EngineersDecor/1.12/meta/update.json

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{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
"1.12.2": {
"1.0.20-b5": "[A] Back-ported Patchouli based Manual (you need to install Vazkii_'s Patchouli, too).\n[A] Back-ported Steel Mesh Fence Gate.\n[M] Minor back-porting compatibility refractoring.",
"1.0.20-b4": "[F] Fixed TE registration bug for Crate registry-optout (issue #91, thx tyon2006).",
"1.0.20-b3": "[/] Version skipped for 1.12.2.",
"1.0.20-b2": "[A] Backported Electrical Furnace GUI speed selection switch.\n[A] Backported Labeled Crate (storage crate with built-in item frame).",
"1.0.20-b1": "[/] Version skipped for 1.12.2.",
"1.0.19": "[R] Release based on v1.0.19-b4. Release-to-release changes: * Transfer fixes for Tree Cutter / Block Breaker, and Factory hopper. * Cleanups, feature backports * Visual fixes and improvements\n[A] Backport of status display for Tree Cutter, Block Breaker and Solar Panel.",
"1.0.19-b4": "[A] Creative tab opt-out visibility handling added (issue #90, thx pimalel233).",
"1.0.19-b3": "[A] Factory Hopper: Added bottom item handler (CR#227).",
"1.0.19-b2": "[F] Fixed Floor Grating item pass-through jitters (thx Cid).\n[M] Removed obsolete recipe collision testing recipes.",
"1.0.19-b1": "[F] Fixed Tree Cutter / Block Breaker not accepting small energy transfers (thx WindFox, issue #82).",
"1.0.18": "[R] Release based on v1.0.18-b2. Release-to-release changes: * Tree cutter config fixes. * Treated Wood Crafting Table mouse tweaks. * Lang updates.\n[M] Lang update ru_ru (PR#77, thanks Smollet777).",
"1.0.18-b2": "[A] Added Treated Wood Crafting table tweaks (ctrl-shift moves all same stacks from the inventory, mouse wheel over crafting slot increases/decreases crafting grid stacks).\n[F] EN Lang file fixed (issue #76, thx Riverstar907).\n[F] Fixed Tree Cutter not respecting power-required config (thx federsavo, issue #77).",
"1.0.18-b1": "[M] Lang ru_ru updated (Smollet777).",
"1.0.17": "[R] Release based on v1.0.17-b3. Release-to-release changes: * Milking machine added. * Reverse recipes for slab slices added. * Texture and model improvements. * Lang file updates. * Minor bug fixes. * Config options added.\n[M] Updated zh_cn lang file (scikirbypoke).\n[A] Added opt-out config for the Small Tree Cutter.",
"1.0.17-b3": "[F] Fixed Small Block Breaker facings to the horizontal range (issue #70, thx JimMiningWorm).",
"1.0.17-b2": "[A] Reverse recipes for slabs and slab slices added.\n[M] Inset Floor Edge Light slightly thinner, looks better.",
"1.0.17-b1": "[A] Added Milking Machine.\n[M] Window placement improved.\n[M] Made Pipe Valve textures slightly darker to fit IE pipes better when shaded.",
"1.0.16": "[R] Release based on v1.0.16-b3. Release-to-release changes: * Added Gas Concrete blocks/walls/stairs/slabs/slab slices. * Added Fluid Collection Funnel * Crafting yield for Clinker/Slag bricks increased. * Block Placer improvements (cocoa planting) and fixes. * Block breaker compat improvements and fixes. * Recipe compat auto detection fixes. * Feature opt-out and tweak config options for mod packs improved.",
"1.0.16-b3": "[M] Increased slag brick recipe yield to 8.\n[A] Small Block Placer can plant Cocoa.\n[F] Fixed Small Block Placer seed detection issue (issue #64, thx Federsavo).\n[F] Fixed incorrectly enabled alternative recipes for fluid accumulator and check valve when IE is installed.\n[M] Slightly nerfed the Small Solar Panel default peak power output (does not affect existing configurations).",
"1.0.16-b2": "[A] Added Gas Concrete (including slab, wall, stairs, and slab slice).\n[A] Added explicit RF-power-required option for Small Block Breaker and Small Tree Cutter (issue #63).\n[M] Increased clinker brick recipe yield to 8 for the master builders needs.\n[F] Fixed item-on-ground display glitch (issue #61, thx Federsavo for the hint).\n[F] Fixed sign bounding boxes (issue #62, thx angela/themartin).",
