Temporarily remove the dynamic gui system until i have the energy to properly implement it

This commit is contained in:
Aria 2023-03-02 17:49:07 -07:00
parent be1f961175
commit a989d1fe65
7 changed files with 71 additions and 61 deletions

View file

@ -5,5 +5,5 @@ org.gradle.daemon=false
mc_version=1.18.2
forge_version=40.2.1
myversion=1.0.5.0228232222
myversion=1.0.5.0302231748
parchment_version=2022.11.06

View file

@ -1,17 +1,25 @@
package dev.zontreck.libzontreck.commands;
import java.util.ArrayList;
import java.util.List;
import com.mojang.brigadier.CommandDispatcher;
import dev.zontreck.libzontreck.dynamicchest.ChestGuiContainer;
import dev.zontreck.libzontreck.util.heads.CreditsEntry;
import dev.zontreck.libzontreck.util.heads.HeadCache;
import dev.zontreck.libzontreck.util.heads.HeadUtilities;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.PlayerHeadItem;
public class CreditsCommand {
public static void register(CommandDispatcher<CommandSourceStack> dispatch)
{
dispatch.register(Commands.literal("aria_credits").executes(s->credits(s.getSource())));
dispatch.register(Commands.literal("credits_ariasmods").executes(s->credits(s.getSource())));
}
private static int credits(CommandSourceStack source) {
@ -19,7 +27,7 @@ public class CreditsCommand {
if(source.getEntity() instanceof Player)
{
// OK.
ServerPlayer play = (ServerPlayer)source.getEntity();
return 0;

View file

@ -1,48 +0,0 @@
package dev.zontreck.libzontreck.dynamicchest;
import dev.zontreck.libzontreck.networking.structures.OpenGUIRequest;
import dev.zontreck.libzontreck.types.ModMenuTypes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
public class ChestGuiMenu extends AbstractContainerMenu
{
public final Player player;
public ChestGuiMenu(int id, Inventory player)
{
this(id, player, new ItemStackHandler(36), BlockPos.ZERO, player.player, null);
}
public ChestGuiMenu(int id, Inventory player, IItemHandler handler, BlockPos pos, Player play, OpenGUIRequest request)
{
super(ModMenuTypes.CHESTGUI.get(), id);
this.player=play;
int slotSize=18;
int startX=11;
int startY=11;
for(int row=0; row<4; row++)
{
for(int column = 0; column<9;column++)
{
addSlot(new SlotItemHandler(handler, row * 9 + column, startX + column * slotSize, startY + row * slotSize));
}
}
}
@Override
public boolean stillValid(Player pPlayer) {
return true; // This is dynamic. We have no block entity!
}
}

View file

@ -1,5 +0,0 @@
package dev.zontreck.libzontreck.dynamicchest;
public class ChestGuiScreen {
}

View file

@ -0,0 +1,60 @@
package dev.zontreck.libzontreck.dynamicchest;
import net.minecraft.core.NonNullList;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.items.ItemStackHandler;
public class ReadOnlyItemStackHandler extends ItemStackHandler
{
private final ItemStackHandler slot;
private Runnable onClick;
protected ReadOnlyItemStackHandler(ItemStackHandler item)
{
super();
slot=item;
}
public ReadOnlyItemStackHandler(ItemStackHandler item, Runnable onClick)
{
this(item);
this.onClick=onClick;
}
@Override
public void setSize(int size)
{
stacks = NonNullList.<ItemStack>withSize(size, ItemStack.EMPTY);
}
@Override
public void setStackInSlot(int num, ItemStack stack) {
slot.setStackInSlot(num, stack);
}
@Override
public int getSlots() {
return slot.getSlots();
}
@Override
public ItemStack getStackInSlot(int num) {
return slot.getStackInSlot(num);
}
@Override
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
return stack;
}
@Override
public ItemStack extractItem(int num, int amount, boolean simulate) {
if(onClick != null){
onClick.run();
return ItemStack.EMPTY;
}
return ItemStack.EMPTY;
}
}

View file

@ -6,9 +6,7 @@ import java.util.UUID;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.nbt.Tag;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
public class OpenGUIRequest {

View file

@ -1,7 +1,6 @@
package dev.zontreck.libzontreck.types;
import dev.zontreck.libzontreck.LibZontreck;
import dev.zontreck.libzontreck.dynamicchest.ChestGuiMenu;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraftforge.common.extensions.IForgeMenuType;
@ -14,8 +13,6 @@ import net.minecraftforge.registries.RegistryObject;
public class ModMenuTypes {
public static DeferredRegister<MenuType<?>> REGISTER = DeferredRegister.create(ForgeRegistries.CONTAINERS, LibZontreck.MOD_ID);
public static final RegistryObject<MenuType<ChestGuiMenu>> CHESTGUI = REGISTER.register("dynchest", ()->new MenuType<>(ChestGuiMenu::new));
public static void register(IEventBus bus)
{
REGISTER.register(bus);