EngineersDecor/meta/update.json
2019-07-07 21:58:17 +02:00

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{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
"1.12.2": {
"1.0.9": "[R] Release based on v1.0.9-b3. Release-to-release changes: * Slabs for clinker, concrete, slag bricks. * Slab slices for sheet metals, treated wood, and concretes. * Language updates. * Block hardness adaptions. * 1st/3rd person item model fixes. * Furnace initialisation issue fixed.",
"1.0.9-b3": "[A] Added missing recipes for slabs.\n[A] Added slab slices for IE sheet metals, treated wood, and concretes (stackable \"quater-slabs\").\n[M] Updated 1st/3rd person item model rotations/translations.\n[M] Hardness of valves and furni slightly increased.",
"1.0.9-b2": "[A] Added slabs for Clinker Brick, Slag Brick, Rebar Concrete, and Stained Clinker. Texture variations like the base blocks. Allow fast pick-up (see tooltip help or config).\n[F] Fixed lab/electrical furnace initialisation issue (first item inserted was smelted directly).",
"1.0.9-b1": "[U] Lang file ru_ru updated (PR#31, yaroslav4167).\n[M] Block hardness adaptions (issue #32).",
"1.0.8": "[R] Release based on v1.0.8-b2. Release-to-release changes: * Added factory area sign. * Added stained clinker. * Config opt-out fixes, detailed feature selection possible now. * Recipe adaptions and fixes. * Lang files updated.\n[A] Added stained clinker brick block/stairs. Can be mixed with \"normal\" clinkers.\n[A] Added opt-out option for CTRL-SHIFT tooltips.\n[M] Recipe condition requirements updated, recipes categorized.",
"1.0.8-b2": "[F] Config opt-out fixed (thx IronPiston for the report #30).\n[A] Added opt-out config for detailed including/excluding of features (using registry name wildcard matching).",
"1.0.8-b1": "[A] Added \"Factory area\" sign.\n[M] Electrical furnace recipe changed (hoppers to conveyors).\n[A] Opt-out config options added.\n[F] Lang file fixes for en_us (Angela, PR#29).",
"1.0.7": "[R] Release based on v1.0.7-b2. Release-to-release changes: * Factory dropper added. * Defense system warning sign added. * Warning sign backgrounds adapted. * Standalone recipes added. * Lang files updated.\n[A] Added standalone recipes for signs, factory dropper, and electrical furnace.\n[M] Adapted \"Caution\" sign backgrounds to the yellow defense system warning background.",
"1.0.7-b2": "[A] Added Defense System Warning sign (design by J. Carver).\n[M] Factory dropper non-experimental now. GUI click area tuning. \"Fast drop\" symbol replaced from arrow to dog icon (thx overchoice for that icon).\n[M] Lang files updated.",
"1.0.7-b1": "[M] Factory dropper (config:experimental) button placement fixed, GUI vs external view x/y markers added, internal trigger logic simplified. Thx @overchoice for beta testing!",
"1.0.6": "[R] Release based on v1.0.6-b1. Release-to-release changes: * Fixed FML remapping issue (COULD CAUSE CRASHES). * Small waste incinerator added. * Lang files updated/corrections. * Metal ladder easier to break.\n[A] Added factory dropper (config:experimental).\n[C] Thx to abdurraslan for the detailed issue #25.",
"1.0.6-b1": "[A] Added small waste incinerator (delayed fifo-buffered item disposal).\n[M] Fixed item/block name capitalization (by Voxelo).\n[M] Metal ladders are easier to break/harvest.\n[F] Fixed FML remapping issue by using dedicated IItemHandler instances.",
"1.0.5": "[R] Release based on v1.0.5-b1. Release-to-release changes: * Small electrical passthrough-furnace added. * Passive fluid accumulator added. * Config options added. * Sign plates added. * Minor bug fixes.\n[A] Added sign \"Electrical hazard\"/\"Caution hot wire\".\n[A] Added sign \"Caution dangerous there\" (skull/bones).",
"1.0.5-b1": "[A] Added passive fluid accumulator.\n[A] Added small electrical passthrough-furnace.\n[F] Fixed version check URL.\n[M] Opt-out config options for valves, passive fluid accumulator, and furni.",
