EngineersDecor/1.12
2019-06-16 09:44:51 +02:00
..
gradle/wrapper Added 1.13.2 code base. Reordered directory structure to combine independent MC version code bases. Rewritten auxilliary build scripts. 2019-02-27 20:29:36 +01:00
meta Stained clinker added. CTRL-SHIFT tooltips opt-out config added. Recipe conditions updated due to detailed opt-out possibilities. 2019-06-10 12:12:06 +02:00
src/main Release notes updated, version data updated, meta data updated, merge fixed. 2019-06-16 09:44:51 +02:00
.gitignore Added rebar concrete tile stairs. Added treated wood window sill. Added decomposition recipes for stairs and tiles. Changed stair recipe yield quantity from 9 to 6. 2019-03-16 12:55:19 +01:00
build.gradle Config options added. 2019-03-29 21:05:36 +01:00
gradle.properties Release notes updated, version data updated, meta data updated, merge fixed. 2019-06-16 09:44:51 +02:00
gradlew Added 1.13.2 code base. Reordered directory structure to combine independent MC version code bases. Rewritten auxilliary build scripts. 2019-02-27 20:29:36 +01:00
gradlew.bat Added 1.13.2 code base. Reordered directory structure to combine independent MC version code bases. Rewritten auxilliary build scripts. 2019-02-27 20:29:36 +01:00
Makefile 1.12.2: Added panzer glass. Added rebar concrete tile. Crafting table supports shift-click. 2019-03-13 18:29:06 +01:00
readme.md Release notes updated, version data updated, meta data updated, merge fixed. 2019-06-16 09:44:51 +02:00
tasks.js Added small lab furnace. 1.13 build system setup WIP. 2019-03-27 18:48:13 +01:00

Engineer's Decor (MC1.12.2)

Mod sources for Minecraft version 1.12.2.


Revision history

~ v1.0.9-b1 [U] Lang file ru_ru updated (PR#31, yaroslav4167).

            -------------------------------------------------------------------
- v1.0.8    [R] Release based on v1.0.8-b2. Release-to-release changes:
                * Added factory area sign.
                * Added stained clinker.
                * Config opt-out fixes, detailed feature selection possible now.
                * Recipe adaptions and fixes.
                * Lang files updated.
            -------------------------------------------------------------------
            [A] Added stained clinker brick block/stairs. Can be mixed with
                "normal" clinkers.
            [A] Added opt-out option for CTRL-SHIFT tooltips.
            [M] Recipe condition requirements updated, recipes categorized.

- v1.0.8-b2 [F] Config opt-out fixed (thx IronPiston for the report #30).
            [A] Added opt-out config for detailed including/excluding
                of features (using registry name wildcard matching).

- v1.0.8-b1 [A] Added "Factory area" sign.
            [M] Electrical furnace recipe changed (hoppers to conveyors).
            [A] Opt-out config options added.
            [F] Lang file fixes for en_us (Angela, PR#29).

            -------------------------------------------------------------------
- v1.0.7    [R] Release based on v1.0.7-b2. Release-to-release changes:
                * Factory dropper added.
                * Defense system warning sign added.
                * Warning sign backgrounds adapted.
                * Standalone recipes added.
                * Lang files updated.
            -------------------------------------------------------------------
            [A] Added standalone recipes for signs, factory dropper, and
                electrical furnace.
            [M] Adapted "Caution" sign backgrounds to the yellow defense
                system warning background.

- v1.0.7-b2 [A] Added Defense System Warning sign (design by J. Carver).
            [M] Factory dropper non-experimental now. GUI click area tuning.
                "Fast drop" symbol replaced from arrow to dog icon (thx
                overchoice for that icon).
            [M] Lang files updated.

- v1.0.7-b1 [M] Factory dropper (config:experimental) button placement fixed,
                GUI vs external view x/y markers added, internal trigger logic
                simplified. Thx @overchoice for beta testing!

            -------------------------------------------------------------------
- v1.0.6    [R] Release based on v1.0.6-b1. Release-to-release changes:
                * Fixed FML remapping issue (COULD CAUSE CRASHES).
                * Small waste incinerator added.
                * Lang files updated/corrections.
                * Metal ladder easier to break.
            -------------------------------------------------------------------
            [A] Added factory dropper (config:experimental).
            [C] Thx to abdurraslan for the detailed issue #25.

- v1.0.6-b1 [A] Added small waste incinerator (delayed fifo-buffered item disposal).
            [M] Fixed item/block name capitalization (by Voxelo).
            [M] Metal ladders are easier to break/harvest.
            [F] Fixed FML remapping issue by using dedicated IItemHandler instances.

