1.12/1.14/1.15: v1.0.20-b4 commit.

This commit is contained in:
stfwi 2020-04-03 20:32:07 +02:00
parent 3320d7fe82
commit 9417af4df7
11 changed files with 27 additions and 26 deletions

View file

@ -12,7 +12,6 @@
*/
package wile.engineersdecor;
import wile.engineersdecor.blocks.*;
import wile.engineersdecor.libmc.blocks.StandardBlocks.IStandardBlock;
import wile.engineersdecor.libmc.detail.Auxiliaries;
@ -549,7 +548,7 @@ public class ModContent
)).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "straight_pipe_valve"));
public static final BlockDecorPipeValve.DecorPipeValveBlock STRAIGHT_REDSTONE_VALVE = (BlockDecorPipeValve.DecorPipeValveBlock)(new BlockDecorPipeValve.DecorPipeValveBlock(
BlockDecor.CFG_CUTOUT|BlockDecor.CFG_FACING_PLACEMENT|BlockDecor.CFG_OPPOSITE_PLACEMENT|BlockDecor.CFG_FLIP_PLACEMENT_SHIFTCLICK,
BlockDecor.CFG_CUTOUT|BlockDecor.CFG_FACING_PLACEMENT|BlockDecor.CFG_OPPOSITE_PLACEMENT,
BlockDecorPipeValve.CFG_REDSTONE_CONTROLLED_VALVE,
Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(),
new AxisAlignedBB[]{
@ -561,7 +560,7 @@ public class ModContent
)).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "straight_pipe_valve_redstone"));
public static final BlockDecorPipeValve.DecorPipeValveBlock STRAIGHT_REDSTONE_ANALOG_VALVE = (BlockDecorPipeValve.DecorPipeValveBlock)(new BlockDecorPipeValve.DecorPipeValveBlock(
BlockDecor.CFG_CUTOUT|BlockDecor.CFG_FACING_PLACEMENT|BlockDecor.CFG_OPPOSITE_PLACEMENT|BlockDecor.CFG_FLIP_PLACEMENT_SHIFTCLICK,
BlockDecor.CFG_CUTOUT|BlockDecor.CFG_FACING_PLACEMENT|BlockDecor.CFG_OPPOSITE_PLACEMENT,
BlockDecorPipeValve.CFG_REDSTONE_CONTROLLED_VALVE|BlockDecorPipeValve.CFG_ANALOG_VALVE,
Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(),
new AxisAlignedBB[]{
@ -573,7 +572,7 @@ public class ModContent
)).setRegistryName(new ResourceLocation(ModEngineersDecor.MODID, "straight_pipe_valve_redstone_analog"));
public static final BlockDecorPassiveFluidAccumulator PASSIVE_FLUID_ACCUMULATOR = (BlockDecorPassiveFluidAccumulator)(new BlockDecorPassiveFluidAccumulator(
BlockDecor.CFG_CUTOUT|BlockDecor.CFG_FACING_PLACEMENT|BlockDecor.CFG_OPPOSITE_PLACEMENT|BlockDecor.CFG_FLIP_PLACEMENT_SHIFTCLICK,
BlockDecor.CFG_CUTOUT|BlockDecor.CFG_FACING_PLACEMENT|BlockDecor.CFG_OPPOSITE_PLACEMENT,
Block.Properties.create(Material.IRON, MaterialColor.IRON).hardnessAndResistance(2f, 15f).sound(SoundType.METAL).notSolid(),
new AxisAlignedBB[]{
Auxiliaries.getPixeledAABB(3,3,0, 13,13, 1),

View file

@ -248,12 +248,12 @@ public class BlockDecorPipeValve
if(te.filling_) return 0;
final IFluidHandler fh = te.forward_fluid_handler();
if(fh==null) return 0;
FluidStack res = resource.copy();
if((te.valve_config() & CFG_REDSTONE_CONTROLLED_VALVE) != 0) {
int rs = te.world.getRedstonePowerFromNeighbors(te.pos);
if(rs <= 0) return 0;
if(((te.valve_config() & CFG_ANALOG_VALVE) != 0) && (rs < 15)) resource.setAmount(MathHelper.clamp(rs * redstone_flow_slope_mb, 1, resource.getAmount()));
if(((te.valve_config() & CFG_ANALOG_VALVE) != 0) && (rs < 15)) res.setAmount(MathHelper.clamp(rs * redstone_flow_slope_mb, 1, res.getAmount()));
}
FluidStack res = resource.copy();
if(res.getAmount() > fluid_maxflow_mb) res.setAmount(fluid_maxflow_mb);
te.filling_ = true;
int n_filled = fh.fill(res, action);