"1.0.16-b1": "[A] Added Fluid Collection Funnel.\n[A] Added config opt-outs for Breaker, Placer, Fluid Funnel, Mineral Smelter.\n[A] Added configs tweaks for Small Block Breaker and Small Tree Cutter (cffr#185).\n[F] Fixed Block Placer discarding item metadata/variants while placing (issue #60).\n[F] Fixed Block Breaker duping empty shulker boxes, model updated.",
"1.0.15": "[R] Release based on v1.0.15-b2. Release-to-release changes: * Added Small Block Breaker * Small Tree Cutter fixes and compatability improved. * Crafting table compat fixes.\n[M] Small Tree Cutter log detection bug fixed (issue #59).\n[M] Small Tree Cutter supports Menril chopping (issue #54).",
"1.0.15-b2": "[A] Added Small Block Breaker\n[M] Crafting Table: Allowing NBT \"Damage\" mismatch only items that are declared damagable (issue #56).\n[M] Tree Cutter: Loosened the strict mod namespace requirement for Dynamic Trees log detection (issue #52) to enable checking DT compat mod log blocks.",
"1.0.15-b1": "[A] Added Floor Edge Light.\n[A] Added Factory Block Placer and Planter.",
"1.0.14": "[R] Release based on v1.0.14-b1. Release-to-release changes: * Factory Hopper added. * Small Waste Incinerator improved. * Lang updates. * Recipe fixes.",
"1.0.14-b1": "[A] Factory Hopper added (configurable hopper and item collector).\n[M] Small Waste Incinerator Fifo shifting improved.\n[M] Lang file zh_cn updated (scikirbypoke, PR#53).\n[F] Fixed conditional recipe constant for redstone pipe valve (thx @albert_ac).",
"1.0.13": "[R] Release based on v1.0.13-b2. Release-to-release changes: * Small Tree Cutter device added. * Small Solar Panel added. * Steel Mesh Fence added. * Broad Window Sill added.",
"1.0.13-b2": "[A] Added Steel Mesh Fence.\n[A] Added Broad Window Sill.\n[A] Small Tree Cutter can chop Dynamic Trees, chops at tree trunk radius 7 or higher.",
"1.0.13-b1": "[A] Added Small Solar Panel.\n[A] Added Small Tree Cutter.",
"1.0.12": "[R] Release based on v1.0.12-b2. Release-to-release changes: * Crafting table: Recipe collision resolver added. Items are rendered on the table surface. * Small Mineral Smelter released. * Factory Dropper: Continuous dropping mode added. * Block opacity fixes, window model fixes. * Lang file updates.",
"1.0.12-b2": "[A] Crafting Table: Added recipe collision resolver, also applies to crafting history refabrication.\n[A] Crafting Table: Added rendering of placed items on the top surface of the table.\n[M] Lang files updated.",
"1.0.12-b1": "[A] Mineal Smelter non-experimental now.\n[M] Window submodels stripped (reopened issue #19, thx overchoice).\n[M] Opaque full block light opacity fixed (issue #50, thx Illomiurge).\n[M] Factory Dropper: Added pulse/continuous mode in GUI (issue #51, thx Aristine for the CR).",
"1.0.11": "[R] Release based on v1.0.11-b3. Release-to-release changes: * Steel floor grating improvments. * Minor model box fixes. * Standalone recipes added. * Language updates.",
"1.0.11-b3": "[M] Added missing standalone recipes for pipe valves, passive fluid accumulator, and waste incinerator.",
"1.0.11-b2": "[F] Fixed Floor Grating issue, which could have caused a crash.\n[M] Lang update ru-ru (Shellyoung, PR #47).",
"1.0.11-b1": "[M] Lang update ru-ru (Shellyoung, PR #45).\n[F] Fixed bounding box of the Steel Table.\n[M] Steel Floor Grating: Items fall through.",
"1.0.10": "[R] Release based on v1.0.10-b2. Release-to-release changes: * Steel table added. * Steel floor grating added. * Treated wood side table added. * Exit Sign added. * Recipe fixes.",
"1.0.10-b2": "[A] Steel table added.\n[A] Steel floor grating added.",
"1.0.10-b1": "[A] Treated wood side table added.\n[F] Fixed recipe collision of Metal Rung Ladder (issue #37, thx ProsperCraft for reporting).\n[A] Added Exit Sign (texture design by J. Carver).",
