EngineersDecor/meta/update.json

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{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/engineers-decor/",
"1.12.2": {
"1.0.4-b5": "[A] Horizontal steel double-T support beam with pole connections.\n[A] Added fluid pipe check valve (straight, conducts only one way).\n[M] Internal registration block/te handling changed.",
"1.0.4-b4": "[F] Clinker/slag brick wall side cullfacing disabled to prevent texture leaks when connecting to concrete walls.\n[F] Unused treated wood pole texture regions filled (optifine).\n[F] Using mipped cutout format for window multi-layer model (issue #19, thanks rixmswey for reporting and details).\n[M] Recipe tuning, added standalone recipe for all mod blocks.\n[M] In-game CTRL-SHIFT tooltip documentation updated.\n[M] Panzer glass block: Ambient occlusion and light opacity tuned.\n[M] Stairs: Light opacity tuned.\n[A] Tooltip documentation added for mod stairs.\n[E] Horizontal steel double-T support beam (config:experimental).",
"1.0.4-b3": "[A] Added thin (4x4x16) and thick (6x6x16) steel hollow poles.\n[A] Added support head/foot components for thin and thick steel poles.",
"1.0.4-b2": "[A] Added position dependent texture variation to clinker wall, slag brick wall and rebar concrete wall.",
"1.0.4-b1": "[A] Crafting table: JEI integration for recipe placement added.\n[A] Crafting table: History re-fab added, allowing to quickly select and re-craft recent recipes. Selection with arrow buttons, ingredient placement by clicking the result slot. Automatic item distribution on shift-click. Quick-move buttons.\n[F] Crafting table textures modified to prevent optifine glitches on the edges of the legs.",
"1.0.3": "[R] Release based on v1.0.3-b5. Release-to-release changes: * Small laboratory furnace added. * Extensive config options for mod packing and tuning added. * Rendering issues fixes (window bleeding, optifine). * Steel framed window added. * Treated wood pole \"end pieces\" added (two support variants). * Sitting on treated wood stool added including mobs (but not villagers, as these are obviously very upright people). * Lang ru_ru added (github contribution from Yaroslavik). * Creative tab logo changed to mod logo. * Table/crafting table bounding boxes refined. * Standalone \"escape\" recipes added if IE is not installed.",
"1.0.3-b5": "[F] Fixed typo in en-en lang file.\n[F] Fixed IE concrete texture missing bailout in log if IE is not installed.\n[F] Using forge multi-layer models for windows to circumvent glitches.\n[M] Changed creative tab logo to the mod logo.\n[A] Added alternative recipes for crafting table and furnace if main IE ingredients are missing (for \"stand-alone\" mod usage).",
"1.0.3-b4": "[A] Lab furnace supports electrical speedup when a IE external is placed in one of the two auxiliary slots.\n[F] Fixed window rendering issue (issue #15, thanks to ILLOMIURGE).\n[M] Updated ru_ru lang file (Yaroslavik).",
"1.0.3-b3": "[A] Added sitting on treated wood stool, Zombies included.\n[A] Added steel framed window.\n[A] Added treated wood pole support head/foot and heavy duty support.\n[A] Added language Russian language support, thanks to yaroslav4167.\n[A] Added config for furnace smelting speed (percent of vanilla furnace).\n[A] Added config for furnace fuel efficiency (in percent, ref is vanilla).\n[F] Treated pole model changed to circumvent potential texture bleeding.\n[M] Treated wood table bounding box aligned with the legs.\n[M] Treated wood crafting table bounding box aligned with the legs.\n[M] Treated wood window can be vertically placed for rooflights.",
"1.0.3-b2": "[A] Added config options for selective feature opt-outs (soft opt-out).\n[A] Added config skip registration of opt-out features (hard opt-out).\n[A] Added config to disable all internal recipes (for packs).\n[A] Added JEI API adapter for soft opt-outs.\n[A] Added lab furnace recipe override config to smelt ores to nuggets that would normally be smelted into ingots. Can be changed on-the-fly.",
"1.0.3-b1": "[A] Added small laboratory furnace.\n[M] Panzer glass opacity/light level set explicitly 0.",
"1.0.2": "[R] Release based on v1.0.2-b3 * Fixes: Spawning. * Crafting table: Shift-click. * Ladders: Faster climbing/descending. * Concrete: Rebar tiles, tile stairs. * Treated wood: window, windowsill. * Slag brick: wall. * Panzer glass: added. * Recipes: Adaptions, added decompositions.",