            -------------------------------------------------------------------
- v1.0.5    [R] Release based on v1.0.5-b1. Release-to-release changes:
                * Small electrical passthrough-furnace added.
                * Passive fluid accumulator added.
                * Config options added.
                * Sign plates added.
                * Minor bug fixes.
            -------------------------------------------------------------------
            [A] Added sign "Electrical hazard"/"Caution hot wire".
            [A] Added sign "Caution dangerous there" (skull/bones).

- v1.0.5-b1 [A] Added passive fluid accumulator.
            [A] Added small electrical passthrough-furnace.
            [F] Fixed version check URL.
            [M] Opt-out config options for valves, passive fluid accumulator,
                and furni.

            -------------------------------------------------------------------
- v1.0.4    [R] Release based on v1.0.4-b9. Release-to-release changes:
                * Crafting table: Quick crafting history re-fab, JEI integration.
                * Rendering improvements and issue fixes (stairs, ambient occlusion,
                  optifine, etc).
                * Walls with texture variations.
                * Thin/thick steel poles with support feet/heads.
                * Horizontal steel double-T support beams added.
                * Fluid pipe valves added: Check valve, redstone controlled valve,
                  analog redstone controlled valve. Support pressurized transfer.
                * Tool tip documentation (CTRL-SHIFT) for stairs added.
                * Internal code cleanups.
                * Recipes tuned.
            -------------------------------------------------------------------
            [E] Added pass-through electrical furnace (experimental, see config).

- v1.0.4-b9 [F] Inserting fluids with pressurized tag only into IE piping.
            [F] Valve redstone connector rendering does not check for
                "can connect redstone" but only for "can provide power".
            [M] Valves are adapted to be detected as pipe by IE.

- v1.0.4-b8 [F] Fixed stairs rendering without smooth light (thanks rastot9).
            [E] Added passive fluid accumulator (experimental feature, see config).

- v1.0.4-b7 [F] Fixed recipe loading issue if IE is not installed.
            [M] Valves support IE pressurized fluid transfer.

- v1.0.4-b6 [A] Added redstone controlled fluid valve.
            [A] Added redstone controlled analog fluid valve.
            [M] Check valve recipe adapted (thanks majijn).

- v1.0.4-b5 [A] Horizontal steel double-T support beam with pole connections.
            [A] Added fluid pipe check valve (straight, conducts only one way).
            [M] Internal registration block/te handling changed.

- v1.0.4-b4 [F] Clinker/slag brick wall side cullfacing disabled to prevent
                texture leaks when connecting to concrete walls.
            [F] Unused treated wood pole texture regions filled (optifine).
            [F] Using mipped cutout format for window multi-layer model
                (issue #19, thanks rixmswey for reporting and details).
            [M] Recipe tuning, added standalone recipe for all mod blocks.
            [M] In-game CTRL-SHIFT tooltip documentation updated.
            [M] Panzer glass block: Ambient occlusion and light opacity tuned.
            [M] Stairs: Light opacity tuned.
            [A] Tooltip documentation added for mod stairs.
            [E] Horizontal steel double-T support beam (config:experimental).

- v1.0.4-b3 [A] Added thin (4x4x16) and thick (6x6x16) steel hollow poles.
            [A] Added support head/foot components for thin and thick steel poles.

- v1.0.4-b2 [A] Added position dependent texture variation to clinker wall,
                slag brick wall and rebar concrete wall.

- v1.0.4-b1 [A] Crafting table: JEI integration for recipe placement added.
            [A] Crafting table: History re-fab added, allowing to quickly select
                and re-craft recent recipes. Selection with arrow buttons,
                ingredient placement by clicking the result slot. Automatic
                item distribution on shift-click. Quick-move buttons.
            [F] Crafting table textures modified to prevent optifine glitches
                on the edges of the legs.

            -------------------------------------------------------------------
- v1.0.3    [R] Release based on v1.0.3-b5. Release-to-release changes:
                * Small laboratory furnace added.
                * Extensive config options for mod packing and tuning added.
                * Rendering issues fixes (window bleeding, optifine).
                * Steel framed window added.
                * Treated wood pole "end pieces" added (two support variants).
                * Sitting on treated wood stool added including mobs (but not
                  villagers, as these are obviously very upright people).
                * Lang ru_ru added (github contribution from Yaroslavik).
                * Creative tab logo changed to mod logo.
                * Table/crafting table bounding boxes refined.
                * Standalone "escape" recipes added if IE is not installed.
            -------------------------------------------------------------------

- v1.0.3-b5 [F] Fixed typo in en-en lang file.
            [F] Fixed IE concrete texture missing bailout in log if IE is not installed.
            [F] Using forge multi-layer models for windows to circumvent glitches.
            [M] Changed creative tab logo to the mod logo.
            [A] Added alternative recipes for crafting table and furnace if main
                IE ingredients are missing (for "stand-alone" mod usage).

