?(ui{;>_9Din8 z7;(754q!Jx(~sb!6+6Lf*l{fqD7GW*v{>3wp+)@wq2abADBK!kI8To}7zooF%}g-z zJ1-1lp-lQI6w^bov9EfhpxRI}`$PTpJI3uo@ZAV729JJ2Hs68{r$C0U=!d$Bm+s(p z8Kgc(Ixf4KrN%_jjJjTx5`&`Ak*Il%!}D_V)GM1WF!k$rDJ-SudXd_Xhl#NWnET&e-P!rH~*nNZTzxj$?^oo3VWc-Ay^`Phze3(Ft!aNW-f_ zeMy&BfNCP^-FvFzR&rh!w(pP5;z1$MsY9Voozmpa&A}>|a{eu}>^2s)So>&kmi#7$ zJS_-DVT3Yi(z+ruKbffNu`c}s`Uo`ORtNpUHa6Q&@a%I%I;lm@ea+IbCLK)IQ~)JY zp`kdQ>R#J*i&Ljer3uz$m2&Un9?W=Ue|hHv?xlM`I&*-M;2{@so--0OAiraN1TLra z>EYQu#)Q@UszfJj&?kr%RraFyi*eG+HD_(!AWB;hPgB5Gd-#VDRxxv*VWMY0hI|t- zR=;TL%EKEg*oet7GtmkM zgH^y*1bfJ*af(_*S1^PWqBVVbejFU&#m`_69IwO!aRW>Rcp~+7w^ptyu>}WFYUf;) zZrgs;EIN9$Immu`$umY%$I)5INSb}aV-GDmPp!d_g_>Ar(^GcOY%2M)Vd7gY9llJR zLGm*MY+qLzQ+(Whs8-=ty2l)G9#82H*7!eo|B6B$q%ak6eCN%j?{SI9|K$u3)ORoz zw{bAGaWHrMb|X^!UL~_J{jO?l^}lI^|7jIn^p{n%JUq9{tC|{GM5Az3SrrPkuCt_W zq#u0JfDw{`wAq`tAJmq~sz`D_P-8qr>kmms>I|);7Tn zLl^n*Ga7l=U)bQmgnSo5r_&#Pc=eXm~W75X9Cyy0WDO|fbSn5 zLgpFAF4fa90T-KyR4%%iOq6$6BNs@3ZV<~B;7V=u zdlB8$lpe`w-LoS;0NXFFu@;^^bc?t@r3^XTe*+0;o2dt&>eMQeDit(SfDxYxuA$uS z**)HYK7j!vJVRNfrcokVc@&(ke5kJzvi};Lyl7@$!`~HM$T!`O`~MQ1k~ZH??fQr zNP)33uBWYnTntKRUT*5lu&8*{fv>syNgxVzEa=qcKQ86Vem%Lpae2LM=TvcJLs?`=o9%5Mh#k*_7zQD|U7;A%=xo^_4+nX{~b1NJ6@ z*=55;+!BIj1nI+)TA$fv-OvydVQB=KK zrGWLUS_Chm$&yoljugU=PLudtJ2+tM(xj|E>Nk?c{-RD$sGYNyE|i%yw>9gPItE{ zD|BS=M>V^#m8r?-3swQofD8j$h-xkg=F+KM%IvcnIvc)y zl?R%u48Jeq7E*26fqtLe_b=9NC_z|axW#$e0adI#r(Zsui)txQ&!}`;;Z%q?y2Kn! zXzFNe+g7+>>`9S0K1rmd)B_QVMD?syc3e0)X*y6(RYH#AEM9u?V^E0GHlAAR)E^4- zjKD+0K=JKtf5DxqXSQ!j?#2^ZcQoG5^^T+JaJa3GdFeqIkm&)dj76WaqGukR-*&`13ls8lU2ayVIR%;79HYAr5aEhtYa&0}l}eAw~qKjUyz4v*At z?})QplY`3cWB6rl7MI5mZx&#%I0^iJm3;+J9?RA(!JXjl?(XgmA-D#2cY-^?g1c*Q z3GVLh!8Jhe;QqecbMK#XIJxKMb=6dcs?1vbb?@ov-raj`hnYO92y8pv@>RVr=9Y-F zv`BK)9R6!m4Pfllu4uy0WBL+ZaUFFzbZZtI@J8{OoQ^wL-b$!FpGT)jYS-=vf~b-@ zIiWs7j~U2yI=G5;okQz%gh6}tckV5wN;QDbnu|5%%I(#)8Q#)wTq8YYt$#f9=id;D zJbC=CaLUyDIPNOiDcV9+=|$LE9v2;Qz;?L+lG{|g&iW9TI1k2_H;WmGH6L4tN1WL+ zYfSVWq(Z_~u~U=g!RkS|YYlWpKfZV!X%(^I3gpV%HZ_{QglPSy0q8V+WCC2opX&d@eG2BB#(5*H!JlUzl$DayI5_J-n zF@q*Fc-nlp%Yt;$A$i4CJ_N8vyM5fNN`N(CN53^f?rtya=p^MJem>JF2BEG|lW|E) zxf)|L|H3Oh7mo=9?P|Y~|6K`B3>T)Gw`0ESP9R`yKv}g|+qux(nPnU(kQ&&x_JcYg9+6`=; z-EI_wS~l{T3K~8}8K>%Ke`PY!kNt415_x?^3QOvX(QUpW&$LXKdeZM-pCI#%EZ@ta zv(q-(xXIwvV-6~(Jic?8<7ain4itN>7#AqKsR2y(MHMPeL)+f+v9o8Nu~p4ve*!d3 z{Lg*NRTZsi;!{QJknvtI&QtQM_9Cu%1QcD0f!Fz+UH4O#8=hvzS+^(e{iG|Kt7C#u zKYk7{LFc+9Il>d6)blAY-9nMd(Ff0;AKUo3B0_^J&ESV@4UP8PO0no7G6Gp_;Z;YnzW4T-mCE6ZfBy(Y zXOq^Of&?3#Ra?khzc7IJT3!%IKK8P(N$ST47Mr=Gv@4c!>?dQ-&uZihAL1R<_(#T8Y`Ih~soL6fi_hQmI%IJ5qN995<{<@_ z;^N8AGQE+?7#W~6X>p|t<4@aYC$-9R^}&&pLo+%Ykeo46-*Yc(%9>X>eZpb8(_p{6 zwZzYvbi%^F@)-}5%d_z^;sRDhjqIRVL3U3yK0{Q|6z!PxGp?|>!%i(!aQODnKUHsk^tpeB<0Qt7`ZBlzRIxZMWR+|+ z3A}zyRZ%0Ck~SNNov~mN{#niO**=qc(faGz`qM16H+s;Uf`OD1{?LlH!K!+&5xO%6 z5J80-41C{6)j8`nFvDaeSaCu_f`lB z_Y+|LdJX=YYhYP32M556^^Z9MU}ybL6NL15ZTV?kfCFfpt*Pw5FpHp#2|ccrz#zoO zhs=+jQI4fk*H0CpG?{fpaSCmXzU8bB`;kCLB8T{_3t>H&DWj0q0b9B+f$WG=e*89l zzUE)b9a#aWsEpgnJqjVQETpp~R7gn)CZd$1B8=F*tl+(iPH@s9jQtE33$dBDOOr=% ziOpR8R|1eLI?Rn*d+^;_U#d%bi$|#obe0(-HdB;K>=Y=mg{~jTA_WpChe8QquhF`N z>hJ}uV+pH`l_@d>%^KQNm*$QNJ(lufH>zv9M`f+C-y*;hAH(=h;kp@eL=qPBeXrAo zE7my75EYlFB30h9sdt*Poc9)2sNP9@K&4O7QVPQ^m$e>lqzz)IFJWpYrpJs)Fcq|P z5^(gnntu!+oujqGpqgY_o0V&HL72uOF#13i+ngg*YvPcqpk)Hoecl$dx>C4JE4DWp z-V%>N7P-}xWv%9Z73nn|6~^?w$5`V^xSQbZceV<_UMM&ijOoe{Y^<@3mLSq_alz8t zr>hXX;zTs&k*igKAen1t1{pj94zFB;AcqFwV)j#Q#Y8>hYF_&AZ?*ar1u%((E2EfZ zcRsy@s%C0({v=?8oP=DML`QsPgzw3|9|C22Y>;=|=LHSm7~+wQyI|;^WLG0_NSfrf zamq!5%EzdQ&6|aTP2>X=Z^Jl=w6VHEZ@=}n+@yeu^ke2Yurrkg9up3g$0SI8_O-WQu$bCsKc(juv|H;vz6}%7ONww zKF%!83W6zO%0X(1c#BM}2l^ddrAu^*`9g&1>P6m%x{gYRB)}U`40r>6YmWSH(|6Ic zH~QNgxlH*;4jHg;tJiKia;`$n_F9L~M{GiYW*sPmMq(s^OPOKm^sYbBK(BB9dOY`0 z{0!=03qe*Sf`rcp5Co=~pfQyqx|umPHj?a6;PUnO>EZGb!pE(YJgNr{j;s2+nNV(K zDi#@IJ|To~Zw)vqGnFwb2}7a2j%YNYxe2qxLk)VWJIux$BC^oII=xv-_}h@)Vkrg1kpKokCmX({u=lSR|u znu_fA0PhezjAW{#Gu0Mdhe8F4`!0K|lEy+<1v;$ijSP~A9w%q5-4Ft|(l7UqdtKao zs|6~~nmNYS>fc?Nc=yzcvWNp~B0sB5ForO5SsN(z=0uXxl&DQsg|Y?(zS)T|X``&8 z*|^p?~S!vk8 zg>$B{oW}%rYkgXepmz;iqCKY{R@%@1rcjuCt}%Mia@d8Vz5D@LOSCbM{%JU#cmIp! z^{4a<3m%-p@JZ~qg)Szb-S)k{jv92lqB(C&KL(jr?+#ES5=pUH$(;CO9#RvDdErmW z3(|f{_)dcmF-p*D%qUa^yYngNP&Dh2gq5hr4J!B5IrJ?ODsw@*!0p6Fm|(ebRT%l) z#)l22@;4b9RDHl1ys$M2qFc;4BCG-lp2CN?Ob~Be^2wQJ+#Yz}LP#8fmtR%o7DYzoo1%4g4D+=HonK7b!3nvL0f1=oQp93dPMTsrjZRI)HX-T}ApZ%B#B;`s? z9Kng{|G?yw7rxo(T<* z1+O`)GNRmXq3uc(4SLX?fPG{w*}xDCn=iYo2+;5~vhWUV#e5e=Yfn4BoS@3SrrvV9 zrM-dPU;%~+3&>(f3sr$Rcf4>@nUGG*vZ~qnxJznDz0irB(wcgtyATPd&gSuX^QK@+ z)7MGgxj!RZkRnMSS&ypR94FC$;_>?8*{Q110XDZ)L);&SA8n>72s1#?6gL>gydPs` zM4;ert4-PBGB@5E` zBaWT=CJUEYV^kV%@M#3(E8>g8Eg|PXg`D`;K8(u{?}W`23?JgtNcXkUxrH}@H_4qN zw_Pr@g%;CKkgP(`CG6VTIS4ZZ`C22{LO{tGi6+uPvvHkBFK|S6WO{zo1MeK$P zUBe}-)3d{55lM}mDVoU@oGtPQ+a<=wwDol}o=o1z*)-~N!6t09du$t~%MlhM9B5~r zy|zs^LmEF#yWpXZq!+Nt{M;bE%Q8z7L8QJDLie^5MKW|I1jo}p)YW(S#oLf(sWn~* zII>pocNM5#Z+-n2|495>?H?*oyr0!SJIl(}q-?r`Q;Jbqqr4*_G8I7agO298VUr9x z8ZcHdCMSK)ZO@Yr@c0P3{`#GVVdZ{zZ$WTO zuvO4ukug&& ze#AopTVY3$B>c3p8z^Yyo8eJ+(@FqyDWlR;uxy0JnSe`gevLF`+ZN6OltYr>oN(ZV z>76nIiVoll$rDNkck6_eh%po^u16tD)JXcii|#Nn(7=R9mA45jz>v}S%DeMc(%1h> zoT2BlF9OQ080gInWJ3)bO9j$ z`h6OqF0NL4D3Kz?PkE8nh;oxWqz?<3_!TlN_%qy*T7soZ>Pqik?hWWuya>T$55#G9 zxJv=G&=Tm4!|p1#!!hsf*uQe}zWTKJg`hkuj?ADST2MX6fl_HIDL7w`5Dw1Btays1 zz*aRwd&>4*H%Ji2bt-IQE$>sbCcI1Poble0wL`LAhedGRZp>%>X6J?>2F*j>`BX|P zMiO%!VFtr_OV!eodgp-WgcA-S=kMQ^zihVAZc!vdx*YikuDyZdHlpy@Y3i!r%JI85$-udM6|7*?VnJ!R)3Qfm4mMm~Z#cvNrGUy|i0u zb|(7WsYawjBK0u1>@lLhMn}@X>gyDlx|SMXQo|yzkg-!wIcqfGrA!|t<3NC2k` zq;po50dzvvHD>_mG~>W0iecTf@3-)<$PM5W@^yMcu@U;)(^eu@e4jAX7~6@XrSbIE zVG6v2miWY^g8bu5YH$c2QDdLkg2pU8xHnh`EUNT+g->Q8Tp4arax&1$?CH($1W&*} zW&)FQ>k5aCim$`Ph<9Zt?=%|pz&EX@_@$;3lQT~+;EoD(ho|^nSZDh*M0Z&&@9T+e zHYJ;xB*~UcF^*7a_T)9iV5}VTYKda8n*~PSy@>h7c(mH~2AH@qz{LMQCb+-enMhX} z2k0B1JQ+6`?Q3Lx&(*CBQOnLBcq;%&Nf<*$CX2<`8MS9c5zA!QEbUz1;|(Ua%CiuL zF2TZ>@t7NKQ->O#!;0s;`tf$veXYgq^SgG>2iU9tCm5&^&B_aXA{+fqKVQ*S9=58y zddWqy1lc$Y@VdB?E~_B5w#so`r552qhPR649;@bf63_V@wgb!>=ij=%ptnsq&zl8^ zQ|U^aWCRR3TnoKxj0m0QL2QHM%_LNJ(%x6aK?IGlO=TUoS%7YRcY{!j(oPcUq{HP=eR1>0o^(KFl-}WdxGRjsT);K8sGCkK0qVe{xI`# z@f+_kTYmLbOTxRv@wm2TNBKrl+&B>=VaZbc(H`WWLQhT=5rPtHf)#B$Q6m1f8We^)f6ylbO=t?6Y;{?&VL|j$VXyGV!v8eceRk zl>yOWPbk%^wv1t63Zd8X^Ck#12$*|yv`v{OA@2;-5Mj5sk#ptfzeX(PrCaFgn{3*hau`-a+nZhuJxO;Tis51VVeKAwFML#hF9g26NjfzLs8~RiM_MFl1mgDOU z=ywk!Qocatj1Q1yPNB|FW>!dwh=aJxgb~P%%7(Uydq&aSyi?&b@QCBiA8aP%!nY@c z&R|AF@8}p7o`&~>xq9C&X6%!FAsK8gGhnZ$TY06$7_s%r*o;3Y7?CenJUXo#V-Oag z)T$d-V-_O;H)VzTM&v8^Uk7hmR8v0)fMquWHs6?jXYl^pdM#dY?T5XpX z*J&pnyJ<^n-d<0@wm|)2SW9e73u8IvTbRx?Gqfy_$*LI_Ir9NZt#(2T+?^AorOv$j zcsk+t<#!Z!eC|>!x&#l%**sSAX~vFU0|S<;-ei}&j}BQ#ekRB-;c9~vPDIdL5r{~O zMiO3g0&m-O^gB}<$S#lCRxX@c3g}Yv*l)Hh+S^my28*fGImrl<-nbEpOw-BZ;WTHL zgHoq&ftG|~ouV<>grxRO6Z%{!O+j`Cw_4~BIzrjpkdA5jH40{1kDy|pEq#7`$^m*? zX@HxvW`e}$O$mJvm+65Oc4j7W@iVe)rF&-}R>KKz>rF&*Qi3%F0*tz!vNtl@m8L9= zyW3%|X}0KsW&!W<@tRNM-R>~~QHz?__kgnA(G`jWOMiEaFjLzCdRrqzKlP1vYLG`Y zh6_knD3=9$weMn4tBD|5=3a9{sOowXHu(z5y^RYrxJK z|L>TUvbDuO?3=YJ55N5}Kj0lC(PI*Te0>%eLNWLnawD54geX5>8AT(oT6dmAacj>o zC`Bgj-RV0m3Dl2N=w3e0>wWWG5!mcal`Xu<(1=2$b{k(;kC(2~+B}a(w;xaHPk^@V zGzDR|pt%?(1xwNxV!O6`JLCM!MnvpbLoHzKziegT_2LLWAi4}UHIo6uegj#WTQLet z9Dbjyr{8NAk+$(YCw~_@Az9N|iqsliRYtR7Q|#ONIV|BZ7VKcW$phH9`ZAlnMTW&9 zIBqXYuv*YY?g*cJRb(bXG}ts-t0*|HXId4fpnI>$9A?+BTy*FG8f8iRRKYRd*VF_$ zoo$qc+A(d#Lx0@`ck>tt5c$L1y7MWohMnZd$HX++I9sHoj5VXZRZkrq`v@t?dfvC} z>0h!c4HSb8%DyeF#zeU@rJL2uhZ^8dt(s+7FNHJeY!TZJtyViS>a$~XoPOhHsdRH* zwW+S*rIgW0qSPzE6w`P$Jv^5dsyT6zoby;@z=^yWLG^x;e557RnndY>ph!qCF;ov$ ztSW1h3@x{zm*IMRx|3lRWeI3znjpbS-0*IL4LwwkWyPF1CRpQK|s42dJ{ddA#BDDqio-Y+mF-XcP-z4bi zAhfXa2=>F0*b;F0ftEPm&O+exD~=W^qjtv&>|%(4q#H=wbA>7QorDK4X3~bqeeXv3 zV1Q<>_Fyo!$)fD`fd@(7(%6o-^x?&+s=)jjbQ2^XpgyYq6`}ISX#B?{I$a&cRcW?X zhx(i&HWq{=8pxlA2w~7521v-~lu1M>4wL~hDA-j(F2;9ICMg+6;Zx2G)ulp7j;^O_ zQJIRUWQam(*@?bYiRTKR<;l_Is^*frjr-Dj3(fuZtK{Sn8F;d*t*t{|_lnlJ#e=hx zT9?&_n?__2mN5CRQ}B1*w-2Ix_=CF@SdX-cPjdJN+u4d-N4ir*AJn&S(jCpTxiAms zzI5v(&#_#YrKR?B?d~ge1j*g<2yI1kp`Lx>8Qb;aq1$HOX4cpuN{2ti!2dXF#`AG{ zp<iD=Z#qN-yEwLwE7%8w8&LB<&6{WO$#MB-|?aEc@S1a zt%_p3OA|kE&Hs47Y8`bdbt_ua{-L??&}uW zmwE7X4Y%A2wp-WFYPP_F5uw^?&f zH%NCcbw_LKx!c!bMyOBrHDK1Wzzc5n7A7C)QrTj_Go#Kz7%+y^nONjnnM1o5Sw(0n zxU&@41(?-faq?qC^kO&H301%|F9U-Qm(EGd3}MYTFdO+SY8%fCMTPMU3}bY7ML1e8 zrdOF?E~1uT)v?UX(XUlEIUg3*UzuT^g@QAxEkMb#N#q0*;r zF6ACHP{ML*{Q{M;+^4I#5bh#c)xDGaIqWc#ka=0fh*_Hlu%wt1rBv$B z%80@8%MhIwa0Zw$1`D;Uj1Bq`lsdI^g_18yZ9XUz2-u6&{?Syd zHGEh-3~HH-vO<)_2^r|&$(q7wG{@Q~un=3)Nm``&2T99L(P+|aFtu1sTy+|gwL*{z z)WoC4rsxoWhz0H$rG|EwhDT z0zcOAod_k_Ql&Y`YV!#&Mjq{2ln|;LMuF$-G#jX_2~oNioTHb4GqFatn@?_KgsA7T z(ouy$cGKa!m}6$=C1Wmb;*O2p*@g?wi-}X`v|QA4bNDU*4(y8*jZy-Ku)S3iBN(0r ztfLyPLfEPqj6EV}xope=?b0Nyf*~vDz-H-Te@B`{ib?~F<*(MmG+8zoYS77$O*3vayg#1kkKN+Bu9J9;Soev<%2S&J zr8*_PKV4|?RVfb#SfNQ;TZC$8*9~@GR%xFl1 z3MD?%`1PxxupvVO>2w#8*zV<-!m&Lis&B>)pHahPQ@I_;rY~Z$1+!4V1jde&L8y0! zha7@F+rOENF{~0$+a~oId0R|_!PhO=8)$>LcO)ca6YeOQs?ZG;`4O`x=Pd??Bl?Qf zgkaNj7X5@3_==zlQ-u6?omteA!_e-6gfDtw6CBnP2o1wo-7U!Y@89rU1HFb|bIr!I z=qIz=AW(}L^m z=I9RiS{DRtTYS6jsnvt1zs)W;kSVFOK|WMyZ@dxs+8{*W9-aTmS79J4R{Cis>EIqS zw+~gJqwz)(!z>)KDyhS{lM*xQ-8mNvo$A=IwGu+iS564tgX`|MeEuis!aN-=7!L&e zhNs;g1MBqDyx{y@AI&{_)+-?EEg|5C*!=OgD#$>HklRVU+R``HYZZq5{F9C0KKo!d z$bE2XC(G=I^YUxYST+Hk>0T;JP_iAvCObcrPV1Eau865w6d^Wh&B?^#h2@J#!M2xp zLGAxB^i}4D2^?RayxFqBgnZ-t`j+~zVqr+9Cz9Rqe%1a)c*keP#r54AaR2*TH^}7j zmJ48DN);^{7+5|+GmbvY2v#qJy>?$B(lRlS#kyodlxA&Qj#9-y4s&|eq$5} zgI;4u$cZWKWj`VU%UY#SH2M$8?PjO-B-rNPMr=8d=-D(iLW#{RWJ}@5#Z#EK=2(&LvfW&{P4_jsDr^^rg9w#B7h`mBwdL9y)Ni;= zd$jFDxnW7n-&ptjnk#<0zmNNt{;_30vbQW!5CQ7SuEjR1be!vxvO53!30iOermrU1 zXhXaen8=4Q(574KO_h$e$^1khO&tQL59=)Dc^8iPxz8+tC3`G$w|yUzkGd%Wg4(3u zJ<&7r^HAaEfG?F8?2I64j4kPpsNQk7qBJa9_hFT;*j;A%H%;QI@QWqJaiOl=;u>G8 zG`5Ow4K5ifd=OS|7F;EFc1+GzLld0RCQxG>Fn?~5Wl5VHJ=$DeR-2zwBgzSrQsGG0 zBqrILuB+_SgLxh~S~^QNHWW(2P;Z?d!Rd1lnEM=z23xPzyrbO_L0k43zruDkrJO*D zlzN(peBMLji`xfgYUirul-7c#3t(*=x6A^KSU-L|$(0pp9A*43#=Q!cu%9ZHP!$J| zSk8k=Z8cl811Vvn(4p8xx+EdKQV(sjC4_mEvlWeuIfwEVcF2LiC{H!oW)LSW=0ul| zT?$5PCc(pf-zKzUH`p7I7coVvCK;Dv-3_c?%~bPz`#ehbfrSrFf{RAz0I5e*W1S)kTW{0gf5X2v2k=S=W{>pr44tQ?o` zih8gE29VGR_SL~YJtcA)lRLozPg!<3Mh(`Hp)5{bclb)reTScXzJ>7{?i^yR@{(^% z#=$BYXPIX%fhgsofP-T`3b<5#V(TTS)^$vlhV&Kn=(LXOTAADIR1v8UqmW5c`n`S% zC8SOW$e?>&0dwKD%Jt{+67PfCLnqX0{8K^(q_^^2#puPYPkJsyXWMa~?V?p5{flYi z-1!uqI2x%puPG)r7b8y+Pc0Z5C%aA6`Q1_?W9k!YbiVVJVJwGLL?)P0M&vo{^IgEE zrX3eTgrJl_AeXYmiciYX9OP?NPN%-7Ji%z3U`-iXX=T~OI0M=ek|5IvIsvXM$%S&v zKw{`Kj(JVc+Pp^?vLKEyoycfnk)Hd>et78P^Z*{#rBY~_>V7>{gtB$0G99nbNBt+r zyXvEg_2=#jjK+YX1A>cj5NsFz9rjB_LB%hhx4-2I73gr~CW_5pD=H|e`?#CQ2)p4& z^v?Dlxm-_j6bO5~eeYFZGjW3@AGkIxY=XB*{*ciH#mjQ`dgppNk4&AbaRYKKY-1CT z>)>?+ME)AcCM7RRZQsH5)db7y!&jY-qHp%Ex9N|wKbN$!86i>_LzaD=f4JFc6Dp(a z%z>%=q(sXlJ=w$y^|tcTy@j%AP`v1n0oAt&XC|1kA`|#jsW(gwI0vi3a_QtKcL+yh z1Y=`IRzhiUvKeZXH6>>TDej)?t_V8Z7;WrZ_7@?Z=HRhtXY+{hlY?x|;7=1L($?t3 z6R$8cmez~LXopZ^mH9=^tEeAhJV!rGGOK@sN_Zc-vmEr;=&?OBEN)8aI4G&g&gdOb zfRLZ~dVk3194pd;=W|Z*R|t{}Evk&jw?JzVERk%JNBXbMDX82q~|bv%!2%wFP9;~-H?={C1sZ( zuDvY5?M8gGX*DyN?nru)UvdL|Rr&mXzgZ;H<^KYvzIlet!aeFM@I?JduKj=!(+ zM7`37KYhd*^MrKID^Y1}*sZ#6akDBJyKna%xK%vLlBqzDxjQ3}jx8PBOmXkvf@B{@ zc#J;~wQ<6{B;``j+B!#7s$zONYdXunbuKvl@zvaWq;`v2&iCNF2=V9Kl|77-mpCp= z2$SxhcN=pZ?V{GW;t6s)?-cNPAyTi&8O0QMGo#DcdRl#+px!h3ayc*(VOGR95*Anj zL0YaiVN2mifzZ){X+fl`Z^P=_(W@=*cIe~BJd&n@HD@;lRmu8cx7K8}wPbIK)GjF> zQGQ2h#21o6b2FZI1sPl}9_(~R|2lE^h}UyM5A0bJQk2~Vj*O)l-4WC4$KZ>nVZS|d zZv?`~2{uPYkc?254B9**q6tS|>We?uJ&wK3KIww|zzSuj>ncI4D~K z1Y6irVFE{?D-|R{!rLhZxAhs+Ka9*-(ltIUgC;snNek4_5xhO}@+r9Sl*5=7ztnXO zAVZLm$Kdh&rqEtdxxrE9hw`aXW1&sTE%aJ%3VL3*<7oWyz|--A^qvV3!FHBu9B-Jj z4itF)3dufc&2%V_pZsjUnN=;s2B9<^Zc83>tzo)a_Q$!B9jTjS->%_h`ZtQPz@{@z z5xg~s*cz`Tj!ls3-hxgnX}LDGQp$t7#d3E}>HtLa12z&06$xEQfu#k=(4h{+p%aCg zzeudlLc$=MVT+|43#CXUtRR%h5nMchy}EJ;n7oHfTq6wN6PoalAy+S~2l}wK;qg9o zcf#dX>ke;z^13l%bwm4tZcU1RTXnDhf$K3q-cK576+TCwgHl&?9w>>_(1Gxt@jXln zt3-Qxo3ITr&sw1wP%}B>J$Jy>^-SpO#3e=7iZrXCa2!N69GDlD{97|S*og)3hG)Lk zuqxK|PkkhxV$FP45%z*1Z?(LVy+ruMkZx|(@1R(0CoS6`7FWfr4-diailmq&Q#ehn zc)b&*&Ub;7HRtFVjL%((d$)M=^6BV@Kiusmnr1_2&&aEGBpbK7OWs;+(`tRLF8x?n zfKJB3tB^F~N`_ak3^exe_3{=aP)3tuuK2a-IriHcWv&+u7p z_yXsd6kyLV@k=(QoSs=NRiKNYZ>%4wAF;2#iu1p^!6>MZUPd;=2LY~l2ydrx10b#OSAlltILY%OKTp{e{ zzNogSk~SJBqi<_wRa#JqBW8Ok=6vb%?#H(hG}Dv98{JST5^SSh>_GQ@UK-0J`6l#E za}X#ud0W?cp-NQE@jAx>NUv65U~%YYS%BC0Cr$5|2_A)0tW;(nqoGJUHG5R`!-{1M-4T{<^pOE!Dvyuu1x7?Wt#YIgq zA$Vwj`St+M#ZxJXXGkepIF6`xL&XPu^qiFlZcX+@fOAdQ9d(h{^xCiAWJ0Ixp~3&E z(WwdT$O$7ez?pw>Jf{`!T-205_zJv+y~$w@XmQ;CiL8d*-x_z~0@vo4|3xUermJ;Q z9KgxjkN8Vh)xZ2xhX0N@{~@^d@BLoYFW%Uys83=`15+YZ%KecmWXjVV2}YbjBonSh zVOwOfI7^gvlC~Pq$QDHMQ6_Pd10OV{q_Zai^Yg({5XysuT`3}~3K*8u>a2FLBQ%#_YT6$4&6(?ZGwDE*C-p8>bM?hj*XOIoj@C!L5) zH1y!~wZ^dX5N&xExrKV>rEJJjkJDq*$K>qMi`Lrq08l4bQW~!Fbxb>m4qMHu6weTiV6_9(a*mZ23kr9AM#gCGE zBXg8#m8{ad@214=#w0>ylE7qL$4`xm!**E@pw484-VddzN}DK2qg&W~?%hcv3lNHx zg(CE<2)N=p!7->aJ4=1*eB%fbAGJcY65f3=cKF4WOoCgVelH$qh0NpIka5J-6+sY* zBg<5!R=I*5hk*CR@$rY6a8M%yX%o@D%{q1Jn=8wAZ;;}ol>xFv5nXvjFggCQ_>N2} zXHiC~pCFG*oEy!h_sqF$^NJIpQzXhtRU`LR0yU;MqrYUG0#iFW4mbHe)zN&4*Wf)G zV6(WGOq~OpEoq##E{rC?!)8ygAaAaA0^`<8kXmf%uIFfNHAE|{AuZd!HW9C^4$xW; zmIcO#ti!~)YlIU4sH(h&s6}PH-wSGtDOZ+%H2gAO(%2Ppdec9IMViuwwWW)qnqblH9xe1cPQ@C zS4W|atjGDGKKQAQlPUVUi1OvGC*Gh2i&gkh0up%u-9ECa7(Iw}k~0>r*WciZyRC%l z7NX3)9WBXK{mS|=IK5mxc{M}IrjOxBMzFbK59VI9k8Yr$V4X_^wI#R^~RFcme2)l!%kvUa zJ{zpM;;=mz&>jLvON5j>*cOVt1$0LWiV>x)g)KKZnhn=%1|2E|TWNfRQ&n?vZxQh* zG+YEIf33h%!tyVBPj>|K!EB{JZU{+k`N9c@x_wxD7z~eFVw%AyU9htoH6hmo0`%kb z55c#c80D%0^*6y|9xdLG$n4Hn%62KIp`Md9Jhyp8)%wkB8<%RlPEwC&FL z;hrH(yRr(Ke$%TZ09J=gGMC3L?bR2F4ZU!}pu)*8@l(d9{v^^(j>y+GF*nGran5*M z{pl5ig0CVsG1etMB8qlF4MDFRkLAg4N=l{Sc*F>K_^AZQc{dSXkvonBI)qEN1*U&? zKqMr?Wu)q9c>U~CZUG+-ImNrU#c`bS?RpvVgWXqSsOJrCK#HNIJ+k_1Iq^QNr(j|~ z-rz67Lf?}jj^9Ik@VIMBU2tN{Ts>-O%5f?=T^LGl-?iC%vfx{}PaoP7#^EH{6HP!( zG%3S1oaiR;OmlKhLy@yLNns`9K?60Zg7~NyT0JF(!$jPrm^m_?rxt~|J2)*P6tdTU z25JT~k4RH9b_1H3-y?X4=;6mrBxu$6lsb@xddPGKA*6O`Cc^>Ul`f9c&$SHFhHN!* zjj=(Jb`P}R%5X@cC%+1ICCRh1^G&u548#+3NpYTVr54^SbFhjTuO-yf&s%r4VIU!lE!j(JzHSc9zRD_fw@CP0pkL(WX6 zn+}LarmQP9ZGF9So^+jr<(LGLlOxGiCsI^SnuC{xE$S;DA+|z+cUk=j^0ipB(WTZ} zR0osv{abBd)HOjc(SAV&pcP@37SLnsbtADj?bT#cPZq|?W1Ar;4Vg5m!l{@{TA~|g zXYOeU`#h-rT@(#msh%%kH>D=`aN}2Rysez?E@R6|@SB(_gS0}HC>83pE`obNA9vsH zSu^r>6W-FSxJA}?oTuH>-y9!pQg|*<7J$09tH=nq4GTx+5($$+IGlO^bptmxy#=)e zuz^beIPpUB_YK^?eb@gu(D%pJJwj3QUk6<3>S>RN^0iO|DbTZNheFX?-jskc5}Nho zf&1GCbE^maIL$?i=nXwi)^?NiK`Khb6A*kmen^*(BI%Kw&Uv4H;<3ib-2UwG{7M&* zn$qyi8wD9cKOuxWhRmFupwLuFn!G5Vj6PZ#GCNJLlTQuQ?bqAYd7Eva5YR~OBbIim zf(6yXS4pei1Bz4w4rrB6Ke~gKYErlC=l9sm*Zp_vwJe7<+N&PaZe|~kYVO%uChefr%G4-=0eSPS{HNf=vB;p~ z5b9O1R?WirAZqcdRn9wtct>$FU2T8p=fSp;E^P~zR!^C!)WHe=9N$5@DHk6(L|7s@ zcXQ6NM9Q~fan1q-u8{ez;RADoIqwkf4|6LfsMZK6h{ZUGYo>vD%JpY<@w;oIN-*sK zxp4@+d{zxe>Z-pH#_)%|d(AC`fa!@Jq)5K8hd71!;CEG|ZI{I2XI`X~n|ae;B!q{I zJDa#T+fRviR&wAN^Sl{z8Ar1LQOF&$rDs18h0{yMh^pZ#hG?c5OL8v07qRZ-Lj5(0 zjFY(S4La&`3IjOT%Jqx4z~08($iVS;M10d@q~*H=Py)xnKt(+G-*o33c7S3bJ8cmwgj45` zU|b7xCoozC!-7CPOR194J-m9N*g`30ToBo!Io?m>T)S{CusNZx0J^Hu6hOmvv;0~W zFHRYJgyRhP1sM_AQ%pkD!X-dPu_>)`8HunR4_v$4T78~R<})-@K2LBt03PBLnjHzuYY)AK?>0TJe9 zmmOjwSL%CTaLYvYlJ~|w?vc*R+$@vEAYghtgGhZ2LyF+UdOn+v^yvD9R%xbU$fUjK{{VQ4VL&&UqAFa>CZuX4kX zJ)njewLWfKXneB+r}Y$`ezzwDoRT3r{9(@=I3-z>8tT)n3whDyi(r*lAnxQJefj_x z-8lc=r!Vua{b}v;LT)oXW>~6Q03~RAp~R}TZq9sGbeUBMS)?ZrJqiu|E&ZE)uN1uL zXcAj3#aEz zzbcCF)+;Hia#OGBvOatkPQfE{*RtBlO1QFVhi+3q0HeuFa*p+Dj)#8Mq9yGtIx%0A znV5EmN(j!&b%kNz4`Vr-)mX_?$ng&M^a6loFO(G3SA!~eBUEY!{~>C|Ht1Q4cw)X5~dPiEYQJNg?B2&P>bU7N(#e5cr8qc7A{a7J9cdMcRx)N|?;$L~O|E)p~ zIC}oi3iLZKb>|@=ApsDAfa_<$0Nm<3nOPdr+8Y@dnb|u2S<7CUmTGKd{G57JR*JTo zb&?qrusnu}jb0oKHTzh42P00C{i^`v+g=n|Q6)iINjWk4mydBo zf0g=ikV*+~{rIUr%MXdz|9ebUP)<@zR8fgeR_rChk0<^^3^?rfr;-A=x3M?*8|RPz z@}DOF`aXXuZGih9PyAbp|DULSw8PJ`54io)ga6JG@Hgg@_Zo>OfJ)8+TIfgqu%877 z@aFykK*+|%@rSs-t*oAzH6Whyr=TpuQ}B0ptSsMg9p8@ZE5A6LfMk1qdsf8T^zkdC3rUhB$`s zBdanX%L3tF7*YZ4^A8MvOvhfr&B)QOWCLJ^02kw5;P%n~5e`sa6MG{E2N^*2ZX@ge zI2>ve##O?I}sWX)UqK^_bRz@;5HWp5{ziyg?QuEjXfMP!j zpr(McSAQz>ME?M-3NSoCn$91#_iNnULp6tD0NN7Z0s#G~-~xWZFWN-%KUVi^yz~-` zn;AeGvjLJ~{1p#^?$>zM4vu=3mjBI$(_tC~NC0o@6<{zS_*3nGfUsHr3Gdgn%XedF zQUP=j5Mb>9=#f7aPl;cm$=I0u*WP}aVE!lCYw2Ht{Z_j9mp1h>dHGKkEZP6f^6O@J zndJ2+rWjxp|3#<2oO=8v!oHMX{|Vb|^G~pU_A6=ckBQvt>o+dpgYy(D=VCj65GE&jJj{&-*iq?z)PHNee&-@Mie~#LD*={ex8h(-)<@|55 zUr(}L?mz#;d|mrD%zrh<-*=;5*7K$B`zPjJ%m2pwr*G6tf8tN%a

_x$+l{{cH8$W#CT literal 0 HcmV?d00001 diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..1d5b29f --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,5 @@ +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.3-bin.zip diff --git a/gradlew b/gradlew new file mode 100644 index 0000000..cccdd3d --- /dev/null +++ b/gradlew @@ -0,0 +1,172 @@ +#!/usr/bin/env sh + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >/dev/null +APP_HOME="`pwd -P`" +cd "$SAVED" >/dev/null + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn () { + echo "$*" +} + +die () { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +nonstop=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; + NONSTOP* ) + nonstop=true + ;; +esac + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + JAVACMD=`cygpath --unix "$JAVACMD"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Escape application args +save () { + for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done + echo " " +} +APP_ARGS=$(save "$@") + +# Collect all arguments for the java command, following the shell quoting and substitution rules +eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" + +# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong +if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then + cd "$(dirname "$0")" +fi + +exec "$JAVACMD" "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100644 index 0000000..e95643d --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,84 @@ +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windows variants + +if not "%OS%" == "Windows_NT" goto win9xME_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/meta/update.json b/meta/update.json index dcaf3c3..b2571aa 100644 --- a/meta/update.json +++ b/meta/update.json @@ -1,6 +1,7 @@ { "homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/", "1.16.1": { + "1.1.1-b5": "[M] Transmuted the \"Treated Wood Crafting Table\" to a \"Metal Crafting Table\" to de-duplicate the new Immersive Engineering \"Engineer's Crafting Table\".\n[F] Fixed metal pole culling (issue #109, thx Alsett).", "1.1.1-b4": "[F] Fixed Fluid Barrel tooltip text duplicate.\n[F] Fixed IE hard-dependency opt-out.\n[M] Side Table model and shape refined.\n[A] Dense Grit Dirt added.\n[M] Wood textures slightly darker, obsolete textures removed.", "1.1.1-b3": "[A] Ceiling Edge Light added.\n[A] Iron Bulb Light added.\n[A] Iron Hatch added.\n[A] Fluid Barrel added.\n[M] Gas Concrete texture made slightly darker.", "1.1.1-b2": "[M] Nerfed Solar Panel output default config value from 45RF/t to 40RF/t.\n[F] Fixed conditional IE tag dependency of alternative/standalone recipes.", @@ -8,7 +9,7 @@ "1.1.1-a1": "[A] Initial port." }, "promos": { - "1.16.1-recommended": "1.1.1-b4", - "1.16.1-latest": "1.1.1-b4" + "1.16.1-recommended": "1.1.1-b5", + "1.16.1-latest": "1.1.1-b5" } } \ No newline at end of file diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..90d3254 --- /dev/null +++ b/readme.md @@ -0,0 +1,42 @@ + +## Engineer's Decor (MC1.15.1) + +Mod sources for Minecraft version 1.15.1. + +- Description, credits, and features: Please see the readme in the repository root. + +- Compiled mod distribution channel is curseforge: https://www.curseforge.com/minecraft/mc-mods/engineers-decor/files. + +---- + +## Version history + + ~ v1.1.1-b6 [F] Iron Hatch rendering fixed (issue #113, ty KrAzYGEEK32). + + - v1.1.1-b5 [M] Transmuted the "Treated Wood Crafting Table" to a "Metal Crafting Table" + to de-duplicate the new Immersive Engineering "Engineer's Crafting Table". + [F] Fixed metal pole culling (issue #109, thx Alsett). + + - v1.1.1-b4 [F] Fixed Fluid Barrel tooltip text duplicate. + [F] Fixed IE hard-dependency opt-out. + [M] Side Table model and shape refined. + [A] Dense Grit Dirt added. + [M] Wood textures slightly darker, obsolete textures removed. + + - v1.1.1-b3 [A] Ceiling Edge Light added. + [A] Iron Bulb Light added. + [A] Iron Hatch added. + [A] Fluid Barrel added. + [M] Gas Concrete texture made slightly darker. + + - v1.1.1-b2 [M] Nerfed Solar Panel output default config value from 45RF/t to 40RF/t. + [F] Fixed conditional IE tag dependency of alternative/standalone recipes. + + - v1.1.1-b1 [A] JEI integration ported. + [M] Logical server side config moved from COMMON to SERVER (world/serverconfig). + [F] Labeled Crate recipe condition for missing Immersive Engineering fixed. + [F] Mouse scrolling works for Labeled Crate and TW Crafting Table. + + - v1.1.1-a1 [A] Initial port. + +---- diff --git a/src/main/java/wile/engineersdecor/ModConfig.java b/src/main/java/wile/engineersdecor/ModConfig.java new file mode 100644 index 0000000..8af5e65 --- /dev/null +++ b/src/main/java/wile/engineersdecor/ModConfig.java @@ -0,0 +1,707 @@ +/* + * @file ModConfig.java + * @author Stefan Wilhelm (wile) + * @copyright (C) 2018 Stefan Wilhelm + * @license MIT (see https://opensource.org/licenses/MIT) + * + * Main class for module settings. Handles reading and + * saving the config file. + */ +package wile.engineersdecor; + +import wile.engineersdecor.blocks.