"1.0.4": "[R] Release based on v1.0.4-b9. Release-to-release changes: * Crafting table: Quick crafting history re-fab, JEI integration. * Rendering improvements and issue fixes (stairs, ambient occlusion, optifine, etc). * Walls with texture variations. * Thin/thick steel poles with support feet/heads. * Horizontal steel double-T support beams added. * Fluid pipe valves added: Check valve, redstone controlled valve, analog redstone controlled valve. Support pressurized transfer. * Tool tip documentation (CTRL-SHIFT) for stairs added. * Internal code cleanups. * Recipes tuned.\n[E] Added pass-through electrical furnace (experimental, see config).",
"1.0.4-b9": "[F] Inserting fluids with pressurized tag only into IE piping.\n[F] Valve redstone connector rendering does not check for \"can connect redstone\" but only for \"can provide power\".\n[M] Valves are adapted to be detected as pipe by IE.",
"1.0.4-b8": "[F] Fixed stairs rendering without smooth light (thanks rastot9).\n[E] Added passive fluid accumulator (experimental feature, see config).",
"1.0.4-b7": "[F] Fixed recipe loading issue if IE is not installed.\n[M] Valves support IE pressurized fluid transfer.",
"1.0.4-b6": "[A] Added redstone controlled fluid valve.\n[A] Added redstone controlled analog fluid valve.\n[M] Check valve recipe adapted (thanks majijn).",
"1.0.4-b5": "[A] Horizontal steel double-T support beam with pole connections.\n[A] Added fluid pipe check valve (straight, conducts only one way).\n[M] Internal registration block/te handling changed.",
"1.0.4-b4": "[F] Clinker/slag brick wall side cullfacing disabled to prevent texture leaks when connecting to concrete walls.\n[F] Unused treated wood pole texture regions filled (optifine).\n[F] Using mipped cutout format for window multi-layer model (issue #19, thanks rixmswey for reporting and details).\n[M] Recipe tuning, added standalone recipe for all mod blocks.\n[M] In-game CTRL-SHIFT tooltip documentation updated.\n[M] Panzer glass block: Ambient occlusion and light opacity tuned.\n[M] Stairs: Light opacity tuned.\n[A] Tooltip documentation added for mod stairs.\n[E] Horizontal steel double-T support beam (config:experimental).",
"1.0.4-b3": "[A] Added thin (4x4x16) and thick (6x6x16) steel hollow poles.\n[A] Added support head/foot components for thin and thick steel poles.",
"1.0.4-b2": "[A] Added position dependent texture variation to clinker wall, slag brick wall and rebar concrete wall.",
"1.0.4-b1": "[A] Crafting table: JEI integration for recipe placement added.\n[A] Crafting table: History re-fab added, allowing to quickly select and re-craft recent recipes. Selection with arrow buttons, ingredient placement by clicking the result slot. Automatic item distribution on shift-click. Quick-move buttons.\n[F] Crafting table textures modified to prevent optifine glitches on the edges of the legs.",
"1.0.3": "[R] Release based on v1.0.3-b5. Release-to-release changes: * Small laboratory furnace added. * Extensive config options for mod packing and tuning added. * Rendering issues fixes (window bleeding, optifine). * Steel framed window added. * Treated wood pole \"end pieces\" added (two support variants). * Sitting on treated wood stool added including mobs (but not villagers, as these are obviously very upright people). * Lang ru_ru added (github contribution from Yaroslavik). * Creative tab logo changed to mod logo. * Table/crafting table bounding boxes refined. * Standalone \"escape\" recipes added if IE is not installed.",
"1.0.3-b5": "[F] Fixed typo in en-en lang file.\n[F] Fixed IE concrete texture missing bailout in log if IE is not installed.\n[F] Using forge multi-layer models for windows to circumvent glitches.\n[M] Changed creative tab logo to the mod logo.\n[A] Added alternative recipes for crafting table and furnace if main IE ingredients are missing (for \"stand-alone\" mod usage).",
"1.0.3-b4": "[A] Lab furnace supports electrical speedup when a IE external is placed in one of the two auxiliary slots.\n[F] Fixed window rendering issue (issue #15, thanks to ILLOMIURGE).\n[M] Updated ru_ru lang file (Yaroslavik).",