- v1.0.3-b4 [A] Lab furnace supports electrical speedup when a IE external
                is placed in one of the two auxiliary slots.
            [F] Fixed window rendering issue (issue #15, thanks to ILLOMIURGE).
            [M] Updated ru_ru lang file (Yaroslavik).

- v1.0.3-b3 [A] Added sitting on treated wood stool, Zombies included.
            [A] Added steel framed window.
            [A] Added treated wood pole support head/foot and heavy duty support.
            [A] Added language Russian language support, thanks to yaroslav4167.
            [A] Added config for furnace smelting speed (percent of vanilla furnace).
            [A] Added config for furnace fuel efficiency (in percent, ref is vanilla).
            [F] Treated pole model changed to circumvent potential texture bleeding.
            [M] Treated wood table bounding box aligned with the legs.
            [M] Treated wood crafting table bounding box aligned with the legs.
            [M] Treated wood window can be vertically placed for rooflights.

- v1.0.3-b2 [A] Added config options for selective feature opt-outs (soft opt-out).
            [A] Added config skip registration of opt-out features (hard opt-out).
            [A] Added config to disable all internal recipes (for packs).
            [A] Added JEI API adapter for soft opt-outs.
            [A] Added lab furnace recipe override config to smelt ores to nuggets
                that would normally be smelted into ingots. Can be changed on-the-fly.

- v1.0.3-b1 [A] Added small laboratory furnace.
            [M] Panzer glass opacity/light level set explicitly 0.

            -------------------------------------------------------------------
- v1.0.2    [R] Release based on v1.0.2-b3
                * Fixes: Spawning.
                * Crafting table: Shift-click.
                * Ladders: Faster climbing/descending.
                * Concrete: Rebar tiles, tile stairs.
                * Treated wood: window, windowsill.
                * Slag brick: wall.
                * Panzer glass: added.
                * Recipes: Adaptions, added decompositions.
            -------------------------------------------------------------------

- v1.0.2-b3 [A] Added slag brick wall.
            [A] Added wall decomposition recipes.
            [A] Added treated wood window.
            [M] Climbing/descending mod ladders is faster when
                looking up or down and not sneaking.
            [M] Panzer glass material definition changed.
            [M] Explicitly preventing spawning in and on "non-full"
                blocks of the mod.

- v1.0.2-b2 [A] Added rebar concrete tile stairs.
            [A] Added treated wood window sill.
            [A] Added decomposition recipes for stairs and tiles.
            [M] Changed stair recipe yield quantity from 9 to 6.

- v1.0.2-b1 [A] Added rebar concrete tile.
            [A] Added panzer glass (explosion-resistant reinforced glass).
            [M] Treated wood crafting table supports shift-click to transfer
                stacks between player inventory and crafting table storage
                (thanks majijn for the hint).

            -------------------------------------------------------------------
- v1.0.1    [R] Release based on v1.0.1-b4
                * Treated wood crafting table
                * Clinker brick wall
                * Treated wood stool
                * Inset spot light
                * Recipe fixes
                * Logo updated
            -------------------------------------------------------------------

- v1.0.1-b4 [M] Crafting table keeps inventory and has eight storage slots.
            [M] Adapted inset light strength and harvest tool.
            [M] Crafting table recipe adapted.

- v1.0.1-b3 [A] Added inset light (glowstone-metal, light level like torch,
                can be used as floor/ceiling/wall light).
            [M] Crafting table model updated (issue #7, thanks majijn).
            [M] Logo image updated.

- v1.0.1-b2 [A] Added treated wood crafting table.
            [A] Added treated wood stool.
            [F] Fixed ladder bounding boxes to allow climbing connected trap doors
                (issue #6, thanks to Forgilageord).
            [M] Improved wall-block connections (wall elements only connect to other
                walls or gates, as well as to solid blocks if these blocks are in
                a straight line with at least two wall elements).
            [M] Decor walls are defined "solid" on top, so that e.g. torches and
                redstone tracks can be placed on them.

- v1.0.1-b1 [F] Fixed missing condition for ie:stone_deco in recipe constants.
            [A] Added clinker brick wall.

            -------------------------------------------------------------------
- v1.0.0    [R] Release based on v1.0.0-b4
            -------------------------------------------------------------------

- v1.0.0-b4 [F] Fixed vanished recipe for the rebar concrete wall.
            [A] Concrete wall, material: IE concrete.

- v1.0.0-b3 [A] Textures of rebar concrete and treated wood table improved.
            [A] Added rebar concrete wall.

- v1.0.0-b2 [A] Added rebar concrete (steel reinforced, expensive, creeper-proof).

- v1.0.0-b1 [A] Initial structure.
            [A] Added clinker bricks and clinker brick stairs.
            [A] Added slag bricks and slag brick stairs.
            [A] Added metal rung ladder.
            [A] Added staggered metal steps ladder.
            [A] Added treated wood ladder.
            [A] Added treated wood pole.
            [A] Added treated wood table.