*; +import wile.engineersdecor.libmc.blocks.StandardBlocks; +import wile.engineersdecor.libmc.detail.Auxiliaries; +import net.minecraft.nbt.CompoundNBT; +import net.minecraft.block.Block; +import net.minecraft.item.Item; +import net.minecraftforge.common.ForgeConfigSpec; +import org.apache.commons.lang3.tuple.Pair; +import org.apache.logging.log4j.Logger; + +import javax.annotation.Nullable; +import java.util.ArrayList; +import java.util.HashSet; + +public class ModConfig +{ + //-------------------------------------------------------------------------------------------------------------------- + private static final Logger LOGGER = ModEngineersDecor.logger(); + private static final String MODID = ModEngineersDecor.MODID; + public static final CommonConfig COMMON; + public static final ServerConfig SERVER; + public static final ClientConfig CLIENT; + public static final ForgeConfigSpec COMMON_CONFIG_SPEC; + public static final ForgeConfigSpec SERVER_CONFIG_SPEC; + public static final ForgeConfigSpec CLIENT_CONFIG_SPEC; + + static { + final Pair common_ = (new ForgeConfigSpec.Builder()).configure(CommonConfig::new); + COMMON_CONFIG_SPEC = common_.getRight(); + COMMON = common_.getLeft(); + final Pair server_ = (new ForgeConfigSpec.Builder()).configure(ServerConfig::new); + SERVER_CONFIG_SPEC = server_.getRight(); + SERVER = server_.getLeft(); + final Pair client_ = (new ForgeConfigSpec.Builder()).configure(ClientConfig::new); + CLIENT_CONFIG_SPEC = client_.getRight(); + CLIENT = client_.getLeft(); + } + + //-------------------------------------------------------------------------------------------------------------------- + + public static class ClientConfig + { + public final ForgeConfigSpec.BooleanValue without_tooltips; + public final ForgeConfigSpec.BooleanValue without_ters; + + ClientConfig(ForgeConfigSpec.Builder builder) + { + builder.comment("Settings not loaded on servers.") + .push("client"); + // --- OPTOUTS ------------------------------------------------------------ + { + builder.comment("Opt-out settings") + .push("optout"); + without_tooltips = builder + .translation(MODID + ".config.without_tooltips") + .comment("Disable CTRL-SHIFT item tooltip display.") + .define("without_tooltips", false); + without_ters = builder + .translation(MODID + ".config.without_ters") + .comment("Disable all TERs (tile entity renderers).") + .define("without_ters", false); + } + builder.pop(); + } + } + + //-------------------------------------------------------------------------------------------------------------------- + + public static class CommonConfig + { + CommonConfig(ForgeConfigSpec.Builder builder) + { + } + } + + //-------------------------------------------------------------------------------------------------------------------- + + public static class ServerConfig + { + // Optout + public final ForgeConfigSpec.ConfigValue pattern_excludes; + public final ForgeConfigSpec.ConfigValue pattern_includes; + public final ForgeConfigSpec.BooleanValue without_clinker_bricks; + public final ForgeConfigSpec.BooleanValue without_slag_bricks; + public final ForgeConfigSpec.BooleanValue without_rebar_concrete; + public final ForgeConfigSpec.BooleanValue without_gas_concrete; + public final ForgeConfigSpec.BooleanValue without_walls; + public final ForgeConfigSpec.BooleanValue without_stairs; + public final ForgeConfigSpec.BooleanValue without_ie_concrete_wall; + public final ForgeConfigSpec.BooleanValue without_panzer_glass; + public final ForgeConfigSpec.BooleanValue without_ladders; + public final ForgeConfigSpec.BooleanValue without_treated_wood_furniture; + public final ForgeConfigSpec.BooleanValue without_metal_furniture; + public final ForgeConfigSpec.BooleanValue without_windows; + public final ForgeConfigSpec.BooleanValue without_light_sources; + public final ForgeConfigSpec.BooleanValue without_slabs; + public final ForgeConfigSpec.BooleanValue without_halfslabs; + public final ForgeConfigSpec.BooleanValue without_poles; + public final ForgeConfigSpec.BooleanValue without_hsupports; + public final ForgeConfigSpec.BooleanValue without_sign_plates; + public final ForgeConfigSpec.BooleanValue without_floor_grating; + public final ForgeConfigSpec.BooleanValue without_crafting_table; + public final ForgeConfigSpec.BooleanValue without_lab_furnace; + public final ForgeConfigSpec.BooleanValue without_electrical_furnace; + public final ForgeConfigSpec.BooleanValue without_valves; + public final ForgeConfigSpec.BooleanValue without_passive_fluid_accumulator; + public final ForgeConfigSpec.BooleanValue without_waste_incinerator; + public final ForgeConfigSpec.BooleanValue without_factory_dropper; + public final ForgeConfigSpec.BooleanValue without_factory_hopper; + public final ForgeConfigSpec.BooleanValue without_factory_placer; + public final ForgeConfigSpec.BooleanValue without_block_breaker; + public final ForgeConfigSpec.BooleanValue without_solar_panel; + public final ForgeConfigSpec.BooleanValue without_fluid_funnel; + public final ForgeConfigSpec.BooleanValue without_mineral_smelter; + public final ForgeConfigSpec.BooleanValue without_milking_machine; + public final ForgeConfigSpec.BooleanValue without_tree_cutter; + public final ForgeConfigSpec.BooleanValue without_labeled_crate; + public final ForgeConfigSpec.BooleanValue without_fences; + public final ForgeConfigSpec.BooleanValue without_chair_sitting; + public final ForgeConfigSpec.BooleanValue without_mob_chair_sitting; + public final ForgeConfigSpec.BooleanValue without_ladder_speed_boost; + public final ForgeConfigSpec.BooleanValue without_crafting_table_history; + public final ForgeConfigSpec.BooleanValue without_direct_slab_pickup; + public final ForgeConfigSpec.BooleanValue with_creative_mode_device_drops; + // Misc + public final ForgeConfigSpec.BooleanValue with_experimental; + public final ForgeConfigSpec.BooleanValue without_recipes; + // Tweaks + public final ForgeConfigSpec.IntValue furnace_smelting_speed_percent; + public final ForgeConfigSpec.IntValue furnace_fuel_efficiency_percent; + public final ForgeConfigSpec.IntValue furnace_boost_energy_consumption; + public final ForgeConfigSpec.IntValue e_furnace_speed_percent; + public final ForgeConfigSpec.IntValue e_furnace_power_consumption; + public final ForgeConfigSpec.IntValue small_solar_panel_peak_production; + public final ForgeConfigSpec.BooleanValue e_furnace_automatic_pulling; + public final ForgeConfigSpec.DoubleValue chair_mob_sitting_probability_percent; + public final ForgeConfigSpec.DoubleValue chair_mob_standup_probability_percent; + public final ForgeConfigSpec.BooleanValue without_crafting_mouse_scrolling; + public final ForgeConfigSpec.IntValue pipevalve_max_flowrate; + public final ForgeConfigSpec.IntValue pipevalve_redstone_gain; + public final ForgeConfigSpec.IntValue block_breaker_power_consumption; + public final ForgeConfigSpec.IntValue block_breaker_reluctance; + public final ForgeConfigSpec.IntValue block_breaker_min_breaking_time; + public final ForgeConfigSpec.BooleanValue block_breaker_requires_power; + public final ForgeConfigSpec.IntValue tree_cuttter_energy_consumption; + public final ForgeConfigSpec.IntValue tree_cuttter_cutting_time_needed; + public final ForgeConfigSpec.BooleanValue tree_cuttter_requires_power; + public final ForgeConfigSpec.IntValue milking_machine_energy_consumption; + public final ForgeConfigSpec.IntValue milking_machine_milking_delay; + + ServerConfig(ForgeConfigSpec.Builder builder) + { + builder.comment("Settings affecting the logical server side.") + .push("server"); + // --- OPTOUTS ------------------------------------------------------------ + { + builder.comment("Opt-out settings") + .push("optout"); + pattern_excludes = builder + .translation(MODID + ".config.pattern_excludes") + .comment("Opt-out any block by its registry name ('*' wildcard matching, " + + "comma separated list, whitespaces ignored. You must match the whole name, " + + "means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' " + + "excludes everything that has 'wood' or 'steel' in the registry name. " + + "The matching result is also traced in the log file. ") + .define("pattern_excludes", ""); + pattern_includes = builder + .translation(MODID + ".config.pattern_includes") + .comment("Prevent blocks from being opt'ed by registry name ('*' wildcard matching, " + + "comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. " + + "You must match the whole name, means maybe add '*' also at the begin and end. Example: " + + "'*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name." + + "The matching result is also traced in the log file.") + .define("pattern_includes", ""); + without_clinker_bricks = builder + .translation(MODID + ".config.without_clinker_bricks") + .comment("Disable clinker bricks and derived blocks.") + .define("without_clinker_bricks", false); + without_slag_bricks = builder + .translation(MODID + ".config.without_slag_bricks") + .comment("Disable slag bricks and derived blocks.") + .define("without_slag_bricks", false); + without_rebar_concrete = builder + .translation(MODID + ".config.without_rebar_concrete") + .comment("Disable rebar concrete and derived blocks.") + .define("without_rebar_concrete", false); + without_gas_concrete = builder + .translation(MODID + ".config.without_gas_concrete") + .comment("Disable gas concrete and derived blocks.") + .define("without_gas_concrete", false); + without_walls = builder + .translation(MODID + ".config.without_walls") + .comment("Disable all mod wall blocks.") + .define("without_walls", false); + without_stairs = builder + .translation(MODID + ".config.without_stairs") + .comment("Disable all mod stairs blocks.") + .define("without_stairs", false); + without_ie_concrete_wall = builder + .translation(MODID + ".config.without_ie_concrete_wall") + .comment("Disable IE concrete wall.") + .define("without_ie_concrete_wall", false); + without_panzer_glass = builder + .translation(MODID + ".config.without_panzer_glass") + .comment("Disable panzer glass and derived blocks.") + .define("without_panzer_glass", false); + without_crafting_table = builder + .translation(MODID + ".config.without_crafting_table") + .comment("Disable crafting table.") + .define("without_crafting_table", false); + without_lab_furnace = builder + .translation(MODID + ".config.without_lab_furnace") + .comment("Disable small lab furnace.") + .define("without_lab_furnace", false); + without_electrical_furnace = builder + .translation(MODID + ".config.without_electrical_furnace") + .comment("Disable small electrical pass-through furnace.") + .define("without_electrical_furnace", false); + without_treated_wood_furniture = builder + .translation(MODID + ".config.without_treated_wood_furniture") + .comment("Disable treated wood table, stool, windowsill, etc.") + .define("without_treated_wood_furniture", false); + without_metal_furniture = builder + .translation(MODID + ".config.without_metal_furniture") + .comment("Disable metal tables, etc.") + .define("without_metal_furniture", false); + without_windows = builder + .translation(MODID + ".config.without_windows") + .comment("Disable treated wood window, etc.") + .define("without_windows", false); + without_light_sources = builder + .translation(MODID + ".config.without_light_sources") + .comment("Disable light sources") + .define("without_light_sources", false); + without_ladders = builder + .translation(MODID + ".config.without_ladders") + .comment("Disable ladders") + .define("without_ladders", false); + without_chair_sitting = builder + .translation(MODID + ".config.without_chair_sitting") + .comment("Disable possibility to sit on stools and chairs.") + .define("without_chair_sitting", false); + without_mob_chair_sitting = builder + .translation(MODID + ".config.without_mob_chair_sitting") + .comment("Disable that mobs will sit on chairs and stools.") + .define("without_mob_chair_sitting", false); + without_ladder_speed_boost = builder + .translation(MODID + ".config.without_ladder_speed_boost") + .comment("Disable the speed boost of ladders in this mod.") + .define("without_ladder_speed_boost", false); + without_crafting_table_history = builder + .translation(MODID + ".config.without_crafting_table_history") + .comment("Disable history refabrication feature of the crafting table.") + .define("without_crafting_table_history", false); + without_valves = builder + .translation(MODID + ".config.without_valves") + .comment("Disable check valve, and redstone controlled valves.") + .define("without_valves", false); + without_passive_fluid_accumulator = builder + .translation(MODID + ".config.without_passive_fluid_accumulator") + .comment("Disable the passive fluid accumulator.") + .define("without_passive_fluid_accumulator", false); + without_waste_incinerator = builder + .translation(MODID + ".config.without_waste_incinerator") + .comment("Disable item disposal/trash/void incinerator device.") + .define("without_waste_incinerator", false); + without_sign_plates = builder + .translation(MODID + ".config.without_sign_plates") + .comment("Disable decorative sign plates (caution, hazards, etc).") + .define("without_sign_plates", false); + without_floor_grating = builder + .translation(MODID + ".config.without_floor_grating") + .comment("Disable floor gratings.") + .define("without_floor_grating", false); + without_factory_dropper = builder + .translation(MODID + ".config.without_factory_dropper") + .comment("Disable the factory dropper.") + .define("without_factory_dropper", false); + without_factory_hopper = builder + .translation(MODID + ".config.without_factory_hopper") + .comment("Disable the factory hopper.") + .define("without_factory_hopper", false); + without_factory_placer = builder + .translation(MODID + ".config.without_factory_placer") + .comment("Disable the factory placer.") + .define("without_factory_placer", false); + without_block_breaker = builder + .translation(MODID + ".config.without_block_breaker") + .comment("Disable the small block breaker.") + .define("without_block_breaker", false); + without_solar_panel = builder + .translation(MODID + ".config.without_solar_panel") + .comment("Disable the small solar panel.") + .define("without_solar_panel", false); + without_fluid_funnel = builder + .translation(MODID + ".config.without_fluid_funnel") + .comment("Disable the small fluid collection funnel.") + .define("without_fluid_funnel", false); + without_mineral_smelter = builder + .translation(MODID + ".config.without_mineral_smelter") + .comment("Disable the small mineral smelter.") + .define("without_mineral_smelter", false); + without_milking_machine = builder + .translation(MODID + ".config.without_milking_machine") + .comment("Disable the small milking machine.") + .define("without_milking_machine", false); + without_tree_cutter = builder + .translation(MODID + ".config.without_tree_cutter") + .comment("Disable the small tree cutter.") + .define("without_tree_cutter", false); + without_labeled_crate = builder + .translation(MODID + ".config.without_labeled_crate") + .comment("Disable labeled crate.") + .define("without_labeled_crate", false); + without_slabs = builder + .translation(MODID + ".config.without_slabs") + .comment("Disable horizontal half-block slab.") + .define("without_slabs", false); + without_halfslabs = builder + .translation(MODID + ".config.without_halfslabs") + .comment("Disable stackable 1/8 block slices.") + .define("without_halfslabs", false); + without_poles = builder + .translation(MODID + ".config.without_poles") + .comment("Disable poles of any material.") + .define("without_poles", false); + without_hsupports = builder + .translation(MODID + ".config.without_hsupports") + .comment("Disable horizontal supports like the double-T support.") + .define("without_hsupports", false); + without_recipes = builder + .translation(MODID + ".config.without_recipes") + .comment("Disable all internal recipes, allowing to use alternative pack recipes.") + .define("without_recipes", false); + without_fences = builder + .translation(MODID + ".config.without_fences") + .comment("Disable all fences and fence gates.") + .define("without_fences", false); + builder.pop(); + } + // --- MISC --------------------------------------------------------------- + { + builder.comment("Miscellaneous settings") + .push("miscellaneous"); + with_experimental = builder + .translation(MODID + ".config.with_experimental") + .comment("Enables experimental features. Use at own risk.") + .define("with_experimental", false); + without_direct_slab_pickup = builder + .translation(MODID + ".config.without_direct_slab_pickup") + .comment("Disable directly picking up layers from slabs and slab " + + " slices by left clicking while looking up/down.") + .define("without_direct_slab_pickup", false); + with_creative_mode_device_drops = builder + .translation(MODID + ".config.with_creative_mode_device_drops") + .comment("Enable that devices are dropped as item also in creative mode, allowing " + + " to relocate them with contents and settings.") + .define("with_creative_mode_device_drops", false); + builder.pop(); + } + // --- TWEAKS ------------------------------------------------------------- + { + builder.comment("Tweaks") + .push("tweaks"); + furnace_smelting_speed_percent = builder + .translation(MODID + ".config.furnace_smelting_speed_percent") + .comment("Defines, in percent, how fast the lab furnace smelts compared to " + + "a vanilla furnace. 100% means vanilla furnace speed, 150% means the " + + "lab furnace is faster. The value can be changed on-the-fly for tuning.") + .defineInRange("furnace_smelting_speed_percent", 130, 50, 800); + furnace_fuel_efficiency_percent = builder + .translation(MODID + ".config.furnace_fuel_efficiency_percent") + .comment("Defines, in percent, how fuel efficient the lab furnace is, compared " + + "to a vanilla furnace. 100% means vanilla furnace consumiton, 200% means " + + "the lab furnace needs about half the fuel of a vanilla furnace, " + + "The value can be changed on-the-fly for tuning.") + .defineInRange("furnace_fuel_efficiency_percent", 100, 50, 400); + furnace_boost_energy_consumption = builder + .translation(MODID + ".config.furnace_boost_energy_consumption") + .comment("Defines the energy consumption (per tick) for speeding up the smelting process. " + + "If IE is installed, an external heater has to be inserted into an auxiliary slot " + + "of the lab furnace. The power source needs to be able to provide at least 4 times " + + "this consumption (fixed threshold value). The value can be changed on-the-fly for tuning. " + + "The default value corresponds to the IE heater consumption.") + .defineInRange("furnace_boost_energy_consumption", 24, 2, 1024); + chair_mob_sitting_probability_percent = builder + .translation(MODID + ".config.chair_mob_sitting_probability_percent") + .comment("Defines, in percent, how high the probability is that a mob sits on a chair " + + "when colliding with it. Can be changed on-the-fly for tuning.") + .defineInRange("chair_mob_sitting_probability_percent", 10.0, 0.0, 80.0); + chair_mob_standup_probability_percent = builder + .translation(MODID + ".config.chair_mob_standup_probability_percent") + .comment("Defines, in percent, probable it is that a mob leaves a chair when sitting " + + "on it. The 'dice is rolled' about every 20 ticks. There is also a minimum " + + "Sitting time of about 3s. The config value can be changed on-the-fly for tuning.") + .defineInRange("chair_mob_standup_probability_percent", 1.0, 1e-3, 10.0); + without_crafting_mouse_scrolling = builder + .translation(MODID + ".config.without_crafting_mouse_scrolling") + .comment("Disables increasing/decreasing the crafting grid items by scrolling over the crafting result slot.") + .define("without_crafting_mouse_scrolling", false); + pipevalve_max_flowrate = builder + .translation(MODID + ".config.pipevalve_max_flowrate") + .comment("Defines how many millibuckets can be transferred (per tick) through the valves. " + + "That is technically the 'storage size' specified for blocks that want to fill " + + "fluids into the valve (the valve has no container and forward that to the output " + + "block), The value can be changed on-the-fly for tuning. ") + .defineInRange("pipevalve_max_flowrate", 1000, 1, 32000); + pipevalve_redstone_gain = builder + .translation(MODID + ".config.pipevalve_redstone_gain") + .comment("Defines how many millibuckets per redstone signal strength can be transferred per tick " + + "through the analog redstone controlled valves. Note: power 0 is always off, power 15 is always " + + "the max flow rate. Between power 1 and 14 this scaler will result in a flow = 'redstone slope' * 'current redstone power'. " + + "The value can be changed on-the-fly for tuning. ") + .defineInRange("pipevalve_redstone_gain", 20, 1, 32000); + e_furnace_speed_percent = builder + .translation(MODID + ".config.e_furnace_speed_percent") + .comment("Defines, in percent, how fast the electrical furnace smelts compared to " + + "a vanilla furnace. 