Fixed Mineral Melting Furnace fluid extraction (#223).
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3b994ec5ef
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5 changed files with 33 additions and 19 deletions
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@ -7,4 +7,4 @@ meta_download=https://www.curseforge.com/minecraft/mc-mods/engineers-decor/
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version_minecraft=1.19.1
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version_minecraft=1.19.1
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version_forge_minecraft=1.19.1-42.0.1
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version_forge_minecraft=1.19.1-42.0.1
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version_jei=11.0.0.206
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version_jei=11.0.0.206
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version_engineersdecor=1.2.25
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version_engineersdecor=1.2.26
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@ -1,6 +1,7 @@
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{
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{
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
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"1.19.1": {
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"1.19.1": {
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"1.2.26": "[F] Fixed Mineral Melting Furnace fluid extraction (issue #223, ty adkinss).",
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"1.2.25": "[U] Ported to 1.19.1.",
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"1.2.25": "[U] Ported to 1.19.1.",
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"1.1.24": "[U] Forge updated to 1.19-41.1.0.\n[B] Known issue: JEI integration missing.",
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"1.1.24": "[U] Forge updated to 1.19-41.1.0.\n[B] Known issue: JEI integration missing.",
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"1.1.24-b1": "[U] Initial 1.19 port.\n[D] Metal/Treated Wood Crafting Table dropped in favour of IE Engineer's Crafting Table.\n[D] Labeled Crate dropped.\n[D] Obsolete wood blocks dropped.",
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"1.1.24-b1": "[U] Initial 1.19 port.\n[D] Metal/Treated Wood Crafting Table dropped in favour of IE Engineer's Crafting Table.\n[D] Labeled Crate dropped.\n[D] Obsolete wood blocks dropped.",
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@ -60,7 +61,7 @@
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"1.1.2-b1": "[U] Ported to MC1.16.2."
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"1.1.2-b1": "[U] Ported to MC1.16.2."
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},
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},
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"promos": {
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"promos": {
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"1.19.1-recommended": "1.2.25",
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"1.19.1-recommended": "1.2.26",
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"1.19.1-latest": "1.2.25"
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"1.19.1-latest": "1.2.26"
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}
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}
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}
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}
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@ -11,6 +11,8 @@ Mod sources for Minecraft version 1.18.x.
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## Version history
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## Version history
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- v1.2.26 [F] Fixed Mineral Melting Furnace fluid extraction (issue #223, ty adkinss).
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- v1.2.25 [U] Ported to 1.19.1.
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- v1.2.25 [U] Ported to 1.19.1.
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- v1.1.24 [U] Forge updated to 1.19-41.1.0.
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- v1.1.24 [U] Forge updated to 1.19-41.1.0.
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@ -477,18 +477,23 @@ public class EdMineralSmelter
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.3f, 0.7f);
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.3f, 0.7f);
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}
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}
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}
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}
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} else if((phase()==PHASE_LAVA) && (tank_.getFluidAmount()>0)) {
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} else if(phase()>=PHASE_LAVA) {
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// Phase unchanged, fluid transfer check.
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if(tank_.getFluidAmount()<=0) {
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FluidStack fs = tank_.getFluid().copy();
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reset_process();
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if(fs.getAmount() > 100) fs.setAmount(100);
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.3f, 0.7f);
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final int n = Fluidics.fill(level, getBlockPos().below(), Direction.UP, fs);
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} else {
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if(n > 0) {
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// Phase unchanged, fluid transfer check.
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tank_.drain(n);
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FluidStack fs = tank_.getFluid().copy();
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if(tank_.isEmpty()) {
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if(fs.getAmount() > 100) fs.setAmount(100);
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final ItemStack prev = main_inventory_.getItem(0);
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final int n = Fluidics.fill(level, getBlockPos().below(), Direction.UP, fs);
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reset_process();
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if(n > 0) {
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main_inventory_.setItem(0, prev);
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tank_.drain(n);
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.3f, 0.7f);
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if(tank_.isEmpty()) {
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final ItemStack prev = main_inventory_.getItem(0);
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reset_process();
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main_inventory_.setItem(0, prev);
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level.playSound(null, worldPosition, SoundEvents.LAVA_EXTINGUISH, SoundSource.BLOCKS, 0.3f, 0.7f);
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}
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}
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}
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}
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}
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}
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}
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@ -72,14 +72,20 @@ public class Inventories
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return (entity==null) ? (null) : (itemhandler(entity,side));
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return (entity==null) ? (null) : (itemhandler(entity,side));
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}
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}
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public static IItemHandler itemhandler(Entity entity)
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{ return (entity instanceof Container) ? (new InvWrapper((Container)entity)) : null; }
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public static IItemHandler itemhandler(Player player)
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public static IItemHandler itemhandler(Player player)
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{ return new PlayerMainInvWrapper(player.getInventory()); }
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{ return new PlayerMainInvWrapper(player.getInventory()); }
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public static IItemHandler itemhandler(Entity entity)
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{ return itemhandler(entity, null); }
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public static IItemHandler itemhandler(Entity entity, @Nullable Direction side)
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public static IItemHandler itemhandler(Entity entity, @Nullable Direction side)
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{ return (entity instanceof Container) ? (new InvWrapper((Container)entity)) : null; }
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{
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if(entity==null) return null;
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final IItemHandler ih = entity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side).orElse(null);
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if(ih!=null) return ih;
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if(entity instanceof Container container) return (new InvWrapper(container));
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return null;
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}
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public static boolean insertionPossible(Level world, BlockPos pos, @Nullable Direction side, boolean including_entities)
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public static boolean insertionPossible(Level world, BlockPos pos, @Nullable Direction side, boolean including_entities)
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{ return itemhandler(world, pos, side, including_entities) != null; }
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{ return itemhandler(world, pos, side, including_entities) != null; }
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