"1.0.2-b3": "[A] Added slag brick wall.\n[A] Added wall decomposition recipes.\n[A] Added treated wood window.\n[M] Climbing/descending mod ladders is faster when looking up or down and not sneaking.\n[M] Panzer glass material definition changed.\n[M] Explicitly preventing spawning in and on \"non-full\" blocks of the mod.",
"1.0.2-b2": "[A] Added rebar concrete tile stairs.\n[A] Added treated wood window sill.\n[A] Added decomposition recipes for stairs and tiles.\n[M] Changed stair recipe yield quantity from 9 to 6.",
"1.0.2-b1": "[A] Added rebar concrete tile.\n[A] Added panzer glass (explosion-resistant reinforced glass).\n[M] Treated wood crafting table supports shift-click to transfer stacks between player inventory and crafting table storage (thanks majijn for the hint).",
"1.0.1": "[R] Release based on v1.0.1-b4 * Treated wood crafting table * Clinker brick wall * Treated wood stool * Inset spot light * Recipe fixes * Logo updated",
"1.0.1-b4": "[M] Crafting table keeps inventory and has eight storage slots.\n[M] Adapted inset light strength and harvest tool.\n[M] Crafting table recipe adapted.",
"1.0.1-b3": "[A] Added inset light (glowstone-metal, light level like torch, can be used as floor/ceiling/wall light).\n[M] Crafting table model updated (issue #7, thanks majijn).\n[M] Logo image updated.",
"1.0.1-b2": "[A] Added treated wood crafting table.\n[A] Added treated wood stool.\n[F] Fixed ladder bounding boxes to allow climbing connected trap doors (issue #6, thanks to Forgilageord).\n[M] Improved wall-block connections (wall elements only connect to other walls or gates, as well as to solid blocks if these blocks are in a straight line with at least two wall elements).\n[M] Decor walls are defined \"solid\" on top, so that e.g. torches and redstone tracks can be placed on them.",
"1.0.1-b1": "[F] Fixed missing condition for ie:stone_deco in recipe constants.\n[A] Added clinker brick wall.",
"1.0.0": "[R] Release based on v1.0.0-b4",
"1.0.0-b4": "[F] Fixed vanished recipe for the rebar concrete wall.\n[A] Concrete wall, material: IE concrete.",
"1.0.0-b3": "[A] Textures of rebar concrete and treated wood table improved.\n[A] Added rebar concrete wall.",
"1.0.0-b2": "[A] Added rebar concrete (steel reinforced, expensive, creeper-proof).",
"1.0.0-b1": "[A] Initial structure.\n[A] Added clinker bricks and clinker brick stairs.\n[A] Added slag bricks and slag brick stairs.\n[A] Added metal rung ladder.\n[A] Added staggered metal steps ladder.\n[A] Added treated wood ladder.\n[A] Added treated wood pole.\n[A] Added treated wood table."
},
"1.13.2": {
"1.0.4-b3": "[V] Version assignment: All features of v1.0.4-b3-1.12.2 that can be ported to 1.13.2 implemented/prepared, therefore version re-iterated.\n[A] Lab furnace ported to 1.13.\n[A] Treated wood crafting table: Added crafting table history/quick craft.\n[A] Treated wood stool: Sitting on the stool implemented.\n[A] Steel poles (thick/thin) with support heads/foots added.\n[E] Prepared position dependent texture variation for walls (clinker, slag, rebar concrete), missing one forge feature yet for completion.\n[E] Prepared multi-layer rendering for windows, needs forge feature implementation.",
"1.0.2-b3": "[A] Added treated wood window.\n[A] Added treated wood pole support.\n[A] Added treated wood pole head.\n[A] Added steel framed window.",
"1.0.2-b2": "[A] Added wall decomposition recipes.\n[A] Added slag brick wall.\n[M] Climbing/descending mod ladders is faster when looking up or down and not sneaking.\n[M] Panzer glass material definition changed.",
"1.0.2-b1": "[A] Added Treated wood crafting table.\n[A] Added decomposition recipes for stairs and tiles.\n[N] Note: All v1.0.2-b1-mc1.12.2 blocks are ported to 1.13.2 (alpha -^ beta version).\n[N] Note: Until IE is out for 1.13.2, the recipes are temporary with vanilla items.",
"1.0.0-a3": "[A] Added iron inset light.\n[A] Added rebar concrete tile.\n[A] Added rebar concrete tile stairs.\n[A] Added clinker brick wall.\n[A] Added treated wood stool.\n[A] Added treated window sill.",
"1.0.0-a2": "[A] Added panzer glass.",
"1.0.0-a1": "[A] Initial port to 1.13.2 with Forge beta."
},
"promos": {
"1.12.2-recommended": "1.0.3",
"1.12.2-latest": "1.0.4-b5",
"1.13.2-recommended": "",
"1.13.2-latest": "1.0.4-b3"
}
}