100% means vanilla furnace speed, 150% means the " + + "electrical furnace is faster. The value can be changed on-the-fly for tuning.") + .defineInRange("e_furnace_speed_percent", EdElectricalFurnace.ElectricalFurnaceTileEntity.DEFAULT_SPEED_PERCENT, 50, 800); + e_furnace_power_consumption = builder + .translation(MODID + ".config.e_furnace_power_consumption") + .comment("Defines how much RF per tick the the electrical furnace consumed (average) for smelting. " + + "The feeders transferring items from/to adjacent have this consumption/8 for each stack transaction. " + + "The default value is only slightly higher than a furnace with an IE external heater (and no burning fuel inside)." + + "The config value can be changed on-the-fly for tuning.") + .defineInRange("e_furnace_power_consumption", EdElectricalFurnace.ElectricalFurnaceTileEntity.DEFAULT_ENERGY_CONSUMPTION, 8, 4096); + e_furnace_automatic_pulling = builder + .translation(MODID + ".config.e_furnace_automatic_pulling") + .comment("Defines if the electrical furnace automatically pulls items from an inventory at the input side." + + "The config value can be changed on-the-fly for tuning.") + .define("e_furnace_automatic_pulling", false); + small_solar_panel_peak_production = builder + .translation(MODID + ".config.small_solar_panel_peak_production") + .comment("Defines the peak power production (at noon) of the Small Solar Panel. " + + "Note that the agerage power is much less, as no power is produced at all during the night, " + + "and the power curve is nonlinear rising/falling during the day. Bad weather conditions also " + + "decrease the production. The config value can be changed on-the-fly for tuning.") + .defineInRange("small_solar_panel_peak_production", EdSolarPanel.SolarPanelTileEntity.DEFAULT_PEAK_POWER, 2, 4096); + block_breaker_power_consumption = builder + .translation(MODID + ".config.block_breaker_power_consumption") + .comment("Defines how much RF power the Small Block Breaker requires to magnificently increase the processing speed. " + + "The config value can be changed on-the-fly for tuning.") + .defineInRange("block_breaker_power_consumption", EdBreaker.BreakerTileEntity.DEFAULT_BOOST_ENERGY, 4, 1024); + block_breaker_reluctance = builder + .translation(MODID + ".config.block_breaker_reluctance") + .comment("Defines how much time the Small Block Breaker needs per block hardness, " + + "means: 'reluctance' * hardness + min_time, you change the 'reluctance' here." + + "The unit is ticks/hardness. " + "The config value can be changed on-the-fly for tuning.") + .defineInRange("block_breaker_reluctance", EdBreaker.BreakerTileEntity.DEFAULT_BREAKING_RELUCTANCE, 5, 50); + block_breaker_min_breaking_time = builder + .translation(MODID + ".config.block_breaker_min_breaking_time") + .comment("Defines how much time the Small Block Breaker needs at least, better said it's an offset: " + + "'reluctance' * hardness + min_time, you change the 'min_time' here, value " + + "in ticks." + "The config value can be changed on-the-fly for tuning.") + .defineInRange("block_breaker_min_breaking_time", EdBreaker.BreakerTileEntity.DEFAULT_MIN_BREAKING_TIME, 10, 100); + block_breaker_requires_power = builder + .translation(MODID + ".config.block_breaker_requires_power") + .comment("Defines if the Small Block Breaker does not work without RF power.") + .define("block_breaker_requires_power", false); + tree_cuttter_energy_consumption = builder + .translation(MODID + ".config.tree_cuttter_energy_consumption") + .comment("Defines how much RF power the Small Tree Cutter requires to magnificently increase the processing speed. " + + "The config value can be changed on-the-fly for tuning.") + .defineInRange("tree_cuttter_energy_consumption", EdTreeCutter.TreeCutterTileEntity.DEFAULT_BOOST_ENERGY, 4, 1024); + tree_cuttter_cutting_time_needed = builder + .translation(MODID + ".config.tree_cuttter_cutting_time_needed") + .comment("Defines how much time the Small Tree Cutter needs to cut a tree without RF power. " + + "The value is in seconds. With energy it is 6 times faster. " + + "The config value can be changed on-the-fly for tuning.") + .defineInRange("tree_cuttter_cutting_time_needed", EdTreeCutter.TreeCutterTileEntity.DEFAULT_CUTTING_TIME_NEEDED, 10, 240); + tree_cuttter_requires_power = builder + .translation(MODID + ".config.tree_cuttter_requires_power") + .comment("Defines if the Small Tree Cutter does not work without RF power.") + .define("tree_cuttter_requires_power", false); + milking_machine_energy_consumption = builder + .translation(MODID + ".config.milking_machine_energy_consumption") + .comment("Defines how much time the Small Milking Machine needs work. " + + "Note this is a permanent standby power, not only when the device does something. " + + "Use zero to disable energy dependency and energy handling of the machine. " + + "The config value can be changed on-the-fly for tuning.") + .defineInRange("milking_machine_energy_consumption", EdMilker.MilkerTileEntity.DEFAULT_ENERGY_CONSUMPTION, 0, 1024); + milking_machine_milking_delay = builder + .translation(MODID + ".config.milking_machine_milking_delay") + .comment("Defines (for each individual cow) the minimum time between milking." ) + .defineInRange("milking_machine_milking_delay", EdMilker.MilkerTileEntity.DEFAULT_MILKING_DELAY_PER_COW, 1000, 24000); + builder.pop(); + } + } + } + + + //-------------------------------------------------------------------------------------------------------------------- + // Optout checks + //-------------------------------------------------------------------------------------------------------------------- + + public static final boolean isOptedOut(final @Nullable Block block) + { return isOptedOut(block.asItem()); } + + public static final boolean isOptedOut(final @Nullable Item item) + { return (item!=null) && optouts_.contains(item.getRegistryName().getPath()); } + + public static boolean withExperimental() + { return with_experimental_features_; } + + public static boolean withoutRecipes() + { return without_recipes_; } + + //-------------------------------------------------------------------------------------------------------------------- + // Cache + //-------------------------------------------------------------------------------------------------------------------- + + private static final CompoundNBT server_config_ = new CompoundNBT(); + private static HashSet optouts_ = new HashSet<>(); + private static boolean with_experimental_features_ = false; + private static boolean without_recipes_ = false; + public static boolean without_crafting_table = false; + public static boolean immersiveengineering_installed = false; + public static boolean without_direct_slab_pickup = false; + public static boolean with_creative_mode_device_drops = false; + + public static final CompoundNBT getServerConfig() // config that may be synchronized from server to client via net pkg. + { return server_config_; } + + private static final void updateOptouts() + { + final ArrayList includes_ = new ArrayList(); + final ArrayList excludes_ = new ArrayList(); + { + String inc = SERVER.pattern_includes.get().toLowerCase().replaceAll(MODID+":", "").replaceAll("[^*_,a-z0-9]", ""); + if(SERVER.pattern_includes.get() != inc) SERVER.pattern_includes.set(inc); + if(!inc.isEmpty()) LOGGER.info("Config pattern includes: '" + inc + "'"); + String[] incl = inc.split(","); + includes_.clear(); + for(int i=0; i< incl.length; ++i) { + incl[i] = incl[i].replaceAll("[*]", ".*?"); + if(!incl[i].isEmpty()) includes_.add(incl[i]); + } + } + { + String exc = SERVER.pattern_excludes.get().toLowerCase().replaceAll(MODID+":", "").replaceAll("[^*_,a-z0-9]", ""); + if(!exc.isEmpty()) LOGGER.info("Config pattern excludes: '" + exc + "'"); + String[] excl = exc.split(","); + excludes_.clear(); + for(int i=0; i< excl.length; ++i) { + excl[i] = excl[i].replaceAll("[*]", ".*?"); + if(!excl[i].isEmpty()) excludes_.add(excl[i]); + } + } + { + boolean with_log_details = false; + HashSet optouts = new HashSet<>(); + ModContent.getRegisteredItems().stream().filter((Item item) -> { + if(item == null) return true; + if(SERVER == null) return false; + return false; + }).forEach( + e -> optouts.add(e.getRegistryName().getPath()) + ); + ModContent.getRegisteredBlocks().stream().filter((Block block) -> { + if(block==null) return true; + if(block==ModContent.SIGN_MODLOGO) return true; + if(COMMON==null) return false; + try { + if(!SERVER.with_experimental.get()) { + if(block instanceof Auxiliaries.IExperimentalFeature) return true; + if(ModContent.isExperimentalBlock(block)) return true; + } + // Hard IE dependent blocks + if(!immersiveengineering_installed) { + if((block instanceof IDecorBlock) && ((((IDecorBlock)block).config() & DecorBlock.CFG_HARD_IE_DEPENDENT)!=0)) return true; + if((block instanceof DecorBlock.Normal) && ((((DecorBlock.Normal)block).config & DecorBlock.CFG_HARD_IE_DEPENDENT)!=0)) return true; + if((block instanceof StandardBlocks.BaseBlock) && ((((StandardBlocks.BaseBlock)block).config & DecorBlock.CFG_HARD_IE_DEPENDENT)!=0)) return true; + } + // Force-include/exclude pattern matching + final String rn = block.getRegistryName().getPath(); + try { + for(String e : includes_) { + if(rn.matches(e)) { + if(with_log_details) LOGGER.info("Optout force include: "+rn); + return false; + } + } + for(String e : excludes_) { + if(rn.matches(e)) { + if(with_log_details) LOGGER.info("Optout force exclude: "+rn); + return true; + } + } + } catch(Throwable ex) { + LOGGER.error("optout include pattern failed, disabling."); + includes_.clear(); + excludes_.clear(); + } + // Early non-opt out type based evaluation + if(block instanceof EdCraftingTable.CraftingTableBlock) return SERVER.without_crafting_table.get(); + if(block instanceof EdElectricalFurnace.ElectricalFurnaceBlock) return SERVER.without_electrical_furnace.get(); + if((block instanceof EdFurnace.FurnaceBlock)&&(!(block instanceof EdElectricalFurnace.ElectricalFurnaceBlock))) return SERVER.without_lab_furnace.get(); + if(block instanceof EdFluidAccumulator.FluidAccumulatorBlock) return SERVER.without_passive_fluid_accumulator.get(); + if(block instanceof EdWasteIncinerator.WasteIncineratorBlock) return SERVER.without_waste_incinerator.get(); + if(block instanceof EdDropper.DropperBlock) return SERVER.without_factory_dropper.get(); + if(block instanceof EdPlacer.PlacerBlock) return SERVER.without_factory_placer.get(); + if(block instanceof EdBreaker.BreakerBlock) return SERVER.without_block_breaker.get(); + if(block instanceof EdSlabSliceBlock) return SERVER.without_halfslabs.get(); + if(block instanceof EdLadderBlock) return SERVER.without_ladders.get(); + if(block instanceof EdWindowBlock) return SERVER.without_windows.get(); + if(block instanceof EdPipeValve.PipeValveBlock) return SERVER.without_valves.get(); + if(block instanceof EdHorizontalSupportBlock) return SERVER.without_hsupports.get(); + if(block instanceof EdFloorGratingBlock) return SERVER.without_floor_grating.get(); + if(block instanceof EdHopper.HopperBlock) return SERVER.without_factory_hopper.get(); + if(block instanceof EdFluidFunnel.FluidFunnelBlock) return SERVER.without_fluid_funnel.get(); + if(block instanceof EdSolarPanel.SolarPanelBlock) return SERVER.without_solar_panel.get(); + if(block instanceof EdMineralSmelter.MineralSmelterBlock) return SERVER.without_mineral_smelter.get(); + if(block instanceof EdMilker.MilkerBlock) return SERVER.without_milking_machine.get(); + if(block instanceof EdTreeCutter.TreeCutterBlock) return SERVER.without_tree_cutter.get(); + if(block instanceof EdLabeledCrate.LabeledCrateBlock) return SERVER.without_labeled_crate.get(); + // Type based evaluation where later filters may match, too + if(SERVER.without_slabs.get()&&(block instanceof EdSlabBlock)) return true; + if(SERVER.without_stairs.get()&&(block instanceof EdStairsBlock)) return true; + if(SERVER.without_walls.get()&&(block instanceof EdWallBlock)) return true; + if(SERVER.without_poles.get()&&(block instanceof EdStraightPoleBlock)) return true; + // String matching based evaluation + if(SERVER.without_clinker_bricks.get()&&(rn.startsWith("clinker_brick_"))) return true; + if(SERVER.without_slag_bricks.get()&&rn.startsWith("slag_brick_")) return true; + if(SERVER.without_rebar_concrete.get()&&rn.startsWith("rebar_concrete")) return true; + if(SERVER.without_gas_concrete.get()&&rn.startsWith("gas_concrete")) return true; + if(SERVER.without_ie_concrete_wall.get()&&rn.startsWith("ie_concrete_wall")) return true; + if(SERVER.without_panzer_glass.get()&&rn.startsWith("panzerglass_")) return true; + if(SERVER.without_light_sources.get()&&rn.endsWith("_light")) return true; + if(SERVER.without_sign_plates.get()&&rn.startsWith("sign_")) return true; + if(SERVER.without_treated_wood_furniture.get()) { + if(block instanceof EdChair.ChairBlock) return true; + if(rn.equals("treated_wood_table")) return true; + if(rn.equals("treated_wood_stool")) return true; + if(rn.equals("treated_wood_windowsill")) return true; + if(rn.equals("treated_wood_broad_windowsill")) return true; + if(rn.equals("treated_wood_side_table")) return true; + } + if(SERVER.without_metal_furniture.get()) { + if(rn.equals("steel_table")) return true; + } + if(SERVER.without_fences.get()) { + if(block instanceof EdFenceBlock) return true; + if(block instanceof EdDoubleGateBlock) return true; + } + } catch(Exception ex) { + LOGGER.error("Exception evaluating the optout config: '"+ex.getMessage()+"'"); + } + return false; + }).forEach( + e -> optouts.add(e.getRegistryName().getPath()) + ); + optouts_ = optouts; + } + } + + public static final void apply() + { + with_experimental_features_ = SERVER.with_experimental.get(); + if(with_experimental_features_) LOGGER.info("Config: EXPERIMENTAL FEATURES ENABLED."); + immersiveengineering_installed = Auxiliaries.isModLoaded("immersiveengineering"); + updateOptouts(); + without_crafting_table = isOptedOut(ModContent.CRAFTING_TABLE); + without_recipes_ = SERVER.without_recipes.get(); + without_direct_slab_pickup = SERVER.without_direct_slab_pickup.get(); + // ----------------------------------------------------------------------------------------------------------------- + EdFurnace.FurnaceTileEntity.on_config(SERVER.furnace_smelting_speed_percent.get(), SERVER.furnace_fuel_efficiency_percent.get(), SERVER.furnace_boost_energy_consumption.get()); + EdChair.on_config(SERVER.without_chair_sitting.get(), SERVER.without_mob_chair_sitting.get(), SERVER.chair_mob_sitting_probability_percent.get(), SERVER.chair_mob_standup_probability_percent.get()); + EdLadderBlock.on_config(SERVER.without_ladder_speed_boost.get()); + EdCraftingTable.on_config(SERVER.without_crafting_table_history.get(), false, SERVER.without_crafting_mouse_scrolling.get()); + EdPipeValve.on_config(SERVER.pipevalve_max_flowrate.get(), SERVER.pipevalve_redstone_gain.get()); + EdElectricalFurnace.ElectricalFurnaceTileEntity.on_config(SERVER.e_furnace_speed_percent.get(), SERVER.e_furnace_power_consumption.get(), SERVER.e_furnace_automatic_pulling.get()); + EdSolarPanel.SolarPanelTileEntity.on_config(SERVER.small_solar_panel_peak_production.get()); + EdBreaker.BreakerTileEntity.on_config(SERVER.block_breaker_power_consumption.get(), SERVER.block_breaker_reluctance.get(), SERVER.block_breaker_min_breaking_time.get(), SERVER.block_breaker_requires_power.get()); + EdTreeCutter.TreeCutterTileEntity.on_config(SERVER.tree_cuttter_energy_consumption.get(), SERVER.tree_cuttter_cutting_time_needed.get(), SERVER.tree_cuttter_requires_power.get()); + EdMilker.MilkerTileEntity.on_config(SERVER.milking_machine_energy_consumption.get(), SERVER.milking_machine_milking_delay.get()); + EdSlabBlock.on_config(!SERVER.without_direct_slab_pickup.get()); + EdSlabSliceBlock.on_config(!SERVER.without_direct_slab_pickup.get()); + // currently no file config planned + EdLabeledCrate.on_config(false); + EdFluidFunnel.on_config(with_experimental_features_); // @todo: double check for abuse as pump first + EdDropper.on_config(with_experimental_features_); // @todo: double check handler cross-mod-compat first + EdFluidBarrel.on_config(12000, 1000); + // ----------------------------------------------------------------------------------------------------------------- + { + // Check if the config is already synchronized or has to be synchronised. + server_config_.putBoolean("tree_cuttter_requires_power", SERVER.tree_cuttter_requires_power.get()); + server_config_.putBoolean("block_breaker_requires_power", SERVER.block_breaker_requires_power.get()); + { + String s = String.join(",", optouts_); + server_config_.putString("optout", s); + if(!s.isEmpty()) LOGGER.info("Opt-outs:" + s); + } + } + } +} diff --git a/src/main/java/wile/engineersdecor/ModContent.java b/src/main/java/wile/engineersdecor/ModContent.java new file mode 100644 index 0000000..b033fb3 --- /dev/null +++ b/src/main/java/wile/engineersdecor/ModContent.java @@ -0,0 +1,1159 @@ +/* + * @file ModContent.java + * @author Stefan Wilhelm (wile) + * @copyright (C) 2018 Stefan Wilhelm + * @license MIT (see https://opensource.org/licenses/MIT) + * + * Definition and initialisation of blocks of this + * module, along with their tile entities if applicable. + * + * Note: Straight forward definition of different blocks/entities + * to make recipes, models and texture definitions easier. + */ +package wile.engineersdecor; + +import wile.engineersdecor.blocks.*; +import wile.engineersdecor.blocks.EdFurnace.FurnaceBlock; +import wile.engineersdecor.blocks.EdFurnace.FurnaceContainer; +import wile.engineersdecor.blocks.EdFurnace.FurnaceGui; +import wile.engineersdecor.blocks.EdFurnace.FurnaceTileEntity; +import wile.engineersdecor.libmc.blocks.StandardBlocks; +import wile.engineersdecor.libmc.blocks.StandardBlocks.IStandardBlock; +import wile.engineersdecor.libmc.detail.Auxiliaries; +import net.minecraft.block.material.MaterialColor; +import net.minecraft.block.Block; +import net.minecraft.block.SoundType; +import net.minecraft.block.material.Material; +import net.minecraft.tileentity.TileEntityType; +import net.minecraft.item.Item; +import net.minecraft.item.BlockItem; +import net.minecraft.entity.EntityClassification; +import net.minecraft.entity.EntityType; +import net.minecraft.inventory.container.ContainerType; +import net.minecraft.util.ResourceLocation; +import net.minecraft.util.Direction; +import net.minecraft.util.math.AxisAlignedBB; +import net.minecraft.util.math.shapes.VoxelShape; +import net.minecraft.util.math.shapes.VoxelShapes; +import net.minecraft.client.renderer.RenderType; +import net.minecraft.client.renderer.RenderTypeLookup; +import net.minecraft.client.gui.ScreenManager; +import net.minecraftforge.common.ToolType; +import net.minecraftforge.event.RegistryEvent; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; +import net.minecraftforge.fml.client.registry.RenderingRegistry; +import net.minecraftforge.fml.client.registry.ClientRegistry; +import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; +import org.apache.commons.lang3.ArrayUtils; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; +import java.util.stream.Collectors; +import java.util.Collections; +import javax.annotation.Nonnull; + + +@SuppressWarnings("unused") +public class ModContent +{ + //-------------------------------------------------------------------------------------------------------------------- + // Blocks + //-------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.Normal CLINKER_BRICK_BLOCK = (DecorBlock.Normal)(new DecorBlock.Normal( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_block")); + + public static final EdSlabBlock CLINKER_BRICK_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_slab")); + + public static final EdStairsBlock CLINKER_BRICK_STAIRS = (EdStairsBlock)(new EdStairsBlock( + DecorBlock.CFG_DEFAULT, + CLINKER_BRICK_BLOCK.getDefaultState(), + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_stairs")); + + public static final EdWallBlock CLINKER_BRICK_WALL = (EdWallBlock)(new EdWallBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_wall")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.Normal CLINKER_BRICK_STAINED_BLOCK = (DecorBlock.Normal)(new DecorBlock.Normal( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_stained_block")); + + public static final EdSlabBlock CLINKER_BRICK_STAINED_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_stained_slab")); + + public static final EdStairsBlock CLINKER_BRICK_STAINED_STAIRS = (EdStairsBlock)(new EdStairsBlock( + DecorBlock.CFG_DEFAULT, + CLINKER_BRICK_BLOCK.getDefaultState(), + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "clinker_brick_stained_stairs")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.Normal SLAG_BRICK_BLOCK = (DecorBlock.Normal)(new DecorBlock.Normal( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "slag_brick_block")); + + public static final EdSlabBlock SLAG_BRICK_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "slag_brick_slab")); + + public static final EdStairsBlock SLAG_BRICK_STAIRS = (EdStairsBlock)(new EdStairsBlock( + DecorBlock.CFG_DEFAULT, + SLAG_BRICK_BLOCK.getDefaultState(), + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "slag_brick_stairs")); + + public static final EdWallBlock SLAG_BRICK_WALL = (EdWallBlock)(new EdWallBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(3f, 50f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "slag_brick_wall")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.Normal REBAR_CONCRETE_BLOCK = (DecorBlock.Normal)(new DecorBlock.Normal( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete")); + + public static final EdSlabBlock REBAR_CONCRETE_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete_slab")); + + public static final EdStairsBlock REBAR_CONCRETE_STAIRS = (EdStairsBlock)(new EdStairsBlock( + DecorBlock.CFG_DEFAULT, + REBAR_CONCRETE_BLOCK.getDefaultState(), + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete_stairs")); + + public static final EdWallBlock REBAR_CONCRETE_WALL = (EdWallBlock)(new EdWallBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete_wall")); + + public static final EdSlabSliceBlock HALFSLAB_REBARCONCRETE = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_rebar_concrete")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.Normal GAS_CONCRETE_BLOCK = (DecorBlock.Normal)(new DecorBlock.Normal( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(1.5f, 10f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "gas_concrete")); + + public static final EdSlabBlock GAS_CONCRETE_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(1.5f, 10f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "gas_concrete_slab")); + + public static final EdStairsBlock GAS_CONCRETE_STAIRS = (EdStairsBlock)(new EdStairsBlock( + DecorBlock.CFG_DEFAULT, + REBAR_CONCRETE_BLOCK.getDefaultState(), + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(1.5f, 10f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "gas_concrete_stairs")); + + public static final EdWallBlock GAS_CONCRETE_WALL = (EdWallBlock)(new EdWallBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(1.5f, 10f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "gas_concrete_wall")); + + public static final EdSlabSliceBlock HALFSLAB_GASCONCRETE = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(1.5f, 10f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_gas_concrete")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.Normal REBAR_CONCRETE_TILE = (DecorBlock.Normal)(new DecorBlock.Normal( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete_tile")); + + public static final EdSlabBlock REBAR_CONCRETE_TILE_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete_tile_slab")); + + public static final EdStairsBlock REBAR_CONCRETE_TILE_STAIRS = (EdStairsBlock)(new EdStairsBlock( + DecorBlock.CFG_DEFAULT, + REBAR_CONCRETE_TILE.getDefaultState(), + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(5f, 2000f).sound(SoundType.STONE) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "rebar_concrete_tile_stairs")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdGlassBlock PANZERGLASS_BLOCK = (EdGlassBlock)(new EdGlassBlock( + DecorBlock.CFG_TRANSLUCENT, + Block.Properties.create(Material.GLASS, MaterialColor.AIR).hardnessAndResistance(0.7f, 2000f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "panzerglass_block")); + + public static final EdSlabBlock PANZERGLASS_SLAB = (EdSlabBlock)(new EdSlabBlock( + DecorBlock.CFG_TRANSLUCENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(0.7f, 2000f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "panzerglass_slab")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdGroundBlock DENSE_GRIT_SAND = (EdGroundBlock)(new EdGroundBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.EARTH, MaterialColor.DIRT).hardnessAndResistance(0.5f, 3f).sound(SoundType.GROUND).harvestTool(ToolType.SHOVEL) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "dense_grit_sand_block")); + + public static final EdGroundBlock DENSE_GRIT_DIRT = (EdGroundBlock)(new EdGroundBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.EARTH, MaterialColor.DIRT).hardnessAndResistance(0.5f, 3f).sound(SoundType.GROUND).harvestTool(ToolType.SHOVEL) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "dense_grit_dirt_block")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdLadderBlock METAL_RUNG_LADDER = (EdLadderBlock)(new EdLadderBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1.0f, 25f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "metal_rung_ladder")); + + public static final EdLadderBlock METAL_RUNG_STEPS = (EdLadderBlock)(new EdLadderBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1.0f, 25f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "metal_rung_steps")); + + public static final EdLadderBlock TREATED_WOOD_LADDER = (EdLadderBlock)(new EdLadderBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1.0f, 25f).sound(SoundType.WOOD).