Added standalone recipes for the factory dropper and signs.
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13 changed files with 87 additions and 2 deletions
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@ -4,4 +4,4 @@ org.gradle.jvmargs=-Xmx8G
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version_minecraft=1.12.2
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version_forge=14.23.5.2768
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version_jei=4.10.0.198
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version_engineersdecor=1.0.7-b2
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version_engineersdecor=1.0.7-b3
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@ -10,6 +10,8 @@ Mod sources for Minecraft version 1.12.2.
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----
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## Revision history
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~ v1.0.7-b3 [A] Added standalone recipes for signs and factory dropper.
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- v1.0.7-b2 [A] Added Defense System Warning sign (design by J. Carver).
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[M] Factory dropper non-experimental now. GUI click area tuning.
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"Fast drop" symbol replaced from arrow to dog icon (thx
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@ -80,6 +80,7 @@ public class BlockDecorCraftingTable extends BlockDecorDirected
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public boolean hasTileEntity(IBlockState state)
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{ return true; }
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@Override
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@Nullable
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public TileEntity createTileEntity(World world, IBlockState state)
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{ return new BlockDecorCraftingTable.BTileEntity(); }
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@ -91,6 +91,7 @@ public class BlockDecorDropper extends BlockDecorDirected
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public boolean hasTileEntity(IBlockState state)
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{ return true; }
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@Override
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@Nullable
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public TileEntity createTileEntity(World world, IBlockState state)
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{ return new BlockDecorDropper.BTileEntity(); }
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@ -96,6 +96,7 @@ public class BlockDecorFurnace extends BlockDecorDirected
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public boolean hasTileEntity(IBlockState state)
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{ return true; }
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@Override
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@Nullable
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public TileEntity createTileEntity(World world, IBlockState state)
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{ return new BlockDecorFurnace.BTileEntity(); }
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@ -50,6 +50,7 @@ public class BlockDecorFurnaceElectrical extends BlockDecorFurnace
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super(registryName, config, material, hardness, resistance, sound, unrotatedAABB);
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}
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@Override
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@Nullable
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public TileEntity createTileEntity(World world, IBlockState state)
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{ return new BlockDecorFurnaceElectrical.BTileEntity(); }
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@ -48,10 +48,12 @@ public class BlockDecorPassiveFluidAccumulator extends BlockDecorDirected
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public boolean hasTileEntity(IBlockState state)
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{ return true; }
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@Override
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@Nullable
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public TileEntity createTileEntity(World world, IBlockState state)
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{ return new BlockDecorPassiveFluidAccumulator.BTileEntity(); }
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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if(world.isRemote) return true;
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@ -61,6 +63,7 @@ public class BlockDecorPassiveFluidAccumulator extends BlockDecorDirected
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return true;
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}
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@Override
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public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos fromPos)
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{ TileEntity te = world.getTileEntity(pos); if(te instanceof BlockDecorPipeValve.BTileEntity) ((BTileEntity)te).block_changed(); }
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@ -19,6 +19,10 @@
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"ingredient": { "type": "forge:ore_dict", "ore": "ingotIron" },
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"name": "ingotIron"
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},
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{
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"ingredient": { "type": "forge:ore_dict", "ore": "nuggetIron" },
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"name": "nuggetIron"
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},
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{
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"ingredient": { "type": "forge:ore_dict", "ore": "blockIron" },
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"name": "blockIron"
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@ -0,0 +1,33 @@
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{
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"conditions": [
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{
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"type": "engineersdecor:grc",
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"result": "engineersdecor:factory_dropper",
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"missing": ["immersiveengineering:material"]
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}
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],
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"WWW",
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"WDW",
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"WPW"
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],
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"key": {
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"D": {
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"item": "#itemDropper",
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"data": 0
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},
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"P": {
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"item": "#ingotIron",
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"data": 0
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},
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"W": {
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"item": "#plankWood",
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"data": 0
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}
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},
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"result": {
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"item": "engineersdecor:factory_dropper",
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"count": 1
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}
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}
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@ -0,0 +1,24 @@
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{
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"conditions": [
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{
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"type": "engineersdecor:grc",
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"result": "engineersdecor:sign_hotwire",
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"missing": ["immersiveengineering:stone_decoration"]
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}
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],
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"NSN",
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"SPS",
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"NSN"
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],
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"key": {
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"S": { "item": "#stickWood" },
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"P": { "item": "#paperAny" },
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"N": { "item": "#nuggetIron" }
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},
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"result": {
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"item": "engineersdecor:sign_hotwire",
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"count": 1
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}
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}
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