Attempt to improve profile unloading in singleplayer
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parent
e50238e37e
commit
579b6ca344
3 changed files with 11 additions and 2 deletions
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@ -5,5 +5,5 @@ org.gradle.daemon=false
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mc_version=1.18.2
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forge_version=40.2.1
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myversion=1.0.5.0227232216
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myversion=1.0.5.0227232249
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parchment_version=2022.11.06
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@ -4,6 +4,7 @@ import java.io.IOException;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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@ -87,6 +88,14 @@ public class LibZontreck {
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public void onServerStopping(final ServerStoppingEvent ev)
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{
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ALIVE=false;
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Iterator<Profile> iProfile = PROFILES.values().iterator();
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while(iProfile.hasNext())
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{
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Profile prof = iProfile.next();
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iProfile.remove();
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prof=null;
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}
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}
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}
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@ -19,7 +19,7 @@ modId="libzontreck" #mandatory
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# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
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# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
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# see the associated build.gradle script for how to populate this completely automatically during a build
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version="1.0.5.0227232216" #mandatory
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version="1.0.5.0227232249" #mandatory
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# A display name for the mod
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displayName="LibZontreck" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
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