"1.0.3-b3": "[A] Added sitting on treated wood stool, Zombies included.\n[A] Added steel framed window.\n[A] Added treated wood pole support head/foot and heavy duty support.\n[A] Added language Russian language support, thanks to yaroslav4167.\n[A] Added config for furnace smelting speed (percent of vanilla furnace).\n[A] Added config for furnace fuel efficiency (in percent, ref is vanilla).\n[F] Treated pole model changed to circumvent potential texture bleeding.\n[M] Treated wood table bounding box aligned with the legs.\n[M] Treated wood crafting table bounding box aligned with the legs.\n[M] Treated wood window can be vertically placed for rooflights.",
"1.0.3-b2": "[A] Added config options for selective feature opt-outs (soft opt-out).\n[A] Added config skip registration of opt-out features (hard opt-out).\n[A] Added config to disable all internal recipes (for packs).\n[A] Added JEI API adapter for soft opt-outs.\n[A] Added lab furnace recipe override config to smelt ores to nuggets that would normally be smelted into ingots. Can be changed on-the-fly.",
"1.0.3-b1": "[A] Added small laboratory furnace.\n[M] Panzer glass opacity/light level set explicitly 0.",
"1.0.2": "[R] Release based on v1.0.2-b3 * Fixes: Spawning. * Crafting table: Shift-click. * Ladders: Faster climbing/descending. * Concrete: Rebar tiles, tile stairs. * Treated wood: window, windowsill. * Slag brick: wall. * Panzer glass: added. * Recipes: Adaptions, added decompositions.",
"1.0.2-b3": "[A] Added slag brick wall.\n[A] Added wall decomposition recipes.\n[A] Added treated wood window.\n[M] Climbing/descending mod ladders is faster when looking up or down and not sneaking.\n[M] Panzer glass material definition changed.\n[M] Explicitly preventing spawning in and on \"non-full\" blocks of the mod.",
"1.0.2-b2": "[A] Added rebar concrete tile stairs.\n[A] Added treated wood window sill.\n[A] Added decomposition recipes for stairs and tiles.\n[M] Changed stair recipe yield quantity from 9 to 6.",
"1.0.2-b1": "[A] Added rebar concrete tile.\n[A] Added panzer glass (explosion-resistant reinforced glass).\n[M] Treated wood crafting table supports shift-click to transfer stacks between player inventory and crafting table storage (thanks majijn for the hint).",
"1.0.1": "[R] Release based on v1.0.1-b4 * Treated wood crafting table * Clinker brick wall * Treated wood stool * Inset spot light * Recipe fixes * Logo updated",
"1.0.1-b4": "[M] Crafting table keeps inventory and has eight storage slots.\n[M] Adapted inset light strength and harvest tool.\n[M] Crafting table recipe adapted.",
"1.0.1-b3": "[A] Added inset light (glowstone-metal, light level like torch, can be used as floor/ceiling/wall light).\n[M] Crafting table model updated (issue #7, thanks majijn).\n[M] Logo image updated.",
"1.0.1-b2": "[A] Added treated wood crafting table.\n[A] Added treated wood stool.\n[F] Fixed ladder bounding boxes to allow climbing connected trap doors (issue #6, thanks to Forgilageord).\n[M] Improved wall-block connections (wall elements only connect to other walls or gates, as well as to solid blocks if these blocks are in a straight line with at least two wall elements).\n[M] Decor walls are defined \"solid\" on top, so that e.g. torches and redstone tracks can be placed on them.",
"1.0.1-b1": "[F] Fixed missing condition for ie:stone_deco in recipe constants.\n[A] Added clinker brick wall.",
"1.0.0": "[R] Release based on v1.0.0-b4",
"1.0.0-b4": "[F] Fixed vanished recipe for the rebar concrete wall.\n[A] Concrete wall, material: IE concrete.",
"1.0.0-b3": "[A] Textures of rebar concrete and treated wood table improved.\n[A] Added rebar concrete wall.",
"1.0.0-b2": "[A] Added rebar concrete (steel reinforced, expensive, creeper-proof).",
"1.0.0-b1": "[A] Initial structure.\n[A] Added clinker bricks and clinker brick stairs.\n[A] Added slag bricks and slag brick stairs.\n[A] Added metal rung ladder.\n[A] Added staggered metal steps ladder.\n[A] Added treated wood ladder.\n[A] Added treated wood pole.\n[A] Added treated wood table."