"1.0.9": "[R] Release based on v1.0.9-b3. Release-to-release changes: * Slabs for clinker, concrete, slag bricks. * Slab slices for sheet metals, treated wood, and concretes. * Language updates. * Block hardness adaptions. * 1st/3rd person item model fixes. * Furnace initialisation issue fixed.",
"1.0.9-b3": "[A] Added missing recipes for slabs.\n[A] Added slab slices for IE sheet metals, treated wood, and concretes (stackable \"quater-slabs\").\n[M] Updated 1st/3rd person item model rotations/translations.\n[M] Hardness of valves and furni slightly increased.",
"1.0.9-b2": "[A] Added slabs for Clinker Brick, Slag Brick, Rebar Concrete, and Stained Clinker. Texture variations like the base blocks. Allow fast pick-up (see tooltip help or config).\n[F] Fixed lab/electrical furnace initialisation issue (first item inserted was smelted directly).",
"1.0.9-b1": "[U] Lang file ru_ru updated (PR#31, yaroslav4167).\n[M] Block hardness adaptions (issue #32).",
"1.0.8": "[R] Release based on v1.0.8-b2. Release-to-release changes: * Added factory area sign. * Added stained clinker. * Config opt-out fixes, detailed feature selection possible now. * Recipe adaptions and fixes. * Lang files updated.\n[A] Added stained clinker brick block/stairs. Can be mixed with \"normal\" clinkers.\n[A] Added opt-out option for CTRL-SHIFT tooltips.\n[M] Recipe condition requirements updated, recipes categorized.",
"1.0.8-b2": "[F] Config opt-out fixed (thx IronPiston for the report #30).\n[A] Added opt-out config for detailed including/excluding of features (using registry name wildcard matching).",
"1.0.8-b1": "[A] Added \"Factory area\" sign.\n[M] Electrical furnace recipe changed (hoppers to conveyors).\n[A] Opt-out config options added.\n[F] Lang file fixes for en_us (Angela, PR#29).",
"1.0.7": "[R] Release based on v1.0.7-b2. Release-to-release changes: * Factory dropper added. * Defense system warning sign added. * Warning sign backgrounds adapted. * Standalone recipes added. * Lang files updated.\n[A] Added standalone recipes for signs, factory dropper, and electrical furnace.\n[M] Adapted \"Caution\" sign backgrounds to the yellow defense system warning background.",
"1.0.7-b2": "[A] Added Defense System Warning sign (design by J. Carver).\n[M] Factory dropper non-experimental now. GUI click area tuning. \"Fast drop\" symbol replaced from arrow to dog icon (thx overchoice for that icon).\n[M] Lang files updated.",
"1.0.7-b1": "[M] Factory dropper (config:experimental) button placement fixed, GUI vs external view x/y markers added, internal trigger logic simplified. Thx @overchoice for beta testing!",
"1.0.6": "[R] Release based on v1.0.6-b1. Release-to-release changes: * Fixed FML remapping issue (COULD CAUSE CRASHES). * Small waste incinerator added. * Lang files updated/corrections. * Metal ladder easier to break.\n[A] Added factory dropper (config:experimental).\n[C] Thx to abdurraslan for the detailed issue #25.",
"1.0.6-b1": "[A] Added small waste incinerator (delayed fifo-buffered item disposal).\n[M] Fixed item/block name capitalization (by Voxelo).\n[M] Metal ladders are easier to break/harvest.\n[F] Fixed FML remapping issue by using dedicated IItemHandler instances.",
"1.0.5": "[R] Release based on v1.0.5-b1. Release-to-release changes: * Small electrical passthrough-furnace added. * Passive fluid accumulator added. * Config options added. * Sign plates added. * Minor bug fixes.\n[A] Added sign \"Electrical hazard\"/\"Caution hot wire\".\n[A] Added sign \"Caution dangerous there\" (skull/bones).",
"1.0.5-b1": "[A] Added passive fluid accumulator.\n[A] Added small electrical passthrough-furnace.\n[F] Fixed version check URL.\n[M] Opt-out config options for valves, passive fluid accumulator, and furni.",
"1.0.4": "[R] Release based on v1.0.4-b9. Release-to-release changes: * Crafting table: Quick crafting history re-fab, JEI integration. * Rendering improvements and issue fixes (stairs, ambient occlusion, optifine, etc). * Walls with texture variations. * Thin/thick steel poles with support feet/heads. * Horizontal steel double-T support beams added. * Fluid pipe valves added: Check valve, redstone controlled valve, analog redstone controlled valve. Support pressurized transfer. * Tool tip documentation (CTRL-SHIFT) for stairs added. * Internal code cleanups. * Recipes tuned.\n[E] Added pass-through electrical furnace (experimental, see config).",
