Update to 1.20.1

This commit is contained in:
Zontreck 2024-02-13 23:47:11 -07:00
parent d28efa2c72
commit 8e65a0f9fd
8 changed files with 101 additions and 72 deletions

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@ -2,7 +2,7 @@ plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '5.1+'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
id 'org.parchmentmc.librarian.forgegradle' version '1.+'
}
@ -13,6 +13,11 @@ base {
archivesName = mod_id
}
java {
withJavadocJar()
withSourcesJar()
}
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
@ -41,6 +46,7 @@ minecraft {
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true
// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
@ -53,7 +59,7 @@ minecraft {
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
@ -88,7 +94,7 @@ minecraft {
server {
property 'forge.enabledGameTestNamespaces', mod_id
//args '--nogui'
args '--nogui'
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
@ -111,6 +117,7 @@ minecraft {
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
@ -169,6 +176,25 @@ dependencies {
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties
filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
expand replaceProperties + [project: project]
}
}
// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar).configure {
manifest {

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@ -3,22 +3,22 @@
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
libzontreck=1.10.012124.1709
libzontreck=1.10.021324.2257
## Environment Properties
# The Minecraft version must agree with the Forge version to get a valid artifact
minecraft_version=1.18.2
minecraft_version=1.20.1
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.18.2,1.19)
minecraft_version_range=[1.20.1,1.21)
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=40.2.1
forge_version=47.2.0
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[40,)
forge_version_range=[47,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[40,)
loader_version_range=[47,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
@ -36,7 +36,7 @@ loader_version_range=[40,)
mapping_channel=parchment
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=2022.11.06-1.18.2
mapping_version=2023.09.03-1.20.1
## Mod Properties
@ -49,7 +49,7 @@ mod_name=Fire! Fire!
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=GPLv3
# The mod version. See https://semver.org/
mod_version=1.0.012424.1509
mod_version=1.0.021324.2331
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -1,5 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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@ -4,3 +4,8 @@ pluginManagement {
maven { url = "https://maven.zontreck.com/repository/internal" }
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
}

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@ -7,7 +7,6 @@ import dev.zontreck.fire.events.EventHandler;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.server.ServerStartedEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
@ -65,17 +64,4 @@ public class FireMod
MinecraftForge.EVENT_BUS.register(new EventHandler());
}
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents
{
@SubscribeEvent
public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent)
{
// Register a new block here
LOGGER.info("HELLO from Register Block");
}
}
}

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@ -5,6 +5,8 @@ import dev.zontreck.libzontreck.exceptions.InvalidDeserialization;
import dev.zontreck.libzontreck.vectors.Vector3;
import dev.zontreck.libzontreck.vectors.WorldPosition;
import net.minecraft.core.BlockPos;
import net.minecraft.core.HolderGetter;
import net.minecraft.core.registries.Registries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.LongTag;
import net.minecraft.nbt.NbtIo;
@ -52,7 +54,7 @@ public class BlockSnapshot {
}
}
world.playSound(null, position.Position.asBlockPos(), SoundEvents.ITEM_PICKUP, SoundSource.NEUTRAL, world.random.nextFloat(0,1), world.random.nextFloat(0,1));
world.playSound(null, position.Position.asBlockPos(), SoundEvents.ITEM_PICKUP, SoundSource.NEUTRAL);
}
public CompoundTag serialize()
@ -73,7 +75,10 @@ public class BlockSnapshot {
{
try {
WorldPosition position = new WorldPosition(tag.getCompound("pos"), true);
BlockState state = NbtUtils.readBlockState(tag.getCompound("state"));
HolderGetter<Block> hg = position.getActualDimension().holderLookup(Registries.BLOCK);
BlockState state = NbtUtils.readBlockState(hg, tag.getCompound("state"));
CompoundTag entity = null;
if(tag.contains("entity"))
entity = tag.getCompound("entity");

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@ -16,8 +16,8 @@ import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.event.server.ServerStoppingEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import java.time.Instant;
@ -42,7 +42,7 @@ public class EventHandler {
return;
}
ServerLevel world = (ServerLevel) event.getWorld();
ServerLevel world = (ServerLevel) event.getLevel();
if(FireServerConfig.restore.blacklistedDimensions.contains(WorldPosition.getDim(world)))
{
//FireMod.LOGGER.info("Blacklisted dimension, ignoring");
@ -115,7 +115,7 @@ public class EventHandler {
}
@SubscribeEvent
public void onServerTick(TickEvent.WorldTickEvent event) {
public void onServerTick(TickEvent.LevelTickEvent event) {
if(ServerUtilities.isClient()) return;
if(!FireMod.ENABLED)
{

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@ -6,32 +6,30 @@
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[40,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
loaderVersion="${loader_version_range}" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="GPLv3"
license="${mod_license}"
# A URL to refer people to when problems occur with this mod
issueTrackerURL="https://git.zontreck.com/MinecraftMods/Fire/issues" #optional
issueTrackerURL="https://github.com/zontreck/LibZontreckMod/issues" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="fire" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
# see the associated build.gradle script for how to populate this completely automatically during a build
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Fire! Fire!" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
modId="${mod_id}" #mandatory
# The version number of the mod
version="${mod_version}" #mandatory
# A display name for the mod
displayName="${mod_name}" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="fire.png" #optional
#logoFile="examplemod.png" #optional
# A text field displayed in the mod UI
credits="zontreck" #optional
#credits="" #optional
# A text field displayed in the mod UI
authors="zontreck" #optional
authors="${mod_authors}" #optional
# Display Test controls the display for your mod in the server connection screen
# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
@ -41,32 +39,40 @@ authors="zontreck" #optional
#displayTest="MATCH_VERSION" # MATCH_VERSION is the default if nothing is specified (#optional)
# The description text for the mod (multi line!) (#mandatory)
description='''
It's time to put the fires out!
'''
description='''${mod_description}'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.fire]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[40,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH"
[[dependencies.${mod_id}]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="${forge_version_range}" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.fire]]
modId="minecraft"
mandatory=true
[[dependencies.${mod_id}]]
modId="minecraft"
mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="[1.18.2,1.19)"
ordering="NONE"
side="BOTH"
[[dependencies.fire]]
modId="libzontreck"
mandatory=true
versionRange="[1.10,1.11)"
ordering="NONE"
side="BOTH"
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
[[dependencies.${mod_id}]]
modId="libzontreck"
mandatory=true
versionRange="[1.10,1.11)"
ordering="NONE"
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features.${mod_id}]
#openGLVersion="[3.2,)"