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_ladder")); + + public static final EdHatchBlock IRON_HATCH = (EdHatchBlock)(new EdHatchBlock( + DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 2000f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0.5,1,0, 15.5,3,14), + Auxiliaries.getPixeledAABB(0.5,1,0, 15.5,14.,2) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "iron_hatch")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.WaterLoggable TREATED_WOOD_TABLE = (DecorBlock.WaterLoggable)(new DecorBlock.WaterLoggable( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(1,0,1, 15,15.9,15) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_table")); + + public static final EdChair.ChairBlock TREATED_WOOD_STOOL = (EdChair.ChairBlock)(new EdChair.ChairBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(4,7,4, 12,8.8,12), + Auxiliaries.getPixeledAABB(7,0,7, 9,7,9), + Auxiliaries.getPixeledAABB(4,0,7, 12,1,9), + Auxiliaries.getPixeledAABB(7,0,4, 9,1,12), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_stool")); + + public static final DecorBlock.WaterLoggable TREATED_WOOD_SIDE_TABLE = (DecorBlock.WaterLoggable)(new DecorBlock.WaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 2,15, 2, 14,16,14), + Auxiliaries.getPixeledAABB( 3,15, 1, 13,16, 2), + Auxiliaries.getPixeledAABB( 3,15,14, 13,16,15), + Auxiliaries.getPixeledAABB( 1,15, 3, 2,16,13), + Auxiliaries.getPixeledAABB(14,15, 3, 15,16,13), + Auxiliaries.getPixeledAABB( 3,14, 3, 13,15,13), + Auxiliaries.getPixeledAABB( 7, 3, 7, 9,12, 9), + Auxiliaries.getPixeledAABB( 2, 0, 7, 14, 1, 9), + Auxiliaries.getPixeledAABB( 7, 0, 2, 9, 1,14) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_side_table")); + + public static final DecorBlock.DirectedWaterLoggable TREATED_WOOD_WINDOWSILL = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_FACING_PLACEMENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(0.5,15,10.5, 15.5,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_windowsill")); + + public static final DecorBlock.DirectedWaterLoggable TREATED_WOOD_BROAD_WINDOWSILL = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_FACING_PLACEMENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(0,14.5,4, 16,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_broad_windowsill")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.DirectedWaterLoggable INSET_LIGHT_IRON = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).func_235838_a_((state)->15).notSolid(), + Auxiliaries.getPixeledAABB(5.2,5.2,0, 10.8,10.8,0.3) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "iron_inset_light")); + + public static final DecorBlock.DirectedWaterLoggable FLOOR_EDGE_LIGHT_IRON = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).func_235838_a_((state)->15).notSolid(), + Auxiliaries.getPixeledAABB(5,0,0, 11,2,0.5) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "iron_floor_edge_light")); + + public static final DecorBlock.DirectedWaterLoggable CEILING_EDGE_LIGHT_IRON = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).func_235838_a_((state)->15).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 0,15.5,0, 16,16,2.0), + Auxiliaries.getPixeledAABB( 0,14.0,0, 16,16,0.5), + Auxiliaries.getPixeledAABB( 0,14.0,0, 1,16,2.0), + Auxiliaries.getPixeledAABB(15,14.0,0, 16,16,2.0), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "iron_ceiling_edge_light")); + + public static final DecorBlock.DirectedWaterLoggable BULB_LIGHT_IRON = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).func_235838_a_((state)->15).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(6.5,6.5,1, 9.5,9.5,4), + Auxiliaries.getPixeledAABB(6.0,6.0,0, 10.0,10.0,1.0) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "iron_bulb_light")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.WaterLoggable STEEL_TABLE = (DecorBlock.WaterLoggable)(new DecorBlock.WaterLoggable( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0,0,0, 16,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "steel_table")); + + public static final EdFloorGratingBlock STEEL_FLOOR_GRATING = (EdFloorGratingBlock)(new EdFloorGratingBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0,14,0, 16,15.5,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "steel_floor_grating")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdWindowBlock TREATED_WOOD_WINDOW = (EdWindowBlock)(new EdWindowBlock( + DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.GLASS).notSolid(), + Auxiliaries.getPixeledAABB(0,0,7, 16,16,9) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_window")); + + public static final EdWindowBlock STEEL_FRAMED_WINDOW = (EdWindowBlock)(new EdWindowBlock( + DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.GLASS).notSolid(), + Auxiliaries.getPixeledAABB(0,0,7.5, 16,16,8.5) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "steel_framed_window")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdStraightPoleBlock TREATED_WOOD_POLE = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_IF_SAME, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(5.8,5.8,0, 10.2,10.2,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_pole")); + + public static final EdStraightPoleBlock TREATED_WOOD_POLE_HEAD = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_IF_SAME, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(5.8,5.8,0, 10.2,10.2,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_pole_head")); + + public static final EdStraightPoleBlock TREATED_WOOD_POLE_SUPPORT = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_IF_SAME, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(2f, 15f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(5.8,5.8,0, 10.2,10.2,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_pole_support")); + + public static final EdStraightPoleBlock THIN_STEEL_POLE = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(6,6,0, 10,10,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "thin_steel_pole")); + + public static final EdStraightPoleBlock THIN_STEEL_POLE_HEAD = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_IF_SAME, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(6,6,0, 10,10,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "thin_steel_pole_head")); + + public static final EdStraightPoleBlock THICK_STEEL_POLE = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(5,5,0, 11,11,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "thick_steel_pole")); + + public static final EdStraightPoleBlock THICK_STEEL_POLE_HEAD = (EdStraightPoleBlock)(new EdStraightPoleBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_IF_SAME, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(5,5,0, 11,11,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "thick_steel_pole_head")); + + public static final EdHorizontalSupportBlock STEEL_DOUBLE_T_SUPPORT = (EdHorizontalSupportBlock)(new EdHorizontalSupportBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(5,11,0, 11,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "steel_double_t_support")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final DecorBlock.DirectedWaterLoggable SIGN_MODLOGO = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 1000f).sound(SoundType.WOOD).func_235838_a_((state)->1).notSolid(), + Auxiliaries.getPixeledAABB(0,0,15.6, 16,16,16.0) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "sign_decor")); + + public static final DecorBlock.DirectedWaterLoggable SIGN_HOTWIRE = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 1f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(2,2,15.6, 14,14,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "sign_hotwire")); + + public static final DecorBlock.DirectedWaterLoggable SIGN_DANGER = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 1f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(2,2,15.6, 14,14,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "sign_danger")); + + public static final DecorBlock.DirectedWaterLoggable SIGN_DEFENSE = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 1f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(2,2,15.6, 14,14,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "sign_defense")); + + public static final DecorBlock.DirectedWaterLoggable SIGN_FACTORY_AREA = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 1f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(2,2,15.6, 14,14,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "sign_factoryarea")); + + public static final DecorBlock.DirectedWaterLoggable SIGN_EXIT = (DecorBlock.DirectedWaterLoggable)(new DecorBlock.DirectedWaterLoggable( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_HORIZIONTAL, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 1f).sound(SoundType.WOOD).notSolid(), + Auxiliaries.getPixeledAABB(3,7,15.6, 13,13,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "sign_exit")); + + // ------------------------------------------------------------------------------------------------------------------- + + @Deprecated // @todo: rename to "crafting_table" in 1.16.2 or 1.17 + public static final EdCraftingTable.CraftingTableBlock CRAFTING_TABLE = (EdCraftingTable.CraftingTableBlock)(new EdCraftingTable.CraftingTableBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(0,15,0, 16,16,16), + Auxiliaries.getPixeledAABB(1, 0,1, 15,16,15) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "treated_wood_crafting_table")); + + public static final FurnaceBlock SMALL_LAB_FURNACE = (FurnaceBlock)(new FurnaceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(1,0,1, 15, 1,15), + Auxiliaries.getPixeledAABB(0,1,1, 16,16,16), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_lab_furnace")); + + public static final EdElectricalFurnace.ElectricalFurnaceBlock SMALL_ELECTRICAL_FURNACE = (EdElectricalFurnace.ElectricalFurnaceBlock)(new EdElectricalFurnace.ElectricalFurnaceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(0, 0,0, 16,11,16), + Auxiliaries.getPixeledAABB(1,11,0, 15,12,16), + Auxiliaries.getPixeledAABB(2,12,0, 14,13,16), + Auxiliaries.getPixeledAABB(3,13,0, 13,14,16), + Auxiliaries.getPixeledAABB(4,14,0, 12,16,16), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_electrical_furnace")); + + public static final EdDropper.DropperBlock FACTORY_DROPPER = (EdDropper.DropperBlock)(new EdDropper.DropperBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0,0,1, 16,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "factory_dropper")); + + public static final EdPlacer.PlacerBlock FACTORY_PLACER = (EdPlacer.PlacerBlock)(new EdPlacer.PlacerBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_SHIFTCLICK|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(0,0,2, 16,16,16), + Auxiliaries.getPixeledAABB( 0,0,0, 1,16, 2), + Auxiliaries.getPixeledAABB(15,0,0,16,16, 2) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "factory_placer")); + + public static final EdBreaker.BreakerBlock SMALL_BLOCK_BREAKER = (EdBreaker.BreakerBlock)(new EdBreaker.BreakerBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_SHIFTCLICK, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(1,0,0, 15, 4, 7), + Auxiliaries.getPixeledAABB(1,0,7, 15,12,16), + Auxiliaries.getPixeledAABB(0,0,0, 1, 5, 4), + Auxiliaries.getPixeledAABB(0,0,4, 1,12,16), + Auxiliaries.getPixeledAABB(15,0,0, 16, 5, 4), + Auxiliaries.getPixeledAABB(15,0,4, 16,12,16) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_block_breaker")); + + public static final EdHopper.HopperBlock FACTORY_HOPPER = (EdHopper.HopperBlock)(new EdHopper.HopperBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(),()->{ + final AxisAlignedBB[] down_aabbs = new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 5, 0, 5, 11, 1,11), + Auxiliaries.getPixeledAABB( 4, 1, 4, 12, 7,12), + Auxiliaries.getPixeledAABB( 2, 7, 2, 14,10,14), + Auxiliaries.getPixeledAABB( 0,10, 0, 16,16,16), + Auxiliaries.getPixeledAABB( 0, 4, 5, 2,10,11), + Auxiliaries.getPixeledAABB(14, 4, 5, 16,10,11), + Auxiliaries.getPixeledAABB( 5, 4, 0, 11,10, 2), + Auxiliaries.getPixeledAABB( 5, 4,14, 11,10,16), + }; + final AxisAlignedBB[] up_aabbs = new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 5,15, 5, 11,16,11), + Auxiliaries.getPixeledAABB( 4,14, 4, 12, 9,12), + Auxiliaries.getPixeledAABB( 2, 9, 2, 14, 6,14), + Auxiliaries.getPixeledAABB( 0, 6, 0, 16, 0,16), + Auxiliaries.getPixeledAABB( 0,12, 5, 2, 6,11), + Auxiliaries.getPixeledAABB(14,12, 5, 16, 6,11), + Auxiliaries.getPixeledAABB( 5,12, 0, 11, 6, 2), + Auxiliaries.getPixeledAABB( 5,12,14, 11, 6,16), + }; + final AxisAlignedBB[] north_aabbs = new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 5, 0, 5, 11, 1,11), + Auxiliaries.getPixeledAABB( 4, 1, 4, 12, 7,12), + Auxiliaries.getPixeledAABB( 2, 7, 2, 14,10,14), + Auxiliaries.getPixeledAABB( 0,10, 0, 16,16,16), + Auxiliaries.getPixeledAABB( 0, 4, 5, 2,10,11), + Auxiliaries.getPixeledAABB(14, 4, 5, 16,10,11), + Auxiliaries.getPixeledAABB( 5, 1, 0, 11, 7, 4), + Auxiliaries.getPixeledAABB( 5, 4,14, 11,10,16), + }; + return new ArrayList(Arrays.asList( + Auxiliaries.getUnionShape(down_aabbs), + Auxiliaries.getUnionShape(up_aabbs), + Auxiliaries.getUnionShape(Auxiliaries.getRotatedAABB(north_aabbs, Direction.NORTH, false)), + Auxiliaries.getUnionShape(Auxiliaries.getRotatedAABB(north_aabbs, Direction.SOUTH, false)), + Auxiliaries.getUnionShape(Auxiliaries.getRotatedAABB(north_aabbs, Direction.WEST, false)), + Auxiliaries.getUnionShape(Auxiliaries.getRotatedAABB(north_aabbs, Direction.EAST, false)), + VoxelShapes.fullCube(), + VoxelShapes.fullCube() + )); + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "factory_hopper")); + + public static final EdWasteIncinerator.WasteIncineratorBlock SMALL_WASTE_INCINERATOR = (EdWasteIncinerator.WasteIncineratorBlock)(new EdWasteIncinerator.WasteIncineratorBlock( + DecorBlock.CFG_DEFAULT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL), + Auxiliaries.getPixeledAABB(0,0,0, 16,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_waste_incinerator")); + + public static final EdMineralSmelter.MineralSmelterBlock SMALL_MINERAL_SMELTER = (EdMineralSmelter.MineralSmelterBlock)(new EdMineralSmelter.MineralSmelterBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(1.1,0,1.1, 14.9,16,14.9) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_mineral_smelter")); + + public static final EdSolarPanel.SolarPanelBlock SMALL_SOLAR_PANEL = (EdSolarPanel.SolarPanelBlock)(new EdSolarPanel.SolarPanelBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(0,0,0, 16,2,16), + Auxiliaries.getPixeledAABB(6,1.5,3, 10,10.5,13), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_solar_panel")); + + public static final EdMilker.MilkerBlock SMALL_MILKING_MACHINE = (EdMilker.MilkerBlock)(new EdMilker.MilkerBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 1, 1,0, 15,14,10), + Auxiliaries.getPixeledAABB( 0,14,0, 16,16,13), + Auxiliaries.getPixeledAABB( 0, 0,0, 16, 1,13), + Auxiliaries.getPixeledAABB( 0, 1,1, 1,14,11), + Auxiliaries.getPixeledAABB(15, 1,1, 16,14,11) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_milking_machine")); + + public static final EdTreeCutter.TreeCutterBlock SMALL_TREE_CUTTER = (EdTreeCutter.TreeCutterBlock)(new EdTreeCutter.TreeCutterBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_SHIFTCLICK, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB( 0,0, 0, 16,3,16), + Auxiliaries.getPixeledAABB( 0,3, 0, 3,8,16), + Auxiliaries.getPixeledAABB( 3,7, 0, 5,8,16), + Auxiliaries.getPixeledAABB(15,0, 0, 16,6,16), + Auxiliaries.getPixeledAABB( 0,0,13, 16,8,16), + Auxiliaries.getPixeledAABB( 5,6,12, 16,8,13), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_tree_cutter")); + + public static final EdPipeValve.PipeValveBlock STRAIGHT_CHECK_VALVE = (EdPipeValve.PipeValveBlock)(new EdPipeValve.PipeValveBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_SHIFTCLICK, + EdPipeValve.CFG_CHECK_VALVE, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(2,2, 0, 14,14, 2), + Auxiliaries.getPixeledAABB(2,2,14, 14,14,16), + Auxiliaries.getPixeledAABB(3,3, 5, 13,13,11), + Auxiliaries.getPixeledAABB(4,4, 2, 12,12,14), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "straight_pipe_valve")); + + public static final EdPipeValve.PipeValveBlock STRAIGHT_REDSTONE_VALVE = (EdPipeValve.PipeValveBlock)(new EdPipeValve.PipeValveBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + EdPipeValve.CFG_REDSTONE_CONTROLLED_VALVE, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(2,2, 0, 14,14, 2), + Auxiliaries.getPixeledAABB(2,2,14, 14,14,16), + Auxiliaries.getPixeledAABB(3,3, 5, 13,13,11), + Auxiliaries.getPixeledAABB(4,4, 2, 12,12,14), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "straight_pipe_valve_redstone")); + + public static final EdPipeValve.PipeValveBlock STRAIGHT_REDSTONE_ANALOG_VALVE = (EdPipeValve.PipeValveBlock)(new EdPipeValve.PipeValveBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + EdPipeValve.CFG_REDSTONE_CONTROLLED_VALVE|EdPipeValve.CFG_ANALOG_VALVE, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(2,2, 0, 14,14, 2), + Auxiliaries.getPixeledAABB(2,2,14, 14,14,16), + Auxiliaries.getPixeledAABB(3,3, 5, 13,13,11), + Auxiliaries.getPixeledAABB(4,4, 2, 12,12,14), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "straight_pipe_valve_redstone_analog")); + + public static final EdFluidAccumulator.FluidAccumulatorBlock PASSIVE_FLUID_ACCUMULATOR = (EdFluidAccumulator.FluidAccumulatorBlock)(new EdFluidAccumulator.FluidAccumulatorBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_FACING_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(3,3,0, 13,13, 1), + Auxiliaries.getPixeledAABB(0,0,1, 16,16,16) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "passive_fluid_accumulator")); + + public static final EdFluidBarrel.FluidBarrelBlock FLUID_BARREL = (EdFluidBarrel.FluidBarrelBlock)(new EdFluidBarrel.FluidBarrelBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(2, 0,0, 14, 1,16), + Auxiliaries.getPixeledAABB(1, 1,0, 15, 2,16), + Auxiliaries.getPixeledAABB(0, 2,0, 16,14,16), + Auxiliaries.getPixeledAABB(1,14,0, 15,15,16), + Auxiliaries.getPixeledAABB(2,15,0, 14,16,16), + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "fluid_barrel")); + + public static final EdFluidFunnel.FluidFunnelBlock SMALL_FLUID_FUNNEL = (EdFluidFunnel.FluidFunnelBlock)(new EdFluidFunnel.FluidFunnelBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + new AxisAlignedBB[]{ + Auxiliaries.getPixeledAABB(0, 0,0, 16,14,16), + Auxiliaries.getPixeledAABB(1,14,1, 15,15,15), + Auxiliaries.getPixeledAABB(0,15,0, 16,16,16) + } + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "small_fluid_funnel")); + + public static final EdLabeledCrate.LabeledCrateBlock LABELED_CRATE = (EdLabeledCrate.LabeledCrateBlock)(new EdLabeledCrate.LabeledCrateBlock( + DecorBlock.CFG_HORIZIONTAL|DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_OPPOSITE_PLACEMENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(0.5f, 128f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0,0,0, 16,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "labeled_crate")); + + // ------------------------------------------------------------------------------------------------------------------- + + //todo: REMOVE IN 1.17/1.16.2 + @Deprecated + public static final EdWallBlock CONCRETE_WALL = (EdWallBlock)(new EdWallBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(2f, 50f).sound(SoundType.STONE).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "concrete_wall")); + + public static final EdSlabSliceBlock HALFSLAB_CONCRETE = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.ROCK, MaterialColor.STONE).hardnessAndResistance(1f, 10f).sound(SoundType.STONE).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_concrete")); + + public static final EdSlabSliceBlock HALFSLAB_TREATEDWOOD = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.WOOD, MaterialColor.WOOD).hardnessAndResistance(1f, 4f).sound(SoundType.WOOD).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_treated_wood")); + + public static final EdSlabSliceBlock HALFSLAB_SHEETMETALIRON = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 10f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_sheetmetal_iron")); + + public static final EdSlabSliceBlock HALFSLAB_SHEETMETALSTEEL = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 10f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_sheetmetal_steel")); + + public static final EdSlabSliceBlock HALFSLAB_SHEETMETALCOPPER = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 10f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_sheetmetal_copper")); + + public static final EdSlabSliceBlock HALFSLAB_SHEETMETALGOLD = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 10f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_sheetmetal_gold")); + + public static final EdSlabSliceBlock HALFSLAB_SHEETMETALALUMINIUM = (EdSlabSliceBlock)(new EdSlabSliceBlock( + DecorBlock.CFG_CUTOUT|DecorBlock.CFG_HARD_IE_DEPENDENT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(1f, 10f).sound(SoundType.METAL).notSolid() + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "halfslab_sheetmetal_aluminum")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdFenceBlock STEEL_MESH_FENCE = (EdFenceBlock)(new EdFenceBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + 1.5, 16, 0.25, 0, 16, 16 + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "steel_mesh_fence")); + + public static final EdDoubleGateBlock STEEL_MESH_FENCE_GATE = (EdDoubleGateBlock)(new EdDoubleGateBlock( + DecorBlock.CFG_CUTOUT, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0,0,6.5, 16,16,9.5) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "steel_mesh_fence_gate")); + + // ------------------------------------------------------------------------------------------------------------------- + + public static final EdTestBlock.TestBlock TEST_BLOCK = (EdTestBlock.TestBlock)(new EdTestBlock.TestBlock( + DecorBlock.CFG_LOOK_PLACEMENT|DecorBlock.CFG_FLIP_PLACEMENT_SHIFTCLICK, + Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(0f, 32000f).sound(SoundType.METAL).notSolid(), + Auxiliaries.getPixeledAABB(0,0,0, 16,16,16) + )).