Added standalone recipes for the factory dropper and signs.

This commit is contained in:
stfwi 2019-05-30 20:26:51 +02:00
parent ad93fdb302
commit e2d799db7e
13 changed files with 87 additions and 2 deletions

View file

@ -80,6 +80,7 @@ public class BlockDecorCraftingTable extends BlockDecorDirected
public boolean hasTileEntity(IBlockState state)
{ return true; }
@Override
@Nullable
public TileEntity createTileEntity(World world, IBlockState state)
{ return new BlockDecorCraftingTable.BTileEntity(); }

View file

@ -91,6 +91,7 @@ public class BlockDecorDropper extends BlockDecorDirected
public boolean hasTileEntity(IBlockState state)
{ return true; }
@Override
@Nullable
public TileEntity createTileEntity(World world, IBlockState state)
{ return new BlockDecorDropper.BTileEntity(); }

View file

@ -96,6 +96,7 @@ public class BlockDecorFurnace extends BlockDecorDirected
public boolean hasTileEntity(IBlockState state)
{ return true; }
@Override
@Nullable
public TileEntity createTileEntity(World world, IBlockState state)
{ return new BlockDecorFurnace.BTileEntity(); }

View file

@ -50,6 +50,7 @@ public class BlockDecorFurnaceElectrical extends BlockDecorFurnace
super(registryName, config, material, hardness, resistance, sound, unrotatedAABB);
}
@Override
@Nullable
public TileEntity createTileEntity(World world, IBlockState state)
{ return new BlockDecorFurnaceElectrical.BTileEntity(); }

View file

@ -48,10 +48,12 @@ public class BlockDecorPassiveFluidAccumulator extends BlockDecorDirected
public boolean hasTileEntity(IBlockState state)
{ return true; }
@Override
@Nullable
public TileEntity createTileEntity(World world, IBlockState state)
{ return new BlockDecorPassiveFluidAccumulator.BTileEntity(); }
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if(world.isRemote) return true;
@ -61,6 +63,7 @@ public class BlockDecorPassiveFluidAccumulator extends BlockDecorDirected
return true;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block block, BlockPos fromPos)
{ TileEntity te = world.getTileEntity(pos); if(te instanceof BlockDecorPipeValve.BTileEntity) ((BTileEntity)te).block_changed(); }