},
"1.13.2": {
"1.0.7-b5": "[A] Added translation zh_cn (PR#33, XuyuEre)\n[M] Updated textures.\n[M] Updated 1st/3rd person item model rotations/translations.",
"1.0.7-b4": "[A] Added stained clinker brick block/stairs.",
"1.0.7-b3": "[V] Version assignment: All features of v1.0.7-b3-1.12.2 that can be ported to 1.13.2 implemented/prepared, therefore version re-assigned.\n[A] Added \"Factory Area\" sign.\n[M] Sign background colors adapted.\n[M] EN lang file updated (PR#28, Voxelo).",
"1.0.4-b6": "[A] Added Small Electrical Furnace.\n[A] Added Small Waste Incinerator.\n[A] Experimental: Added fluid check valve.\n[A] Experimental: Added fluid redstone controlled valve.\n[A] Experimental: Added fluid redstone analog valve.\n[A] Experimental: Added passive fluid accumulator.",
"1.0.4-b5": "[A] Added Factory Dropper.\n[A] Added \"Caution Defense System Ahead\" sign.",
"1.0.4-b4": "[U] Updated forge dependency: REQUIRES FORGE >= 1.13.2-25.0.214.\n[A] Added sign \"Electrical hazard\"/\"Caution hot wire\".\n[A] Added sign \"Caution dangerous there\" (skull/bones).\n[A] Added horizontal steel double-T support beam with pole connections.",
"1.0.4-b3": "[V] Version assignment: All features of v1.0.4-b3-1.12.2 that can be ported to 1.13.2 implemented/prepared, therefore version re-iterated.\n[A] Lab furnace ported to 1.13.\n[A] Treated wood crafting table: Added crafting table history/quick craft.\n[A] Treated wood stool: Sitting on the stool implemented.\n[A] Steel poles (thick/thin) with support heads/foots added.\n[E] Prepared position dependent texture variation for walls (clinker, slag, rebar concrete), missing one forge feature yet for completion.\n[E] Prepared multi-layer rendering for windows, needs forge feature implementation.",
"1.0.2-b3": "[A] Added treated wood window.\n[A] Added treated wood pole support.\n[A] Added treated wood pole head.\n[A] Added steel framed window.",
"1.0.2-b2": "[A] Added wall decomposition recipes.\n[A] Added slag brick wall.\n[M] Climbing/descending mod ladders is faster when looking up or down and not sneaking.\n[M] Panzer glass material definition changed.",
"1.0.2-b1": "[A] Added Treated wood crafting table.\n[A] Added decomposition recipes for stairs and tiles.\n[N] Note: All v1.0.2-b1-mc1.12.2 blocks are ported to 1.13.2 (alpha -^ beta version).\n[N] Note: Until IE is out for 1.13.2, the recipes are temporary with vanilla items.",
"1.0.0-a3": "[A] Added iron inset light.\n[A] Added rebar concrete tile.\n[A] Added rebar concrete tile stairs.\n[A] Added clinker brick wall.\n[A] Added treated wood stool.\n[A] Added treated window sill.",
"1.0.0-a2": "[A] Added panzer glass.",
"1.0.0-a1": "[A] Initial port to 1.13.2 with Forge beta."
},
"1.14.3": {
"1.0.9-b4": "[E] Experimental: Config skel ported (!not all options have effect yet).\n[E] Experimental: JEI integration for opt-outs and crafting table ported (also addresses issue #38).",
"1.0.9-b3": "[F] Additional item drop fixes when blocks are destroyed (issue #39).",
"1.0.9-b2": "[U] Updated to Forge 1.14.3-27.0.25/20190621-1.14.2.\n[F] Fixed recipe collision of Metal Rung Ladder (issue #37, thx ProsperCraft for reporting).\n[F] Fixed opening crafting table, furni, dropper server crash issue #35 (thx ProsperCraft also here).\n[F] Fixed missing pole/support item drops (issue #36, ProsperCraft).",
"1.0.9-b1": "[U] Updated to MC1.14.3, Forge 1.14.3-27.0.17/20190621-1.14.2.\n[A] Added Small Mineral Smelter.",
"1.0.8-b3": "[A] Ported slabs and slab slices from 1.12.2.\n[A] IE independent (\"standalone\") recipes ported.",
"1.0.8-b2": "[U] Updated to Forge BETA 1.14.2-26.0.63/20190621-1.14.2, code adapted to new mappings.\n[M] Updated 1st/3rd person item model rotations/translations.",
"1.0.8-b1": "[V] Feature set of 1.12 ported.\n[A] CTRL-SHIFT tooltips ported.\n[A] Ported stained clinker block/stairs.\n[M] Updated textures.\n[I] Issue: Scoped recipe constants still not working.",
"1.0.7-b5": "[U] Updated to Forge BETA 1.14.2-26.0.35/20190608-1.14.2.\n[A] Factory dropper functionality ported.\n[A] Small lab furnace functionality ported.\n[A] Small electrical lab furnace functionality ported.\n[A] Small waste incinerator functionality ported.\n[A] Fluid valves, Passive Fluid Accumulator ported.\n[I] Issue: Scoped recipe constants still not working.",
"1.0.7-b4": "[U] Updated to Forge BETA 1.14.2-26.0.32/20190608-1.14.2.\n[A] Sitting on the stool ported.\n[A] Ladder climbing speed boost ported.\n[A] Crafting table functionality ported.\n[I] Issue: Scoped recipe constants not working yet with the current Forge version (or somehow changed).",
"1.0.7-b3": "[A] Initial 1.14.2 port of decorative blocks."
},
"promos": {
"1.12.2-recommended": "1.0.9",
"1.12.2-latest": "1.0.9",
"1.13.2-recommended": "",
"1.13.2-latest": "1.0.7-b5",
"1.14.3-recommended": "",
"1.14.3-latest": "1.0.9-b4"
}
}