"1.0.4-b9": "[F] Inserting fluids with pressurized tag only into IE piping.\n[F] Valve redstone connector rendering does not check for \"can connect redstone\" but only for \"can provide power\".\n[M] Valves are adapted to be detected as pipe by IE.",
"1.0.4-b8": "[F] Fixed stairs rendering without smooth light (thanks rastot9).\n[E] Added passive fluid accumulator (experimental feature, see config).",
"1.0.4-b7": "[F] Fixed recipe loading issue if IE is not installed.\n[M] Valves support IE pressurized fluid transfer.",
"1.0.4-b6": "[A] Added redstone controlled fluid valve.\n[A] Added redstone controlled analog fluid valve.\n[M] Check valve recipe adapted (thanks majijn).",
"1.0.4-b5": "[A] Horizontal steel double-T support beam with pole connections.\n[A] Added fluid pipe check valve (straight, conducts only one way).\n[M] Internal registration block/te handling changed.",
"1.0.4-b4": "[F] Clinker/slag brick wall side cullfacing disabled to prevent texture leaks when connecting to concrete walls.\n[F] Unused treated wood pole texture regions filled (optifine).\n[F] Using mipped cutout format for window multi-layer model (issue #19, thanks rixmswey for reporting and details).\n[M] Recipe tuning, added standalone recipe for all mod blocks.\n[M] In-game CTRL-SHIFT tooltip documentation updated.\n[M] Panzer glass block: Ambient occlusion and light opacity tuned.\n[M] Stairs: Light opacity tuned.\n[A] Tooltip documentation added for mod stairs.\n[E] Horizontal steel double-T support beam (config:experimental).",
"1.0.4-b3": "[A] Added thin (4x4x16) and thick (6x6x16) steel hollow poles.\n[A] Added support head/foot components for thin and thick steel poles.",
"1.0.4-b2": "[A] Added position dependent texture variation to clinker wall, slag brick wall and rebar concrete wall.",
"1.0.4-b1": "[A] Crafting table: JEI integration for recipe placement added.\n[A] Crafting table: History re-fab added, allowing to quickly select and re-craft recent recipes. Selection with arrow buttons, ingredient placement by clicking the result slot. Automatic item distribution on shift-click. Quick-move buttons.\n[F] Crafting table textures modified to prevent optifine glitches on the edges of the legs.",
"1.0.3": "[R] Release based on v1.0.3-b5. Release-to-release changes: * Small laboratory furnace added. * Extensive config options for mod packing and tuning added. * Rendering issues fixes (window bleeding, optifine). * Steel framed window added. * Treated wood pole \"end pieces\" added (two support variants). * Sitting on treated wood stool added including mobs (but not villagers, as these are obviously very upright people). * Lang ru_ru added (github contribution from Yaroslavik). * Creative tab logo changed to mod logo. * Table/crafting table bounding boxes refined. * Standalone \"escape\" recipes added if IE is not installed.",
"1.0.3-b5": "[F] Fixed typo in en-en lang file.\n[F] Fixed IE concrete texture missing bailout in log if IE is not installed.\n[F] Using forge multi-layer models for windows to circumvent glitches.\n[M] Changed creative tab logo to the mod logo.\n[A] Added alternative recipes for crafting table and furnace if main IE ingredients are missing (for \"stand-alone\" mod usage).",
"1.0.3-b4": "[A] Lab furnace supports electrical speedup when a IE external is placed in one of the two auxiliary slots.\n[F] Fixed window rendering issue (issue #15, thanks to ILLOMIURGE).\n[M] Updated ru_ru lang file (Yaroslavik).",