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "test_block")); + + // ------------------------------------------------------------------------------------------------------------------- + + private static final Block modBlocks[] = { + CRAFTING_TABLE, + LABELED_CRATE, + SMALL_LAB_FURNACE, + SMALL_ELECTRICAL_FURNACE, + FACTORY_HOPPER, + FACTORY_DROPPER, + FACTORY_PLACER, + SMALL_BLOCK_BREAKER, + SMALL_TREE_CUTTER, + SMALL_SOLAR_PANEL, + SMALL_WASTE_INCINERATOR, + SMALL_MINERAL_SMELTER, + SMALL_MILKING_MACHINE, + FLUID_BARREL, + STRAIGHT_CHECK_VALVE, + STRAIGHT_REDSTONE_VALVE, + STRAIGHT_REDSTONE_ANALOG_VALVE, + PASSIVE_FLUID_ACCUMULATOR, + SMALL_FLUID_FUNNEL, + DENSE_GRIT_SAND, + DENSE_GRIT_DIRT, + CLINKER_BRICK_BLOCK, + CLINKER_BRICK_SLAB, + CLINKER_BRICK_STAIRS, + CLINKER_BRICK_WALL, + CLINKER_BRICK_STAINED_BLOCK, + CLINKER_BRICK_STAINED_SLAB, + CLINKER_BRICK_STAINED_STAIRS, + SLAG_BRICK_BLOCK, + SLAG_BRICK_SLAB, + SLAG_BRICK_STAIRS, + SLAG_BRICK_WALL, + REBAR_CONCRETE_BLOCK, + REBAR_CONCRETE_SLAB, + REBAR_CONCRETE_STAIRS, + REBAR_CONCRETE_WALL, + REBAR_CONCRETE_TILE, + REBAR_CONCRETE_TILE_SLAB, + REBAR_CONCRETE_TILE_STAIRS, + GAS_CONCRETE_BLOCK, + GAS_CONCRETE_SLAB, + GAS_CONCRETE_STAIRS, + GAS_CONCRETE_WALL, + HALFSLAB_REBARCONCRETE, + HALFSLAB_GASCONCRETE, + HALFSLAB_CONCRETE, + HALFSLAB_TREATEDWOOD, + HALFSLAB_SHEETMETALIRON, + HALFSLAB_SHEETMETALSTEEL, + HALFSLAB_SHEETMETALCOPPER, + HALFSLAB_SHEETMETALGOLD, + HALFSLAB_SHEETMETALALUMINIUM, + CONCRETE_WALL, + PANZERGLASS_BLOCK, + PANZERGLASS_SLAB, + METAL_RUNG_LADDER, + METAL_RUNG_STEPS, + TREATED_WOOD_LADDER, + IRON_HATCH, + TREATED_WOOD_TABLE, + TREATED_WOOD_STOOL, + TREATED_WOOD_SIDE_TABLE, + TREATED_WOOD_WINDOWSILL, + TREATED_WOOD_BROAD_WINDOWSILL, + TREATED_WOOD_WINDOW, + STEEL_FRAMED_WINDOW, + STEEL_TABLE, + INSET_LIGHT_IRON, + FLOOR_EDGE_LIGHT_IRON, + CEILING_EDGE_LIGHT_IRON, + BULB_LIGHT_IRON, + STEEL_FLOOR_GRATING, + STEEL_MESH_FENCE, + STEEL_MESH_FENCE_GATE, + TREATED_WOOD_POLE, + TREATED_WOOD_POLE_HEAD, + TREATED_WOOD_POLE_SUPPORT, + THIN_STEEL_POLE, + THIN_STEEL_POLE_HEAD, + THICK_STEEL_POLE, + THICK_STEEL_POLE_HEAD, + STEEL_DOUBLE_T_SUPPORT, + SIGN_HOTWIRE, + SIGN_DANGER, + SIGN_DEFENSE, + SIGN_FACTORY_AREA, + SIGN_EXIT, + SIGN_MODLOGO, + }; + + private static final Block devBlocks[] = { + //TEST_BLOCK + }; + + //-------------------------------------------------------------------------------------------------------------------- + // Tile entities bound exclusively to the blocks above + //-------------------------------------------------------------------------------------------------------------------- + + public static final TileEntityType TET_CRAFTING_TABLE = TileEntityType.Builder + .create(EdCraftingTable.CraftingTableTileEntity::new, CRAFTING_TABLE) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_treated_wood_crafting_table"); + + public static final TileEntityType TET_LABELED_CRATE = TileEntityType.Builder + .create(EdLabeledCrate.LabeledCrateTileEntity::new, LABELED_CRATE) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_labeled_crate"); + + public static final TileEntityType TET_SMALL_LAB_FURNACE = TileEntityType.Builder + .create(FurnaceTileEntity::new, SMALL_LAB_FURNACE) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_lab_furnace"); + + public static final TileEntityType TET_SMALL_ELECTRICAL_FURNACE = TileEntityType.Builder + .create(EdElectricalFurnace.ElectricalFurnaceTileEntity::new, SMALL_ELECTRICAL_FURNACE) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_electrical_furnace"); + + public static final TileEntityType TET_FACTORY_DROPPER = TileEntityType.Builder + .create(EdDropper.DropperTileEntity::new, FACTORY_DROPPER) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_factory_dropper"); + + public static final TileEntityType TET_FACTORY_PLACER = TileEntityType.Builder + .create(EdPlacer.PlacerTileEntity::new, FACTORY_PLACER) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_factory_placer"); + + public static final TileEntityType TET_SMALL_BLOCK_BREAKER = TileEntityType.Builder + .create(EdBreaker.BreakerTileEntity::new, SMALL_BLOCK_BREAKER) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_block_breaker"); + + public static final TileEntityType TET_FACTORY_HOPPER = TileEntityType.Builder + .create(EdHopper.HopperTileEntity::new, FACTORY_HOPPER) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_factory_hopper"); + + public static final TileEntityType TET_WASTE_INCINERATOR = TileEntityType.Builder + .create(EdWasteIncinerator.WasteIncineratorTileEntity::new, SMALL_WASTE_INCINERATOR) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_waste_incinerator"); + + public static final TileEntityType TET_STRAIGHT_PIPE_VALVE = TileEntityType.Builder + .create(EdPipeValve.PipeValveTileEntity::new, STRAIGHT_CHECK_VALVE, STRAIGHT_REDSTONE_VALVE, STRAIGHT_REDSTONE_ANALOG_VALVE) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_pipe_valve"); + + public static final TileEntityType TET_PASSIVE_FLUID_ACCUMULATOR = TileEntityType.Builder + .create(EdFluidAccumulator.FluidAccumulatorTileEntity::new, PASSIVE_FLUID_ACCUMULATOR) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_passive_fluid_accumulator"); + + public static final TileEntityType TET_FLUID_BARREL = TileEntityType.Builder + .create(EdFluidBarrel.FluidBarrelTileEntity::new, FLUID_BARREL) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_fluid_barrel"); + + public static final TileEntityType TET_SMALL_FLUID_FUNNEL = TileEntityType.Builder + .create(EdFluidFunnel.FluidFunnelTileEntity::new, SMALL_FLUID_FUNNEL) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_fluid_funnel"); + + public static final TileEntityType TET_MINERAL_SMELTER = TileEntityType.Builder + .create(EdMineralSmelter.MineralSmelterTileEntity::new, SMALL_MINERAL_SMELTER) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_mineral_smelter"); + + public static final TileEntityType TET_SMALL_SOLAR_PANEL = TileEntityType.Builder + .create(EdSolarPanel.SolarPanelTileEntity::new, SMALL_SOLAR_PANEL) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_solar_panel"); + + public static final TileEntityType TET_SMALL_MILKING_MACHINE = TileEntityType.Builder + .create(EdMilker.MilkerTileEntity::new, SMALL_MILKING_MACHINE) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_milking_machine"); + + public static final TileEntityType TET_SMALL_TREE_CUTTER = TileEntityType.Builder + .create(EdTreeCutter.TreeCutterTileEntity::new, SMALL_TREE_CUTTER) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_small_tree_cutter"); + + public static final TileEntityType TET_TEST_BLOCK = TileEntityType.Builder + .create(EdTestBlock.TestTileEntity::new, TEST_BLOCK) + .build(null) + .setRegistryName(ModEngineersDecor.MODID, "te_test_block"); + + private static final TileEntityType tile_entity_types[] = { + TET_CRAFTING_TABLE, + TET_LABELED_CRATE, + TET_SMALL_LAB_FURNACE, + TET_SMALL_ELECTRICAL_FURNACE, + TET_FACTORY_HOPPER, + TET_FACTORY_DROPPER, + TET_FACTORY_PLACER, + TET_SMALL_BLOCK_BREAKER, + TET_SMALL_TREE_CUTTER, + TET_WASTE_INCINERATOR, + TET_MINERAL_SMELTER, + TET_SMALL_SOLAR_PANEL, + TET_SMALL_MILKING_MACHINE, + TET_STRAIGHT_PIPE_VALVE, + TET_FLUID_BARREL, + TET_PASSIVE_FLUID_ACCUMULATOR, + TET_SMALL_FLUID_FUNNEL, + TET_TEST_BLOCK + }; + + //-------------------------------------------------------------------------------------------------------------------- + // Entities bound exclusively to the blocks above + //-------------------------------------------------------------------------------------------------------------------- + + @SuppressWarnings("unchecked") + public static final EntityType ET_CHAIR = (EntityType)( + EntityType.Builder + .create(EdChair.EntityChair::new, EntityClassification.MISC) + .immuneToFire().size(1e-3f, 1e-3f).disableSerialization() + .setShouldReceiveVelocityUpdates(false).setUpdateInterval(4) + .setCustomClientFactory(EdChair.EntityChair::customClientFactory) + .build(new ResourceLocation(ModEngineersDecor.MODID, "et_chair").toString()) + .setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "et_chair")) + ); + + private static final EntityType entity_types[] = { + ET_CHAIR + }; + + //-------------------------------------------------------------------------------------------------------------------- + // Container registration + //-------------------------------------------------------------------------------------------------------------------- + + public static final ContainerType CT_TREATED_WOOD_CRAFTING_TABLE; + public static final ContainerType CT_FACTORY_DROPPER; + public static final ContainerType CT_FACTORY_PLACER; + public static final ContainerType CT_FACTORY_HOPPER; + public static final ContainerType CT_SMALL_LAB_FURNACE; + public static final ContainerType CT_SMALL_ELECTRICAL_FURNACE; + public static final ContainerType CT_WASTE_INCINERATOR; + public static final ContainerType CT_LABELED_CRATE; + + static { + CT_TREATED_WOOD_CRAFTING_TABLE = (new ContainerType(EdCraftingTable.CraftingTableContainer::new)); + CT_TREATED_WOOD_CRAFTING_TABLE.setRegistryName(ModEngineersDecor.MODID,"ct_treated_wood_crafting_table"); + CT_FACTORY_DROPPER = (new ContainerType(EdDropper.DropperContainer::new)); + CT_FACTORY_DROPPER.setRegistryName(ModEngineersDecor.MODID,"ct_factory_dropper"); + CT_FACTORY_PLACER = (new ContainerType(EdPlacer.PlacerContainer::new)); + CT_FACTORY_PLACER.setRegistryName(ModEngineersDecor.MODID,"ct_factory_placer"); + CT_FACTORY_HOPPER = (new ContainerType(EdHopper.HopperContainer::new)); + CT_FACTORY_HOPPER.setRegistryName(ModEngineersDecor.MODID,"ct_factory_hopper"); + CT_SMALL_LAB_FURNACE = (new ContainerType(FurnaceContainer::new)); + CT_SMALL_LAB_FURNACE.setRegistryName(ModEngineersDecor.MODID,"ct_small_lab_furnace"); + CT_SMALL_ELECTRICAL_FURNACE = (new ContainerType(EdElectricalFurnace.ElectricalFurnaceContainer::new)); + CT_SMALL_ELECTRICAL_FURNACE.setRegistryName(ModEngineersDecor.MODID,"ct_small_electrical_furnace"); + CT_WASTE_INCINERATOR = (new ContainerType(EdWasteIncinerator.WasteIncineratorContainer::new)); + CT_WASTE_INCINERATOR.setRegistryName(ModEngineersDecor.MODID,"ct_small_waste_incinerator"); + CT_LABELED_CRATE = (new ContainerType(EdLabeledCrate.LabeledCrateContainer::new)); + CT_LABELED_CRATE.setRegistryName(ModEngineersDecor.MODID,"ct_labeled_crate"); + } + + // DON'T FORGET TO REGISTER THE GUI in registerContainerGuis(), no list/map format found yet for that. + private static final ContainerType container_types[] = { + CT_TREATED_WOOD_CRAFTING_TABLE, + CT_LABELED_CRATE, + CT_FACTORY_DROPPER, + CT_FACTORY_PLACER, + CT_FACTORY_HOPPER, + CT_SMALL_LAB_FURNACE, + CT_SMALL_ELECTRICAL_FURNACE, + CT_WASTE_INCINERATOR + }; + + //-------------------------------------------------------------------------------------------------------------------- + // Initialisation events + //-------------------------------------------------------------------------------------------------------------------- + + private static ArrayList registeredBlocks = new ArrayList<>(); + + public static ArrayList allBlocks() + { + ArrayList blocks = new ArrayList<>(); + Collections.addAll(blocks, modBlocks); + Collections.addAll(blocks, devBlocks); + return blocks; + } + + public static boolean isExperimentalBlock(Block block) + { return ArrayUtils.contains(devBlocks, block); } + + @Nonnull + public static List getRegisteredBlocks() + { return Collections.unmodifiableList(registeredBlocks); } + + @Nonnull + public static List getRegisteredItems() + { return new ArrayList<>(); } + + public static final void registerBlocks(final RegistryEvent.Register event) + { + boolean ie_available = Auxiliaries.isModLoaded("immersiveengineering"); + if(ie_available) { + Auxiliaries.logInfo("Immersive Engineering also installed ..."); + registeredBlocks.addAll(allBlocks()); + } else { + registeredBlocks.addAll(allBlocks().stream() + .filter(block-> + ((!(block instanceof IDecorBlock)) || ((((IDecorBlock)block).config() & DecorBlock.CFG_HARD_IE_DEPENDENT)==0)) + ) + .collect(Collectors.toList()) + ); + } + for(Block e:registeredBlocks) event.getRegistry().register(e); + Auxiliaries.logInfo("Registered " + Integer.toString(registeredBlocks.size()) + " blocks."); + } + + public static final void registerBlockItems(final RegistryEvent.Register event) + { + int n = 0; + for(Block e:registeredBlocks) { + ResourceLocation rl = e.getRegistryName(); + if(rl == null) continue; + if(e instanceof StandardBlocks.IBlockItemFactory) { + event.getRegistry().register(((StandardBlocks.IBlockItemFactory)e).getBlockItem(e, (new BlockItem.Properties().group(ModEngineersDecor.ITEMGROUP))).setRegistryName(rl)); + } else { + event.getRegistry().register(new BlockItem(e, (new BlockItem.Properties().group(ModEngineersDecor.ITEMGROUP))).setRegistryName(rl)); + } + ++n; + } + } + + public static final void registerTileEntities(final RegistryEvent.Register> event) + { + int n_registered = 0; + for(final TileEntityType e:tile_entity_types) { + event.getRegistry().register(e); + ++n_registered; + } + Auxiliaries.logInfo("Registered " + Integer.toString(n_registered) + " tile entities."); + } + + public static final void registerEntities(final RegistryEvent.Register> event) + { + int n_registered = 0; + for(final EntityType e:entity_types) { + if((e==ET_CHAIR) && (!registeredBlocks.contains(TREATED_WOOD_STOOL))) continue; + event.getRegistry().register(e); + ++n_registered; + } + Auxiliaries.logInfo("Registered " + Integer.toString(n_registered) + " entities bound to blocks."); + } + + public static final void registerContainers(final RegistryEvent.Register> event) + { + int n_registered = 0; + for(final ContainerType e:container_types) { + event.getRegistry().register(e); + ++n_registered; + } + Auxiliaries.logInfo("Registered " + Integer.toString(n_registered) + " containers bound to tile entities."); + } + + @OnlyIn(Dist.CLIENT) + public static final void registerContainerGuis(final FMLClientSetupEvent event) + { + ScreenManager.registerFactory(CT_TREATED_WOOD_CRAFTING_TABLE, EdCraftingTable.CraftingTableGui::new); + ScreenManager.registerFactory(CT_LABELED_CRATE, EdLabeledCrate.LabeledCrateGui::new); + ScreenManager.registerFactory(CT_FACTORY_DROPPER, EdDropper.DropperGui::new); + ScreenManager.registerFactory(CT_FACTORY_PLACER, EdPlacer.PlacerGui::new); + ScreenManager.registerFactory(CT_FACTORY_HOPPER, EdHopper.HopperGui::new); + ScreenManager.registerFactory(CT_SMALL_LAB_FURNACE, FurnaceGui::new); + ScreenManager.registerFactory(CT_SMALL_ELECTRICAL_FURNACE, EdElectricalFurnace.ElectricalFurnaceGui::new); + ScreenManager.registerFactory(CT_WASTE_INCINERATOR, EdWasteIncinerator.WasteIncineratorGui::new); + } + + @OnlyIn(Dist.CLIENT) + @SuppressWarnings("unchecked") + public static final void registerTileEntityRenderers(final FMLClientSetupEvent event) + { + ClientRegistry.bindTileEntityRenderer( + (TileEntityType)TET_CRAFTING_TABLE, + wile.engineersdecor.detail.ModRenderers.CraftingTableTer::new + ); + ClientRegistry.bindTileEntityRenderer( + (TileEntityType)TET_LABELED_CRATE, + wile.engineersdecor.detail.ModRenderers.DecorLabeledCrateTer::new + ); + } + + @OnlyIn(Dist.CLIENT) + public static final void processContentClientSide(final FMLClientSetupEvent event) + { + // Block renderer selection + for(Block block: getRegisteredBlocks()) { + if(block instanceof IStandardBlock) { + switch(((IStandardBlock)block).getRenderTypeHint()) { + case CUTOUT: + RenderTypeLookup.setRenderLayer(block, RenderType.getCutout()); + break; + case CUTOUT_MIPPED: + RenderTypeLookup.setRenderLayer(block, RenderType.getCutoutMipped()); + break; + case TRANSLUCENT: + RenderTypeLookup.setRenderLayer(block, RenderType.getTranslucent()); + break; + case TRANSLUCENT_NO_CRUMBLING: + RenderTypeLookup.setRenderLayer(block, RenderType.getTranslucentNoCrumbling()); + break; + case SOLID: + break; + } + } + } + // Entity renderers + RenderingRegistry.registerEntityRenderingHandler(ET_CHAIR, + manager->(new wile.engineersdecor.detail.ModRenderers.InvisibleEntityRenderer(manager)) + ); + } + +} diff --git a/src/main/java/wile/engineersdecor/ModEngineersDecor.java b/src/main/java/wile/engineersdecor/ModEngineersDecor.java new file mode 100644 index 0000000..efa52b1 --- /dev/null +++ b/src/main/java/wile/engineersdecor/ModEngineersDecor.java @@ -0,0 +1,165 @@ +package wile.engineersdecor; + +import wile.engineersdecor.blocks.*; +import wile.engineersdecor.libmc.detail.Auxiliaries; +import wile.engineersdecor.libmc.detail.OptionalRecipeCondition; +import net.minecraft.entity.EntityType; +import net.minecraft.entity.player.PlayerEntity; +import net.minecraft.inventory.container.ContainerType; +import net.minecraft.item.ItemGroup; +import net.minecraft.tileentity.TileEntityType; +import net.minecraft.block.Block; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraftforge.common.crafting.CraftingHelper; +import net.minecraftforge.event.entity.living.LivingEvent; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.event.RegistryEvent; +import net.minecraftforge.eventbus.api.SubscribeEvent; +import net.minecraftforge.fml.ModLoadingContext; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.event.lifecycle.*; +import net.minecraftforge.fml.event.server.FMLServerStartingEvent; +import net.minecraftforge.fml.InterModComms; +import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; +import org.apache.logging.log4j.LogManager; +import org.apache.logging.log4j.Logger; + + +@Mod("engineersdecor") +public class ModEngineersDecor +{ + public static final String MODID = "engineersdecor"; + public static final String MODNAME = "Engineer's Decor"; + public static final int VERSION_DATAFIXER = 0; + private static final Logger LOGGER = LogManager.getLogger(); + private static boolean config_loaded = false; + + public ModEngineersDecor() + { + Auxiliaries.init(MODID, LOGGER, ModConfig::getServerConfig); + Auxiliaries.logGitVersion(MODNAME); + OptionalRecipeCondition.init(MODID, LOGGER); + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onSetup); + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onSendImc); + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onRecvImc); + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onClientSetup); + ModLoadingContext.get().registerConfig(net.minecraftforge.fml.config.ModConfig.Type.SERVER, ModConfig.SERVER_CONFIG_SPEC); + ModLoadingContext.get().registerConfig(net.minecraftforge.fml.config.ModConfig.Type.CLIENT, ModConfig.CLIENT_CONFIG_SPEC); + MinecraftForge.EVENT_BUS.register(this); + } + + public static final Logger logger() { return LOGGER; } + + // + // Events + // + + private void onSetup(final FMLCommonSetupEvent event) + { + LOGGER.info("Registering recipe condition processor ..."); + CraftingHelper.register(OptionalRecipeCondition.Serializer.INSTANCE); + wile.engineersdecor.libmc.detail.Networking.init(MODID); + if(config_loaded) { + try { + logger().info("Applying loaded config file."); + ModConfig.apply(); + } catch(Throwable e) { + logger().error("Failed to apply config: " + e.getMessage()); + } + } else { + logger().info("Cannot apply config, load event was not casted yet."); + } + } + + private void onClientSetup(final FMLClientSetupEvent event) + { + ModContent.registerContainerGuis(event); + ModContent.registerTileEntityRenderers(event); + ModContent.processContentClientSide(event); + wile.engineersdecor.libmc.detail.Overlay.register(); + } + + private void onSendImc(final InterModEnqueueEvent event) + { + InterModComms.sendTo("inventorysorter", "containerblacklist", ()->ModContent.CT_TREATED_WOOD_CRAFTING_TABLE.getRegistryName()); + InterModComms.sendTo("inventorysorter", "slotblacklist", ()-> EdCraftingTable.CraftingOutputSlot.class.getName()); + InterModComms.sendTo("inventorysorter", "slotblacklist", ()-> EdCraftingTable.CraftingGridSlot.class.getName()); + } + + private void onRecvImc(final InterModProcessEvent event) + {} + + @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD) + public static class ForgeEvents + { + @SubscribeEvent + public static void onBlocksRegistry(final RegistryEvent.Register event) + { ModContent.registerBlocks(event); } + + @SubscribeEvent + public static void onItemRegistry(final RegistryEvent.Register event) + { ModContent.registerBlockItems(event); } + + @SubscribeEvent + public static void onTileEntityRegistry(final RegistryEvent.Register> event) + { ModContent.registerTileEntities(event); } + + @SubscribeEvent + public static void onRegisterEntityTypes(final RegistryEvent.Register> event) + { ModContent.registerEntities(event); } + + @SubscribeEvent + public static void onRegisterContainerTypes(final RegistryEvent.Register> event) + { ModContent.registerContainers(event); } + + // @SubscribeEvent + public static void onServerStarting(FMLServerStartingEvent event) + {} + + @SubscribeEvent + public static void onConfigLoad(net.minecraftforge.fml.config.ModConfig.Loading configEvent) + { config_loaded = true; } + + @SubscribeEvent + public static void onConfigReload(net.minecraftforge.fml.config.ModConfig.Reloading configEvent) + { + try { + ModEngineersDecor.logger().info("Config file changed {}", configEvent.getConfig().getFileName()); + ModConfig.apply(); + } catch(Throwable e) { + ModEngineersDecor.logger().error("Failed to load changed config: " + e.getMessage()); + } + } + + @SubscribeEvent + public static void onDataGeneration(GatherDataEvent event) + { + event.getGenerator().addProvider(new wile.engineersdecor.libmc.datagen.LootTableGen(event.getGenerator(), ModContent::allBlocks)); + } + } + + // + // Item group / creative tab + // + public static final ItemGroup ITEMGROUP = (new ItemGroup("tab" + MODID) { + @OnlyIn(Dist.CLIENT) + public ItemStack createIcon() + { return new ItemStack(ModContent.SIGN_MODLOGO); } + }); + + // + // Player update event + // + @SubscribeEvent + public void onPlayerEvent(final LivingEvent.LivingUpdateEvent event) + { + if(!