Fixed Fluid Barrel container item definition (issue #178).
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parent
c6529cf5ed
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4 changed files with 7 additions and 3 deletions
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@ -5,4 +5,4 @@ version_minecraft=1.16.4
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version_forge_minecraft=1.16.4-35.1.10
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version_forge_minecraft=1.16.4-35.1.10
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version_fml_mappings=20201028-1.16.3
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version_fml_mappings=20201028-1.16.3
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version_jei=1.16.4:7.6.1.63
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version_jei=1.16.4:7.6.1.63
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version_engineersdecor=1.1.13
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version_engineersdecor=1.1.14-b1
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@ -1,6 +1,7 @@
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{
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{
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
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"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
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"1.16.4": {
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"1.16.4": {
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"1.1.14-b1": "[F] Fixed Fluid Barrel container item definition (issue #178, thx Wormbo).",
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"1.1.13": "[R] Release build v1.1.13.\n[A] Added debug logging feature.",
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"1.1.13": "[R] Release build v1.1.13.\n[A] Added debug logging feature.",
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"1.1.13-b2": "[F] Fixed explosion resistance values for standard blocks.\n[F] Sandstone Ornated Clinker loot table fixed (ty czbuendel, Valen).",
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"1.1.13-b2": "[F] Fixed explosion resistance values for standard blocks.\n[F] Sandstone Ornated Clinker loot table fixed (ty czbuendel, Valen).",
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"1.1.13-b1": "[F] Hotfix Electrical Furnace inventory import from Storage Drawers (issue #174, ty anto-fire/IchigoGames).",
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"1.1.13-b1": "[F] Hotfix Electrical Furnace inventory import from Storage Drawers (issue #174, ty anto-fire/IchigoGames).",
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@ -36,6 +37,6 @@
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},
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},
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"promos": {
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"promos": {
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"1.16.4-recommended": "1.1.13",
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"1.16.4-recommended": "1.1.13",
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"1.16.4-latest": "1.1.13"
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"1.16.4-latest": "1.1.14-b1"
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}
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}
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}
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}
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@ -11,6 +11,8 @@ Mod sources for Minecraft version 1.16.x.
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## Version history
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## Version history
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- v1.1.14-b1 [F] Fixed Fluid Barrel container item definition (issue #178, thx Wormbo).
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- v1.1.13 [R] Release build v1.1.13.
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- v1.1.13 [R] Release build v1.1.13.
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[A] Added debug logging feature.
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[A] Added debug logging feature.
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@ -411,11 +411,12 @@ public class EdFluidBarrel
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@Override
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@Override
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public boolean hasContainerItem(ItemStack stack)
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public boolean hasContainerItem(ItemStack stack)
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{ return true; }
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{ return (stack.getCount()==1) && (!getFluid(stack).isEmpty()); }
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@Override
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@Override
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public ItemStack getContainerItem(ItemStack stack)
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public ItemStack getContainerItem(ItemStack stack)
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{
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{
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if(stack.getCount()!=1) return ItemStack.EMPTY;
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FluidStack fs = getFluid(stack);
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FluidStack fs = getFluid(stack);
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if(fs.getAmount() > 1000) fs.shrink(1000); else fs = FluidStack.EMPTY;
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if(fs.getAmount() > 1000) fs.shrink(1000); else fs = FluidStack.EMPTY;
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return setFluid(stack, fs);
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return setFluid(stack, fs);
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