"1.0.3-b3": "[A] Added sitting on treated wood stool, Zombies included.\n[A] Added steel framed window.\n[A] Added treated wood pole support head/foot and heavy duty support.\n[A] Added language Russian language support, thanks to yaroslav4167.\n[A] Added config for furnace smelting speed (percent of vanilla furnace).\n[A] Added config for furnace fuel efficiency (in percent, ref is vanilla).\n[F] Treated pole model changed to circumvent potential texture bleeding.\n[M] Treated wood table bounding box aligned with the legs.\n[M] Treated wood crafting table bounding box aligned with the legs.\n[M] Treated wood window can be vertically placed for rooflights.",
"1.0.3-b2": "[A] Added config options for selective feature opt-outs (soft opt-out).\n[A] Added config skip registration of opt-out features (hard opt-out).\n[A] Added config to disable all internal recipes (for packs).\n[A] Added JEI API adapter for soft opt-outs.\n[A] Added lab furnace recipe override config to smelt ores to nuggets that would normally be smelted into ingots. Can be changed on-the-fly.",
"1.0.3-b1": "[A] Added small laboratory furnace.\n[M] Panzer glass opacity/light level set explicitly 0.",
"1.0.2": "[R] Release based on v1.0.2-b3 * Fixes: Spawning. * Crafting table: Shift-click. * Ladders: Faster climbing/descending. * Concrete: Rebar tiles, tile stairs. * Treated wood: window, windowsill. * Slag brick: wall. * Panzer glass: added. * Recipes: Adaptions, added decompositions.",
"1.0.2-b3": "[A] Added slag brick wall.\n[A] Added wall decomposition recipes.\n[A] Added treated wood window.\n[M] Climbing/descending mod ladders is faster when looking up or down and not sneaking.\n[M] Panzer glass material definition changed.\n[M] Explicitly preventing spawning in and on \"non-full\" blocks of the mod.",
"1.0.2-b2": "[A] Added rebar concrete tile stairs.\n[A] Added treated wood window sill.\n[A] Added decomposition recipes for stairs and tiles.\n[M] Changed stair recipe yield quantity from 9 to 6.",
"1.0.2-b1": "[A] Added rebar concrete tile.\n[A] Added panzer glass (explosion-resistant reinforced glass).\n[M] Treated wood crafting table supports shift-click to transfer stacks between player inventory and crafting table storage (thanks majijn for the hint).",
"1.0.1": "[R] Release based on v1.0.1-b4 * Treated wood crafting table * Clinker brick wall * Treated wood stool * Inset spot light * Recipe fixes * Logo updated",
"1.0.1-b4": "[M] Crafting table keeps inventory and has eight storage slots.\n[M] Adapted inset light strength and harvest tool.\n[M] Crafting table recipe adapted.",
"1.0.1-b3": "[A] Added inset light (glowstone-metal, light level like torch, can be used as floor/ceiling/wall light).\n[M] Crafting table model updated (issue #7, thanks majijn).\n[M] Logo image updated.",
"1.0.1-b2": "[A] Added treated wood crafting table.\n[A] Added treated wood stool.\n[F] Fixed ladder bounding boxes to allow climbing connected trap doors (issue #6, thanks to Forgilageord).\n[M] Improved wall-block connections (wall elements only connect to other walls or gates, as well as to solid blocks if these blocks are in a straight line with at least two wall elements).\n[M] Decor walls are defined \"solid\" on top, so that e.g. torches and redstone tracks can be placed on them.",
"1.0.1-b1": "[F] Fixed missing condition for ie:stone_deco in recipe constants.\n[A] Added clinker brick wall.",
"1.0.0": "[R] Release based on v1.0.0-b4",
"1.0.0-b4": "[F] Fixed vanished recipe for the rebar concrete wall.\n[A] Concrete wall, material: IE concrete.",
"1.0.0-b3": "[A] Textures of rebar concrete and treated wood table improved.\n[A] Added rebar concrete wall.",
"1.0.0-b2": "[A] Added rebar concrete (steel reinforced, expensive, creeper-proof).",
"1.0.0-b1": "[A] Initial structure.\n[A] Added clinker bricks and clinker brick stairs.\n[A] Added slag bricks and slag brick stairs.\n[A] Added metal rung ladder.\n[A] Added staggered metal steps ladder.\n[A] Added treated wood ladder.\n[A] Added treated wood pole.\n[A] Added treated wood table."
},
"promos": {
"1.12.2-recommended": "1.0.19",
"1.12.2-latest": "1.0.20-b5"
}
}