(event.getEntity() instanceof PlayerEntity)) return; + final PlayerEntity player = (PlayerEntity)event.getEntity(); + if(player.world == null) return; + if(player.isOnLadder()) EdLadderBlock.onPlayerUpdateEvent(player); + } + +} diff --git a/src/main/java/wile/engineersdecor/blocks/DecorBlock.java b/src/main/java/wile/engineersdecor/blocks/DecorBlock.java new file mode 100644 index 0000000..fa06d6c --- /dev/null +++ b/src/main/java/wile/engineersdecor/blocks/DecorBlock.java @@ -0,0 +1,119 @@ +/* + * @file DecorBlock.java + * @author Stefan Wilhelm (wile) + * @copyright (C) 2019 Stefan Wilhelm + * @license MIT (see https://opensource.org/licenses/MIT) + * + * Common functionality class for decor blocks. + * Mainly needed for: + * - MC block defaults. + * - Tooltip functionality + * - Model initialisation + */ +package wile.engineersdecor.blocks; + +import wile.engineersdecor.libmc.blocks.StandardBlocks; +import wile.engineersdecor.libmc.blocks.StandardBlocks.IStandardBlock; +import wile.engineersdecor.libmc.detail.Auxiliaries; +import net.minecraft.block.IWaterLoggable; +import net.minecraft.util.math.AxisAlignedBB; +import net.minecraft.util.math.shapes.VoxelShape; +import net.minecraft.block.Block; +import java.util.ArrayList; +import java.util.function.Supplier; + + +public class DecorBlock +{ + public static final long CFG_DEFAULT = StandardBlocks.CFG_DEFAULT; + public static final long CFG_CUTOUT = StandardBlocks.CFG_CUTOUT; + public static final long CFG_MIPPED = StandardBlocks.CFG_MIPPED; + public static final long CFG_TRANSLUCENT = StandardBlocks.CFG_TRANSLUCENT; + public static final long CFG_WATERLOGGABLE = StandardBlocks.CFG_WATERLOGGABLE; + public static final long CFG_HORIZIONTAL = StandardBlocks.CFG_HORIZIONTAL; + public static final long CFG_LOOK_PLACEMENT = StandardBlocks.CFG_LOOK_PLACEMENT; + public static final long CFG_FACING_PLACEMENT = StandardBlocks.CFG_FACING_PLACEMENT; + public static final long CFG_OPPOSITE_PLACEMENT = StandardBlocks.CFG_OPPOSITE_PLACEMENT; + public static final long CFG_FLIP_PLACEMENT_IF_SAME = StandardBlocks.CFG_FLIP_PLACEMENT_IF_SAME; + public static final long CFG_FLIP_PLACEMENT_SHIFTCLICK = StandardBlocks.CFG_FLIP_PLACEMENT_SHIFTCLICK; + public static final long CFG_STRICT_CONNECTIONS = StandardBlocks.CFG_STRICT_CONNECTIONS; + public static final long CFG_HARD_IE_DEPENDENT = 0x8000000000000000L; + + public static class Normal extends StandardBlocks.BaseBlock implements IDecorBlock + { + public Normal(long conf, Block.Properties properties) + { super(conf, properties, Auxiliaries.getPixeledAABB(0, 0, 0, 16, 16,16 )); } + + public Normal(long conf, Block.Properties properties, AxisAlignedBB aabb) + { super(conf, properties, aabb);} + + public Normal(long conf, Block.Properties properties, VoxelShape voxel_shape) + { super(conf, properties, voxel_shape); } + + public Normal(long conf, Block.Properties properties, AxisAlignedBB[] aabbs) + { super(conf, properties, aabbs); } + } + + public static class WaterLoggable extends StandardBlocks.WaterLoggable implements IStandardBlock, IWaterLoggable + { + public WaterLoggable(long config, Block.Properties properties) + { super(config, properties); } + + public WaterLoggable(long config, Block.Properties properties, AxisAlignedBB aabb) + { super(config, properties, aabb); } + + public WaterLoggable(long config, Block.Properties properties, AxisAlignedBB[] aabbs) + { super(config, properties, aabbs); } + + public WaterLoggable(long config, Block.Properties properties, VoxelShape voxel_shape) + { super(config, properties, voxel_shape); } + } + + public static class Directed extends StandardBlocks.Directed implements IDecorBlock + { + public Directed(long config, Block.Properties properties, final AxisAlignedBB unrotatedAABB) + { super(config, properties, unrotatedAABB); } + + public Directed(long config, Block.Properties properties, final AxisAlignedBB[] unrotatedAABBs) + { super(config, properties, unrotatedAABBs); } + + public Directed(long config, Block.Properties properties, final Supplier> shape_supplier) + { super(config, properties, shape_supplier); } + } + + public static class DirectedWaterLoggable extends StandardBlocks.DirectedWaterLoggable implements IDecorBlock,IWaterLoggable + { + public DirectedWaterLoggable(long config, Block.Properties properties, AxisAlignedBB aabb) + { super(config, properties, aabb); } + + public DirectedWaterLoggable(long config, Block.Properties properties, AxisAlignedBB[] aabbs) + { super(config, properties, aabbs); } + + public DirectedWaterLoggable(long config, Block.Properties properties, final Supplier> shape_supplier) + { super(config, properties, shape_supplier); } + } + + public static class Horizontal extends StandardBlocks.Horizontal implements IDecorBlock + { + public Horizontal(long config, Block.Properties properties, final AxisAlignedBB unrotatedAABB) + { super(config, properties, unrotatedAABB); } + + public Horizontal(long config, Block.Properties properties, final AxisAlignedBB[] unrotatedAABBs) + { super(config, properties, unrotatedAABBs); } + + public Horizontal(long config, Block.Properties properties, final Supplier> shape_supplier) + { super(config, properties, shape_supplier); } + } + + public static class HorizontalWaterLoggable extends StandardBlocks.HorizontalWaterLoggable implements IWaterLoggable + { + public HorizontalWaterLoggable(long config, Block.Properties properties, AxisAlignedBB aabb) + { super(config, properties, aabb); } + + public HorizontalWaterLoggable(long config, Block.Properties properties, AxisAlignedBB[] aabbs) + { super(config, properties, aabbs); } + + public HorizontalWaterLoggable(long config, Block.Properties properties, final Supplier> shape_supplier) + { super(config, properties, shape_supplier); } + } +} diff --git a/src/main/java/wile/engineersdecor/blocks/EdBreaker.java b/src/main/java/wile/engineersdecor/blocks/EdBreaker.java new file mode 100644 index 0000000..24a193f --- /dev/null +++ b/src/main/java/wile/engineersdecor/blocks/EdBreaker.java @@ -0,0 +1,360 @@ +/* + * @file EdBreaker.java + * @author Stefan Wilhelm (wile) + * @copyright (C) 2019 Stefan Wilhelm + * @license MIT (see https://opensource.org/licenses/MIT) + * + * Small Block Breaker + */ +package wile.engineersdecor.blocks; + +import wile.engineersdecor.ModContent; +import wile.engineersdecor.ModEngineersDecor; +import wile.engineersdecor.libmc.detail.Auxiliaries; +import wile.engineersdecor.libmc.detail.Overlay; +import net.minecraft.world.World; +import net.minecraft.world.IBlockReader; +import net.minecraft.world.GameRules; +import net.minecraft.world.server.ServerWorld; +import net.minecraft.state.BooleanProperty; +import net.minecraft.state.StateContainer; +import net.minecraft.block.Blocks; +import net.minecraft.block.SoundType; +import net.minecraft.block.Block; +import net.minecraft.block.BlockState; +import net.minecraft.tileentity.ITickableTileEntity; +import net.minecraft.tileentity.TileEntityType; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.entity.player.PlayerEntity; +import net.minecraft.entity.item.ItemEntity; +import net.minecraft.item.BlockItemUseContext; +import net.minecraft.item.ItemStack; +import net.minecraft.particles.ParticleTypes; +import net.minecraft.nbt.CompoundNBT; +import net.minecraft.util.*; +import net.minecraft.util.math.BlockRayTraceResult; +import net.minecraft.util.math.AxisAlignedBB; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; +import net.minecraftforge.common.util.LazyOptional; +import net.minecraftforge.energy.CapabilityEnergy; +import net.minecraftforge.energy.IEnergyStorage; +import javax.annotation.Nullable; +import java.util.HashSet; +import java.util.List; +import java.util.Random; + + +public class EdBreaker +{ + //-------------------------------------------------------------------------------------------------------------------- + // Block + //-------------------------------------------------------------------------------------------------------------------- + + public static class BreakerBlock extends DecorBlock.HorizontalWaterLoggable implements IDecorBlock + { + public static final BooleanProperty ACTIVE = BooleanProperty.create("active"); + + public BreakerBlock(long config, Block.Properties builder, final AxisAlignedBB[] unrotatedAABBs) + { super(config, builder, unrotatedAABBs); } + + @Override + protected void fillStateContainer(StateContainer.Builder builder) + { super.fillStateContainer(builder); builder.add(ACTIVE); } + + @Override + @Nullable + public BlockState getStateForPlacement(BlockItemUseContext context) + { return super.getStateForPlacement(context).with(ACTIVE, false); } + + @Override + public boolean hasTileEntity(BlockState state) + { return true; } + + @Override + @Nullable + public TileEntity createTileEntity(BlockState state, IBlockReader world) + { return new BreakerTileEntity(); } + + @OnlyIn(Dist.CLIENT) + public void animateTick(BlockState state, World world, BlockPos pos, Random rnd) + { + if((state.getBlock()!=this) || (!state.get(ACTIVE))) return; + final double rv = rnd.nextDouble(); + if(rv > 0.8) return; + final double x=0.5+pos.getX(), y=0.5+pos.getY(), z=0.5+pos.getZ(); + final double xc=0.52, xr=rnd.nextDouble()*0.4-0.2, yr=(y-0.3+rnd.nextDouble()*0.2); + switch(state.get(HORIZONTAL_FACING)) { + case WEST: world.addParticle(ParticleTypes.SMOKE, x-xc, yr, z+xr, 0.0, 0.0, 0.0); break; + case EAST: world.addParticle(ParticleTypes.SMOKE, x+xc, yr, z+xr, 0.0, 0.0, 0.0); break; + case NORTH: world.addParticle(ParticleTypes.SMOKE, x+xr, yr, z-xc, 0.0, 0.0, 0.0); break; + default: world.addParticle(ParticleTypes.SMOKE, x+xr, yr, z+xc, 0.0, 0.0, 0.0); break; + } + } + + @Override + @SuppressWarnings("deprecation") + public void neighborChanged(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean unused) + { + if(!(world instanceof World) || (((World) world).isRemote)) return; + TileEntity te = world.getTileEntity(pos); + if(!(te instanceof BreakerTileEntity)) return; + ((BreakerTileEntity)te).block_updated(); + } + + @Override + @SuppressWarnings("deprecation") + public boolean canProvidePower(BlockState state) + { return true; } + + @Override + @SuppressWarnings("deprecation") + public int getWeakPower(BlockState blockState, IBlockReader blockAccess, BlockPos pos, Direction side) + { return 0; } + + @Override + @SuppressWarnings("deprecation") + public int getStrongPower(BlockState blockState, IBlockReader blockAccess, BlockPos pos, Direction side) + { return 0; } + + @Override + @SuppressWarnings("deprecation") + public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) + { + TileEntity te = world.getTileEntity(pos); + if(te instanceof BreakerTileEntity) ((BreakerTileEntity)te).state_message(player); + return ActionResultType.SUCCESS; + } + } + + //-------------------------------------------------------------------------------------------------------------------- + // Tile entity + //-------------------------------------------------------------------------------------------------------------------- + + public static class BreakerTileEntity extends TileEntity implements ITickableTileEntity, IEnergyStorage + { + public static final int IDLE_TICK_INTERVAL = 40; + public static final int TICK_INTERVAL = 5; + public static final int BOOST_FACTOR = 8; + public static final int DEFAULT_BOOST_ENERGY = 64; + public static final int DEFAULT_BREAKING_RELUCTANCE = 17; + public static final int DEFAULT_MIN_BREAKING_TIME = 15; + public static final int MAX_BREAKING_TIME = 800; + private static int boost_energy_consumption = DEFAULT_BOOST_ENERGY; + private static int energy_max = 32000; + private static int breaking_reluctance = DEFAULT_BREAKING_RELUCTANCE; + private static int min_breaking_time = DEFAULT_MIN_BREAKING_TIME; + private static boolean requires_power = false; + private int tick_timer_; + private int active_timer_; + private int proc_time_elapsed_; + private int time_needed_; + private int energy_; + + public static void on_config(int boost_energy_per_tick, int breaking_time_per_hardness, int min_breaking_time_ticks, boolean power_required) + { + boost_energy_consumption = TICK_INTERVAL * MathHelper.clamp(boost_energy_per_tick, 4, 4096); + energy_max = Math.max(boost_energy_consumption * 10, 10000); + breaking_reluctance = MathHelper.clamp(breaking_time_per_hardness, 5, 50); + min_breaking_time = MathHelper.clamp(min_breaking_time_ticks, 10, 100); + requires_power = power_required; + ModEngineersDecor.logger().info("Config block breaker: Boost energy consumption:" + (boost_energy_consumption/TICK_INTERVAL) + "rf/t, reluctance=" + breaking_reluctance + "t/hrdn, break time offset=" + min_breaking_time + "t"); + } + + public BreakerTileEntity() + { super(ModContent.TET_SMALL_BLOCK_BREAKER); } + + public BreakerTileEntity(TileEntityType te_type) + { super(te_type); } + + public void block_updated() + { if(tick_timer_ > 2) tick_timer_ = 2; } + + public void readnbt(CompoundNBT nbt) + { energy_ = nbt.getInt("energy"); } + + private void writenbt(CompoundNBT nbt) + { nbt.putInt("energy", energy_); } + + public void state_message(PlayerEntity player) + { + String progress = "0"; + if((proc_time_elapsed_ > 0) && (time_needed_ > 0)) { + progress = Integer.toString((int)MathHelper.clamp((((double)proc_time_elapsed_) / ((double)time_needed_) * 100), 0, 100)); + } + String soc = Integer.toString(MathHelper.clamp((energy_*100/energy_max),0,100)); + Overlay.show(player, Auxiliaries.localizable("block.engineersdecor.small_block_breaker.status", null, new Object[]{soc, energy_max, progress })); + } + + // TileEntity ------------------------------------------------------------------------------ + + @Override + public void func_230337_a_(BlockState state, CompoundNBT nbt) + { super.func_230337_a_(state, nbt); readnbt(nbt); } + + @Override + public CompoundNBT write(CompoundNBT nbt) + { super.write(nbt); writenbt(nbt); return nbt; } + + @Override + public void remove() + { + super.remove(); + energy_handler_.invalidate(); + } + + // IEnergyStorage ---------------------------------------------------------------------------- + + protected LazyOptional energy_handler_ = LazyOptional.of(() -> (IEnergyStorage)this); + + @Override + public boolean canExtract() + { return false; } + + @Override + public boolean canReceive() + { return true; } + + @Override + public int getMaxEnergyStored() + { return boost_energy_consumption*2; } + + @Override + public int getEnergyStored() + { return energy_; } + + @Override + public int extractEnergy(int maxExtract, boolean simulate) + { return 0; } + + @Override + public int receiveEnergy(int maxReceive, boolean simulate) + { + maxReceive = MathHelper.clamp(maxReceive, 0, Math.max(energy_max-energy_, 0)); + if(!simulate) energy_ += maxReceive; + return maxReceive; + } + + // Capability export ---------------------------------------------------------------------------- + + @Override + public LazyOptional getCapability(net.minecraftforge.common.capabilities.Capability capability, @Nullable Direction facing) + { + if(capability == CapabilityEnergy.ENERGY) return energy_handler_.cast(); + return super.getCapability(capability, facing); + } + + // ITickable ------------------------------------------------------------------------------------ + + private static HashSet blacklist = new HashSet<>(); + static { + blacklist.add(Blocks.AIR); + blacklist.add(Blocks.BEDROCK); + blacklist.add(Blocks.FIRE); + blacklist.add(Blocks.END_PORTAL); + blacklist.add(Blocks.END_GATEWAY); + blacklist.add(Blocks.END_PORTAL_FRAME); + blacklist.add(Blocks.NETHER_PORTAL); + blacklist.add(Blocks.BARRIER); + } + + private static boolean isBreakable(BlockState state, BlockPos pos, World world) + { + final Block block = state.getBlock(); + if(blacklist.contains(block)) return false; + if(state.getMaterial().isLiquid()) return false; + if(block.isAir(state, world, pos)) return false; + float bh = state.getBlockHardness(world, pos); + if((bh<0) || (bh>55)) return false; + return true; + } + + private static void spawnBlockAsEntity(World world, BlockPos pos, ItemStack stack) { + if(world.isRemote || stack.isEmpty() || (!world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS)) || world.restoringBlockSnapshots) return; + ItemEntity e = new ItemEntity(world, + ((world.rand.nextFloat()*0.1)+0.5) + pos.getX(), + ((world.rand.nextFloat()*0.1)+0.5) + pos.getY(), + ((world.rand.nextFloat()*0.1)+0.5) + pos.getZ(), + stack + ); + e.setDefaultPickupDelay(); + e.setMotion((world.rand.nextFloat()*0.1-0.05), (world.rand.nextFloat()*0.1-0.03), (world.rand.nextFloat()*0.1-0.05)); + world.addEntity(e); + } + + private boolean breakBlock(BlockState state, BlockPos pos, World world) + { + if(world.isRemote || (!(world instanceof ServerWorld)) || world.restoringBlockSnapshots) return false; // retry next cycle + List drops; + final Block block = state.getBlock(); + drops = Block.getDrops(state, (ServerWorld)world, pos, world.getTileEntity(pos)); + world.removeBlock(pos, false); + for(ItemStack drop:drops) spawnBlockAsEntity(world, pos, drop); + SoundType stype = state.getBlock().getSoundType(state, world, pos, null); + if(stype != null) world.playSound(null, pos, stype.getPlaceSound(), SoundCategory.BLOCKS, stype.getVolume()*0.6f, stype.getPitch()); + return true; + } + + @Override + @SuppressWarnings("deprecation") + public void tick() + { + if(--tick_timer_ > 0) return; + final BlockState device_state = world.getBlockState(pos); + if(!(device_state.getBlock() instanceof BreakerBlock)) return; + if(world.isRemote) { + if(!device_state.get(BreakerBlock.ACTIVE)) { + tick_timer_ = TICK_INTERVAL; + } else { + tick_timer_ = 1; + // not sure if is so cool to do this each tick ... may be simplified/removed again. + SoundEvent sound = SoundEvents.BLOCK_WOOD_HIT; + BlockState target_state = world.getBlockState(pos.offset(device_state.get(BreakerBlock.HORIZONTAL_FACING))); + SoundType stype = target_state.getBlock().getSoundType(target_state); + if((stype == SoundType.CLOTH) || (stype == SoundType.PLANT) || (stype == SoundType.SNOW)) { + sound = SoundEvents.BLOCK_WOOL_HIT; + } else if((stype == SoundType.GROUND) || (stype == SoundType.SAND)) { + sound = SoundEvents.BLOCK_GRAVEL_HIT; + } + world.playSound(pos.getX(), pos.getY(), pos.getZ(), sound, SoundCategory.BLOCKS, 0.1f, 1.2f, false); + } + } else { + tick_timer_ = TICK_INTERVAL; + final BlockPos target_pos = pos.offset(device_state.get(BreakerBlock.HORIZONTAL_FACING)); + final BlockState target_state = world.getBlockState(target_pos); + if((world.isBlockPowered(pos)) || (!isBreakable(target_state, target_pos, world))) { + if(device_state.get(BreakerBlock.ACTIVE)) world.setBlockState(pos, device_state.with(BreakerBlock.ACTIVE, false), 1|2); + proc_time_elapsed_ = 0; + tick_timer_ = IDLE_TICK_INTERVAL; + return; + } + time_needed_ = MathHelper.clamp((int)(target_state.getBlockHardness(world, pos) * breaking_reluctance) + min_breaking_time, min_breaking_time, MAX_BREAKING_TIME); + if(energy_ >= boost_energy_consumption) { + energy_ -= boost_energy_consumption; + proc_time_elapsed_ += TICK_INTERVAL * (1+BOOST_FACTOR); + time_needed_ += min_breaking_time * (3*BOOST_FACTOR/5); + active_timer_ = 2; + } else if(!requires_power) { + proc_time_elapsed_ += TICK_INTERVAL; + active_timer_ = 1024; + } else if(active_timer_ > 0) { + --active_timer_; + } + boolean active = (active_timer_ > 0); + if(requires_power && !active) { + proc_time_elapsed_ = Math.max(0, proc_time_elapsed_ - 2*TICK_INTERVAL); + } + if(proc_time_elapsed_ >= time_needed_) { + proc_time_elapsed_ = 0; + breakBlock(target_state, target_pos, world); + active = false; + } + if(device_state.get(BreakerBlock.ACTIVE) != active) { + world.setBlockState(pos, device_state.with(BreakerBlock.ACTIVE, active), 1|2); + } + } + } + } +} diff --git a/src/main/java/wile/engineersdecor/blocks/EdChair.java b/src/main/java/wile/engineersdecor/blocks/EdChair.java new file mode 100644 index 0000000..42ccdfe --- /dev/null +++ b/src/main/java/wile/engineersdecor/blocks/EdChair.java @@ -0,0 +1,192 @@ +/* + * @file EdChair.java + * @author Stefan Wilhelm (wile) + * @copyright (C) 2019 Stefan Wilhelm + * @license MIT (see https://opensource.org/licenses/MIT) + * + * Full block characteristics class. + */ +package wile.engineersdecor.blocks; + +import net.minecraft.entity.monster.piglin.PiglinEntity; +import net.minecraft.util.math.vector.Vector3d; +import wile.engineersdecor.ModContent; +import wile.engineersdecor.ModEngineersDecor; +import net.minecraft.world.server.ServerWorld; +import net.minecraft.world.IWorldReader; +import net.minecraft.world.World; +import net.minecraft.block.Block; +import net.minecraft.block.BlockState; +import net.minecraft.entity.player.PlayerEntity; +import net.minecraft.entity.*; +import net.minecraft.entity.monster.*; +import net.minecraft.nbt.CompoundNBT; +import net.minecraft.network.IPacket; +import net.minecraft.util.math.*; +import net.minecraft.util.*; +import net.minecraftforge.fml.network.FMLPlayMessages; +import net.minecraftforge.fml.network.NetworkHooks; +import java.util.List; +import java.util.Random; + + +public class EdChair +{ + private static boolean sitting_enabled = true; + private static double sitting_probability = 0.1; + private static double standup_probability = 0.01; + + public static void on_config(boolean without_sitting, boolean without_mob_sitting, double sitting_probability_percent, double standup_probability_percent) + { + sitting_enabled = (!without_sitting); + sitting_probability = (without_sitting||without_mob_sitting) ? 0.0 : MathHelper.clamp(sitting_probability_percent/100, 0, 0.9); + standup_probability = (without_sitting||without_mob_sitting) ? 1.0 : MathHelper.clamp(standup_probability_percent/100, 1e-6, 1e-2); + ModEngineersDecor.logger().info("Config chairs sit:" + sitting_enabled + ", mob-sit: " + (sitting_probability*100) + "%, stand up: " + (standup_probability)+"%"); + } + + //-------------------------------------------------------------------------------------------------------------------- + // Block + //-------------------------------------------------------------------------------------------------------------------- + + public static class ChairBlock extends DecorBlock.HorizontalWaterLoggable implements IDecorBlock + { + public ChairBlock(long config, Block.Properties builder, final AxisAlignedBB[] unrotatedAABBs) + { super(config, builder.tickRandomly(), unrotatedAABBs); } + + @Override + public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult rayTraceResult) + { + if(!sitting_enabled) return ActionResultType.PASS; + if(!world.isRemote) EntityChair.sit(world, player, pos); + return ActionResultType.SUCCESS; + } + + @Override + @SuppressWarnings("deprecation") + public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) + { + if(sitting_enabled && (Math.random() < sitting_probability) && (entity instanceof MobEntity)) EntityChair.sit(world, (LivingEntity)entity, pos); + } + + @Override + public void tick(BlockState state, ServerWorld world, BlockPos pos, Random rnd) + { + if((!sitting_enabled) || (sitting_probability < 1e-6)) return; + final List entities = world.getEntitiesWithinAABB(MobEntity.class, new AxisAlignedBB(pos).grow(2,1,2).expand(0,1,0), e->true); + if(entities.isEmpty()) return; + int index = rnd.nextInt(entities.size()); + if((index < 0) || (index >= entities.size())) return; + EntityChair.sit(world, entities.get(index), pos); + } + } + + //-------------------------------------------------------------------------------------------------------------------- + // Entity + //-------------------------------------------------------------------------------------------------------------------- + + public static class EntityChair extends Entity + { + public static final double x_offset = 0.5d; + public static final double y_offset = 0.4d; + public static final double z_offset = 0.5d; + private int t_sit = 0; + public BlockPos chair_pos = new BlockPos(0,0,0); + + public EntityChair(EntityType entityType, World world) + { + super(entityType, world); + preventEntitySpawning=true; + setMotion(Vector3d.ZERO); + canUpdate(true); + noClip=true; + } + + public EntityChair(World world) + { this(ModContent.ET_CHAIR, world); } + + public static EntityChair customClientFactory(FMLPlayMessages.SpawnEntity spkt, World world) + { return new EntityChair(world); } + + public IPacket createSpawnPacket() + { return NetworkHooks.getEntitySpawningPacket(this); } + + public static boolean accepts_mob(LivingEntity entity) + { + if(!(entity instanceof net.minecraft.entity.monster.MonsterEntity)) return false; + if((entity.getType().getSize().height > 2.5) || (entity.getType().getSize().height > 2.0)) return false; + if(entity instanceof ZombieEntity) return true; + if(entity instanceof ZombieVillagerEntity) return true; + if(entity instanceof ZombifiedPiglinEntity) return true; + if(entity instanceof PiglinEntity) return true; + if(entity instanceof HuskEntity) return true; + if(entity instanceof StrayEntity) return true; + if(entity instanceof SkeletonEntity) return true; + if(entity instanceof WitherSkeletonEntity) return true; + return false; + } + + public static void sit(World world, LivingEntity sitter, BlockPos pos) + { + if(!sitting_enabled) return; + if((world==null) || (world.isRemote) || (sitter==null) || (pos==null)) return; + if((!(sitter instanceof PlayerEntity)) && (!accepts_mob(sitter))) return; + if(!world.getEntitiesWithinAABB(EntityChair.class, new AxisAlignedBB(pos)).isEmpty()) return; + if(sitter.isBeingRidden() || (!sitter.isAlive()) || (sitter.isPassenger()) ) return; + if((!world.isAirBlock(pos.up())) || (!world.isAirBlock(pos.up(2)))) return; + boolean on_top_of_block_position = true; + boolean use_next_negative_y_position = false; + EntityChair chair = new EntityChair(world); + BlockPos chair_pos = chair.func_233580_cy_(); + chair.chair_pos = pos; + chair.t_sit = 5; + chair.prevPosX = chair_pos.getX(); + chair.prevPosY = chair_pos.getY(); + chair.prevPosZ = chair_pos.getZ(); + chair.setPosition(pos.getX()+x_offset,pos.getY()+y_offset,pos.getZ()+z_offset); + world.addEntity(chair); + sitter.startRiding(chair, true); + } + + @Override + protected void registerData() {} + + @Override + protected void readAdditional(CompoundNBT compound) {} + + @Override + protected void writeAdditional(CompoundNBT compound) {} + + @Override + public boolean canBePushed() + { return false; } + + @Override + public double getMountedYOffset() + { return 0.0; } + + @Override + public void tick() + { + if(world.isRemote) return; + super.tick(); + if(--t_sit > 0) return; + Entity sitter = getPassengers().isEmpty() ? null : getPassengers().get(0); + if((sitter==null) || (!sitter.isAlive())) { + this.remove(); + return; + } + boolean abort = (!sitting_enabled); + final BlockState state = world.getBlockState(chair_pos); + if((state==null) || (!(state.getBlock() instanceof ChairBlock))) abort = true; + if(!world.isAirBlock(chair_pos.up())) abort = true; + if((!(sitter instanceof PlayerEntity)) && (Math.random() < standup_probability)) abort = true; + if(abort) { + for(Entity e:getPassengers()) { + if(e.isAlive()) e.stopRiding(); + } + this.remove(); + } + } + } + +} diff --git a/src/main/java/wile/engineersdecor/blocks/EdCraftingTable.java b/src/main/java/wile/engineersdecor/blocks/EdCraftingTable.java new file mode 100644 index 0000000..d99e74b --- /dev/null +++ b/src/main/java/wile/engineersdecor/blocks/EdCraftingTable.java @@ -0,0 +1,1609 @@ +/* + * @file EdCraftingTable.java + * @author Stefan Wilhelm (wile) + * @copyright (C) 2019 Stefan Wilhelm + * @license MIT (see https://opensource.org/licenses/MIT) + * + * Crafting table + */ +package wile.engineersdecor.blocks; + +import com.mojang.blaze3d.matrix.MatrixStack; +import net.minecraft.client.renderer.ItemRenderer; +import wile.engineersdecor.ModContent; +import wile.engineersdecor.ModEngineersDecor; +import wile.engineersdecor.libmc.detail.Auxiliaries; +import wile.engineersdecor.libmc.detail.Inventories; +import wile.engineersdecor.libmc.detail.Inventories.SlotRange; +import wile.engineersdecor.libmc.detail.Networking; +import net.minecraft.inventory.container.*; +import net.minecraft.network.play.server.SSetSlotPacket; +import net.minecraft.network.NetworkManager; +import net.minecraft.network.play.server.SUpdateTileEntityPacket; +import net.minecraft.world.*; +import net.minecraft.block.Block; +import net.minecraft.block.BlockState; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.tileentity.TileEntityType; +import net.minecraft.entity.LivingEntity; +import net.minecraft.entity.player.PlayerEntity; +import net.minecraft.entity.player.ServerPlayerEntity; +import net.minecraft.entity.player.PlayerInventory; +import net.minecraft.item.Item; +import net.minecraft.item.Items; +import net.minecraft.item.ItemStack; +import net.minecraft.item.crafting.*; +import net.minecraft.inventory.*; +import net.minecraft.nbt.CompoundNBT; +import net.minecraft.util.*; +import net.minecraft.util.math.AxisAlignedBB; +import net.minecraft.util.math.BlockPos; +import net.minecraft.util.math.MathHelper; +import net.minecraft.util.text.ITextComponent; +import net.minecraft.util.math.BlockRayTraceResult; +import net.minecraft.util.text.StringTextComponent; +import net.minecraft.client.gui.screen.inventory.ContainerScreen; +import net.minecraft.client.gui.widget.button.ImageButton; +import net.minecraft.client.gui.widget.button.Button; +import net.minecraftforge.fml.network.NetworkHooks; +import net.minecraftforge.common.util.FakePlayer; +import net.minecraftforge.registries.ForgeRegistries; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; +import com.mojang.blaze3d.systems.RenderSystem; +import com.google.common.collect.ImmutableList; +import wile.engineersdecor.libmc.detail.TooltipDisplay; +import wile.engineersdecor.libmc.detail.TooltipDisplay.TipRange; + +import javax.annotation.Nullable; +import java.util.*; +import java.util.stream.Collectors; +import java.util.Arrays; + + +public class EdCraftingTable +{ + public static boolean with_assist = true; + public static boolean with_assist_direct_history_refab = false; + public static boolean with_crafting_slot_mouse_scrolling = true; + public static boolean with_outslot_defined_refab = true; + + public static final void on_config(boolean without_crafting_assist, boolean with_assist_immediate_history_refab, + boolean without_crafting_slot_mouse_scrolling) + { + with_assist = !without_crafting_assist; + with_assist_direct_history_refab = with_assist_immediate_history_refab; + with_crafting_slot_mouse_scrolling = !without_crafting_slot_mouse_scrolling; + with_outslot_defined_refab = with_assist; + CraftingHistory.max_history_size(32); + } + + //-------------------------------------------------------------------------------------------------------------------- + // Block + //-------------------------------------------------------------------------------------------------------------------- + + public static final class CraftingTableBlock extends DecorBlock.HorizontalWaterLoggable implements IDecorBlock + { + public CraftingTableBlock(long config, Block.Properties builder, final AxisAlignedBB[] unrotatedAABBs) + { super(config, builder, unrotatedAABBs); } + + @Override + public boolean hasTileEntity(BlockState state) + { return true; } + + @Override + @Nullable + public TileEntity createTileEntity(BlockState state, IBlockReader world) + { return new EdCraftingTable.CraftingTableTileEntity(); } + + @Override + public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult rayTraceResult) + { + if(world.isRemote) return ActionResultType.SUCCESS; + final TileEntity te = world.getTileEntity(pos); + if(!(te instanceof CraftingTableTileEntity)) return ActionResultType.FAIL; + if((!(player instanceof ServerPlayerEntity) && (!(player instanceof FakePlayer)))) return ActionResultType.FAIL; + NetworkHooks.openGui((ServerPlayerEntity)player,(INamedContainerProvider)te); + return ActionResultType.SUCCESS; + } + + @Override + public void onBlockPlacedBy(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) + { + if(world.isRemote) return; + if(!stack.hasTag()) return; + if((!stack.hasTag()) || (!stack.getTag().contains("inventory"))) return; + CompoundNBT inventory_nbt = stack.getTag().getCompound("inventory"); + if(inventory_nbt.isEmpty()) return; + final TileEntity te = world.getTileEntity(pos); + if(!(te instanceof CraftingTableTileEntity)) return; + ((CraftingTableTileEntity)te).readnbt(inventory_nbt); + ((CraftingTableTileEntity)te).markDirty(); + } + + @Override + public boolean hasDynamicDropList() + { return true; } + + @Override + public List dropList(BlockState state, World world, BlockPos pos, final TileEntity te, boolean explosion) + { + final List stacks = new ArrayList(); + if(world.isRemote) return stacks; + if(!(te instanceof CraftingTableTileEntity)) return stacks; + if(!explosion) { + ItemStack stack = new ItemStack(this, 1); + CompoundNBT inventory_nbt = new CompoundNBT(); + ItemStackHelper.saveAllItems(inventory_nbt, ((CraftingTableTileEntity)te).stacks, false); + if(!inventory_nbt.isEmpty()) { + CompoundNBT nbt = new CompoundNBT(); + nbt.put("inventory", inventory_nbt); + stack.setTag(nbt); + } + ((CraftingTableTileEntity) te).clear(); + stacks.add(stack); + } else { + for(ItemStack stack: ((CraftingTableTileEntity)te).stacks) { + if(!stack.isEmpty()) stacks.add(stack); + } + ((CraftingTableTileEntity)te).reset(); + } + return stacks; + } + } + + //-------------------------------------------------------------------------------------------------------------------- + // Tile entity + //-------------------------------------------------------------------------------------------------------------------- + + public static class CraftingTableTileEntity extends TileEntity implements IInventory, INameable, INamedContainerProvider + { + public static final int NUM_OF_SLOTS = 9+18; + protected NonNullList stacks = NonNullList.withSize(NUM_OF_SLOTS, ItemStack.EMPTY); + protected CompoundNBT history = new CompoundNBT(); + + public CraftingTableTileEntity() + { this(ModContent.TET_CRAFTING_TABLE); } + + public CraftingTableTileEntity(TileEntityType te_type) + { super(te_type); } + + public void reset() + { stacks = NonNullList.withSize(NUM_OF_SLOTS, ItemStack.EMPTY); } + + public void readnbt(CompoundNBT nbt) + { + reset(); + ItemStackHelper.loadAllItems(nbt, this.stacks); + while(this.stacks.size() < NUM_OF_SLOTS) this.stacks.add(ItemStack.EMPTY); + history = nbt.getCompound("history"); + } + + private void writenbt(CompoundNBT nbt) + { + ItemStackHelper.saveAllItems(nbt, this.stacks); + if(!history.isEmpty()) nbt.put("history", history); + } + + // TileEntity ------------------------------------------------------------------------------ + + @Override + public void func_230337_a_(BlockState state, CompoundNBT nbt) + { super.func_230337_a_(state, nbt); readnbt(nbt); } + + @Override + public CompoundNBT write(CompoundNBT nbt) + { super.write(nbt); writenbt(nbt); return nbt; } + + @Override + public CompoundNBT getUpdateTag() + { CompoundNBT nbt = super.getUpdateTag(); writenbt(nbt); return nbt; } + + @Override + @Nullable + public SUpdateTileEntityPacket getUpdatePacket() + { return new SUpdateTileEntityPacket(pos, 1, getUpdateTag()); } + + @Override + public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) // on client + { + //@todo: check if that is still needed: super.read(pkt.getNbtCompound()); + readnbt(pkt.getNbtCompound()); + super.onDataPacket(net, pkt); + } + + @Override + public void handleUpdateTag(BlockState state, CompoundNBT tag) // on client + { func_230337_a_/*read*/(state, tag); } + + @OnlyIn(Dist.CLIENT) + public double getMaxRenderDistanceSquared() + { return 400; } + + // INameable --------------------------------------------------------------------------- + + @Override + public ITextComponent getName() + { final Block block=getBlockState().getBlock(); return new StringTextComponent((block!=null) ? block.getTranslationKey() : "Treated wood crafting table"); } + + @Override + public boolean hasCustomName() + { return false; } + + @Override + public ITextComponent getCustomName() + { return getName(); } + + // INamedContainerProvider ------------------------------------------------------------------------------ + + @Override + public ITextComponent getDisplayName() + { return INameable.super.getDisplayName(); } + + @Override + public Container createMenu( int id, PlayerInventory inventory, PlayerEntity player ) + { return new CraftingTableContainer(id, inventory, this, IWorldPosCallable.of(world, pos)); } + + // IInventory ------------------------------------------------------------------------------ + + @Override + public int getSizeInventory() + { return stacks.size(); } + + @Override + public boolean isEmpty() + { for(ItemStack stack: stacks) { if(!stack.isEmpty()) return false; } return true; } + + @Override + public ItemStack getStackInSlot(int index) + { return (index < getSizeInventory()) ? stacks.get(index) : ItemStack.EMPTY; } + + @Override + public ItemStack decrStackSize(int index, int count) + { return ItemStackHelper.getAndSplit(stacks, index, count); } + + @Override + public ItemStack removeStackFromSlot(int index) + { return ItemStackHelper.getAndRemove(stacks, index); } + + @Override + public void setInventorySlotContents(int index, ItemStack stack) + { stacks.set(index, stack); } + + @Override + public int getInventoryStackLimit() + { return 64; } + + @Override + public void markDirty() + { super.markDirty(); } + + @Override + public boolean isUsableByPlayer(PlayerEntity player) + { return getPos().distanceSq(player.func_233580_cy_()) < 36; } + + @Override + public void openInventory(PlayerEntity player) + {} + + @Override + public void closeInventory(PlayerEntity player) + { + markDirty(); + if(world instanceof World) { + BlockState state = world.getBlockState(pos); + world.notifyBlockUpdate(pos, state, state, 1|2); + } + } + + @Override + public boolean isItemValidForSlot(int index, ItemStack stack) + { return true; } + + @Override + public void clear() + { stacks.clear(); } + + } + + //-------------------------------------------------------------------------------------------------------------------- + // Crafting container + //-------------------------------------------------------------------------------------------------------------------- + + public static class CraftingTableContainer extends Container implements Networking.INetworkSynchronisableContainer + { + protected static final String BUTTON_NEXT = "next"; + protected static final String BUTTON_PREV = "prev"; + protected static final String BUTTON_CLEAR_GRID = "clear"; + protected static final String BUTTON_NEXT_COLLISION_RECIPE = "next-recipe"; + protected static final String ACTION_PLACE_CURRENT_HISTORY_SEL = "place-refab"; + protected static final String ACTION_PLACE_SHIFTCLICKED_STACK = "place-stack"; + protected static final String ACTION_MOVE_ALL_STACKS = "move-stacks"; + protected static final String ACTION_INCREASE_CRAFTING_STACKS = "inc-crafting-stacks"; + protected static final String ACTION_DECREASE_CRAFTING_STACKS = "dec-crafting-stacks"; + + public static final int CRAFTING_SLOTS_BEGIN = 0; + public static final int NUM_OF_CRAFTING_SLOTS = 9; + public static final int STORAGE_SLOTS_BEGIN = NUM_OF_CRAFTING_SLOTS; + public static final int NUM_OF_STORAGE_SLOTS = CraftingTableTileEntity.NUM_OF_SLOTS - NUM_OF_CRAFTING_SLOTS; + + public final ImmutableList> CRAFTING_SLOT_COORDINATES; + private final PlayerEntity player_; + private final IInventory inventory_; + private final IWorldPosCallable wpc_; + private final CraftingHistory history_; + private final CraftingTableGrid matrix_; + private final CraftResultInventory result_; + private boolean has_recipe_collision_; + private boolean crafting_matrix_changed_now_; + + public CraftingTableContainer(int cid, PlayerInventory pinv) + { this(cid, pinv, new Inventory(CraftingTableTileEntity.NUM_OF_SLOTS), IWorldPosCallable.DUMMY); } + + private CraftingTableContainer(int cid, PlayerInventory pinv, IInventory block_inventory, IWorldPosCallable wpc) + { + super(ModContent.CT_TREATED_WOOD_CRAFTING_TABLE, cid); + wpc_ = wpc; + player_ = pinv.player; + inventory_ = block_inventory; + World world = player_.world; + if(world.isRemote && (inventory_ instanceof CraftingTableTileEntity)) world = ((CraftingTableTileEntity)inventory_).getWorld(); + history_ = new CraftingHistory(world); + result_ = new CraftResultInventory(); + matrix_ = new CraftingTableGrid(this, block_inventory); + matrix_.openInventory(player_); + // container slotId 0 === crafting output + addSlot(new CraftingOutputSlot(this, pinv.player, matrix_, result_, 0, 118, 27)); + ArrayList> slotpositions = new ArrayList>(); + slotpositions.add(new Tuple<>(118, 27)); + // container slotId 1..9 === TE slots 0..8 + for(int y=0; y<3; ++y) { + for(int x=0; x<3; ++x) { + int xpos = 44+x*18; + int ypos = 9+y*18; + addSlot(new CraftingGridSlot(matrix_, x+y*3, xpos, ypos)); + slotpositions.add(new Tuple<>(xpos, ypos)); + } + } + // container slotId 10..36 === player slots: 9..35 + for(int y=0; y<3; ++y) { + for(int x=0; x<9; ++x) { + addSlot(new Slot(pinv, x+y*9+9, 8+x*18, 110+y*18)); + } + } + // container slotId 37..45 === player slots: 0..8 + for(int x=0; x<9; ++x) { + addSlot(new Slot(pinv, x, 8+x*18, 168)); + } + // container slotId 46..53 === TE slots 9..17 (storage) + for(int y=0; y<2; ++y) { + for(int x=0; x<9; ++x) { + addSlot(new Slot(matrix_, 9+x+y*9, 8+x*18, 65+y*18)); + } + } + if((!player_.world.isRemote) && (inventory_ instanceof CraftingTableTileEntity)) { + history_.read(((CraftingTableTileEntity)inventory_).history.copy()); + syncHistory(); + } + CRAFTING_SLOT_COORDINATES = ImmutableList.copyOf(slotpositions); + onCraftMatrixChanged(matrix_); + } + + @Override + public boolean canInteractWith(PlayerEntity player) + { return inventory_.isUsableByPlayer(player); } + + @Override + public void onCraftMatrixChanged(IInventory inv) + { + detectAndSendChanges(); + wpc_.consume((world,pos)->{ + if(world.isRemote) return; + try { + crafting_matrix_changed_now_ = true; + ServerPlayerEntity player = (ServerPlayerEntity) player_; + ItemStack stack = ItemStack.EMPTY; + List recipes = world.getServer().getRecipeManager().getRecipes(IRecipeType.CRAFTING, matrix_, world); + has_recipe_collision_ = false; + if(recipes.size() > 0) { + ICraftingRecipe recipe = recipes.get(0); + IRecipe currently_used = result_.getRecipeUsed(); + has_recipe_collision_ = (recipes.size() > 1); + if((recipes.size() > 1) && (currently_used instanceof ICraftingRecipe) && (recipes.contains(currently_used))) { + recipe = (ICraftingRecipe)currently_used; + } + if(result_.canUseRecipe(world, player, recipe)) { + stack = recipe.getCraftingResult(matrix_); + } + } + result_.setInventorySlotContents(0, stack); + player.connection.sendPacket(new SSetSlotPacket(windowId, 0, stack)); + syncProperties(); + } catch(Throwable exc) { + ModEngineersDecor.logger().error("Recipe failed:", exc); + } + }); + } + + @Override + public void onContainerClosed(PlayerEntity player) + { + matrix_.closeInventory(player); + result_.clear(); + result_.closeInventory(player); + if(player!=null) { + for(Slot e:player.container.inventorySlots) { + if(e instanceof CraftingResultSlot) { + ((CraftingResultSlot)e).putStack(ItemStack.EMPTY); + } + } + } + } + + @Override + public boolean canMergeSlot(ItemStack stack, Slot slot) + { return (slot.inventory != result_) && (super.canMergeSlot(stack, slot)); } + + @Override + public ItemStack transferStackInSlot(PlayerEntity player, int index) + { + Slot slot = inventorySlots.get(index); + if((slot == null) || (!slot.getHasStack())) return ItemStack.EMPTY; + ItemStack slotstack = slot.getStack(); + ItemStack stack = slotstack.copy(); + if(index == 0) { + wpc_.consume((world, pos)->slotstack.getItem().onCreated(slotstack, world, player)); + if(!this.mergeItemStack(slotstack, 10, 46, true)) return ItemStack.EMPTY; + slot.onSlotChange(slotstack, stack); + } else if(index >= 10 && (index < 46)) { + if(!this.mergeItemStack(slotstack, 46, 54, false)) return ItemStack.EMPTY; + } else if((index >= 46) && (index < 54)) { + if(!this.mergeItemStack(slotstack, 10, 46, false)) return ItemStack.EMPTY; + } else if(!this.mergeItemStack(slotstack, 10, 46, false)) { + return ItemStack.EMPTY; + } + if(slotstack.isEmpty()) { + slot.putStack(ItemStack.EMPTY); + } else { + slot.onSlotChanged(); + } + if(slotstack.getCount() == stack.getCount()) { + return ItemStack.EMPTY; + } + ItemStack itemstack2 = slot.onTake(player, slotstack); + if(index == 0) { + player.dropItem(itemstack2, false); + } + return stack; + } + + @Override + public ItemStack slotClick(int slotId, int button, ClickType clickType, PlayerEntity player) + { + crafting_matrix_changed_now_ = false; + final ItemStack stack = super.slotClick(slotId, button, clickType, player); + if((with_outslot_defined_refab) && (slotId == 0) && (clickType == ClickType.PICKUP)) { + if((!crafting_matrix_changed_now_) && (!player.world.isRemote()) && (crafting_grid_empty())) { + final ItemStack dragged = player.inventory.getItemStack(); + if((dragged != null) && (!dragged.isEmpty())) { + try_result_stack_refab(dragged, player.world); + } else if(!history().current().isEmpty()) { + try_result_stack_refab(history().current_recipe().getRecipeOutput(), player.world); + } + } + } + return stack; + } + + // Container client/server synchronisation -------------------------------------------------- + + @OnlyIn(Dist.CLIENT) + public void onGuiAction(String message, CompoundNBT nbt) + { + nbt.putString("action", message); + Networking.PacketContainerSyncClientToServer.sendToServer(windowId, nbt); + } + + @Override + public void onServerPacketReceived(int windowId, CompoundNBT nbt) + { + if(nbt.contains("history")) history_.read(nbt.getCompound("history")); + if(nbt.contains("hascollision")) has_recipe_collision_ = nbt.getBoolean("hascollision"); + } + + @Override + public void onClientPacketReceived(int windowId, PlayerEntity player, CompoundNBT nbt) + { + boolean changed = false; + boolean player_inventory_changed = false; + if(with_assist && nbt.contains("action")) { + switch(nbt.getString("action")) { + case BUTTON_NEXT: { + history_.next(); + syncHistory(); + // implicitly clear the grid, so that the player can see the refab, and that no recipe is active. + if(clear_grid_to_player(player)) { changed = true; player_inventory_changed = true; } + if(clear_grid_to_storage(player)) changed = true; + } break; + case BUTTON_PREV: { + history_.prev(); + syncHistory(); + if(clear_grid_to_player(player)) { changed = true; player_inventory_changed = true; } + if(clear_grid_to_storage(player)) changed = true; + } break; + case BUTTON_CLEAR_GRID: { + history_.reset_selection(); + syncHistory(); + if(clear_grid_to_player(player)) { changed = true; player_inventory_changed = true; } + if(clear_grid_to_storage(player)) changed = true; + } break; + case ACTION_PLACE_CURRENT_HISTORY_SEL: { + if(place_stacks(new SlotRange[]{ + new SlotRange(player.inventory, 0, 9), + new SlotRange(player.inventory, 9, 36), + new SlotRange(inventory_, STORAGE_SLOTS_BEGIN, STORAGE_SLOTS_BEGIN+NUM_OF_STORAGE_SLOTS) + }, refab_crafting_stacks()) != PlacementResult.UNCHANGED) { + changed = true; + } + } break; + case ACTION_PLACE_SHIFTCLICKED_STACK: { + final int container_slot_id = nbt.getInt("containerslot"); + if((container_slot_id < 10) || (container_slot_id > 53)) { + break; // out of range + } + if(container_slot_id >= 46) { + // from storage + final int storage_slot = container_slot_id - 46 + STORAGE_SLOTS_BEGIN; + PlacementResult stat = distribute_stack(inventory_, storage_slot); + if(stat != PlacementResult.UNCHANGED) changed = true; + } else { + // from player + int player_slot = (container_slot_id >= 37) ? (container_slot_id-37) : (container_slot_id-10+9); + final ItemStack reference_stack = player.inventory.getStackInSlot(player_slot).copy(); + if((!reference_stack.isEmpty()) && (distribute_stack(player.inventory, player_slot) != PlacementResult.UNCHANGED)) { + player_inventory_changed = true; + changed = true; + if(nbt.contains("move-all")) { + for(int i=0; i < player.inventory.getSizeInventory(); ++i) { + final ItemStack stack = player.inventory.getStackInSlot(i); + if(!Inventories.areItemStacksIdentical(reference_stack, stack)) continue; + if(distribute_stack(player.inventory, i) == PlacementResult.UNCHANGED) break; // grid is full + } + } + } + } + } break; + case ACTION_MOVE_ALL_STACKS: { + final int container_slot_id = nbt.getInt("containerslot"); + if((container_slot_id < 1) || (container_slot_id >= (46+NUM_OF_STORAGE_SLOTS))) { + break; // out of range + } else if(container_slot_id < 10) { + // from crafting grid to player inventory, we clear the grid here as this is most likely + // what is wanted in the end. Saves clicking the other grid stacks. + if(clear_grid_to_player(player)) { changed = true; player_inventory_changed = true; } + if(clear_grid_to_storage(player)) changed = true; + break; + } + IInventory from_inventory; + SlotRange[] to_ranges; + int from_slot; + if(container_slot_id >= 46) { + // from storage to player inventory + from_inventory = inventory_; + from_slot = container_slot_id - 46 + STORAGE_SLOTS_BEGIN; + to_ranges = new SlotRange[] {new SlotRange(player.inventory, 9, 36), new SlotRange(player.inventory, 0, 9)}; + } else { + // from player to storage (otherwise ACTION_PLACE_SHIFTCLICKED_STACK would have been used) + from_inventory = player.inventory; + from_slot = (container_slot_id >= 37) ? (container_slot_id-37) : (container_slot_id-10+9); + to_ranges = new SlotRange[] {new SlotRange(inventory_, STORAGE_SLOTS_BEGIN, STORAGE_SLOTS_BEGIN+NUM_OF_STORAGE_SLOTS)}; + } + final ItemStack reference_stack = from_inventory.getStackInSlot(from_slot).copy(); + if(!reference_stack.isEmpty()) { + boolean abort = false; + for(int i=0; (i < from_inventory.getSizeInventory()) && (!abort); ++i) { + final ItemStack stack = from_inventory.getStackInSlot(i); + if(Inventories.areItemStacksDifferent(reference_stack, stack)) continue; + ItemStack remaining = from_inventory.getStackInSlot(i); + for(SlotRange range:to_ranges) { + remaining = range.insert(remaining, false, 0, false, true); + if(!remaining.isEmpty()) { + abort = true; // no space left + break; + } else { + changed = player_inventory_changed = true; + } + } + from_inventory.setInventorySlotContents(i, remaining); + } + } + } break; + case BUTTON_NEXT_COLLISION_RECIPE: { + select_next_collision_recipe(inventory_); + } break; + case ACTION_DECREASE_CRAFTING_STACKS: { + changed = player_inventory_changed = decrease_grid_stacks(new SlotRange[]{ + new SlotRange(player.inventory, 9, 36), + new SlotRange(player.inventory, 0, 9), + new SlotRange(inventory_, STORAGE_SLOTS_BEGIN, STORAGE_SLOTS_BEGIN+NUM_OF_STORAGE_SLOTS) + }, MathHelper.clamp(nbt.getInt("limit"), 1, 8)); + } break; + case ACTION_INCREASE_CRAFTING_STACKS: { + changed = player_inventory_changed = increase_grid_stacks(new SlotRange[]{ + new SlotRange(player.inventory, 9, 36), + new SlotRange(player.inventory, 0, 9), + new SlotRange(inventory_, STORAGE_SLOTS_BEGIN, STORAGE_SLOTS_BEGIN+NUM_OF_STORAGE_SLOTS) + }, MathHelper.clamp(nbt.getInt("limit"), 1, 8)); + } break; + } + } + if(changed) inventory_.markDirty(); + if(player_inventory_changed) player.inventory.markDirty(); + if(changed || player_inventory_changed) { + this.onCraftMatrixChanged(inventory_); + this.detectAndSendChanges(); + } + } + + public CraftingHistory history() + { return history_; } + + private void syncHistory() + { + if(!with_assist) return; + this.wpc_.consume((world,pos)->{ + if(world.isRemote()) return; + CompoundNBT hist_nbt = history_.write(); + if((inventory_ instanceof CraftingTableTileEntity)) { + ((CraftingTableTileEntity)inventory_).history = hist_nbt.copy(); + inventory_.markDirty(); + } + final CompoundNBT nbt = new CompoundNBT(); + nbt.put("history", hist_nbt); + nbt.putBoolean("hascollision", has_recipe_collision_); + Networking.PacketContainerSyncServerToClient.sendToListeners(world, this, nbt); + }); + } + + private void syncProperties() + { + this.wpc_.consume((world,pos)->{ + final CompoundNBT nbt = new CompoundNBT(); + nbt.putBoolean("hascollision", has_recipe_collision_); + Networking.PacketContainerSyncServerToClient.sendToListeners(world, this, nbt); + }); + } + + // private aux methods --------------------------------------------------------------------- + + public boolean has_recipe_collision() + { return has_recipe_collision_; } + + public void select_next_collision_recipe(IInventory inv) + { + wpc_.consume((world,pos)->{ + if(world.isRemote) return; + try { + ServerPlayerEntity player = (ServerPlayerEntity) player_; + final List matching_recipes = world.getServer().getRecipeManager().getRecipes(IRecipeType.CRAFTING, matrix_, world); + if(matching_recipes.size() < 2) return; // nothing to change + IRecipe currently_used = result_.getRecipeUsed(); + List usable_recipes = matching_recipes.stream() + .filter((r)->result_.canUseRecipe(world,player,r)) + .sorted((a,b)->Integer.compare(a.getId().hashCode(), b.getId().hashCode())) + .collect(Collectors.toList()); + for(int i=0; i= usable_recipes.size()) i=0; + currently_used = usable_recipes.get(i); + ItemStack stack = ((ICraftingRecipe)currently_used).getCraftingResult(matrix_); + result_.setInventorySlotContents(0, stack); + result_.setRecipeUsed(currently_used); + break; + } + } + onCraftMatrixChanged(inv); + } catch(Throwable exc) { + ModEngineersDecor.logger().error("Recipe failed:", exc); + } + }); + } + + @Nullable + private ICraftingRecipe find_first_recipe_for(World world, ItemStack stack) + { + return (ICraftingRecipe)world.getServer().getRecipeManager().getRecipes().stream() + .filter(r->(r.getType()==IRecipeType.CRAFTING) && (r.getRecipeOutput().isItemEqual(stack))) + .findFirst().orElse(null); + } + + private ItemStack search_inventory(ItemStack match_stack, ItemStack not_found_value) { + SlotRange search_ranges[] = new SlotRange[]{ + new SlotRange(player_.inventory, 0, 36), + new SlotRange(inventory_, STORAGE_SLOTS_BEGIN, STORAGE_SLOTS_BEGIN+NUM_OF_STORAGE_SLOTS) + }; + for(SlotRange range: search_ranges) { + for(int i=0; i placement_stacks(ICraftingRecipe recipe) + { + final World world = player_.world; + final ArrayList grid = new ArrayList(); + if(recipe.getIngredients().size() > 9) { + return grid; + } else if(recipe instanceof ShapedRecipe) { + final int endw = ((ShapedRecipe)recipe).getWidth(); + final int endh = ((ShapedRecipe)recipe).getHeight(); + int ingredient_index = 0; + for(int i=3-endh; i>0; --i) for(int w=0; w<3; ++w) { + grid.add(ItemStack.EMPTY); + } + for(int h=3-endh; h<3; ++h) for(int w=0; w<3; ++w) { + if((w >= endw) || (ingredient_index >= recipe.getIngredients().size())) { grid.add(ItemStack.EMPTY); continue; } + ItemStack[] match_stacks = recipe.getIngredients().get(ingredient_index++).getMatchingStacks(); + if(match_stacks.length == 0) { grid.add(ItemStack.EMPTY); continue; } + ItemStack preferred = search_inventory(match_stacks, match_stacks[0]); + if(preferred.isEmpty()) { grid.add(ItemStack.EMPTY); continue; } + grid.add(preferred); + } + } else if(recipe instanceof ShapelessRecipe) { + // todo: check if a collision resolver with shaped recipes makes sense here. + for(int ingredient_index=0; ingredient_index grid_stacks) + { + boolean changed = false; + final List ingredients = recipe.getIngredients(); + for(int stack_index=0; stack_index < grid_stacks.size(); ++stack_index) { + ItemStack to_replace = grid_stacks.get(stack_index); + ItemStack replacement = to_replace; + if(to_replace.isEmpty() || (!search_inventory(to_replace, ItemStack.EMPTY).isEmpty())) continue; // no replacement needed + for(int ingredient_index=0; ingredient_indexInventories.areItemStacksIdentical(s, to_replace))) { + replacement = search_inventory(match_stacks, to_replace); + changed = true; + break; + } + } + grid_stacks.set(stack_index, replacement); + } + return changed; + } + + private void try_result_stack_refab(ItemStack output_stack, World world) + { + ICraftingRecipe recipe; + int history_index = history().find(output_stack); + if(history_index >= 0) { + history().selection(history_index); + recipe = history().current_recipe(); + List grid_stacks = history().current().subList(1, history().current().size()); + if(adapt_recipe_placement(recipe, grid_stacks)) { + history().stash(grid_stacks, recipe); + recipe = history().current_recipe(); + } + } else if((recipe=find_first_recipe_for(world, output_stack)) != null) { + ArrayList stacks = placement_stacks(recipe); + if(stacks.isEmpty()) { + recipe = null; + } else { + history().stash(stacks, recipe); + recipe = history().current_recipe(); + } + } + if(recipe != null) { + onCraftMatrixChanged(inventory_); + syncHistory(); + } + } + + private boolean crafting_grid_empty() + { for(int i=0; i<10; ++i) { if(getSlot(i).getHasStack()) return false; } return true; } + + private boolean itemstack_recipe_match(ItemStack grid_stack, ItemStack history_stack) + { + if(history_.current_recipe()!=null) { + final NonNullList ingredients = history_.current_recipe().getIngredients(); + boolean grid_match, dist_match; + for(int i=0; i refab_crafting_stacks() + { + final ArrayList slots = new ArrayList(); + final List tocraft = history_.current(); + final int stack_sizes[] = {-1,-1,-1,-1,-1,-1,-1,-1,-1}; + if(tocraft.isEmpty()) return slots; + for(int i=0; i<9; ++i) { + if((i+CraftingHistory.INPUT_STACKS_BEGIN) >= tocraft.size()) break; + final ItemStack needed = tocraft.get(i+CraftingHistory.INPUT_STACKS_BEGIN); + final ItemStack palced = inventory_.getStackInSlot(i+CRAFTING_SLOTS_BEGIN); + if(needed.isEmpty() && (!palced.isEmpty())) return slots; // history vs grid mismatch. + if((!palced.isEmpty()) && (!itemstack_recipe_match(needed, palced))) return slots; // also mismatch + if(!needed.isEmpty()) stack_sizes[i] = palced.getCount(); + } + int min_placed = 64, max_placed=0; + for(int i=0; i<9; ++i) { + if(stack_sizes[i] < 0) continue; + min_placed = Math.min(min_placed, stack_sizes[i]); + max_placed = Math.max(max_placed, stack_sizes[i]); + } + int fillup_size = (max_placed <= min_placed) ? (min_placed + 1) : max_placed; + for(int i=0; i<9; ++i) { + if(stack_sizes[i] < 0) continue; + if(fillup_size > inventory_.getStackInSlot(i+CRAFTING_SLOTS_BEGIN).getMaxStackSize()) return slots; // can't fillup all + } + for(int i=0; i<9; ++i) { + if(stack_sizes[i] < 0) { + slots.add(ItemStack.EMPTY); + } else { + ItemStack st = inventory_.getStackInSlot(i+CRAFTING_SLOTS_BEGIN).copy(); + if(st.isEmpty()) { + st = tocraft.get(i+CraftingHistory.INPUT_STACKS_BEGIN).copy(); + st.setCount(Math.min(st.getMaxStackSize(), fillup_size)); + } else { + st.setCount(MathHelper.clamp(fillup_size-st.getCount(), 0, st.getMaxStackSize())); + } + slots.add(st); + } + } + return slots; + } + + private List incr_crafting_grid_stacks(int count) + { + final ArrayList stacks = new ArrayList(); + for(int i=0; i<9; ++i) { + final ItemStack palced = inventory_.getStackInSlot(i+CRAFTING_SLOTS_BEGIN).copy(); + if(!palced.isEmpty()) palced.setCount(count); + stacks.add(palced); + } + return stacks; + } + + private boolean clear_grid_to_storage(PlayerEntity player) + { + boolean changed = false; + for(int grid_i = CRAFTING_SLOTS_BEGIN; grid_i < (CRAFTING_SLOTS_BEGIN+NUM_OF_CRAFTING_SLOTS); ++grid_i) { + ItemStack stack = inventory_.getStackInSlot(grid_i); + if(stack.isEmpty()) continue; + ItemStack remaining = (new SlotRange(inventory_, STORAGE_SLOTS_BEGIN, STORAGE_SLOTS_BEGIN+NUM_OF_STORAGE_SLOTS)).insert(stack, false, 0); + inventory_.setInventorySlotContents(grid_i, remaining); + changed = true; + } + return changed; + } + + private boolean clear_grid_to_player(PlayerEntity player) + { + boolean changed = false; + for(int grid_i = CRAFTING_SLOTS_BEGIN; grid_i < (CRAFTING_SLOTS_BEGIN+NUM_OF_CRAFTING_SLOTS); ++grid_i) { + ItemStack remaining = inventory_.getStackInSlot(grid_i); + if(remaining.isEmpty()) continue; + remaining = (new SlotRange(player.inventory,9, 36)).insert(remaining,true, 0); // prefer filling up inventory stacks + remaining = (new SlotRange(player.inventory,0, 9)).insert(remaining, true, 0); // then fill up the hotbar stacks + remaining = (new SlotRange(player.inventory,9, 36)).insert(remaining, false, 0); // then allow empty stacks in inventory + remaining = (new SlotRange(player.inventory,0, 9)).insert(remaining, false, 0); // then new stacks in the hotbar + inventory_.setInventorySlotContents(grid_i, remaining); + changed = true; + } + return changed; + } + + private PlacementResult place_stacks(final SlotRange[] ranges, final List to_fill) + { + if(history_.current_recipe() != null) result_.setRecipeUsed(history_.current_recipe()); + boolean slots_changed = false; + if(!to_fill.isEmpty()) { + for(SlotRange slot_range: ranges) { + for(int it_guard=63; it_guard>=0; --it_guard) { + boolean slots_updated = false; + for(int i = 0; i < 9; ++i) { + if(to_fill.get(i).isEmpty()) continue; + ItemStack grid_stack = inventory_.getStackInSlot(i + CRAFTING_SLOTS_BEGIN).copy(); + if(grid_stack.getCount() >= grid_stack.getMaxStackSize()) continue; + final ItemStack req_stack = to_fill.get(i).copy(); + req_stack.setCount(1); + final ItemStack mv_stack = slot_range.extract(req_stack); + if(mv_stack.isEmpty()) continue; + to_fill.get(i).shrink(1); + if(grid_stack.isEmpty()) { + grid_stack = mv_stack.copy(); + } else { + grid_stack.grow(mv_stack.getCount()); + } + inventory_.setInventorySlotContents(i + CRAFTING_SLOTS_BEGIN, grid_stack); + slots_changed = true; + slots_updated = true; + } + if(!slots_updated) break; + } + } + } + boolean missing_item = false; + for(ItemStack st:to_fill) { + if(!st.isEmpty()) { + missing_item = true; + break; + } + } + if(!slots_changed) { + return PlacementResult.UNCHANGED; + } else if(missing_item) { + return PlacementResult.INCOMPLETE; + } else { + return PlacementResult.PLACED; + } + } + + private PlacementResult distribute_stack(IInventory inventory, final int slotno) + { + List to_refab = refab_crafting_stacks(); + if(history_.current_recipe() != null) result_.setRecipeUsed(history_.current_recipe()); + ItemStack to_distribute = inventory.getStackInSlot(slotno).copy(); + if(to_distribute.isEmpty()) return PlacementResult.UNCHANGED; + int matching_grid_stack_sizes[] = {-1,-1,-1,-1,-1,-1,-1,-1,-1}; + int max_matching_stack_size = -1; + int min_matching_stack_size = 65; + int total_num_missing_stacks = 0; + for(int i=0; i<9; ++i) { + final ItemStack grid_stack = inventory_.getStackInSlot(i+CRAFTING_SLOTS_BEGIN); + final ItemStack refab_stack = to_refab.isEmpty() ? ItemStack.EMPTY : to_refab.get(i).copy(); + if((!grid_stack.isEmpty()) && Inventories.areItemStacksIdentical(grid_stack, to_distribute)) { + matching_grid_stack_sizes[i] = grid_stack.getCount(); + total_num_missing_stacks += grid_stack.getMaxStackSize()-grid_stack.getCount(); + if(max_matching_stack_size < matching_grid_stack_sizes[i]) max_matching_stack_size = matching_grid_stack_sizes[i]; + if(min_matching_stack_size > matching_grid_stack_sizes[i]) min_matching_stack_size = matching_grid_stack_sizes[i]; + } else if((!refab_stack.isEmpty()) && (Inventories.areItemStacksIdentical(refab_stack, to_distribute))) { + matching_grid_stack_sizes[i] = 0; + total_num_missing_stacks += grid_stack.getMaxStackSize(); + if(max_matching_stack_size < matching_grid_stack_sizes[i]) max_matching_stack_size = matching_grid_stack_sizes[i]; + if(min_matching_stack_size > matching_grid_stack_sizes[i]) min_matching_stack_size = matching_grid_stack_sizes[i]; + } else if(grid_stack.isEmpty() && (!refab_stack.isEmpty())) { + if(itemstack_recipe_match(to_distribute, refab_stack)) { + matching_grid_stack_sizes[i] = 0; + total_num_missing_stacks += grid_stack.getMaxStackSize(); + if(max_matching_stack_size < matching_grid_stack_sizes[i]) max_matching_stack_size = matching_grid_stack_sizes[i]; + if(min_matching_stack_size > matching_grid_stack_sizes[i]) min_matching_stack_size = matching_grid_stack_sizes[i]; + } + } + } + if(min_matching_stack_size < 0) return PlacementResult.UNCHANGED; + final int stack_limit_size = Math.min(to_distribute.getMaxStackSize(), inventory_.getInventoryStackLimit()); + if(min_matching_stack_size >= stack_limit_size) return PlacementResult.UNCHANGED; + int n_to_distribute = to_distribute.getCount(); + for(int it_guard=63; it_guard>=0; --it_guard) { + if(n_to_distribute <= 0) break; + for(int i=0; i<9; ++i) { + if(n_to_distribute <= 0) break; + if(matching_grid_stack_sizes[i] == min_matching_stack_size) { + ++matching_grid_stack_sizes[i]; + --n_to_distribute; + } + } + if(min_matching_stack_size < max_matching_stack_size) { + ++min_matching_stack_size; // distribute short stacks + } else { + ++min_matching_stack_size; // stacks even, increase all + max_matching_stack_size = min_matching_stack_size; + } + if(min_matching_stack_size >= stack_limit_size) break; // all full + } + if(n_to_distribute == to_distribute.getCount()) return PlacementResult.UNCHANGED; // was already full + if(n_to_distribute <= 0) { + inventory.setInventorySlotContents(slotno, ItemStack.EMPTY); + } else { + to_distribute.setCount(n_to_distribute); + inventory.setInventorySlotContents(slotno, to_distribute); + } + for(int i=0; i<9; ++i) { + if(matching_grid_stack_sizes[i] < 0) continue; + ItemStack grid_stack = inventory_.getStackInSlot(i + CRAFTING_SLOTS_BEGIN).copy(); + if(grid_stack.isEmpty()) grid_stack = to_distribute.copy(); + grid_stack.setCount(matching_grid_stack_sizes[i]); + inventory_.setInventorySlotContents(i + CRAFTING_SLOTS_BEGIN, grid_stack); + } + return PlacementResult.PLACED; + } + + private boolean decrease_grid_stacks(SlotRange[] ranges, int limit) + { + boolean changed = false; + for(int i=0; i<9; ++i) { + ItemStack stack = inventory_.getStackInSlot(i+CRAFTING_SLOTS_BEGIN).copy(); + if(stack.isEmpty()) continue; + for(SlotRange range:ranges) { + ItemStack remaining = range.insert(stack, false, limit); + if(remaining.getCount() < stack.getCount()) changed = true; + boolean stop = (remaining.getCount() <= Math.max(0, (stack.getCount()-limit))); + stack = remaining; + if(stop) break; + } + inventory_.setInventorySlotContents(i+CRAFTING_SLOTS_BEGIN, stack.isEmpty() ? ItemStack.EMPTY : stack); + } + return changed; + } + + private boolean increase_grid_stacks(SlotRange[] ranges, int limit) + { return place_stacks(ranges, incr_crafting_grid_stacks(limit)) != PlacementResult.UNCHANGED; } + + } + + //-------------------------------------------------------------------------------------------------------------------- + // GUI + //-------------------------------------------------------------------------------------------------------------------- + + @OnlyIn(Dist.CLIENT) + public static class CraftingTableGui extends ContainerScreen + { + protected static final ResourceLocation BACKGROUND = new ResourceLocation(ModEngineersDecor.MODID, "textures/gui/metal_crafting_table_gui.png"); + protected final PlayerEntity player; + protected final ArrayList